I like how you assume I'm a fan of CoD. I'd leverage just about every single complaint I have watching this against CoD as well. However, this game does in fact conform to a vast majority of the FPSs out there. Low TTK, movement not being as integral as quickly aiming and spraying in a general direction, ADS required, and a modern "gadgety" theme.So you mean a game that's trying to be more tactical doesn't please fans of fast-paced FPS games that are going in a different direction? Of course people die quickly if it's trying to be more realistic in damage and gadgets have been a part of R6 since day one which you should know if you supposedly played SP and coop. MP was fun and different than most.
Don't like slower FPS games? Don't play, but this is Rainbow Six, not COD. If anything, they're making it too similar to other FPS games with some of the things shown in this stream. Why would it suddenly become a fast-paced MP game that makes bullets more like bb's? This is them trying to find the middle ground and return to form compared to Vegas. If people don't like it, then we'll find out with the sales, but wanting R6 to be different is crazy. Skill doesn't revolve around being able to turn around and kill someone who fired on you first, but playing smart and thinking. That is skill in a different way, and I'm sure a good team could breach with some speed and surprise the other team just as easily as taking it extremely slow because in the end, it's all about cooperation and strategy. I'm not going to run in there like this another FPS game and then blame the TTK.
Mediocrity is how COD mechanics find their way into every FPS game and how no one cares about winning anymore since it's all about their personal progression and XP. This game isn't killing the FPS genre, but games like COD killed the tactical genre when developers convinced themselves that it's the only type of FPS game people want.
Not liking a game is one thing, but to act like it has to conform to every other FPS or else it's bringing down the genre is absurd just because it's slower-paced and people die by bullets like you'd expect. Now I'm reminded why the SWAT series is gone...
Edit: And this is someone who found the pre-release videos of Advanced Warfare to have some low TTK for a COD game. They're completely different games and I understand wanting it higher there, but not in this...
How is this really a departure from other successful FPS games? My argument: It's in fact a refinement on the worst aspects of those wildly popular games. These aspects pander to mediocrity and dilute any sense of accomplishment or ability in a game that is attempting to bill itself as inherently competitive.
It's like presenting a new sport. This one is like basketball, but you aren't allowed to move while you have the ball. And every player must keep their feet on the ground while attempting to shoot the basketball. No players above 6' either, cause everyone needs a chance to be able to block or shoot over everyone else. We can't let someone actually be good at it, they might make other players not have fun. Also, all players get a trophy for being a part of the league!
Now, just to reiterate, I'm not shitting on the idea of a Rainbow 6 with coop or singleplayer. I'm commenting on Rainbow 6: Siege as presented, which is a competitive 4v4 game. In this regard, what they showed today was not good. If they show some coop terrorist hunt, that's something entirely different that warrants a different narrative.