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Ratchet & Clank Future: Tools of Destruction Official Thread

jett said:
Any eurogaffers that own this game? I have the chance of buying the spanish version of this game for only $25, but I really don't want to play it in spanish. :P Can you choose English in the game?

This is one thing that blows with the EU release of this game: no ingame menu to choose language. If you wanna play it in English, your System language setting has to be English (then the English language track will play). I guess it's not a problem for you though.
 
Dear Insomniac,

Your game just automatically did a New Game+ without warning me that this would occur before I entered the last room and also autosaved after it did, thus keeping me from searching back through those last two levels to find the missing pieces to finish the RYNO IV after having spent a lot of time searching for and finding every other piece. Fuck you.

Sincerely,
Dice
 
Dice said:
Dear Insomniac,

Your game just automatically did a New Game+ without warning me that this would occur before I entered the last room and also autosaved after it did, thus keeping me from searching back through those last two levels to find the missing pieces to finish the RYNO IV after having spent a lot of time searching for and finding every other piece. Fuck you.

Sincerely,
Dice

Aside from the monster bump...Ratchet games always give you the option to return to the point before beating the last boss before starting Challenge Mode. Tools of Destruction was no exception. You must have missed it.
 
Pai Pai Master said:
Aside from the monster bump...Ratchet games always give you the option to return to the point before beating the last boss before starting Challenge Mode. Tools of Destruction was no exception. You must have missed it.
All I remember was a single pop-up balloon explaining the whole thing. If that was supposedly a menu where you could choose between options, the graphical design did not make it look that way at all. Nevertheless, a NG+ should always allow you to choose how you want to create the file, not automatically override your old one. That's how every other developer has always done it.
 
Just finished the game today. Wow what a fun game. This was my first Ratchet and I want more so should I play Quest for Booty first or just jump into Crack in Time?
 
wooha a bump from hell...

causan said:
Just finished the game today. Wow what a fun game. This was my first Ratchet and I want more so should I play Quest for Booty first or just jump into Crack in Time?


jump into a Crack in Time.
 
causan said:
Just finished the game today. Wow what a fun game. This was my first Ratchet and I want more so should I play Quest for Booty first or just jump into Crack in Time?
Play Quest for Booty, but don't expect too too much from it. It's a fun little game and it's currently discounted on the PSN, I think. Crack in Time is, and this is hard for me to articulate properly, FAR better designed than Tools of Destruction, much more polished, full of more content, better written, absolutely has superior level design, but doesn't have quite as much PEW PEW to it which is a pity.
 
Totobeni said:
wooha a bump from hell...

jump into a Crack in Time.

I disagree, I think he should play Q4B. Granted, ACiT fills you in on the events in Q4B, you miss out on all that awesome writing in Q4B. Plus it's got some fun puzzles, and a very solid amount of platforming (and far less PEW PEW PEW). I think it's worth it to check it out, especially if you loved the Pirate-play in ToD.
 
MrPliskin said:
I disagree, I think he should play Q4B. Granted, ACiT fills you in on the events in Q4B, you miss out on all that awesome writing in Q4B. Plus it's got some fun puzzles, and a very solid amount of platforming (and far less PEW PEW PEW). I think it's worth it to check it out, especially if you loved the Pirate-play in ToD.

I'll agree with that, Q4B is definitely worth playing.
 
THREAD NECROMANCY.

I was just thinking back fondly to this game today and to the Penguins and Metropolis geting blown up.

Definitely play Q4B (esp. if it's still discounted to 7.50). It's fun, it's quick, you can get it tonight.
 
causan said:
Just finished the game today. Wow what a fun game. This was my first Ratchet and I want more so should I play Quest for Booty first or just jump into Crack in Time?
I vote skip QfB. I'm not sure what they're charging for it these days, but I've played demos with considerably more content. $15 for that was a disgusting rip-off, $7.50 is still too high. Crack in Time is freaking amazing, probably the best in the series if not at least tied with Up Your Arsenal, so the sooner you get to it, the better.
 
jstevenson said:
THREAD NECROMANCY.

I was just thinking back fondly to this game today and to the Penguins and Metropolis geting blown up.

Definitely play Q4B (esp. if it's still discounted to 7.50). It's fun, it's quick, you can get it tonight.

I'll play it if you patch in trophies.:D
 
Segata Sanshiro said:
I vote skip QfB. I'm not sure what they're charging for it these days, but I've played demos with considerably more content. $15 for that was a disgusting rip-off, $7.50 is still too high. Crack in Time is freaking amazing, probably the best in the series if not at least tied with Up Your Arsenal, so the sooner you get to it, the better.

It's a freaking story based game without multiplayer dude, get over yourself (and your odd ball sense of entitlement that you seem to always display).

The game has roughly 4 hours of gameplay attached to it, $7.50 is not too much, and $15 wasn't a "disgusting rip off". I paid $10 for GeoWars, loved it, but the game is essentially randomly moving shapes with lots of sparks and a score attached to it. I'm sure you've bought a movie for $15, hell even $7.50, and that was what, 2 hours of movie and some lame special features? Whatever dude, don't pretend that everything has to be $4.99 or it's too much.

So, that said, ignore the crazies, get Q4B. At a minimum, you'll get about 3 hours of story out of it, and if you want you can replay it on harder difficulties. Either way, for $7.50 you're going to get some good value out of it.

netguy503 said:
I'll play it if you patch in trophies.:D

Yea, that's really unlikely :lol I don't think Insomniac is going to budget the money to patch in trophies if it isn't likely to sell additional copies of the game. If they would have done it when it released (along side ToD) they would have gotten a healthy boost in sales from the Trophy addicts, but it's just too late, there's too much more out there offering trophies to see it really affect the sales at all.
 
so i just finished this thing and man... it's pretty dull. i played it after a crack in time, and i prefer the streamlined level select stuff. but that's about it. there's so much stuff that ratchet's given that kinda sucks, like the helicopter thing or the holopirate thing. and then there was raritanium, which there never seemed to be enough of (which i guess is the point), and pushed the game a little too far in the direction of collectathon.

and holy shit, the sixaxis/ds3 is not a good motion controller. it wasn't quite so bad during the flying sequences (except for that last one) and the waggle during the pirate minigame, but everything else was clumsy. the worst was the laser thing. there was no way to do that justice without a pointer.

anyway, glad i finally caught up on the missing chapter, even if it wasn't as good as i wanted. definitely one of the weaker entries to the series (perhaps my least favorite, but the first one had a lot of the same problems), although it's still ratchet & clank, and i can enjoy the weaker ones too. and since a crack in time came out two years ago, i know the team definitely still knows what they're doing.
 
I never even got the chance to finish this :( on one of the final levels of the game there's a platform that won't activate when I jump on it, so it won't take me to the next part of the level.

Reloaded, still didn't work. So finally i just gave up and shelved it. Didn't mind too much though, the game wasnt great for the most part. Definitely aggravating because I was so close to the end.
 
Amory Blaine said:
I never even got the chance to finish this :( on one of the final levels of the game there's a platform that won't activate when I jump on it, so it won't take me to the next part of the level.

I think I know the issue, you have to use the Helipod gadget on the platform..loads of people get stuck there.

Most people seem to forget they even have that gadget because it's pretty much the only time you are forced to use it.
 
NBtoaster said:
I think I know the issue, you have to use the Helipod gadget on the platform..loads of people get stuck there.

Most people seem to forget they even have that gadget because it's pretty much the only time you are forced to use it.

Ooooh shit really? Awesome! I'll try that out, thanks
 
So I just got around to playing this game this week. I only played Ratchet and Clank 1-3 last year for the first time, so I'm still catching up on the series. I have A Crack in Time and Quest For Booty waiting for me by my PS3, though, so I'm gonna plough through them in the next week or two!

Overall I thought this was a really great game. Maybe not quite as good as 2, but damn close. It still looks really good despite being an early gen game and the world really does come to life with all of the extra detail you get in HD. My favourite thing about the R+C games is the variety of the worlds and how fun it is to explore them, so that was obviously increased this time around.

I also think this was probably the funniest of the entire series so far with a story that was actually pretty interesting. I adored the two old robots whom you fought with sometimes and the way they'd bicker and take swipes at each other - I really hope they return in the sequels!

My two complaints would be the fact that Sixaxis is used so much (understandable for a launch window game, but still shit) and there didn't seem to be as many weapons as in the past games. By the end I owned every single weapon and had nearly 1 million bolts, whereas in previous games I struggled to even buy all of the guns by the end of the game. The weapons they did have were all really cool for the most part, though, so that's just a small niggle.

Really looking forward to playing the next two games now!
 
I apologize in advance for bumping a year old thread. But I'm new to the series, I got the HD collection and played through those, now just ordered this and crack in time for cheap. The 10th anniversary for ratchet would have been a great time to add in trophies to ToD. It can be done, Konami did a trophy patch for MGS 4. It can't be that time consuming or that expensive, can it?
 
I apologize in advance for bumping a year old thread. But I'm new to the series, I got the HD collection and played through those, now just ordered this and crack in time for cheap. The 10th anniversary for ratchet would have been a great time to add in trophies to ToD. It can be done, Konami did a trophy patch for MGS 4. It can't be that time consuming or that expensive, can it?

The game sales hardly touched MGS4 :/.

You'll get pretty easy platinum from CiT so you can focus on that. It's the best game in the series imo anyway.
 
I apologize in advance for bumping a year old thread. But I'm new to the series, I got the HD collection and played through those, now just ordered this and crack in time for cheap. The 10th anniversary for ratchet would have been a great time to add in trophies to ToD. It can be done, Konami did a trophy patch for MGS 5. It can't be that time consuming or that expensive, can it?

jstevenson has been asked about this multiple times and the outlook isn't good. ToD was built as an offline single-player game (also it was made in the more "wild west" days of PS3 development) and as such it doesn't even look for patches. Besides I really don't think it has the following MGS4 does. It's fun but ACiT outdoes it in pretty much every way.
 
Oh well. ToD is still worth playing yes? I mean crack in time, from what I gather is a sequel to it. So it wouldn't make sense to play crack in time first.
 
I apologize in advance for bumping a year old thread. But I'm new to the series, I got the HD collection and played through those, now just ordered this and crack in time for cheap. The 10th anniversary for ratchet would have been a great time to add in trophies to ToD. It can be done, Konami did a trophy patch for MGS 4. It can't be that time consuming or that expensive, can it?

Tools of Destruction was made with the ability to patch in trophies never incorporated in the first place. So even if trophies if a patch was released with trophies in it the game is hard coded to never even recognise them (because trophies were only implemented by 2008/2009).
 
Oh well. ToD is still worth playing yes? I mean crack in time, from what I gather is a sequel to it. So it wouldn't make sense to play ToD first.

ToD is definitely worth playing like very mainline R&C game, trophies or not. And yes, you should definitely play Tools of Destruction before A Crack in Time storyline-wise. Big spoilers in ACiT for both ToD and Quest 4 Booty.
 
So, I started up ToD. I like it so far, but the checkpoint system is bad. Please tell me its gone or improved in CiT? Its like I get all the way to the end of a level, fall off a ledge or die, repeat the entire level over. Annoying.
 
I don't remember bad checkpoints in ToD or ACiT, but I only played ToD once so I don't remember much.

It can't be as bad as Ratchet 1's checkpoints though. I just played that for the first time through the HD collection and too often did I die halfway or 3/4 through a level only to be put back at the start with all enemies respawned. It was infuriating.
 
I gotta believe there is a solution to the trophy problem for this and Resistance. Remember, I know nothing about programming or computers or life or politics or philosophy or science*, but, like, what if, you know, like, they were to make a program, or like something, that you download off PSN, then like start that up, and it tells you to put in the game, and then that adds the trophies, or something?

The better solution is for the game to be given trophies at Sony HQ, and then put that on PSN for $15, but make it a Plus freebie. Have it a long term one that replaces Infamous 2 or LBP 2.

*
Feel free to ask me about fast food though!
 
I really wish this game had trophies.

I gotta believe there is a solution to the trophy problem for this and Resistance. Remember, I know nothing about programming or computers or life or politics or philosophy or science*, but, like, what if, you know, like, they were to make a program, or like something, that you download off PSN, then like start that up, and it tells you to put in the game, and then that adds the trophies, or something?

The better solution is for the game to be given trophies at Sony HQ, and then put that on PSN for $15, but make it a Plus freebie. Have it a long term one that replaces Infamous 2 or something.

*
Feel free to ask me about fast food though!
I know a little bit about programming and it's really silly for them to claim that they can't add trophies. They won't add them because they don't think it's worth their time.
 
I really wish this game had trophies.


I know a little bit about programming and it's really silly for them to claim that they can't add trophies. They won't add them because they don't think it's worth their time.

Well they might be right, sadly, about it not being worth their time just to do it out of the blue as a fan service. They aren't a hugely popular dev anymore, if they ever were. There wouldn't be much return on investment.

Which is why the Plus solution would work, I think. They get money from that, apparently.
 
This game is still incredible. this and a crack in time are some of the best games on ps3. and they look amazing as well.

why didn't tools of destruction get praised for its visuals? the game still looks incredible, even today.
 
Well they might be right, sadly, about it not being worth their time just to do it out of the blue as a fan service. They aren't a hugely popular dev anymore, if they ever were. There wouldn't be much return on investment.

Which is why the Plus solution would work, I think. They get money from that, apparently.

I'd like a certain forum member to respond to the first paragraph. :)

But a plus exclusive for trophies of older games would be a VERY good idea. Sony wouls make SO much money off that.
 
Holy cow I just finished tools of destruction and I don't remember it being that fucking awesome! Amazing!

as soon as the pirates turned up the game elevated to new heights. so fucking awesome and Loved the music!

now to complete a crack in time.
 
I replayed the Future Trilogy a few months ago.... and it really made me appreciate TOD more.

Actually it become my favorite R&C game in this generation.


Full Frontal Assault can't come soon enough :D
 
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