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Reggie talks about the future of Nintendo

Wait, just so we're all on the same page here, you guys DO know that Zelda's music WILL be orchestrated, right?
 
No substantial news until E3 is only going to further marginalize Nintendo and make them more of a non factor among most developers, publishers, retailers, and consumers.
 
I wonder what would happen if they swapped Zelda to Revolution and then ported Mario Kart Arcade GP and put out Kirby GC for the GC in 2005.

Not exactly a fair trade, but I bet NOA would be happy.
 
D3VI0US said:
No substantial news until E3 is only going to further marginalize Nintendo and make them more of a non factor among most developers, publishers, retailers, and consumers.


They're already talking to third-parties and have been for a few months.

Everyone else is a non-factor right now.

How much did we know about the XBox 360 in terms of something an actual consumer (not a tech nerd on an internet message board) would care about this time last last year?

Not a hell of a lot.

MS didn't unveil their system/games to the public until really E3 and the MTV special and that's only six months ahead of launch.
 
soundwave05 said:
They're already talking to third-parties and have been for a few months.

Everyone else is a non-factor right now.

How much did we know about the XBox 360 in terms of something an actual consumer (not a tech nerd on an internet message board) would care about this time last last year?

Not a hell of a lot.


Talking is cheap and it's only worth so much in the face of increasingly frequent 360 and PS3 information and support announcements. Sure it's a year away from launch give or take but the 360 launches in 18 days and they all want the biggest slice of that same next gen pie regardless of what they say.
 
D3VI0US said:
Talking is cheap and it's only worth so much in the face of increasingly frequent 360 and PS3 information and support announcements. Sure it's a year away from launch give or take but the 360 launches in 18 days and they all want the biggest slice of that same next gen pie regardless of what they say.

Reggie says they're already discussing third-party *exclusives* with third parties that take advantage of the controller. Just because you're not seeing the information as a web gaming enthusiast, doesn't mean EA/Namco/Capcom/Sega/Activision/Konami/Square-Enix
are in the same boat as you, lol.

99.999999999999999999% of people who buy game consoles don't look at internet message boards or read IGN/GameSpot.

Press releases/support announcements are totally overblown by people on message boards.

We didn't see any actual games for the PS2 until six months before launch either (TGS 1999) and even then it was in very limited form.

Nintendo showing their games in playable form at E3 2006 is perfectly acceptable. Given the nature of the system, I would think you'd want to give people the oppurtunity to actually play the games rather than just showing video demos.
 
Oblivion said:
Wait, just so we're all on the same page here, you guys DO know that Zelda's music WILL be orchestrated, right?

Some of it will, some of it won't. According to Kobun, they got a great reception from the E3 2005 piece (which was pretty fucking spectacular), so they might be taking the time to go and make it all orchestrated.
 
AniHawk said:
Some of it will, some of it won't. According to Kobun, they got a great reception from the E3 2005 piece (which was pretty fucking spectacular), so they might be taking the time to go and make it all orchestrated.
they don't have to make it all orchestraded, as long as the non-orchestraded music doesn't sound like N64 sound samples
 
I liked how the music sounded in WW. If they do it similar to that, I won't complain one bit.
 
Haven't read the whole thread yet, but:
psycho_snake said:
I still can't understand why Nintendo have not decided to bring Zelda: TP to Revolution. They could still keep it on GC but also put it on Revolution to give it an extra boost when it is launched. If someone likes how the new zelda game is shaping up and dont have a gamecube, its unlikely that they will buy a gamecube during its last few months just for one game but if they see Zelda for revolution, it might tempt them to buy it since its a new console with a new start..
This is broken logic. If they see Zelda for the Gamecube and they don't own a Gamecube but want Zelda, they will buy a Revolution, which plays Gamecube games.

And before anyone jumps on me for it, I think that Zelda and the Rev will be launching near enough to each other for this to not make a problem for the person in the story wanting Zelda. "Buy a GameCube and Zelda now, OR wait a couple months and get a Revolution which'll play Zelda, and Zelda will have likely dropped in price or I get it used by then? Hmmm!"
 
AniHawk said:
Some of it will, some of it won't. According to Kobun, they got a great reception from the E3 2005 piece (which was pretty fucking spectacular), so they might be taking the time to go and make it all orchestrated.


That seems kind of.....dumb. Orchestrate it all!
 
Why do people keep saying that Western developers won't give good effort on Revolution as far as using the interface goes? Some people keep saying EA, Activision & UbiSoft won't 'cos of whatever reason, but I don't think that's fair to say at this point. EA added GBA connectivity to GCN games, Activision jumped on NDS and I think had some pretty good use of the touch screen for Spider-Man and UbiSoft is the same and seems enthusiastic about Revolution too.

They want their games to sell right, so why wouldn't they jump at the chance to work games around the new interface? Some may say 'cos of the extra work/money, but thanks to Nintendo's low-spec approach I don't think publishers are going to break the bank on Revolution developement.

P.S.- Can you guys see my new avatar?
P.P.S.- How come the GAF page width is widenning (I hate that)???
 
D3VI0US said:
No substantial news until E3 is only going to further marginalize Nintendo and make them more of a non factor among most developers, publishers, retailers, and consumers.
1 NDS
2 PS2
3 NDS
4 NDS
5 NDS

Comeon now.
 
Mrbob said:
That seems kind of.....dumb. Orchestrate it all!

Well, there are certain situations where it would be better if the music responded to the player's actions. In a sequence where timing is key, boss fights, that sort of thing.

I don't think I'd want it all orchestrated, but 95% would be great.
 
DrGAKMAN said:
Why do people keep saying that Western developers won't give good effort on Revolution as far as using the interface goes? Some people keep saying EA, Activision & UbiSoft won't 'cos of whatever reason, but I don't think that's fair to say at this point. EA added GBA connectivity to GCN games, Activision jumped on NDS and I think had some pretty good use of the touch screen for Spider-Man and UbiSoft is the same and seems enthusiastic about Revolution too.

They want their games to sell right, so why wouldn't they jump at the chance to work games around the new interface? Some may say 'cos of the extra work/money, but thanks to Nintendo's low-spec approach I don't think publishers are going to break the bank on Revolution developement.

P.S.- Can you guys see my new avatar?
P.P.S.- How come the GAF page width is widenning (I hate that)???

*Looks at DS library*

*Extrapolates*
 
AniHawk said:
Some of it will, some of it won't. According to Kobun, they got a great reception from the E3 2005 piece (which was pretty fucking spectacular), so they might be taking the time to go and make it all orchestrated.
Yeah the interview where they said that was in Nintendo Power. They expressed that they would like to and were exploring the possibilities. I think they definitely have the time to do it now.
 
These ar enot my comments, but how plausable can this be as a possible rev spec, i say probably not. but since i don't know much about cpu arcitecture. who knows......



Anonymous said...
Hello!
My name is Henrik and i was an IBM employee here in Sweden. Iam here to talk about the next generation consoles, and give you closley specs on the Revolution.

As many of you know, all three consoles is based on the PowerPC CPUs architect that have been designed by IBM. However, they vary quite a bit in size. You have the functionality, and the capability wich will give a major difference in performance. At the "large, hot, powerful, exotic" end of the spectrum sits the PS3's Cell processor, with its single PowerPC Processing Element (PPE) and its seven Synergystic Processing Elements (SPE). Down at the "small, cool, less powerful, conventional" end is the Nintendo Revolution's Broadway CPU. We'll talk more below.

In between Sony's massive Cell and Nintendo's small, but efficient Broadway is the Xbox 360's Xenon. From developer testimonies, Xenon seems to represent a good compromise between radical and untested hardware innovation and conventional multicore computing.

Many wondering what kind of architecture Nintendo will chose for the new console. The Cpu is called Broadway and Nintendo is not aiming to get better architecture than the Playstation 3, but Broadway will have a difference architecture than the Xbox 360 while the performance will be very ..very close to it. Yes belive me. Xbox 360 has 3 cores, but the Games will only use 1 Core 1 with 2 threads in the future. The other cores will be used for the Gpu. The X360 Gpu is very powerful and design both with Microsoft and ATI. Thats why the Gpu needs 2 Cores. The graphics pipeline takes two cores, both threads from each, to 'fill'. That means the developer codes the for a single core for the game parts, basically everything but graphic..

Back to Broadway wich is based on the PowerPC 9700-series will be a geat CPU. For the past 4 weeks, IBM worked hard on the PowerPC 9700MP for the Mac plattform. The 9700MP is clocked to 2.5 Ghz (Thats the Mac-version). Its a Quad processor which reduce less heat. (geting closely). The good thing with the MP-version is that it can shut down one or more cores if not needed. That makes it reducing less power and less heat. And that is perfect for a console which is about 3 DVD cases high(but less cores). So yes, the answer is, Nintendo will be using the 9700MP-architecture but not exactly the same one. The Broadway will be a 2 Cores processor clocking at ~2.8 Ghz in each Core. Each core will have 4 total of threads. And each core will be equipped with each 2 MB L2 Cache. Thats 2 more threads than the Xbox 360.

Summering the facts

Based on PowerPC 9700MP
2 Cores/ 4 Threads each. 2 MB L2 each Core
~ 2.8 Ghz each Core (not the final clocks ~2.2 ~2.5 ~2.8 Ghz)
 
HA HA HA...that dude just copied and pasted some of the exact same words from that Ars Technica editorial that was posted the other day. That's hilarious!
 
I'm a little surprised that no one has mentioned all of those console numbers that Reggie cited.

http://cube.ign.com/articles/664/664495p2.html

Reggie said:
This is the Japanese marketplace in the gaming industry. Certainly not a pretty picture. This is a downward trend, and they have had this for years. Interesting tidbit. This year software sales are actually going to be up in Japan. Why? Nintendogs, Brain Training, key games and key innovations that we have brought to the marketplace behind DS. You're all saying "That's Japan, that's over there… that's not here."

Here are a couple things to think about: This is fresh data; current marketplace. Last 2003-2004 decline years. This year it will probably be up on a year over year basis. It has taken two systems in the handheld place: DS and PSP. Plus we have Xbox 360 to drive growth in a year over year basis. Three systems to drive that. "But c'mon Reggie, still that is it really a good example?" You tell me. Was September a fluke? Down 24% software sales year over year. The entire third quarter down year over year. Was it still a fluke? You tell me.

Let's look at the install base for the last four generations. First thing to note: As recently as about a year ago, projections were made that the current generation would reach 60 Million household penetration: Ain't gonna happen. Ain't gonna happen. Another couple tidbits: So this chart is pure number of units sold. It doesn't take into account duplicate ownership, and doesn't take into account population growth. You overlay those two facts to get a percent population with a console in the household, and that's what it looks like. 8 Bit years, 31% of households had a gaming system. This year, where is going to end up? Somewhere between 31-32%. The growth we have seen has been driven by population growth, and by duplicate ownership.

Reggie also mentioned the earnings reports for third party publishers that have come out recently. Most of them weren't good. Everyone knows that publishers are going to keep making Halo clones, GTA clones and generic licensed crap over and over again, and as long as it sells (that is, as long as you keep buying it), they'll keep doing it.

In all seriousness, do you think Nintendo is on to something when they talk about a "revolution"? Given these stats and looking at the DS's success, they may have a better shot than Sony or Microsoft at being the market leader in five or six years.
 
DrGAKMAN said:
HA HA HA...that dude just copied and pasted some of the exact same words from that Ars Technica editorial that was posted the other day. That's hilarious!
but ars article, talked about suing ppe structure not the 970 ppc structure
but i think rev can easily use this.
 
AniHawk said:
Some of it will, some of it won't. According to Kobun, they got a great reception from the E3 2005 piece (which was pretty fucking spectacular), so they might be taking the time to go and make it all orchestrated.
isn't the FE PoR was ochestrated? because it sounded pretty damn impressive. A Zelda soundtrack with a FE PoR like quality is enough for me.
 
Who cares about words. Here are the pics of the slides!

Japan Industry Trends


US Installed User Base


US Installed User Base (figuring in population growth)


Teen's Gaming interest


Less new Teens than before



Rev recap
 
shibbs said:
We've receieved word a Nintendo representative has been quoted as saying the following:

"...we do plan to release more information about the system by the end of the year, which may include details about the games or the final name of the system."

It's likely this information will appear sooner rather than later to divert some attention away from the Xbox 360's launch - possibly at Miyamoto's keynote speech on December 2nd. We'll keep you posted.
:
dec 2nd...

does anyone know the wheres and whats about this keynote?
 
Musashi Wins! said:
I'd have to agree on that. Only because Nintendo pr speak about developer relations and reality have never been in the same room. They can't even get relationships with some of the largest developers consistent.

That said, I have no great faith in MS becoming a long term conduit for independent dev houses, either. Though perhaps for a bit.

Well MS seems like they are off to a good start. You should check this out. Anyone interested in the indie scene should check this out:

http://www.businessweek.com/innovate/content/oct2005/id20051014_827471.htm
 
Juice said:
Well, there are certain situations where it would be better if the music responded to the player's actions. In a sequence where timing is key, boss fights, that sort of thing.

I don't think I'd want it all orchestrated, but 95% would be great.
So why wouldn't they record sounds from instruments and compose those as if they were midi or something?
 
Xrenity said:
So why wouldn't they record sounds from instruments and compose those as if they were midi or something?

You mean use a sample based sound system, much like the SNES used? A MOD file type approach?
 
Error2k4 said:
isn't the FE PoR was ochestrated? because it sounded pretty damn impressive. A Zelda soundtrack with a FE PoR like quality is enough for me.

I really don't know. FEPoR's music was wonderful, but it could've been MIDI.
 
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