davepoobond
you can't put a price on sparks
Mithos Yggdrasill said:Project hammer has been hammered by Wii Shift.
wii is so powerful it even shifts development of games that are being made for it
Mithos Yggdrasill said:Project hammer has been hammered by Wii Shift.
Seraph830 said:if Jump Ultimate Stars can work flawlessly on my DS with 4 players, with kids from japan nontheless, there should be no reason why smash bros on the Wii cant.
Olaeh said:Balance board used in a golf game? Why didn't I think of this, sounds very promising.
yeah i know, it seems retarded to me too.TheGreatDave said:I don't pretend to know but I'm sure Nintendo didn't decide "let's not put Smash online, and leave it to Jump Superstars". Do you think they want to lose a selling point?
Seraph830 said:yeah i know, it seems retarded to me too.
but i cant think of why they would be so secretive about that major selling point. and the way PR dodges the question everytime its asked makes me worry.
Id rather not get my hopes up then have them crushed.
thats why i brought up JumpUltimate. If JUS can do it on my DS, there should be no reason why they "cant get it working well" on Wii.TheGreatDave said:but they've said all along if they don't get it working well enough it won't be in the game.
Seraph830 said:thats why i brought up JumpUltimate. If JUS can do it on my DS, there should be no reason why they "cant get it working well" on Wii.
why do you think it isnt as simple? they are the exact same type of gamesTheGreatDave said:And like I've said, obviously it's not as simple as that.
Part 2 isnt up yet. The site says later this week, and its only been 2 days.Bo130 said:I'm sorry to ask, but where can I see part 2? Can't find it anywhere![]()
Bootaaay said:Man, wish I could interview Reggie.
"So, Reggie - do you think it's acceptable that Europeans are having to wait up to 6 months to play games American's have already been playing?"
"Why is Nintendo of Europe's localization effort so slow and pitiful? Microsoft's localization process takes no more than a month to translate games for the EU, and frankly makes NOE's efforts seem like a joke."
"How, exactly, do you expect people in Europe not to resort to modchipping when Europe is being so unfavourably treated?"
"So...all these big games your talking about for the Wii this year. They're all 08 for the EU right? Thought so. Ok, bye Reggie - just off to illegaly modifiy my console and play a bit of SPM"
stephentotilo said:Hi guys,
Part 2 just went up. Sorry about the delay. Dig in! And, hey, maybe someone wants to flesh out my lists? You'll understand once you watch it:
http://multiplayerblog.mtv.com/2007/07/25/video-exclusive-nintendos-reggie-fils-aime-part-two-does-nintendo-favor-japanese-gamers-and-developers/
From my post:
Ever since the DS came out — in America first, ironically — I noticed that Nintendo seems to heavily focus development efforts on the Japanese market, making games and non-games that click with Japanese consumers without pushing any similar initiative outside of Japan.
Nintendo is a Japanese company, so this emphasis is no great shock. But I’ve been struck by how uneven the balance is. I needed to ask Reggie about this.
stephentotilo said:magiustra,
you dug up this thread but didn't check the site I published the interviews on? part three's been up for ages:
http://multiplayerblog.mtv.com/2007/07/27/video-exclusive-nintendo%e2%80%99s-reggie-fils-aime-part-three-%e2%80%94-manhunt-2-friend-codes-hiring-an-assistant/
it's not as good as part two.
hey, at least I'm honest....
FlightOfHeaven said:I never thought I'd get quality gaming reporting out of Music Television.
And then Stephen came along. : p