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Reggie: Wii is going strong. New games (content?) before E3.

FoneBone said:
He's made his case before, though much of it is really iffy (lol at "Smash Bros team").


He can't exactly come out and say (in a random interview) "Yeah well we're busy making software for the next console so get off our damn backs"

Now can he?
 
Shikamaru Ninja said:
It is using the same engine. Plus the planning staff revealed they developed an internal "level editor" with SMG2 that made creating levels a lot easier. I am sure all this into some of the team joining up to develop SM3DS.



Zelda:SS and Rhythm Heaven Wii are the only inhouse Wii games confirmed in development. There was Wii Vitality and Pikmin projects in development that may never see the light of day on Wii.


You can use the same engine and still have to build around things that are different with the platform and not be able to use the exact same textures and they had all of those things for SMG2 and it took six months longer than you think SM3DS will take. Retro is currently hiring and is specifically listing Wii development (Maybe they're lying, but I doubt it with the recent SM3DS announcement)
 
farnham said:
Well actually you control the main character only and have a special ability to lure all the enemies towards you. The rest of the party then has time to cast their spells (which take about 20 sec to launch) once a spell hits an enemy it creates an area of effect in which you can add elemental damage to your attacks or even "spread" the effect with your wind magic (fire + wind = armor break, ice + wind = slip, green magic + wind = silence etc.). In later scenario you can also cancel magic from enemies. Also you can command your squad to attack specific enemies or environments with specific attacks (for example you can let a mage attack a bridge and it will collapse with the enemies on it or you can command a mage to shoot green magic in order to make it silent etc.)
I meant in Xenoblade, since you don't seem to think the combat is anything special enough to measure up.
 
Bizzyb said:
He can't exactly come out and say (in a random interview) "Yeah well we're busy making software for the next console so get off our damn backs"

Now can he?
Hey, I'm not the one arguing with you...
 
ItWasMeantToBe19 said:
They do have two, but one is just a small team that makes DSiWare games.

SMG2 took 2.5 years.

SMG2 did not take 2.5 years to develop per say. Remember the team developed New Play Control: Donkey Kong Jungle Beat in between. I'm sure there was a small team working on SMG 2 after SMG1.. but that development did not ramp up until after NCP: DKJB was completed.
 
Shed_a_Ninja said:
988055_157467.jpg

960564_125917.jpg
WrMyr.gif
 
jj984jj said:
I meant in Xenoblade, since you don't seem to think the combat is anything special enough to measure up.
im not that far into xenoblade yet (i finished TLS first) so it might get better but up until know it was mostly an action oriented battle system that reminded me a bit of tales and a bit of phantasy star online for some weird reason.

the strong points of this game really is the wide wide field (its not like monster hunter tri where you have to go to a loading screen every few minutes). its absolutely gorgeous and i cant wait to see more environments.
 
Gahiggidy said:
Wii Sports Tournament
I think there might be something in this.

The first Wii ____ online game, perhaps?

Wii Sports International or something?

Or what about a 2.5D platformer like NSMBW that uses Mii characters? The enemies could be based on other Miis as well!
 
Tetsuo9 said:

For the record, there were 2 Iwata Asks with Takahashi and Sakaguchi, and in both JRPGs in the world market were mentioned. Would make no sense to bring the world market up if those games weren't release here.
 
Bel Marduk said:
For the record, there were 2 Iwata Asks with Takahashi and Sakaguchi, and in both JRPGs in the world market were mentioned. Would make no sense to bring the world market up if those games weren't release here.
In fact I'm dieing to play those games, but at least for me it's better to keep expectations low. You never know with Nintendo USA.
 
Hopefully Core stuff and localizations of Xenoblade at least before E3... they should have released a first party game in march... Wii has nothing to do with DS and 3DS launch... Nintendo shouldnt leave it behind cause they're releasing the 3ds
 
Bel Marduk said:
For the record, there were 2 Iwata Asks with Takahashi and Sakaguchi, and in both JRPGs in the world market were mentioned. Would make no sense to bring the world market up if those games weren't release here.
There was a second one?
 
Can we get some more talk about the zelda anniversary thing? What are people expecting not hoping for?

I really don't know what to expect.
 
carlo6529 said:
Can we get some more talk about the zelda anniversary thing? What are people expecting not hoping for?

I really don't know what to expect.


If it's not a ROM dump like Mario, then possibly a remake or something.
Maybe an unreleased prototype?
 
jj984jj said:
There was a second one?

http://www.siliconera.com/2011/02/11/the-last-story-and-xenoblade-directors-on-developing-rpgs/

Sakaguchi mentions the world market this time...

According to Sakaguchi, an RPG is comprised of its world, its characters, and the events that happen in that world, which are told through cinematics. Unfortunately, the RPG genre is on the verge of being left behind by the rest of the world, he observes, which is why the definition of an RPG needs to change.

The question, then, is what to change and what not to change. Sakaguchi feels that what makes Japanese RPGs special are the smaller details and the emotions that bring the world to life. So long as creators keep these factors dear, he’s optimistic that one day, Japanese RPGs will be accepted by the world.
 
Bel Marduk said:
Isn't that just another translation of this? http://www.nintendo.co.jp/wii/interview/slsjsx4j/vol1/index.html

The first being done on andriasang:
http://www.andriasang.com/e/blog/2011/01/25/iwata_asks_rpg/

The exact same part was translated here:
More seriously, the three took on the tough topic of what it will take for Japanese RPGs to succeed on the world market. Iwata suggested that one of the reasons Japanese RPGs aren't as successful outside of Japan is because creators made excessive use of the same patterns and conventions. Sakaguchi agreed with this, adding "Because of this, RPGs need a change." But he also said that he believes Japanese-developed titles are good at showing feelings and detail, and if creators value these areas, Japanese RPGs will be accepted throughout the world.

Where's the second one on the Japanese website?
 
jj984jj said:
Isn't that just another translation of this? http://www.nintendo.co.jp/wii/interview/slsjsx4j/vol1/index.html

The first being done on andriasang:
http://www.andriasang.com/e/blog/2011/01/25/iwata_asks_rpg/

The exact same part was translated here:


Where's the second one on the Japanese website?

Wait, you might be right. But both seem to relay different information.

Edit:

jackdoe said:
Yeah... What did happen to Dragon Quest X? We didn't even get spiffy CG trailers or concept art.

Well no info on DQ X yet, but...

http://www.neogaf.com/forum/showthread.php?t=422082
 
carlo6529 said:
Can we get some more talk about the zelda anniversary thing? What are people expecting not hoping for?

I really don't know what to expect.
I'm expecting a New Legend of Zelda top-down 2.5D adventure launching at Christmas.
 
I hope that they assumed DKCR was going to be a success and they planned ahead by starting development of Diddy Kong Racing Wii.
 
apana said:
I hope that they assumed DKCR was going to be a success and they planned ahead by starting development of Diddy Kong Racing Wii.


Only if Monster Games was making it, but considering they made Pilotwings Resort...
 
apana said:
Three Zelda games in one year? Is the tooth fairy gonna make this one?
Well, anyone could be making it, really.

Justifies the significant logo.

I'm sure Miyamoto could spare a few weeks of ideas and guidance over the coming 9 months if he hadn't already.
 
BowieZ said:
I think there might be something in this.

The first Wii ____ online game, perhaps?

Wii Sports International or something?

....
That's what I was thinking with the "Wii Sports Tournament". Actually surprised that they didn't put WSR online. I think that adding an online tournament mode in a new "Wii Sports" game could get alot of people back into the series. Specifically, the idea of a team-bowling tournament sounds like pure joy to me. :) Nintendo could structure it where you can freely communicate with people on your own team (friend codes), but between teams its just nonverbal stuff (taunts and kudos).
 
BowieZ said:
I'm expecting a New Legend of Zelda top-down 2.5D adventure launching at Christmas.
Yeeeeeeeaaaaaaaaah. No.

Not only do I doubt that that would be at all possible in that timeframe, but you're talking brand oversaturation. It's going to be a compilation of some sort, I guarantee that much.
 
The Wii can still go strong for at least a two more years in my opinion. The Wii's 2010 lineup was so excellent, and so filled up with so many quality games that its understandable that Nintendo and third party Wii developers have somewhat burned themselves out for the time being.

That said, the Wii still has a some good things on the horizon; Zelda Skyward, New traditional Kirby, Conduit 2, Xenoblade, and The Last Story. Pandora's Tower, despite knowing nothing about it, is very intriguing. The Wii definitely needs to pick up its game for the remaining year though. The lineup for this year's releases is very short. You have to take into account that Nintendo is establishing the 3DS this year, so thats going to divert resources from the Wii for the time being.
 
AceBandage said:
He also mentions the Zelda celebration. It will be different from the Mario collection but just as special.
Thoughts?

If by different he means a fixed, complete set of Zelda games in a single package then I am there Day 0.
 
BowieZ said:
I'm expecting a New Legend of Zelda top-down 2.5D adventure launching at Christmas.

I don't really see how they could market this as something as distinctive as New Super Mario Bros., because there have been tons of throwback Zelda titles over the years. All the Game Boy Zeldas, the DS Zeldas and even the Four Swords games have essentially been "New Legend of Zelda." The DS games, while not as traditional due to their overworld navigation methods, basically are 2.5D Zelda titles. Four Swords Adventures was like the GameCube Zelda equivalent of New Super Mario Bros. Wii, with its throwback visual style and cooperative multiplayer.

What made New Super Mario Bros. so exciting was that it was the first mainline side-scrolling Mario title since 1992. Zelda, on the other hand, has had traditional-style installments running parallel with the console versions for most of the series' lifespan. I just don't think it makes any sense from a conceptual standpoint, and I also don't see how they could have yet another new game out this year, with Skyward Sword and Ocarina of Time 3DS on the horizon.
 
Shikamaru Ninja said:
Zelda:SS and Rhythm Heaven Wii are the only inhouse Wii games confirmed in development. There was Wii Vitality and Pikmin projects in development that may never see the light of day on Wii.
.
As far as we know the Wii Vitality sensor project and Pikmin are in development. You're purely speculating that it's been cancelled since both projects have been confirmed to still be in development.

"Amongst the present promises, I have to finish Pikmin quickly, so production is progressing extremely well."

It's(Vitality Sensor) actually progressing quite well. We could have shown it here at E3 if we wanted to, but the environment here isn't really suited to that game. E3 is pretty exciting, and that's a device that's all about relaxation. So it's just wasn't the best time or place to show that game. But it is ready, so we'll probably find another place that's more suitable to announce it. But I'm not directly involved in that project.

http://wii.ign.com/articles/110/1100039p1.html
http://www.andriasang.com/e/blog/2010/07/01/miyamoto_q_and_a/

I'm not saying it isn't cancelled, I'm just saying that it's been reported to still be in development and nothing has contradicted these statements above or suggested that it is cancelled other than pure speculation similar to how many speculate DQX is cancelled despite constant confirmations that it's still in development for Wii.
 
NOA is puzzling as of late... then again, at the risk of sounding foolish, isn't this normally a "slow" period for game releases, anyway? I'd expect a May/June title, a late summer title, and a fall/Christmas title from NOA.

If NCL is actually intent on not releasing a new console for another 1-2 years, they need to release more software. If they are going to "stealth" release a new system (even an upgraded Wii system), I could see them holding off on a few titles for a push later this year. However, I can't see them releasing a new console within this calendar year.

Unless they are really intent on surprising us.
 
Honestly, it's pointless to try and predict what Nintendo will do anymore.
They've been completely random for years now.
Not just NoA, the entire company.
 
DavidDayton said:
NOA is puzzling as of late... then again, at the risk of sounding foolish, isn't this normally a "slow" period for game releases, anyway? I'd expect a May/June title, a late summer title, and a fall/Christmas title from NOA.

If NCL is actually intent on not releasing a new console for another 1-2 years, they need to release more software. If they are going to "stealth" release a new system (even an upgraded Wii system), I could see them holding off on a few titles for a push later this year. However, I can't see them releasing a new console within this calendar year.

Unless they are really intent on surprising us.
I don't know. I've noticed that there aren't really slow periods any more. Hell, we got Killzone 3, Marvel vs Capcom 3, Dragon Age 2, and Crysis 2 during this period.
 
Slime said:
I don't really see how they could market this as something as distinctive as New Super Mario Bros., because there have been tons of throwback Zelda titles over the years. All the Game Boy Zeldas, the DS Zeldas and even the Four Swords games have essentially been "New Legend of Zelda." The DS games, while not as traditional due to their overworld navigation methods, basically are 2.5D Zelda titles. Four Swords Adventures was like the GameCube Zelda equivalent of New Super Mario Bros. Wii, with its throwback visual style and cooperative multiplayer.

What made New Super Mario Bros. so exciting was that it was the first mainline side-scrolling Mario title since 1992. Zelda, on the other hand, has had traditional-style installments running parallel with the console versions for most of the series' lifespan. I just don't think it makes any sense from a conceptual standpoint, and I also don't see how they could have yet another new game out this year, with Skyward Sword and Ocarina of Time 3DS on the horizon.
This is all true, but, it's not really that big of a deal. How many people played those second-tier Zelda games? I'm sure quite a few played Phantom Hourglass, but nowhere near as many as New Super Mario Bros.

So it all comes down to marketing. If they market it right, saying it's the first old-school "2D Zelda" on a home console in 20 years (Link to the Past in 1991), emblazoned with the important "New" prefix, it could do wonders.

But anyway, if you can think of any other non-compilation special anniversary surprises, be my guest :P
 
BowieZ said:
So it all comes down to marketing. If they market it right, saying it's the first old-school "2D Zelda" on a home console in 20 years (Link to the Past in 1991), emblazoned with the important "New" prefix, it could do wonders.

If you think "2D Zelda" will have much appeal to the mass market, I think you're gravely mistaken.

Mass market Mario is 2D (SMB2, SMB3, SMW).

Mass market Zelda, for better or worse, is Ocarina of Time.

A new console 2D Zelda will NOT have the appeal of Mario. It also won't have multiplayer.
 
Lord_Byron28 said:
As far as we know the Wii Vitality sensor project and Pikmin are in development. You're purely speculating that it's been cancelled since both projects have been confirmed to still be in development.

I'm not saying it isn't cancelled, I'm just saying that it's been reported to still be in development and nothing has contradicted these statements above or suggested that it is cancelled other than pure speculation similar to how many speculate DQX is cancelled despite constant confirmations that it's still in development for Wii.

My statement was not denying that there is research and development towards those projects, but I feel confident that neither will surface as a Wii game. Neither has been officially announced for Wii and thus aren't in the same regard as fully confirmed Wii games like Zelda and Rhythm Tengoku. Nintendo is notorious for avidly speaking about games and then never releasing them. Jungle Emperor Leo. Stage Debut. Kirby Tilt N' Tumble 2. Roll-O-Rama. The later the life cycle, the less chance of procurement these types of games have of being released it seems.

I have been very underwhealmed with the quantity of inhouse games on the Wii, and would love 1-2 big inhouse Nintendo games that razzle dazzle me besides Zelda: SS. But I just do not feel very confident about that happening. I would love to be wrong though.

It is just very hard to gauge how much life the Wii has, and how much support the big inhouse teams are planning for it. The amount of games confirmed to be in active development, is alarmingly barren.
 
BowieZ said:
But anyway, if you can think of any other non-compilation special anniversary surprises, be my guest :P
Saying that it "won't be the same as what we did for Mario" doesn't mean it won't be a compilation.
 
DavidDayton said:
If you think "2D Zelda" will have much appeal to the mass market, I think you're gravely mistaken.

Mass market Mario is 2D (SMB2, SMB3, SMW).

Mass market Zelda, for better or worse, is Ocarina of Time.

A new console 2D Zelda will NOT have the appeal of Mario. It also won't have multiplayer.
Gravely mistaken? lol, I really don't care that much, just brainstorming.
 
DavidDayton said:
If you think "2D Zelda" will have much appeal to the mass market, I think you're gravely mistaken.

Mass market Mario is 2D (SMB2, SMB3, SMW).

Mass market Zelda, for better or worse, is Ocarina of Time.

A new console 2D Zelda will NOT have the appeal of Mario. It also won't have multiplayer.
If they did another Four Swords it would be Mass Market- or close to it.
 
Shikamaru Ninja said:
Rhythm Tengoku
I had forgotten that. I could see that getting a US release.

I have been very underwhealmed with the quantity of inhouse games on the Wii, and would love 1-2 big inhouse Nintendo games that razzle dazzle me besides Zelda: SS. But I just do not feel very confident about that happening. I would love to be wrong though.

I don't get NCL and NOA these days. It really seems like there should be a bigger push to keep new games coming to the market... unless the "next console" is really planned for the end of this year (which seems impossible), I don't understand the lack of Wii games.

Is there ANY chance that SOME "new console"/Wii upgrade/something is planned for this fall, along with a rush of new games? Again, it seems impossible, but it also seems improbable for 2011 to be so devoid of Wii games outside of Japan.
 
DavidDayton said:
I had forgotten that. I could see that getting a US release.



I don't get NCL and NOA these days. It really seems like there should be a bigger push to keep new games coming to the market... unless the "next console" is really planned for the end of this year (which seems impossible), I don't understand the lack of Wii games.

Is there ANY chance that SOME "new console"/Wii upgrade/something is planned for this fall, along with a rush of new games? Again, it seems impossible, but it also seems improbable for 2011 to be so devoid of Wii games outside of Japan.


No.
They'll want the 3DS to take the limelight this Holiday.
Their next console could come out next year, however.
 
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