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Reggie Fils-Aime E3 Interview

Seraph830 said:
if Jump Ultimate Stars can work flawlessly on my DS with 4 players, with kids from japan nontheless, there should be no reason why smash bros on the Wii cant.

I don't pretend to know but I'm sure Nintendo didn't decide "let's not put Smash online, and leave it to Jump Superstars". Do you think they want to lose a selling point?
 
Olaeh said:
Balance board used in a golf game? Why didn't I think of this, sounds very promising.

i think golf would be only the start really. I would imagine that sword fights could become awesome if incorporating the slicing speed as well as the weight shift.

I really think that while it's being marketed initially as a a fitness board it will be the next step for total immersion in the gaming world.

Then again, it depends on the devs...
 
TheGreatDave said:
I don't pretend to know but I'm sure Nintendo didn't decide "let's not put Smash online, and leave it to Jump Superstars". Do you think they want to lose a selling point?
yeah i know, it seems retarded to me too.

but i cant think of why they would be so secretive about that major selling point. and the way PR dodges the question everytime its asked makes me worry.

Id rather not get my hopes up then have them crushed.
 
Seraph830 said:
yeah i know, it seems retarded to me too.

but i cant think of why they would be so secretive about that major selling point. and the way PR dodges the question everytime its asked makes me worry.

Id rather not get my hopes up then have them crushed.

They're not saying yet because clearly they don't know. I'm sure lots and lots of work is going in to it, but they've said all along if they don't get it working well enough it won't be in the game.
 
Great question near the end about why Nintendo didn't push all those "other" games that were in the press kit. While Reggie gave his answer, I don't think they did the right thing. E3 is about games. Show more games. Replace half those montage sequences of YouTube videos and News Clips with game footage. That would have been a start.
 
TheGreatDave said:
but they've said all along if they don't get it working well enough it won't be in the game.
thats why i brought up JumpUltimate. If JUS can do it on my DS, there should be no reason why they "cant get it working well" on Wii.
 
Seraph830 said:
thats why i brought up JumpUltimate. If JUS can do it on my DS, there should be no reason why they "cant get it working well" on Wii.

And like I've said, obviously it's not as simple as that.
 
Hi guys,

Part 2 just went up. Sorry about the delay. Dig in! And, hey, maybe someone wants to flesh out my lists? You'll understand once you watch it:

http://multiplayerblog.mtv.com/2007/07/25/video-exclusive-nintendos-reggie-fils-aime-part-two-does-nintendo-favor-japanese-gamers-and-developers/

From my post:

Ever since the DS came out — in America first, ironically — I noticed that Nintendo seems to heavily focus development efforts on the Japanese market, making games and non-games that click with Japanese consumers without pushing any similar initiative outside of Japan.

Nintendo is a Japanese company, so this emphasis is no great shock. But I’ve been struck by how uneven the balance is. I needed to ask Reggie about this.
 
Bootaaay said:
Man, wish I could interview Reggie.

"So, Reggie - do you think it's acceptable that Europeans are having to wait up to 6 months to play games American's have already been playing?"

"Why is Nintendo of Europe's localization effort so slow and pitiful? Microsoft's localization process takes no more than a month to translate games for the EU, and frankly makes NOE's efforts seem like a joke."

"How, exactly, do you expect people in Europe not to resort to modchipping when Europe is being so unfavourably treated?"

"So...all these big games your talking about for the Wii this year. They're all 08 for the EU right? Thought so. Ok, bye Reggie - just off to illegaly modifiy my console and play a bit of SPM"

So, if you had to interview the guy at Nintendo responsible for the Americas, you would ask 4 question about Europe? What the hell.
 
stephentotilo said:
Hi guys,

Part 2 just went up. Sorry about the delay. Dig in! And, hey, maybe someone wants to flesh out my lists? You'll understand once you watch it:

http://multiplayerblog.mtv.com/2007/07/25/video-exclusive-nintendos-reggie-fils-aime-part-two-does-nintendo-favor-japanese-gamers-and-developers/

From my post:

Ever since the DS came out — in America first, ironically — I noticed that Nintendo seems to heavily focus development efforts on the Japanese market, making games and non-games that click with Japanese consumers without pushing any similar initiative outside of Japan.

Nintendo is a Japanese company, so this emphasis is no great shock. But I’ve been struck by how uneven the balance is. I needed to ask Reggie about this.

Someone should ask them how many people actually work in their localisation centers. How long can it take to find some recipes on the internet and put them on a damn cart? Or just translate some words in the Japanese/English training and put them out. I'll never understand why NOA and especially NOE thinks that having people waiting years for their chance to play games. You know, hype dies over time!
 
Good questions, Reggie is the best at staying on message, it's like watching a master of marketing at work.

oh and Reggie, Mother now.
 
I'm glad Mother made it into the conversation. Everytime I want to give up hope on the game, somebody throws one small little stick on the fire and keeps it going. PLEASE REGGIE, WE NEEDS IT!!!

I also really do not like Nintendos stance on Wii's memory problem. Deleting and Redownloading is not a "solution" nintendo.

Overall, i just love reggie.
 
Thanks Stephen, it's nice to see someone keep Reggie on his toes a little. His response to the "Where are the western 2nd parties?" question was amusing: "Hey, Mario Strikers! Next question!" I was kind of hoping he would say they were more actively pursuing western devs, as you suggested they should, but I guess the WiiWare initiative is their answer.

On a related note, whose responsibility is it to go after western developers (either for 2nd parties or as 3rd parties under a publishing umbrella)? Does NCL handle that worldwide, or is it the responsibility of NOA to seek them out in the US, for example? I'm just kind of curious what the breakdown is, if anyone knows.

I second the request for hard drive support. They'd be insane not to at least drop something into a firmware update to support USB drives.
 
Hey Stephen, its not necessarily an earth-shattering error, but you had Mario & Luigi's suffix listed as "Partners in Crime" but its "Partners in Time"

Next time you see him please be sure to ask another question pertaining to Mother 3, if he sees it in the current release schedule or since its a GBA game as to whether or not it would be possible to port it to the DS and release it then. This is getting ridiculous for NOA's non-action on this game :(
 
stephentotilo said:
magiustra,

you dug up this thread but didn't check the site I published the interviews on? part three's been up for ages:

http://multiplayerblog.mtv.com/2007/07/27/video-exclusive-nintendo%e2%80%99s-reggie-fils-aime-part-three-%e2%80%94-manhunt-2-friend-codes-hiring-an-assistant/

it's not as good as part two.

hey, at least I'm honest....

Ouch!
I clicked on the link for the second part of the interview, searching for the link to part three, but I found nothing. So I thought to ask :) Thanks, Stephentotilo!
 
You know, I thought MTV was all garbage.

Hell, I never thought I'd get quality gaming reporting out of Music Television.

And then Stephen came along. : p

You put other sites to shame. That was a relatively hard barrage of questions to answer.

I dislike Reggie's idea about deleting games.Sure, it is a solution, but if you want to make the gaming experience easy, that's not the way to go about it.
 
FlightOfHeaven said:
I never thought I'd get quality gaming reporting out of Music Television.

And then Stephen came along. : p

He used to do a regular column for IGNCube (Cubisms?) before going to MTV.
 
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