"This dude made a better Metroid than us lazy fucks ever could so we couldn't accept that obviously "
Oh man those lazy fucks making it much bigger and better than AM2R did.
"This dude made a better Metroid than us lazy fucks ever could so we couldn't accept that obviously "
It's pretty easy to see why Nintendo cut off AM2R at the knees. It was a competing product to their official remake.
Austin went on to speculate that "commercial product," in this case, can only translate to "competition for OUR commercial product." AKA, Metroid: Samus Returns was in the works, and its commercial viability would have been challenged by the fan project. Weird phrasing dodge on Reggie's part, because, uh, that's not what "commercial" means, AFAIK...
https://twitter.com/austin_walker/status/878345935683698689
I still don't understand how y'all can't possibly fathom why Nintendo would want to have control of their IPs.
You guys are so hard-headed sometimes.
Well, it is a complete remake of Metroid 2. Even if assets are all changed, features are added and the game is improved, at the end of day you're still getting all of Metroid 2 for free. It flew too close to the sun.
I imagine Nintendo finally announcing their own remake takes away a lot of the sting from them going after the original, given a lot of people are now just going to go "Oh, yeah, that makes sense" rather than all thinking Nintendo is just out to erase Metroid.Honestly, this is going to be an issue that will never disappear for Nintendo. Even if Samus Returns will be coming in a few months, we are going to continue to think of the time when Nintendo shut down AM2R and how that was seen as a jerk move in spite of how Nintendo technically was within legal means to do it (which might not be right to some, but is still the case).
Only thing I'm trying to figure out is if Sonic Mania was announced when AM2R got canned. Seems like if it was, that probably could have triggered the reaction that we saw last year (whereas if it wasn't, it could have made Nintendo's move look even more "jerk-ish" if right after they said no, Sega reveals their fancy game).
I mean
Sega is good about fan games, but given the state in which they just released Sega Forever, perhaps the reality is that Sega isn't doing it because they are cool and are doing it for the fans as much as they are just doing it (or rather not doing anything at all) because they just don't care.At least SEGA has handled fan games really well.
Get fucked Reggie, just say it was either because of Mercury Steam's game or not. No one was making a profit off of AMR2 as a "commercial product".
Only thing I'm trying to figure out is if Sonic Mania was announced when AM2R got canned. Seems like if it was, that probably could have triggered the reaction that we saw last year (whereas if it wasn't, it could have made Nintendo's move look even more "jerk-ish" if right after they said no, Sega reveals their fancy game).
... but they could be. previous sonic fan games were also not made with Sega's permission, until they were.Sonic Mania is a game that's being funded and published by Sega while AM2R is not funded or published by Nintendo. These situations are not at all alike.
It also makes a lot more sense when you consider the abundance of Nintendo's recent 2D Metroid titles it was stealing sales from.
you know they've been selling Metroid 2 on eshop since like 2011, right?
It's kind of weird they didn't just reach out to the guy, and figure out a way to package it with their own Metroid remake. Particularly considering Samus Returns appears to be a very expanded/redesigned Zero Mission-esque remake, vs AM2R which plays closer to the original. Also the naming would have fit perfectly too.
At least SEGA has handled fan games really well.
Nintendo is just a bunch of dicks when it comes to this sort of thing.
Commerical product lmao.
Oh man those lazy fucks making it much bigger and better than AM2R did.
Mother 3 Fan Translation take down when?
Sonic Mania isn't even a case of them just picking up fans to make their game for them as much as it is that it's a group of people they already had a prior working relationship from other lesser projects being given the opportunity to make something "new" that also just happened to be fan game makers at one point.... but they could be
so anything that gets shut down is because there is probably a game from nintendo in the works?
If Samus Returns is any indication, it seems Nintendo/Sakamoto still do know how to make a 2D Metroid game. It's not like SEGA or Sonic Team who actually have absolutely no understanding of what made the original Sonic games work so they have to rely on Taxman and his gang, who actually do know what makes a Sonic game tick.
Mother 3 Fan Translation take down when?
Mother 3 Fan Translation take down when?
It also makes a lot more sense when you consider the abundance of Nintendo's recent 2D Metroid titles it was stealing sales from.
Valve has 3 full titles in developmentThe issue with this comparison is that Valve doesn't develop new games anymore and it'd be a cold day in hell before they developed an official Half Life remake that Black Mesa could compete with.
AM2R wasn't a commercial product, neither was any of the other projects they C&D
Biggest misconception is that companies and consumers are in this together. As shaky as that answer is just saying no they cannot use our IP would have been suffice. Nintendo has full right to control their IP. Difficult to compete with free especially if a fine quality/overall finish is present in the latter.
Unless you're a Streets of Rage fan.
Sonic Mania is a game that's being funded and published by Sega while AM2R is not funded or published by Nintendo. These situations are not at all alike.
... but they could be. previous sonic fan games were also not made with Sega's permission, until they were.
Sonic Mania isn't even a case of them just picking up fans to make their game for them as much as it is that it's a group of people they already had a prior working relationship from other lesser projects being given the opportunity to make something "new" that also just happened to be fan game makers at one point.
Valve has 3 full titles in development
It's essentially the same game. If someone recently played am2r they are absolutely less likely to then go out and buy another full price remake.No way AM2R would have eaten Samus Returns lunch a fan project vs a official product.
But agreed the Reggie spin is strange.
Searching "Metroid" on Nintendo.com shows 26 games featuring Metroid characters currently available for purchase.
If Nintendo had any reason to think AM2R was taking sales from any of these 26 titles, they're in the right to get it shut down.
Mother 3 Fan Translation take down when?