Metroid Prime bored me to tears. And I was so excited to finally give it a spin after buying the Trilogy edition :/
Archie (the comic) is still around? I remember reading it as a kid back in the 80s. Felt like every story was a rehash of the last one :lol: I sort of liked the guy who always wore a crown and constantly craved hamburgers.
I don't really like anything first-party from Nintendo besides the occasional Mario game, Donkey Kong Country and Wave Race 64. That's about it. Always felt Nintendo was way overrated.
I'd take Sonic 1-3&K over any Mario game, any day.
Survival Horror would be better without monsters.
This is a strange one. Why do you care about the influence a game had on 'stupid developers'? Did you plan to buy the games stupid developers make?
Survival Horror would be better without guns.
Survival Horror would be better without monsters.
Japanese developers still make the best games.
I agree with this, and some have gotten better this gen than the previous. Chiefly SegaSammy is definitely better this gen than SegaSammy last gen (as in not counting Sega Corp.).
Also Gears of War is terrible.
I haven't played it yet because I'm just a pussy but does Amnesia: Dark Descent have an actual monster?
I see what you're saying, but for me it's balanced out by the movement of the character. Left joystick just gives you a greater degree of movement when compared to WASD.I disagree with this. And I am far from a hardcore PC gamer, the whole "master race" thing is obnoxious, however, I feel a far greater correlation from my movement to in-game actions, which is empowering. Feeling any amount of auto-aim is really unpleasant for me, it feels like cheating, as if the game doesn't trust me to play it correctly.
VII isn't that bad though. Certainly better than 4 and 6.
Survival Horror would be better without monsters.
Oh oh, I thought I didn't have any controversial opinions to put up, but I do!
CRYSTAL BEARERS is totally awesome and I will keep singing its praises until the day I die.
Survival Horror would be better without monsters.
Funny how you'd preface a Nintendo = overrated comment by praising one of their most overhyped. DKC was overhyped flash over substance. Sonic just can't hold a candle to Mario because of the screen's inability to keep up with Sonic (a malady shared with DKC, incidentally enough).
The best thing about video games isn't playing them, it's telling the internet how much I hate them.
Consoles is killing PC gaming with crappy ports.
For the cost of two jobs, you can get a PS3 and a Sony 3D TV that lets two people use the same TV at the same time. Problem solved. If you get 5 more jobs then you can connect a Gaming PC and then play games you play any games you own (FROM ANY PLATFORM) the physical copy of or downloaded on Steam. You don't have to be mobile to enjoy the best of all gaming.... you just have to work hard and since hard work it its own reward and you get to play games, it's like having your cake and eating it too.
Is it though? I'm of the impression that even excluding casual/Facebook games, PC gaming is in a much healthier state than it has been at any time in basically the last decade. And that's largely due to the wealth of console ports we get. Now, if you want to talk about PC exclusives or the stagnation of PC game assets/graphics that would be another story.
The game looks pretty damn good. The art direction is nice.
I haven't played the game but it seemed like not a person in the world gave a crap about the it when it came out.
I wasn't being a smartass, I really don't see your point. Bad developers make bad retreads, but most people just wouldn't seek to buy those retreads. There actually aren't that many 'Halo clones' I can think, despite it's huge popularity. Many people took things from Halo, but I think for the better personally.I'm pretty sure you know what I mean, smartass. I planned to buy FPSs since I like the genre, and unfortunately, so many of them released after Halo had to have vehicles that controlled the same way, regenerating health/shields, a restriction on the number of weapons that could be carried at once, etc.
And before someone points out the games that each did one of these things before Halo, spare me. It's no coincidence that these design choices became popular after the mega-success of Halo, and it sucks for fans of... well, anything but those design choices in FPSs.
Yeah, and there were a lot of people disappointed that it was nothing like the original games (which I can understand since it was a relatively long going series. It got a lot of 5/10s...) The camera was bad and I actually rage quit in the first hour because it was that bad. But I went back in and got used to it, and once you really know how the battle system works it's pretty fun to play too. There is a lot to explore as well, and aside from a few times there isn't too much pull to continue with the main quest so you can just muck around in the world for awhile (which is really the best part.)
Agreed. But there is not that much horror... and people are too smart to be able to outrun, so you might as well fight back/shoot back and then it turns into a shooter. Unless you play as a young kid surviving post apocalypse from groups of marauders.that might be kind of cool...
+1 fan of Crystal Bearers. Kind of amazing how coherent it is.
I had a similar experience with the crystal chronicle games. At first I thought they were very shallow Diablo clones, but I went back and got pretty hooked. Incidentally, all my favorite FF games are the spin-offs so I think I will give this a try now.
I think that Link is developmentally challenged. He's a little off in some way.
What gave it away?
The vacant stares? The mouth breathing? Or just his bipolar personality shifts?
What gave it away?
The vacant stares? The mouth breathing? Or just his bipolar personality shifts?
ain't no thread, till thunder monkey enters the thread.
No see that's just because Nintendo is lazy.He's highly perceptive, but he can only communicate through grunts and yelps.
He's highly perceptive, yet he can only communicate through grunts and yelps.
Games are probably the most subjective entertainment medium there is, so why in the world are people so damned concerned about "reaching consensus"? So many reviewers and posters are so wrong-headed about "good" games vs. "bad" games that the vast majority of games criticism (and I mean everywhere, including Neogaf) is just pure rubbish. People get so wrapped up in trying to justify their individual experience as universial to how everyone should percieve a game that the majority of reviews just aren't worth much.
That is why I listen to podcasts and read OTs for people's experience through the game instead of listening to whether people think it is good or not. If someone describes a gameplay experience that sounds compelling to me, I will play it.