graywolf323
Member
Monty Mole said:It's still Rare's best game this gen. Shows just how much they still don't get it.
pretty much what I came in here to post as well :lol
Monty Mole said:It's still Rare's best game this gen. Shows just how much they still don't get it.
Rare said:It was a game with a fairy for an audience that likes shooting and killing things.
Monty Mole said:The problem is Microsoft. They think too short-term.
Ratchet wasn't a big success when it launched, but it helped bring a new audience to Sony's platform. By the second or third iteration of the game, it had accrued a large fan base and sales increased. If this was Microsoft, Going Commando would never have been made, never mind the PS3 sequels and PSP spin-off.
Monty Mole said:It's still Rare's best game this gen. Shows just how much they still don't get it.
It makes more sense then you think. Creators are often their own biggest critic.BobTheFork said:Damn, I knew Kameo defenders were hardcore, but defending it from the guys who made it saying it's crap...respect.
Router said:Fuck you Nu Rare. FUCK YOU :lol
Played it, completed it, 1000/1000ed it, enjoyed it, still think Kameo is better.OMG Aero said:I hope everyone saying Kameo is Rare's best game this gen hasn't played Viva Pinata yet.
Luigiv said:It makes more sense then you think. Creators are often their own biggest critic.
Coen said:Rare peaked in their early N64 days and are struggling to live up to that name.
Monty Mole said:It's still Rare's best game this gen. Shows just how much they still don't get it.
_Alkaline_ said:Except it wasn't a turd.
Sure the game lacked a bit of polish (common symptom of a launch game) and could have been a lot more fleshed out but it's a still a lot of fun. Good variety, some clever puzzles, absolutely fantastic bosses, really nice visuals both technically and artistically, and an amazing orchestral soundtrack.
That's kind of my opinion on it. Kameo is a good-looking game and a lot of fun.. but a little rough around the edges. Had they gone ahead with a sequel, I think it would have been like Ratchet and Clank, a very rough first game with a dman near perfect sequel.Sean said:While not perfect, Kameo was a great game and something I think every 360 owner should at least try. It had an outstanding soundtrack too.
A sequel to this game could've been really special, but he's right - the Xbox audience just wants to shoot and kill stuff unfortunately.
Mojojo said:there is no giantrolleyes.gif big enough for this quote.
Well I did say "often". There are always exceptions.Mael said:tell that to Dyack
Kitase: Motion controllers awkward for RPGs, can be used in mini-games
Inafune: Lost Planet 2 failed because it left the ice world
Rare: Kameo should never have been made
Confirmed by 1st party devs.It was a game with a fairy for an audience that likes shooting and killing things.
:lolBobTheFork said:Damn, I knew Kameo defenders were hardcore, but defending it from the guys who made it saying it's crap...respect.
Kurtofan said:Rare developers should just shut the fuck up and make good games for a change.
Ok I agree for Viva Pinata(I liked it),but the rest is average IMO.Stumpokapow said:Both Viva Pinata games are really great, honest.
Stumpokapow said:Viva Pinata, on the other hand, is an absolute masterpiece if you're into the simulation genre. It still has a weird disconnect from having childish-cutesy presentation and pretty slick, complex mechanics, but it really is an excellent game, particularly at the higher levels.
Zenith said:I've never played Kameo but I thought Gaffers viewed it as one of the better 360 launch titles?
http://www.computerandvideogames.com/article.php?id=263426
:lol :lol :lol :lol :lolFreezie KO said:We don't want to be associated with that kiddy Nintendo stuff.
Now here's Wii Sports for XBox.
biggkidd32 said:I'm still waiting for a next gen Conker to come out.
Plus I don't see why a fairy can't be badass.ElFly said:Yes, the xbox crowd was going to be fooled by the switch from fairy to elf.
gg Rare. gg.