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Rayman Legends on PS4: Your questions answered

Loudninja

Member
What are the differences between the PS4 version and the PS3 and PS Vita versions? (erprimo10, Spain)
Emile: There are many differences and new features in this PS4 version. In this version, thanks to the power of the PS4, the textures of the game are more compressed, so you can see that the game’s graphics are clearer and more detailed than before. You will also see that there is no loading time when you enter or exit a level, which makes the navigation even faster and more enjoyable.

We have also integrated a new Camera Mode on PS4. By pressing the touchpad of the PS4 joystick, you pause the game and enter this mode, and by moving your fingers on the touchpad, you zoom in and out on the image and drag the image frame; and finally, by pressing the Share button, you can take a photo and share it with everyone. This Camera Mode is a great way to observe in detail all the characters and settings of the game, and a great way of expression to create wacky images with the elements found in the game.

On PS4, you can also use the touchpad to scrape the famous Lucky Tickets, then you will really feel like you’re scraping lottery tickets (with the sound of scraping straight from the PS4 joystick)!

Finally, in this PS4 version, you’ll also find new playable heroes: Assassin Ray (a character inspired by Edward Kenway, the hero of Assassin’s Creed IV: Black Flag), Funky Ray (a delusional character that you can unlock by using Uplay points), and Champion Ray (a character who will be offered to the best players of the community and those who live in this community; this character correspond to the new VIP status, visible in the rankings of online challenges).
Is there going to be an upgrade program for PS4 players who have the game on PS3?
Emile: An upgrade program will not be available for Rayman Legends.
What was the most difficult part of the development on PS4? What was the most exciting part?
Emile: Without a doubt, our engineers are the ones who have worked the most to optimise the game on PS4 and remove the loading time. It may seem pretty trivial when it’s said like that, but the element of not having a loading time when you enter or exit a level actually changes the gaming experience. I remember the first time we were able to test the game without the loading time: we spent time entering and exiting the tables, just for the pleasure of seeing the levels start immediately. It was almost two years of knowing the game with the loading time, so suddenly not having it really changed the experience.

The development of Camera Mode was particularly interesting as well, because it is a great tool for players to finally see all the details that our artists have placed in the character animations and decorations (including the backgrounds). When this mode was available, we played a lot trying to create the craziest images by stopping the game at the best moments. I cannot wait to see the crazy images that the community will create using this mode
http://blog.eu.playstation.com/2014/02/12/rayman-legends-ps4-questions-answered/
 
Don't see much of a reason to upgrade from the Wii U version for those who have it, but it's a great game nonetheless.
 
thanks to the power of the PS4, the textures of the game are more compressed

Shouldn't it be the other way?

EDIT: too slow
 
Not that they really could have added that much more to the core game, as it is quite stuffed with content, but this seems to be a rather spartan port. Making quicker load times your main talking point for a game that was already fairly zippy in that department is some serious reaching.

Oh well, at least it's not priced insanely.
 
There's no chance of them offering a deal to owners of the Vita game is there? Would be tempted to trade up to get rid of the Murfy levels.
 
"textures of the game are more compressed"

less?
That's what I thought. Unless they are using better textures and compressing them to fit the same size (so more compressed) but the ps4 can decompress them easily.
 
On PS4, you can also use the touchpad to scrape the famous Lucky Tickets, then you will really feel like you’re scraping lottery tickets (with the sound of scraping straight from the PS4 joystick)!

Hell yeah, next gen
 
Haven't played it yet because the demo didn't really impress me. Might still pick this up in a PS4 digital sale though. Or should I first try origins?
 
Haven't played it yet because the demo didn't really impress me. Might still pick this up in a PS4 digital sale though. Or should I first try origins?

Definitely go with Origins first. It is challenging enough on its own while also easing you in to the 2D Rayman control style.
 
That's what I thought. Unless they are using better textures and compressing them to fit the same size (so more compressed) but the ps4 can decompress them easily.

typo or mistranslation. they've already said that they are uncompressed.

the "photomode" stuff is new news right? sounds pretty cool. i imagine that and the ticket scratching (whoop) are kinect features on x1?
 
Just so people who don't have the Wii U version know, the glory that is Funky Ray is (was?) available on that for people who played the Challenge App before the game came out.

So if Funky Ray is your selling point, and it should be, either go for this or the Wii U if you'd tried the Challenge App before the full game released.
 
Just so people who don't have the Wii U version know, the glory that is Funky Ray is (was?) available on that for people who played the Challenge App before the game came out.

So if Funky Ray is your selling point, and it should be, either go for this or the Wii U if you'd tried the Challenge App before the full game released.

Yeah, that was another weird selling point.

"Here's a costume that virtually all Wii U players already have!"
 
I'm probably gonna pick this up at some point. A friend of mine got this on WiiU and we played through a couple world's. I really enjoyed it.
 
Price? I never got this one yet, so it sounds like the definitive version for sure. I just don't want to pay $60. $40 would be a nice price point.

The camera mode sounds awesome... I really want to play around with that.
 
so is the Wii U version still the best?

If you consider it being the closest to the original vision of the game, yes. People may dislike Murfy levels, but they were part of the design process.

Technically the PS4 one should be the "best", but I can't imagine a single person noticing outside of load times. The Wii U already had the least compressed textures of the existing versions, so who knows if this version's lack of compression will make too much of a difference.
 
However, you cannot control Murfy in touch mode on the PS Vita, because even in Remote Play mode you will continue to play the same version of the game when you use the PS4 joystick. The Murfy levels on PS4 have been designed to be played with a classic character, such as Rayman or Globox, for example. So, in using your PS Vita in Remote Play mode, you will find the originality and specificity of this PS4 version.

Daniel-Bryan-Yes-Cheer.gif


Hated those touchscreen levels so bad I stopped playing the Vita version.

No loading times?

What'd they do? Stick the entire game on ps4's RAM

Probably the same as the PC load times, as in they do actually exist, but it's barely noticeable.
 
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