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Reggie Fils-Aime Sucks!

Damn I thought this title was about Reggie saying Anime sucks. I was going to say finally Reggie and I are agreeing on something.
 
Yeah, I really don't get why some great titles like Fatal Frame, Trace Memory and Disaster are not brought to NA. I mean, they obviously won't sell as well as Wii Sports and Mario Kart but they can help fill some gaps during the year and still make some profit for Nintendo.
 
olimpia84 said:
Yeah, I really don't get why some great titles like Fatal Frame, Trace Memory and Disaster are not brought to NA. I mean, they obviously won't sell as well as Wii Sports and Mario Kart but they can help fill some gaps during the year and still make some profit for Nintendo.
Because the money they bring in from those niche titles, isn't worth the cost of localizing, shipping and selling it here.
 
Haunted said:
reggieT.jpg


haha i totally have that shirt, best thing I snagged from my gamestop employment back in the day, along with a few warcraft shirts heh.
 
Really, I'd like it if Reggie stayed the big picture guy. I like the anemic Nintendo that pushes things like Punch-Out and Chinatown Wars rather than the failing Nintendo that made a bunch of promises they couldn't keep with the Gamecube.

I'd like someone else in charge of the day to day stuff, though. Someone who is permissive about localizations, that is.
 
Woodsy said:
Reggie is wiping away his tears with $100 bills reading this thread.

Undoubtedbly, but when NoA believes that they're satiating the hardcore market with titles like Mario Kart or Guitar Hero I can't help but disagree, especially when they're sitting on a library of games that could help the platform's perception at catering to larger audience of consumers.

Yes, Mario, Metroid, and Zelda can do the trick and keep fans satisfied but when you can bring more to the table to satiate the desires of these avid gamers, why not do it?
 
silverbullet1080 said:
Because the money they bring in from those niche titles, isn't worth the cost of localizing, shipping and selling it here.
This isn't true, at least, of Disaster and Another Code.

Treehouse did the actual localization work on AC and Disaster was english from the start. They'd have to sell a staggeringly low number - sub 2000, I'd say - to not profit from it.
 
olimpia84 said:
Yeah, I really don't get why some great titles like Fatal Frame, Trace Memory and Disaster are not brought to NA. I mean, they obviously won't sell as well as Wii Sports and Mario Kart but they can help fill some gaps during the year and still make some profit for Nintendo.
2 of those titles aren't great. I swear to god disaster and FF just exist for list wars.
 
olimpia84 said:
Yeah, I really don't get why some great titles like Fatal Frame, Trace Memory and Disaster are not brought to NA. I mean, they obviously won't sell as well as Wii Sports and Mario Kart but they can help fill some gaps during the year and still make some profit for Nintendo.

I can't speak for Trace Memory but Fatal Frame and Disaster are terrible games. I'm glad those two didn't come over but I would've liked to see Trace Memory come out here.
 
silverbullet1080 said:
Because the money they bring in from those niche titles, isn't worth the cost of localizing, shipping and selling it here.

Because Excitebots, Battalion Wars, Wario Land Shake It, Metroid Prime Trilogy and Sin and Punishment 2 are worth it? Nintendo doesn't market its hardcore titles anyway. Almost all are destined to bomb anyway. Hell PunchOut was destined to be dead as well but surprisingly it was well marketed, although the series has only been succesful in NA anyway.
 
avatar299 said:
2 of those titles aren't great. I swear to god disaster and FF just exist for list wars.

Games do not have to be of triple A caliber to sell well. So many games on the Wii are flawed experiences anyway due to the nature of the new interface, which is fine, to me its like the NES days in that regard. However, who's to say that a 7.0 scoring game doesn't have its own merits to be worth playing? It's always better than having nothing.
 
Kard8p3 said:
I can't speak for Trace Memory but Fatal Frame and Disaster are terrible games. I'm glad those two didn't come over but I would've liked to see Trace Memory come out here.

Fatal Frame has its own brand recognition. If Tecmo redid the controls for its release and was marketed appropriately it could see decent sales. It's all about marketing ultimately, not even quality. Furthermore, the horror genre has somewhat of a home on the Wii as well.
 
VerTiGo said:
Seriously, this guy came onto the scene and I think most Nintendo fans took a warm liking to him. Now, honestly I can't think anything other than he's full of himself and responsible for some great albeit niche titles not coming overseas.

Where NCL failed to market successful games, Fils-Aime and Nintendo of America could've seen the obvious as we all do and promoted the more hardcore games. Instead Nintendo still focuses any marketing the "feel" like giving to casual "Wii" branded games and the usual Mario spin-off stuff. Metroid Prime 3 and Trilogy both deserved solid sales but aside from the typical hardcore forum dwelling gamer, it was unnoticed.

Worst of all is that games of "A" quality, such as Trace Memory and Takt of Magic have just been left overseas, where as Nintendo gamers starving for more quality games from Nintendo are being screwed. Honestly, I was really looking forward to both games, especially Takt of Magic for a solid adventure (and impressions and presentation were both solid). Luckily, third-parties picked up the ball for 2009, with their own success stories and failures, where Nintendo left us empty handed, but they have their hurdles as well on sales charts, but those who keep up with the platform's noteworthy software should've been pretty well satisfied because of games like Rune Factory Frontier, Murumasa, Madworld, Little King's Story, etc...

Games like Disaster, Takt of Magic, Trace Memory, and Fatal Frame 4 could've filled some of the more dry months during the year, because not all of us will care to just play Mario Kart all year long. Thankfully, some publishers are doing the right thing and bringing over other quality games we've been dicked on from third-parties, because I can't wait for Sky Crawlers!

The only good thing that NOA has done right was give us Punchout and Excitebots but out of fear that Dynamic Slash won't come to North America shores, I can't help but be annoyed... and it uses MotionPlus and most owners definitely want more of that.

So Reggie quit riding Iwata's success. He's the respectable leader. You suck.
You just wanted a tag, didn't you?
 
Kard8p3 said:
I can't speak for Trace Memory but Fatal Frame and Disaster are terrible games. I'm glad those two didn't come over but I would've liked to see Trace Memory come out here.

Control decision aside, it was a pretty good FF, in fact one of the best in the serie, what are you talking about...
 
Balb said:
You consider Trace Memory to be A quality?

Not at all... I haven't played it, but as a fan of classic point-and-click adventure gameplay it would've been a nice game to play, especially since the series has had a solid track record. Even more justified with the resurgence of older genres getting some more attention during this generation.
 
VerTiGo said:
Games do not have to be of triple A caliber to sell well. So many games on the Wii are flawed experiences anyway due to the nature of the new interface, which is fine, to me its like the NES days in that regard. However, who's to say that a 7.0 scoring game doesn't have its own merits to be worth playing? It's always better than having nothing.

True but neither Disaster or Fatal Frame are 7.0 worthy games to me. If I had to give them both a score Disaster would get a 5 and Fatal Frame would get a 6 (I think the atmosphere helps bring it up a point.) Still neither game is needed here as they be a waste of money for almost everyone.
 
VerTiGo said:
Fatal Frame has its own brand recognition. If Tecmo redid the controls for its release and was marketed appropriately it could see decent sales. It's all about marketing ultimately, not even quality. Furthermore, the horror genre has somewhat of a home on the Wii as well.
If Tecmo would be paid by Nintendo to fix the bugs/controls, then yes.

So, no.
 
TunaLover said:
Control decision aside, it was a pretty good FF, in fact one of the best in the serie, what are you talking about...

The controls are a big part of it. If the controls to a game suck then it takes away most of the fun. Then there's the fact that I was never the hugest fan of FF in the first place.
 
I'm pretty sure we're all better off for not getting Fatal Frame 4. From what I heard, that game was "okay at best" and suffered from control issues. In terms of horror games, I'm thinking that Silent Hill will fit the bill far better than Fatal Frame could have.

Now, games like Disaster and Trace Memory, I'd say, would've made good budget titles over here in the US.
 
Kard8p3 said:
True but neither Disaster or Fatal Frame are 7.0 worthy games to me. If I had to give them both a score Disaster would get a 5 and Fatal Frame would get a 6 (I think the atmosphere helps bring it up a point.) Still neither game is needed here as they be a waste of money for almost everyone.

There have been plenty of GAF's own users that have had some good things to say about Disaster. Plenty of games are released that are critically panned month after month, personal review scales have no relevance when the NA market should natively be more welcoming of such software than Japan to begin with, especially seeing that there's simply a larger market of Wii owners in North America.
 
I wonder how much of the localization stuff is his decision to make. I think I've read it hypothesized that Nintendo Japan might be calling a lot of the shots there?
 
Rash said:
I'm pretty sure we're all better off for not getting Fatal Frame 4. From what I heard, that game was "okay at best" and suffered from control issues. In terms of horror games, I'm thinking that Silent Hill will fit the bill far better than Fatal Frame could have.
I wouldn't bet on that.
 
Yes, I'm sure that Reggie is the one who decides the fate of all these games. Nevermind the fact that Nintendo is a large corporation with a ton of people in various department who are probably more hands-on with the games and deciding what gets localized, and that NCL is notoriously controlling and dictates a lot of how NoA operates because they can. It is all Reggie's fault. What a jerk!
 
Rash said:
I'm pretty sure we're all better off for not getting Fatal Frame 4. From what I heard, that game was a mess. In terms of horror games, I'm thinking that Silent Hill will fit the bill far better than Fatal Frame could have.

Without question, Fatal Frame 4 isn't a big loss, since the horror genre is pretty well covered on the Wii, surprisingly. But it's also not unheard of for game's to be further altered as its going through the process of localization.

We're not talking about horse racing games, train simulations or any genre that won't identify with North American consumers. There's no reason to sit on a library of games that would leave hardcore Wii players more satisfied than they would be otherwise.
 
Kard8p3 said:
True but neither Disaster or Fatal Frame are 7.0 worthy games to me. If I had to give them both a score Disaster would get a 5 and Fatal Frame would get a 6 (I think the atmosphere helps bring it up a point.) Still neither game is needed here as they be a waste of money for almost everyone.
That's not the point VerTiGo is trying to make. He 's talking about the public as a whole, not what you think about those titles. Personaly I like Disaster a lot and I'd give it a 7.5. But that's not the point of course. People decide for themselves if a game is worth it's money.
 
I AM JOHN! said:
Yes, I'm sure that Reggie is the one who decides the fate of all these games. Nevermind the fact that Nintendo is a large corporation with a ton of people in various department who are probably more hands-on with the games and deciding what gets localized, and that NCL is notoriously controlling and dictates a lot of how NoA operates because they can. It is all Reggie's fault. What a jerk!

As President and COO he is easily to blame.
 
Kard8p3 said:
The controls are a big part of it. If the controls to a game suck then it takes away most of the fun.
A real time pointer couldn't worked in the way that the game develops, you know how slow paced is the game didn't you?

Then there's the fact that I was never the hugest fan of FF in the first place.
So part of your argument about FF4 being terrible game was that you don't like the serie in the first place? Sorry but that's retarded.
 
Sadist said:
That's not the point VerTiGo is trying to make. He 's talking about the public as a whole, not what you think about those titles. Personaly I like Disaster a lot and I'd give it a 7.5. But that's not the point of course. People decide for themselves if a game is worth it's money.

I'm not only arguing about NOA sitting on titles but as well as their failure to correct NCL's marketing of great software as well. Excitebots and Metroid Prime Trilogy were sent to die.
 
VerTiGo said:
Games do not have to be of triple A caliber to sell well. So many games on the Wii are flawed experiences anyway due to the nature of the new interface, which is fine, to me its like the NES days in that regard. However, who's to say that a 7.0 scoring game doesn't have its own merits to be worth playing? It's always better than having nothing.
They are C if not D level games that if on any other console would be ignored. However as soon as it became clear those games weren't coming they became flawed but must have games. I wonder why?

Silent Hill looks more impressive than FF on every level, yet there seems to be more people crying for a poorly controlled featureless entree in the FF series than one of the most interesting horror games coming out this year.
 
Don't get the hate for this guy. NOA is really healthy right now. He's in charge of NOA. I would assume that means he's at least somewhat responsible for that.
Sure, stuff like Disaster and FF may not come over. But lets not have any illusions. Nintendo is a company. They make money. The reason they made him President of NOA was because he's good at making more money, even if it means the "hardcore" gamers have to import a few (emphasis on few) titles.

I mean, look, EBA was localized, and how did that pay off for them? Admittedly that was a larger job than something like Mother 3, but the thing about niche titles is just that; they'r e niche. They'll be played by a few people on message boards who love them, and ignored by the general populace.
(And don't let it be said that I'm just some mainstream gamer who doesn't "get it". I imported Trace Memory from Europe, and I'm considering grabbing my brother Jump Ultimate Stars for Christmas)
 
Kard8p3 said:
True but neither Disaster or Fatal Frame are 7.0 worthy games to me. If I had to give them both a score Disaster would get a 5 and Fatal Frame would get a 6 (I think the atmosphere helps bring it up a point.) Still neither game is needed here as they be a waste of money for almost everyone.

Disaster was a decent title in my opinion. It was seriously flawed, but the over the top story, and characters were entertaining. It would have fit nicely in with the Wii's lackluster fall lineup last year.. and it's basically every late 90s American disaster movie bundled into a game.. it would have sold decently with some quality advertising.

But yeah, Disaster is one thing. Mother 3 is a whole other level of FFFFFFFFFFFFUUUUUUU. At least our boys at Starmen.net helped us out with that one.
 
VerTiGo said:
I'm not only arguing about NOA sitting on titles but as well as their failure to correct NCL's marketing of great software as well. Excitebots and Metroid Prime Trilogy were sent to die.
MP3 didn't die.

Did the IQ of sales age plummet recently
 
avatar299 said:
They are C if not D level games that if on any other console they would be ignored. However as soon as it became clear those games weren't coming they became flawed but must have games. I wonder why?

Silent Hill looks more impressive than FF on every level, yet there seems to be more people crying for a poorly controlled featureless entree in the FF series than one of the most interesting horror games coming out this year.

Once again, why should anyone listen to any subjective critique about a game? For instance, Takt of Magic, was received better by Famitsu than Final Fantasy Crystal Chronicles, and it would help fill the RPG gap. It doesn't make much sense to sit on such a game, when its sales failure solely sits on the fact that Nintendo doesn't care to market its non mass market games. If Nintendo markets its hardcore games as well as bringing more overseas, they would reach more consumers .
 
Just to explicit about the FF/SH thingy

SH may be a better game than FF4. I only played a few minutes to the first, and a few hours to the second. But as a horror game, SH failed to scare me. The lighting was oppressive, the atmosphere sad, but the game wasn't as scary as I expected. OTOH, FF4 succeeded into make me feel in danger from the beginning, and I believe the controls are part of this feeling.

In SH, the controls feel mapped. In FF, they feel built.
 
avatar299 said:
MP3 didn't die.

Did the IQ of sales age plummet recently

I said Metroid Prime Trilogy, not Corruption. Corruption sold modestly well but it deserved more in comparison to the quality of other releases for the platform at the time, and its brand still had some strength in the market place. Trilogy was an amazing package and was sent to die. I'm very well versed in sales age stats, especially in regards to Wii software. It seems you need to improve your reading comprehension skills.
 
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