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Reggie: "NSMBWii will outsell MW2*!"

vanguardian1 said:
Considering the billions of dollars that MS and Sony have lost on hardware this generation, I'd say that Nintendo made the right move.

For the investors in the companies I would agree.

But if MS and Sony did not spend all that money and sweat on pushing the envelope on hardware and the amazing games that have resulted on both these platforms it would have been very boring for the gamers this gen. The WII is the least used console in our household. But I digress, Nintendo has made an amazing comeback even though I'm not a big fan of their system or games. As always their first party games sell consistently for a much longer period of time. It was that way on the N64 and GameCube and continues. For most third parties its not so great.
 
shuri said:
Iwata-san himself mentioned how they dropped the ball when it comes to software. When you have so many posts from gaf-level gamers who mention that the last time they turned on their wii was for Smash Bros two years ago, RE4 and Punch-Out, yet you can see the same posters talk about buying many games each month on various other consoles and handheld.

  • How can you deny that there is a serious problem with the flow of available quality software on the wii?
  • How can you explain Iwata's comment last week?
  • How do you explain disastrous 3rd party results for the console with hyped releases such as The Conduit and Dead Space?
  • If the Wii has no software flow problems, how do you explain the general negative vibe around it from the gaming media and gaming forum?
  • Why are supporting still using the '3rd party devs are lazy and blind', and '3rd party devs are scrambling now because they miss the boat' lines? We are entering the Wii's 3rd year on the market (4th?). How come the situation has not changed?

I really don't get the points you try to make. Its a thread about Mario outselling MW2.
 
-PXG- said:
Was just about to say this.

But honestly, who cares. Not as if any of us are making money. Unless......you own a large amount of shares of Activision or Nintendo.

A huge portion of this forum cares a lot more about sales data and their favorite company's profit margins than the actual software itself.
 
shuri said:
Iwata-san himself mentioned how they dropped the ball when it comes to software. When you have so many posts from gaf-level gamers who mention that the last time they turned on their wii was for Smash Bros two years ago, RE4 and Punch-Out, yet you can see the same posters talk about buying many games each month on various other consoles and handheld.

  • How can you deny that there is a serious problem with the flow of available quality software on the wii?
  • How can you explain Iwata's comment last week?
  • How do you explain disastrous 3rd party results for the console with hyped releases such as The Conduit and Dead Space?
  • If the Wii has no software flow problems, how do you explain the general negative vibe around it from the gaming media and gaming forum?


Pretty easily - When the Wii launched 3 years ago the entire industry, including the media and the general "mature" gaming audience, declared it Dead on Arrival. How shocking that 3 years later, after Nintendo has openly and thoroughly won the console war a pyrrhic victory is fought for on all fronts:

Gamers go out of their way to claim how dissatisfied with it they are
Developers trash it up and down
The media wants nothing to do with it

Yet somehow the Wii, which everyone clearly hates, has sold 50+million units worldwide, easily eclipsing its competitors efforts in all territories.

However, my friend sold his Wii, so let's defer to how a handful of anecdotal evidence and a message board that has never openly embraced the console view what they clearly perceive to be a threat on the gaming that they truly love, and as such will attack at all costs.

Iwata, like the good businessman he is, isn't thinking of the wads of cash he's making, but the wads of cash he ISN'T making by way of missed opportunities and partnerships.
 
magicalsoundshower said:
Well, in a way they were pretty technology-happy before, the SNES had a lot better graphics and sound than the Sega Genesis, the N64 boasted a custom graphics processor developed in tandem with Silicon Graphics (that was nigh impossible to program, hence the therrible-looking games) and the Gamecube had quite a bit more power than the PS2 and was only narrowly outclassed by the Xbox. For its price and size, the Cube was a pretty damn impressive machine, it's amazing how quickly people forget this.

Fair enough, but the point is that HD at the time of the Wii's release was nowhere near as common as it is now. It can be incredibly costly and not at all something the mainstream consumer really cared about. Even now penetration of HDTVs (or at least those receiving an actual HD signal) isn't as great as GAF tends to pretend it is. Choosing not to make the jump to HD wasn't really as extreme a choice as it's portrayed.
 
shuri said:
Iwata-san himself mentioned how they dropped the ball when it comes to software. When you have so many posts from gaf-level gamers who mention that the last time they turned on their wii was for Smash Bros two years ago, RE4 and Punch-Out, yet you can see the same posters talk about buying many games each month on various other consoles and handheld.

  • How can you deny that there is a serious problem with the flow of available quality software on the wii?
  • How can you explain Iwata's comment last week?
  • How do you explain disastrous 3rd party results for the console with hyped releases such as The Conduit and Dead Space?
  • If the Wii has no software flow problems, how do you explain the general negative vibe around it from the gaming media and gaming forum?
  • Why are supporting still using the '3rd party devs are lazy and blind', and '3rd party devs are scrambling now because they miss the boat' lines? We are entering the Wii's 3rd year on the market (4th?). How come the situation has not changed?
It's pretty cool that you had a post typed out in Word waiting for a thread to post it in but I think maybe you got a little overeager and threw it in the wrong one.
 
stupei said:
Fair enough, but the point is that HD at the time of the Wii's release was nowhere near as common as it is now. It can be incredibly costly and not at all something the mainstream consumer really cared about. Even now penetration of HDTVs (or at least those receiving an actual HD signal) isn't as great as GAF tends to pretend it is. Choosing not to make the jump to HD wasn't really as extreme a choice as it's portrayed.

I think Nintendo made the right choice. The tech for HD was clearly not refined enough and too expensive in 2005. The result is crap hardware like the ps3 and 360 that can hardly ever do what they promise (1080p).
 
H_Prestige said:
I think Nintendo made the right choice. The tech for HD was clearly not refined enough and too expensive in 2005. The result is crap hardware like the ps3 and 360 that can hardly ever do what they promise (1080p).

I completely disagree. There are outstanding games on both the PS3 and the 360 that fully utilize the surround sound and HD graphics. But more importantly you need companies that push the envelope and gaming forward, or else you stagnate and end up playing Mario forever.
 
Silverthorn said:
But more importantly you need companies that push the envelope and gaming forward, or else you stagnate and end up playing Mario forever.
Let's agree you guys continue to stay out of Wii threads and I stay out of other threads.
 
Silverthorn said:
I completely disagree. There are outstanding games on both the PS3 and the 360 that fully utilize the surround sound and HD graphics. But more importantly you need companies that push the envelope and gaming forward, or else you stagnate and end up playing Mario forever.

Because 720p really pushes things further than an entirely new approach to control mechanics.
 
H_Prestige said:
A huge portion of this forum cares a lot more about sales data and their favorite company's profit margins than the actual software itself.

I know.

Again, no need to lose sleep over it, if you're not making money off of it.
 
Silverthorn said:
I completely disagree. There are outstanding games on both the PS3 and the 360 that fully utilize the surround sound and HD graphics. But more importantly you need companies that push the envelope and gaming forward, or else you stagnate and end up playing Mario forever.

I'd say the biggest differentiator between Wii and 360/PS3 is the online gaming. That's something I hate about the Wii. But graphics-wise, there are only a handful of games I played, like KZ2 or GT5, that make me say "Wow, I'm glad the ps3 isn't a wii". The majority aren't really that impressive.
 
Silverthorn said:
I completely disagree. There are outstanding games on both the PS3 and the 360 that fully utilize the surround sound and HD graphics. But more importantly you need companies that push the envelope and gaming forward, or else you stagnate and end up playing Mario forever.


the way the industry has pushed forward has left me with very little options for platformers...
 
stupei said:
Because 720p really pushes things further than an entirely new approach to control mechanics.

Good point. It certainly brings in the casual players. But that only goes so far. It does grow old quickly, at least for me. Maybe because I personally was not that impressed with the motion controls, but I concede this point.

But you can't just dismiss the amazing looking and playing games on the other platforms.

In other words you need them MS and SONY to do what they are doing, as well as what Nintendo is doing. The thing with casual gamers are, they can switch to something else that holds their fancy very quickly. They are a fickle lot. :)
 
shuri said:
But guys, Iwata-san himself mentioned how they dropped the ball when it comes to software..Please explain the denial of the poor situation of Wii software this holiday season?
Iwata's comments primarily concerned Japan and referred to the lack of big releases during the second half of last year. This has also been mentioned in Nintendo's Financial results briefings where they've gone over how the Q3-Q4 release schedule this year is much stronger.
shuri said:
When you have so many posts from gaf-level gamers who mention that the last time they turned on their wii was for Smash Bros two years ago, RE4 and Punch-Out, yet you can see the same posters talk about buying many games each months..
You're kidding, right?
shuri said:
How do you explain disastrous 3rd party results for the console with hyped releases such as The Conduit and Dead Space?
That's some pretty shitty examples of "hyped releases", but FYI Sega considers The Conduit a success. Dead Space didn't sell well in the first place so why a railshooter spinoff do better?
 
well hopefully next gen Nintendo does attempt to put some reasonably-priced hardware in their console, so that the fans can express their love of late 90's PC technology being the future in modern gaming. Other consoles more powerful won't count of course, but they will definitely make sure to express their superiority over the next-gen handhelds and criticize their fans for settling for "inferior experiences"

Then, and only then can we call Wii fans "true" gamers. I for one will welcome them with open arms into the world of ignorant bliss.
 
stupei said:
Because 720p really pushes things further than an entirely new approach to control mechanics.
I know right. I mean, look at the two titles this topic discusses. Without motion control, I don't even know if they'd be possible!
 
stupei said:
Choosing not to make the jump to HD wasn't really as extreme a choice as it's portrayed.
Could be. I actually like the Wii but I still think Nintendo should have coughed up a bit of dough for more work RAM and a slightly beefier (SD) GPU to at least make development and (down)ports easier for third parties. After all it's not like the Wii not being able to display HD resolutions is the only thing that is outdated about its hardware. I don't think this would have cost them an obscene amount of cash but they were probably trying to the potential damage in case the Wii tanked as low as possible.
 
gkrykewy said:
Actually, I think that my shortening with the playful asterisk appropriately summarizes his language from the interview, including his little qualifyers. I suppose I should have used single quotes rather than double quotes since, after all, Reggie also did not speak in appreviations.

I hope you'll find it in your heart to forgive me.

I ate pizzas so it's alright.
 
Silverthorn said:
Good point. It certainly brings in the casual players. But that only goes so far. It does grow old quickly, at least for me. Maybe because I personally was not that impressed with the motion controls, but I concede this point.

But you can't just dismiss the amazing looking and playing games on the other platforms.

In other words you need them MS and SONY to do what they are doing, as well as what Nintendo is doing. The thing with casual gamers are, they can switch to something else that holds their fancy very quickly. They are a fickle lot. :)


The Wii isn't exclusively casual, just as PS360 isn't exclusively "hardcore".
 
I'm going to make a bold prediction. I predict New Mario on Wii will underperform across the board. I don't think it will be the next Wii mega hit.

Success on handhelds does not automatically mean success on consoles. Look at Pokemon, look at Monster Hunter where the PSP version outsold console at least 2 to 1... New Super Mario is the perfect game on the DS... on console where 2d platformers have become a super niche genre, not so much.

I look at the Wii games that are megahits... Wii Sports, Fit, Kart... each has an intuitive use of the remote/motion, whereas New Mario is a game that is just better suited for traditional controls and the DS variant... I know Nintendo will make brilliant use of the remote, and the controls will be great but, I'm saying it doesn't have the draw that Kart and Sports have.

I just don't see it, and maybe that's just me, so I'm definitely going out on a limb with a prediction that will seem out there to some.. But we'll see what happens.
 
Arpharmd B said:
I'm going to make a bold prediction. I predict New Mario on Wii will underperform across the board. I don't think it will be the next Wii mega hit.

Success on handhelds does not automatically mean success on consoles. Look at Pokemon, look at Monster Hunter where the PSP version outsold console at least 2 to 1... New Super Mario is the perfect game on the DS... on console where 2d platformers have become a super niche genre, not so much.

I look at the Wii games that are megahits... Wii Sports, Fit, Kart... each has an intuitive use of the remote/motion, whereas New Mario is a game that is just better suited for traditional controls and the DS variant... I know Nintendo will make brilliant use of the remote, and the controls will be great but, I'm saying it doesn't have the draw that Kart and Sports have.

I just don't see it, and maybe that's just me, so I'm definitely going out on a limb with a prediction that will seem out there to some.. But we'll see what happens.
It's a Mario platformer and Nintendo will give it a huge marketing push. It will sell a lot.
 
Being someone that hasn't played their Wii for a while, I am quite excited about New Super Mario Bros. Wii. I always talked about the fact that Nintendo needs to come out with more Mario games (not spin-offs like sports and the party games). After a long stream of games like Wii Music, Animal Crossing, and Wii Sports Resort, I am welcoming New Super Mario Bros. with open arms. I'm glad they are making a more traditional game that can both be seen as casual and "h4rdc0r3." Last year all Nintendo gave us around Christmas time is Animal Crossing and I think everyone was disappointed.
 
The way I see it, Mario Bros Wii has the whole social gaming viral thing going for it.

I see it being one of those games, people bring out at Thanksgiving and family members enjoy it, which makes them go out on black friday and buy the game. It may be the same audience that bought Wii just because of Wii Sports, but it is a huge audience.
 
No doubt in my mind that NSMBWii's LTD numbers will be higher than MW2's numbers across all SKUs, but only because it will have crazy long legs. We'll see about this holiday, but yeah, it should at least be able to outsell one of the MW2 SKUs.
 
B-Rad Lascelle said:
Any time a Reggie game is poised to outsell a Kotick game, it is a good day for gaming.
GAF's Mario hate is misplaced.
People hate Mario?
what?
Where do you even get that idea?
 
shuri said:
Iwata-san himself mentioned how they dropped the ball when it comes to software. When you have so many posts from gaf-level gamers who mention that the last time they turned on their wii was for Smash Bros two years ago, RE4 and Punch-Out, yet you can see the same posters talk about buying many games each month on various other consoles and handheld.

  • How can you deny that there is a serious problem with the flow of available quality software on the wii?
  • How can you explain Iwata's comment last week?
  • How do you explain disastrous 3rd party results for the console with hyped releases such as The Conduit and Dead Space?
  • If the Wii has no software flow problems, how do you explain the general negative vibe around it from the gaming media and gaming forum?
  • Why are supporting still using the '3rd party devs are lazy and blind', and '3rd party devs are scrambling now because they miss the boat' lines? We are entering the Wii's 3rd year on the market (4th?). How come the situation has not changed?


When you put it like that I have to wonder why the Wii sales more software than the 360 and has over 40 3rd party million sellers.

Anyway a 2d Mario game selling more than cod6 is not a bold claim.
 
donny2112 said:
Less than NSMB on DS LTD. Halo 3 is still the top 360 game, though.

Edit:
Probably something close to 5 million in the U.S.
So reliable, thanks donny.

Since hardcore sales are rather frontloaded, I guess around 3 - 3.5 million copies would be a good estimate for its first three months, no? If we expect MW2 to at least match that... hm. NSMB having, well, NSMB-like legs could be working against it here, since Reggie specified through January NPD only.


But even that said, the PS3 version should be beatable.
 
Firestorm said:
I know right. I mean, look at the two titles this topic discusses. Without motion control, I don't even know if they'd be possible!
I've been playing NSMB for a while and the tilt stuff is actually pretty fun.

Being the first person to claim a tilting platform and slowly sliding everyone to their doom while positioning yourself at the top is a great feeling.
 
Outselling MW2 on the 360 in the long term seems pretty much guaranteed, but just for the holidays? That definitely is bold.

I don't think it's going to be a slaughter though. Hell, it may even be closer than people expect. Modern Warfare is tough competition.

Haunted said:
Since hardcore sales are rather frontloaded, I guess around 3 - 3.5 million copies would be a good estimate for its first three months, no? If we expect MW2 to at least match that... hm. NSMB having, well, NSMB-like legs could be working against it here, since Reggie specified through January NPD only.
Exactly this. NSMBWii is going to have the legs to impress, but Modern Warfare is the kind of game that everyone knows is going to be completely frontloaded. That's it's advantage.

People should put away their fanboy goggles and just look at this as a VERY interesting prediction by Reggie, regardless of whether or not he's right or wrong in the end.
 
Yeah, NSMBWii will sell absurd amounts. I don't really see how any version of MW2 could possibly outsell it (by selling more copies, lol).
 
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