kiphalfton
Member
When playing Kingdom Hearts, it was so satisfying when you step into the save circle after being on the brink of death and have all your health and MP fully restored. Same for LoZ games when you go to the fairy fountains. Even shooters like Wolfenstein, when you collect all the health and armor, after getting your ass handed to you, is satisfying.
Meanwhile other games either have regenerative health, or extremely ample amounts of health kits laying about.
Honestly imo the former seems better, as you either have to be more tactile or manage your resources (potions, fairies, health kits, etc.) or you'll die. Actually feels like a game. Whereas the latter is just mindless, as you can just run away or hide, and wait til your armor or shields restore.
Meanwhile other games either have regenerative health, or extremely ample amounts of health kits laying about.
Honestly imo the former seems better, as you either have to be more tactile or manage your resources (potions, fairies, health kits, etc.) or you'll die. Actually feels like a game. Whereas the latter is just mindless, as you can just run away or hide, and wait til your armor or shields restore.