Never played it, but I think you may be correct.
Google images has a lot of screensots similar to the OP, but most (all?) of them seem to be from a retrospective by firsthour.net and user submitted shots on mobygames.com.
Character models weren't too bad, but the environments? Horrible.
Any PSX game that wasn't 2D.
Fun game to play and watch, but man Injustice is ugly sometimes.
NetherRealm Studios really struggle with modelling characters.
While, yes, it does...the textures are still incorrect in those original shots. Whichever emulator was used did not properly tile those textures. It's one of those N64 games that I've never seen emulated quite right.Okay, replacing the shots. The N64 did put a thick blur on everything that doesn't come across with emulator screenshots.
This is the second or third mention, but aside from the character models, Oblivion was jaw dropping when it came out. I remember playing it on ultra settings at 15 fps on my underpowered PC just to see the HDR and storm effects. I still remember being chased by a minotaur over a grassy hillside with the sun setting. That was pretty good stuff in early 2006.Oblivion
¡HarlequinPanic!;150084362 said:regardless of the game's scope, even back then I thought eternal darkness looked like it didn't belong on the console it was on.
While, yes, it does...the textures are still incorrect in those original shots. Whichever emulator was used did not properly tile those textures. It's one of those N64 games that I've never seen emulated quite right.
I also think it doesn't fit with your original post either as the game really wasn't ugly when it was released. It was one of the most impressive games on the system even with the fog.
I disagree.Any PSX game that wasn't 2D.
Another bad shot. I've seen that before. Did one of the versions have a serious problem? Look at the garbled floor. It's not like that on Dreamcast or Naomi.
MvC2 was terrible graphically, since they just slammed together all the assets from the previous Vs. games.
That's because it was an N64 game that took forever to release and wound up getting on the Gamecube.Yep, looked like an up-ressed N64 game. It looked even worse in comparison to the Resident Evil remake, which came out around the same time.
Crash series was awesome, I still think it's best looking game on PSX and aged pretty well, still play them from time to time on my Vita.
LoK: Soul Reaver, Medievil(1 and 2), Gran Turismo, Air Combat and Nuclear Strike look pretty good.
Totally disagree, I find it very pleasent to see.Some may disagree, but Trine 2 looks hideous to me.
It looks like a Thomas Kinkade painting.
Just for fun, here's some shots taken directly from an N64 that I just took. Yeah, it's blurry as hell, but you can see that things blend together in a much more appealing way than those nasty emu shots.
Another bad shot. I've seen that before. Did one of the versions have a serious problem? Look at the garbled floor. It's not like that on Dreamcast or Naomi.
Shadows of the Empire also ran like dogshit and animated worse than Turok.Ehhhhhh. Shadows of the Empire was a lot more ambitious, looked better, did many types of gameplay well, including FPS, and came out before Turok.
We're just going to have to agree to disagree then.Nice work. But it's still an ugly game.
Oblivion will always be gorgeous to me. Morrowind, on the other hand...This is the second or third mention, but aside from the character models, Oblivion was jaw dropping when it came out. I remember playing it on ultra settings at 15 fps on my underpowered PC just to see the HDR and storm effects. I still remember being chased by a minotaur over a grassy hillside with the sun setting. That was pretty good stuff in early 2006.
Crash series was awesome, I still think it's best looking game on PSX and aged pretty well, still play them from time to time on my Vita.
Some may disagree, but Trine 2 looks hideous to me.
It looks like a Thomas Kinkade painting.
NetherRealm Studios really struggle with modelling female characters.
Just look at this (possibly NSFW, Mileena's Flesh Pit costume).
Is that supposed to be sexy? *barf*
I don't know why they went with such a boring, muted color palette for a comic book game either.
Fun game to play and watch, but man Injustice is ugly sometimes.
It isn't uncommon for Dark Souls II to look hideous at times
I don't know dude. That Mileena alt makes it glaringly obvious that she is pretty much a slender dude with big breasts plastered onto her (along with other female characters in the MK9 cast). The lack of hip width is makes her look even less feminine. I highly doubt that was what NetherRealm was going for.Mileena looks great because she is supposed to be a vile and hideous character. Sonya on the other hand is supposed to be a tough beauty. Kind of a 90s bombsell with a full curvy athletic figure and a adult mature woman look. Kind of a 90's pornstar
What we got was
George Bush in a woman's body
MvC2 was terrible graphically, since they just slammed together all the assets from the previous Vs. games.
Mileena looks great because she is supposed to be a vile and hideous character. Sonya on the other hand is supposed to be a tough beauty. Kind of a 90s bombsell with a full curvy athletic figure and a adult mature woman look. Kind of a 90's pornstar
What we got was
George Bush in a woman's body
Interstate '76
Already thought it was ugly back when it was released.
Interstate '76
Already thought it was ugly back when it was released.
I don't get how almost every female MK character still looks so bad after so many games.
I don't get how almost every female MK character still looks so bad after so many games.
Was an ugly game then and an ugly game now.
I'm dying, LOLWhat we got was
George Bush in a woman's body