Lord Error
Insane For Sony
PS3 (Cronk) and X360 (Zephyr) robots are there.Forsete said:Are the three Wii, PS3, 360 robots still in teh game?
PS3 (Cronk) and X360 (Zephyr) robots are there.Forsete said:Are the three Wii, PS3, 360 robots still in teh game?
Marconelly said:PS3 (Cronk) and X360 (Zephyr) robots are there.
DeejayKnight said:They're based on 360 & PS3? That's a new one for me (then again, I never played any previous games).
Are they just parody, etc? What am I missing here other than Zephyr being the 360's codename?
Marconelly said:PS3 (Cronk) and X360 (Zephyr) robots are there.
DeejayKnight said:They're based on 360 & PS3? That's a new one for me (then again, I never played any previous games).
Are they just parody, etc? What am I missing here other than Zephyr being the 360's codename?
kaching said:Plumber is still in, Forsete.
They are new to the series. Zephyr's design looks like X360 in part. His head is basically like if you took the X360's HDD and split it open so that it has mouth.DeejayKnight said:They're based on 360 & PS3? That's a new one for me (then again, I never played any previous games).
Are they just parody, etc? What am I missing here other than Zephyr being the 360's codename?
BlacKMaRK said:dont know if this has been discussed, i saw a ratchet and clank commercial last night on adult swim( iwas watching family guy)
it was all CG, and took place in metropolis. it had like some rock music playing the whole time and just showed him like falling on to the grind rails running away from the bad guys and eventually shooting them
If it's like cutscenes in R&C (which is what I think JStevenson was saying for a US commercial) it's using in-game assets and engine, but it's recorded into a video, with some post processing effects added. The difference between in-game visuals and cutscenes is pretty small anyways, and they do use 100% realtime cutscenes in many places.BlacKMaRK said:wow thats in game engine?? impressive. im a HUGE ratchet fan (lol i already bought the game and i dont even have a ps3 yet!!!!!!!!!!!!!!!!!!) hahaha, ( im buying the 40gb friday![]()
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Doesn't mention whether it's in-engine or not.jstevenson said:Up to Sony to release that. I can say that it is made entirely from in-game assets.
We wanted to focus more on the characters and give them a chance to shine on screen.
jiggle said:Can I get a confirmation from JPN PS3 owners (Bebpo??) about this game? Does the game display japanese language for everything (menu, subtitles, cutscenes, and other misc dialogs) in Japanese on a JPN PS3? A japanese friend of mine is hoping to play this without importing...
jiggle said:Anyone? D:
Truespeed said:1) During the intro and cut scenes there is some stuttering. It's obviously playing back a video recorded using the game engine, but why does the video playback stutter and why wasn't this caught during beta testing? Game play is silky smooth, though.
oo Kosma oo said:I'm a few hours into the game now and that stuttering in the demo when the camera swoops down over the city is the only framerate drop I've noticed so far![]()
Superblatt said:Whaaaa??????
How in the name of Mario's hat did you get it this early??
All languages/cut scenes are stored on EVERY disc and will play based on what regioned PS3 it's in. Basically, JPN PS3 will play Ratchet in Japanese (Asia Ratchet model, ect).jiggle said:Anyone? D:
Truespeed said:I'm just wondering if Insomniac used Bink to encode and playback their cut scenes. I recall Mark Rein also complaining about stuttering issues that they were currently trying to resolve during the playback of Bink movies in UT3 PS3 cut scenes.
nny said:oh..I imported it from the States..didn't want to wait.
Nos_G said:I finished the game last night... is the games supposed to just boot you back to before the boss fight after the credits?
I thought that was odd.
jiggle said:Anyone? D:
Ragnarok10 said:All languages/cut scenes are stored on EVERY disc and will play based on what regioned PS3 it's in. Basically, JPN PS3 will play Ratchet in Japanese (Asia Ratchet model, ect).
Marconelly said:Yeah, that stuttering at the beginning is really the only place where it happened to me as well. It doesn't happen all the time there either. It's just like in the demo - most of the time it happens to a varying degree, but sometimes it doesn't happen at all. My guess is it probably happens because there's some loading or decompression going on at that moment.
Bebpo said:
jiggle said:Thanks
Option menu/item descritions/subtitles stay as english then, right?
nofi said:I did the same thing on the way home tonight, cost me £48 which is probably only £8 more than the UK one will be. Bargain.
Ace game.
nny said:You paid more than the euro price? I got it earlier and cheaper (paid 55 euros) from videogamesplus.ca. Well, back to playing it.
nofi said:Always do.
I don't really mind, I'd rather pay the import shop price than wait for Royal Mail...
fulsome said:Did anyone notice that the Gadgetron Lady doesn't tell you what the final forms of weapons do in the initial levels of Challenge mode? I'm not sure if it's just the initial levels, I just finished Arena and it didn't tell me what my Omega Flamethrower became...
Hmmm I don't think she said anything about the ones that became lvl 5 either though. I will check with the other weapons that are of the Omega class I guess...Bebpo said:...because it didn't become anything :\
Septimus said:
Dante said:Thanks man,
MUCH better then the ads they've been running for PS3.
Dante said:Thanks man,
MUCH better then the ads they've been running for PS3.
SpokkX said:Anyone from Europe import this game?
Got my US copy yesterday and it wants to update to firmware 1.94.. This firmware isn´t available for PAL users as far as I know..
Do not know if I dare run the update on my PAL PS3.. Anyone tried?
Barakov said:Yeah. I'm definitely not into the whole insane asylum white wall six axis ads.
Green Shinobi said:So for those who have the game, how is it? Is that 8.5 score from 1up a travesty? Is it a 9+ caliber game? Thinking of getting it when I get my PS3 back.