http://www.eonline.com/news/773580/...onfirms-the-absolute-worst-item-in-mario-kart
And just because it's the actual title of the article.
Bonus:
"As [Eiji] Aonuma and the team were thinking about what to do next with Zelda, this thought of exploration, open air, the ability for you, if you want, to go try and take on the big bad boss right at the get go...it won't go so well, but you can!" Reggie tells us. "You have all of that freedom. That's what they wanted. The game is a masterpiece."
The idea of a non-linear progression through the game is a departure from the series, but Reggie promises there will still be many old-school Zelda aspects to BotW.
"There still is puzzle solving. You still are questing to find better and better weapons, to beat tougher and tougher enemies out there," he says. "Over the next couple of months we'll share more and more about what's the same and what's different. There still are elements that are traditional to a Zelda game. We believe it's the best of both worlds."
And just because it's the actual title of the article.
"I hate getting inked," Reggie complains when we asked him what he thought was the absolute worst item to get hit with in Mario Kart.
Bonus:
Reggie prefers to play as Yoshi.