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Really ugly games

Flappy

Banned
Lone Soldier (PSX)

1190464-psd3d007.jpg
 

Phediuk

Member
Never played it, but I think you may be correct.

Turok-_dinosaur_hunter-gameplay.png

Turok%20-%20Dinosaur%20Hunter_3.png


Google images has a lot of screensots similar to the OP, but most (all?) of them seem to be from a retrospective by firsthour.net and user submitted shots on mobygames.com.

Okay, replacing the shots. The N64 did put a thick blur on everything that doesn't come across with emulator screenshots.
 
Fun game to play and watch, but man Injustice is ugly sometimes.

injustice__gods_among_us_wonder_woman_by_timothyb25-d5uzt03.jpg

NetherRealm Studios really struggle with modelling female characters.

Just look at this (possibly NSFW, Mileena's Flesh Pit costume).

Is that supposed to be sexy? *barf*

I don't know why they went with such a boring, muted color palette for a comic book game either.
 

dark10x

Digital Foundry pixel pusher
Okay, replacing the shots. The N64 did put a thick blur on everything that doesn't come across with emulator screenshots.
While, yes, it does...the textures are still incorrect in those original shots. Whichever emulator was used did not properly tile those textures. It's one of those N64 games that I've never seen emulated quite right.

I also think it doesn't fit with your original post either as the game really wasn't ugly when it was released. It was one of the most impressive games on the system even with the fog.
 

MadSexual

Member
This is the second or third mention, but aside from the character models, Oblivion was jaw dropping when it came out. I remember playing it on ultra settings at 15 fps on my underpowered PC just to see the HDR and storm effects. I still remember being chased by a minotaur over a grassy hillside with the sun setting. That was pretty good stuff in early 2006.
 

Phediuk

Member
¡HarlequinPanic!;150084362 said:
regardless of the game's scope, even back then I thought eternal darkness looked like it didn't belong on the console it was on.

Yep, looked like an up-ressed N64 game. It looked even worse in comparison to the Resident Evil remake, which came out around the same time.
 

Phediuk

Member
While, yes, it does...the textures are still incorrect in those original shots. Whichever emulator was used did not properly tile those textures. It's one of those N64 games that I've never seen emulated quite right.

I also think it doesn't fit with your original post either as the game really wasn't ugly when it was released. It was one of the most impressive games on the system even with the fog.

Ehhhhhh. Shadows of the Empire was a lot more ambitious, looked better, did many types of gameplay well, including FPS, and came out before Turok.
 

dark10x

Digital Foundry pixel pusher
Just for fun, here's some shots taken directly from an N64 that I just took. Yeah, it's blurry as hell, but you can see that things blend together in a much more appealing way than those nasty emu shots.

rVmb.png

sVmb.png

tVmb.png



mvc2_1_605x.jpg


MvC2 was terrible graphically, since they just slammed together all the assets from the previous Vs. games.
Another bad shot. I've seen that before. Did one of the versions have a serious problem? Look at the garbled floor. It's not like that on Dreamcast or Naomi.
 

Glowsquid

Member
yeah, calling bullshit on Turok.

----

Blue's Journey looks really bad compared to contemporary NeoGeo games, much less later years one. Which is a shame, as the actual game is a surprisingly white-knuckled platformer.

blues-journey-virtual-console-20071120083530593.jpg


Blue%27s_Journey.png
 
Yep, looked like an up-ressed N64 game. It looked even worse in comparison to the Resident Evil remake, which came out around the same time.
That's because it was an N64 game that took forever to release and wound up getting on the Gamecube.
 

Flappy

Banned
Crash series was awesome, I still think it's best looking game on PSX and aged pretty well, still play them from time to time on my Vita.

I've been playing a lot of backlog recently, and am shocked how most of them look. The only games that seem to hold up are Crash, MGS, some Namco Arcade ports, and 2D games (Pre-rendered background games are okay).

LoK: Soul Reaver, Medievil(1 and 2), Gran Turismo, Air Combat and Nuclear Strike look pretty good.

I used to think GT looked good. But going back and playing it again.....

 

Phediuk

Member
Just for fun, here's some shots taken directly from an N64 that I just took. Yeah, it's blurry as hell, but you can see that things blend together in a much more appealing way than those nasty emu shots.

rVmb.png

sVmb.png

tVmb.png





Another bad shot. I've seen that before. Did one of the versions have a serious problem? Look at the garbled floor. It's not like that on Dreamcast or Naomi.

Nice work. But it's still an ugly game.
 

dark10x

Digital Foundry pixel pusher
Ehhhhhh. Shadows of the Empire was a lot more ambitious, looked better, did many types of gameplay well, including FPS, and came out before Turok.
Shadows of the Empire also ran like dogshit and animated worse than Turok.

Turok has absolutely incredible animation for its day. Far far far better than comparable stuff even on the PC. It just moves very well.

Nice work. But it's still an ugly game.
We're just going to have to agree to disagree then.
 
im playing AC Black Flag on Xbox One for the first time and every character looks like some sort of mongoloid. the lighting and hues are also really bad. probably the ugliest game ive played from the Xbox360/Xbox One catalog in awhile.
 
This is the second or third mention, but aside from the character models, Oblivion was jaw dropping when it came out. I remember playing it on ultra settings at 15 fps on my underpowered PC just to see the HDR and storm effects. I still remember being chased by a minotaur over a grassy hillside with the sun setting. That was pretty good stuff in early 2006.
Oblivion will always be gorgeous to me. Morrowind, on the other hand...
 
NetherRealm Studios really struggle with modelling female characters.

Just look at this (possibly NSFW, Mileena's Flesh Pit costume).

Is that supposed to be sexy? *barf*

I don't know why they went with such a boring, muted color palette for a comic book game either.

Mileena looks great because she is supposed to be a vile and hideous character. Sonya on the other hand is supposed to be a tough beauty. Kind of a 90s bombsell with a full curvy athletic figure and a adult mature woman look. Kind of a 90's pornstar

What we got was

George Bush in a woman's body
640px-Wallpaper_sonya.jpg


Edit:


How does that look good?
 
It isn't uncommon for Dark Souls II to look hideous at times

The downgrade still hurts. It's pretty damn obvious in some places that assets were cut out.

EDIT:
Mileena looks great because she is supposed to be a vile and hideous character. Sonya on the other hand is supposed to be a tough beauty. Kind of a 90s bombsell with a full curvy athletic figure and a adult mature woman look. Kind of a 90's pornstar

What we got was

George Bush in a woman's body
I don't know dude. That Mileena alt makes it glaringly obvious that she is pretty much a slender dude with big breasts plastered onto her (along with other female characters in the MK9 cast). The lack of hip width is makes her look even less feminine. I highly doubt that was what NetherRealm was going for.
 

Phediuk

Member
Mileena looks great because she is supposed to be a vile and hideous character. Sonya on the other hand is supposed to be a tough beauty. Kind of a 90s bombsell with a full curvy athletic figure and a adult mature woman look. Kind of a 90's pornstar

What we got was

George Bush in a woman's body
640px-Wallpaper_sonya.jpg

I don't get how almost every female MK character still looks so bad after so many games.
 

Wasp

Member
Early PS1 games such as Ridge Racer:

DSYAjI6.jpg


and Destruction Derby:

kmLUkZo.png


The sequels to these games made the originals look like dog shit.
 
I don't get how almost every female MK character still looks so bad after so many games.

MK has always had absolutely hideous art imo.

MK1 was good, MKII was fantastic and the best of the series. Everything else is either just flat out bad or a mixed bag. I'll never understand it.
 
I don't get how almost every female MK character still looks so bad after so many games.

It's mostly a lack of female models to lend their likeness.

sonya-mkvsdc-white.jpg


I do think she looks good in MK9 and MK4

Snaversus.gif


Sonya-blade.png


The body is particularly great in both version, Very athletic, looks like she can kick my ass
 
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