dark10x said:Those captures aren't accurate, I'm afraid. Those screens do not tell plenty. I don't know how he captured them, but he did a terrible job with the PS2 shots. It absolutely does NOT look like that (in terms of image quality). I played both games on a CRT HDTV at 480p while switching back and forth between them noting every tiny detail that had changed. The image quality was the one thing that was quite superior on the PS2, as the GC version is bad in this regard.
Both are 480p and PS2 version supports anamorphic widescreen.
Culex said:Is it true that the room located near the end of the castle with the flowing curtains and windy moonlit sky is dumbed down on the PS2 version? I heard the curtains were cut out.
Culex said:Is it true that the room located near the end of the castle with the flowing curtains and windy moonlit sky is dumbed down on the PS2 version? I heard the curtains were cut out.
"I played both games on a CRT HDTV at 480p while switching back and forth between them noting every tiny detail that had changed. The image quality was the one thing that was quite superior on the PS2, as the GC version is bad in this regard."
Archie said:Just wait until the DEFINITIVE EDITOR'S DIRECTOR'S FINAL ELITE CUT is released which will have the GC graphics and the extra PS2 content. If we don't see it on Gamecube, I'm sure it'll show up on a next gen console.
Archie said:Just wait until the DEFINITIVE EDITOR'S DIRECTOR'S FINAL ELITE CUT is released which will have the GC graphics and the extra PS2 content. If we don't see it on Gamecube, I'm sure it'll show up on a next gen console.
NotMSRP said:What does HUD mean?
NotMSRP said:Ashley's panties are missing the fine details in the PS2 version.
Thaedolus said:Wasn't there some kind of scandalous Ada mode in the GC version too?
Fallout-NL said:Dont listen to him, he cant even spel definitive.
(Buy the GC version).
cvxfreak said:360 RE4 + RE5 demo FTW
jett said:In all honesty the PS2 port is one of the best-looking PS2 games the machine has...the problem is that once you see the INSANE, CG-LIKE lighting quality in some of the GC cut-scenes, you just feel like you're not playing the real version of the game. That and goddamn the models are heavily downgraded. PS2 Ashely looks like ass compared to the GC model(thankfully you don't see her face in-game too often).
p.s. I doubt the gamecube will ever see a special edition. Seperate Ways was specifically coded for the PS2, and shit it even looks better than the main game.![]()
Culex said:Is it true that the room located near the end of the castle with the flowing curtains and windy moonlit sky is dumbed down on the PS2 version?
No, you're quite wrong. Completely wrong even.Leondexter said:Those captures ARE accurate, but they're S-video. I don't have the equipment to capture 480p (though that's what I play in). I use 1st-party cables for both machines. Aside from the screen res arguements, the Cube consistently puts out a much better picture than the PS2, and the difference is even more dramatic through component cables.
If the PS2 version has better image quality, it's impossible to see it through the muddy graphics, non-existant lighting, reduced quality textures, and so on. What good is 24-bit color when the whole world is made of lower quality textures with fewer colors? It's like taking a beautiful 16-bit image, converting it to 8-bit, then to 24-bit and claiming it now looks better.
If you want to see pretty graphics on your PS2, play something else. This game should have looked better.
dark10x said:Your PS2 shots appear to be displayed in half resolution.
Damn near every window looks like it has a screen in it; most things that are intended to be translucent display this noticable pattern.Leondexter said:you're exaggerating way over the top on the dithering
It's open to "graphical flaw" classification, but the Cube cuts its distance fog out much more sharply than the PS2 version, resulting in a sharp contrast between this cutoff and the trees and such in front of it. I believe this only really affect the forest areas, but the effect is much more natural of the PS2.The only graphical flaw in the Cube version is some jagginess
It does. Much less, but it's there. Check out the graveyard.If the PS2 has no dithering
cvxfreak said:360 RE4 + RE5 demo FTW
teiresias said:Anyone who says the PS2 version is graphically equivalent to the GC version is a PS2 fanboy, but anyone who says the PS2 version's dogs are equivalent to PS1 RE1 dogs is a GC fanboy in denial that the PS2 could even come as close as it did. It's the classic case of the GC fanboys wanting the PS2 version to end up looking like the the Dreamcast Code Veronica.
teiresias said:Anyone who says the PS2 version is graphically equivalent to the GC version is a PS2 fanboy, but anyone who says the PS2 version's dogs are equivalent to PS1 RE1 dogs is a GC fanboy in denial that the PS2 could even come as close as it did. It's the classic case of the GC fanboys wanting the PS2 version to end up looking like the the Dreamcast Code Veronica.
Leatherface said:Hell yeah. I would kill for RE4 to be remade on the 360. Pure sex.
dark10x said:Resolution and color depth are the ONLY benefits you get with the PS2, and that alone is not worth it. You can't take THAT away from it, though.