Out of curiosity, who is the 1%?
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Twilight Princess and maybe Skyward Sword and SMG2. That's a big maybe too, hell Twilight Princess is also a maybe.
It is just a fantastic game that I can't see any self respecting 2D platforming fan not liking, let alone hating or putting Nintendo's 2D offerings over it. But hey that's just my opinion.
Well, fair enough. Diff'rent strokes for different blokes. I like Rayman, but I like Mario better, even with the aesthetic advantage most Rayman games have.
Three games would be more than 1% of their output, just FYI. But I know you were just saying it for hyperbole.
SMB3 is pretty average, especially by todays standards. Who thought it was a good idea to make levels that short? Plus it was goddamn easy.
It was a good interview too that was posted on GAF earlier, shame the thread had a generic title and didn't get nearly as much attentionThis was in an interview from weeks ago.
I imagine the game is very much designed to be beatable in a single sitting since it lacks a save feature, i'm not a fan of the short levels either but it makes much more sense for them to be short than to be long. It also helps the game explore a wide variety of stage gimmicks without the lesser of them getting too stretched out. The difficulty is just right for a game aimed at all ages.
That said i'm more of a SMW guy myself.
How is that game anyway? Is it like the slow and meandering gameplay of the original Rayman or faster and more focused?I enjoyed rayman origins more than any mario game.
How is that game anyway? Is it like the slow and meandering gameplay of the original Rayman or faster and more focused?
Definitely.Fuckin haters. Ancel is a legend and the respect he gets is deserved. He's praised Nintendo and Miyamoto countless times so there's no reason to get all salty
How is that game anyway? Is it like the slow and meandering gameplay of the original Rayman or faster and more focused?
But that's the thing...Fuckin haters. Ancel is a legend and the respect he gets is deserved. He's praised Nintendo and Miyamoto countless times so there's no reason to get all salty when he says he's tired of Mario.
I haven't played this game, so I can't comment on the way the weight of the controls are, but Mario has always been king in this regards. I feel like in a Mario game, running, or holding B, you can land on a dime if you are skilled at the game. The best early example is that crazy ass double jump in world 8-1 of Super Mario Bros. I don't think anything will beat the original 2D platformers in weights, timing, physics, whatever. Never played the Wii one, the DS one felt similar as well though.
For example, the old Sonic vs. Mario wars were ridiculous to me, because Sonic felt like you were platforming based on jumping and dropping instead of running and jumping, which is ironic in a game supposedly based on speed.
I haven't played this game to know, but I notice this is a problem with platformers. I think if the timing is either loose and jerky (I thought Super Meat Boy was like that, which made the game way more difficult needlessly), or the platforming is based on a stop and drop character instead of being able to consistently run and time your jump and land on a dime with a midair adjustment, its not good platforming. Mario has always gotten this part right.
Funny coming from a guy who has tried to make Nintendoesqe games his whole career.
Have you played Origins?
Mario invented platforming
Nintendo fanboys don't need to play other games to know what's better since to them nobody will ever make something better than their god.
This thread is truly awful, Ancel just stated an opinion (taken out of context and I'm pretty sure the majority of the haters here didn't even read the rest of the interview) and you have a legion of fanboys screaming how he's an incompetent and his games can't sell.
As far as I'm concerned, not at all! I will say something awful, but I do not play Mario, I don't like to slip, I do not like this inertia, I do not like that you can not slap! I think the game is fabulous, I understand people love it, but it is not my cup of tea.
Exactly! The game design is the best I've seen in MANY years.Definitely faster. All the levels are built with time trials in mind, from enemy placement to level gimmicks.
http://www.youtube.com/watch?v=Wu-8FEehHWE
Whoa that does look very good. I have to pick it up sometime.Definitely faster. All the levels are built with time trials in mind, from enemy placement to level gimmicks.
http://www.youtube.com/watch?v=Wu-8FEehHWE
Yes, Ancel hates Mario. So much so he calls the games fabulous.
everyone who of his games is compared too and is like a nintendo game.
ray man to super mario
ray man 3d to mario 64
BGE to Zelda oot
rayman rabbids was touted as being nintendo looking.
The whole game can be played like that. And it's got a LOT of stages and can be difficulty at times... BUY IT. NOW.Whoa that does look very good. I have to pick it up sometime.
I would if I weren't so busy right now and could sit down to play some console games. I have to probably wait about a month before things settle down. :[The whole game can be played like that. And it's got a LOT of stages and can be difficulty at times... BUY IT. NOW.
When ever friends tell me they don't play mario games or that they are kiddie. I always reply with "you have no soul".
This guy must have no soul..
Seriously?Read the article.
Fanboyism is fucking scary at times.
Ok, I trust you, but don't forget about itI would if I weren't so busy right now and could sit down to play some console games. I have to probably wait about a month before things settle down. :[
ancel stole the concept of jumping from mario
miyamoto stole the concept of characters from popeye
Wasn't his first game popeye for arcade?
Ban everyone who didn't read the interview in question and replied to the thread title only.
Ban all of them.
He dosnt like the mechanics..Seriously?Read the article.
Fanboyism is fucking scary at times.
Well, it was before Popeye was turned into Donkey Kong.
Ban everyone who didn't read the interview in question and replied to the thread title only.
Ban all of them.
Well, it was before Popeye was turned into Donkey Kong.
For the record I read the interview a month ago when it was originally posted on GAF.
Do you think this guy has read the whole interview?I don't understand why people keep on posting this. It's an exact qoute from the article and if you actually read the article i don't see why that would change your response. He does give his reasons for not liking it but ultimately i don't see how that makes the situation completely different to what is in the thread title.
Jumping up and down and acting like the thread says something completely different to the article is bizarre.
Awwww, is poor Ancel upset because his new Rayman game didn't sell well. Maybe you should've done more publicity for the fucking game.
Donkey Kong was originally a liscenced Popeye game before Nintendo lost the rights and Miyamoto reworked it into what we know it as today, though I think Nintendo had done Popeye games before that particular one. Donkey Kong = Bluto, Mario = Popeye and Pauline = Olive Oyl.Wasn't his first game popeye for arcade?
Don't give me that shit.We get it. You like Rayman games.
Oh alright, sorry for getting a bit angry, I respect your opinion, I really like Mario games too.He dosnt like the mechanics..
Yep still no soul.
My post was more of a joke than anything, chill. I can see people not liking certain Mario games but still the series in a whole is great. I disagree with him though.. mechanics in Mario are fine. The jump feels perfect..
Graphics wise.. they do need to drop the NSMB crap.