- Once again, WAY too easy to cap. You can destroy a control point and cap it alone all within 8 seconds, which lends its hand to the problem of everyone doing their own thing. It's not such a big deal when you're playing a good game, but when you're the only coherent person on your team with critical thinking ability, whenever you ninja a new point, the point you previous ninjaed is already getting capped while your teammates are in the Xbox Guide menu browsing for Larry the Cableguy standup to Netflix.
That's one of the things I didn't like either. Sometimes you're just on your own, and it's just meh.
But having your 4 teammates around you with all different backpacks everyone going in the same direction is a blast. The guy with the rhino makes holes in the whole for the 4 others, the ones with jetpacks arrive from above just in case there are ennemies around the point, while concussion can push around every asshole attempting to ruin your reconstruction.
In another game we had all three points, and all had jetpacks, so we basically went to a high-up point to cover all the map, see which points the ennemies were heading towards, hammer them down, back to high-up hill, rinse and repeat
Also I have to disagree with what you said about stealth pack. We had a strong lead over the other team in one match, then they began to play almost exclusively stealth+sledgehammer, and they managed to take the lead at the last goddamned second (which is a terribly delicious side effect of your score incrementing every second). Something like 325 to 324. A single damn second. Damn.
So yeah, basically sometimes it's great but sometimes it isn't. Is the player max limit 10 in the full game too or is it just a demo thing ?
And does the unlockable sledgehammer and characters present any improvement other than cosmetic ?
Klocker said:
I also would like a small GPS to at least give me better direction to the CPs.
In that regard everything was fine once I learned to read the HUD.
You can easily tell which direction it is to a cp, if it is yours or the ennemi's or blank, and if it it's getting destroyed or reconstructed.