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Remedy’s Control - Launch Trailer

Here I was about to execute this poor bastard like some dime store angel of death and I realized they were correct, I wouldn't know right from wrong if one of them was helping the poor and the other was banging my sister.
 
Cant. Fucking. Wait.

Control and the new Tool album in the same week

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Wait did the gun talk? Like 45 seconds into the video.
It looked like the gun whispered something to his ear.....
 
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Waiting to see walkthrough videos just to be sure is good.

Let's see what you got, chief.

Walkthrough vids. What a way to decide if you purchase or not lol Why spoil yourself for one. And what if whoever is playing sucks ass thus souring the experience?

Just watch a couple preview videos. That should be enough. If you're familiar with Remedy games you should know what you're getting yourself into anyway
 
Walkthrough vids. What a way to decide if you purchase or not lol Why spoil yourself for one. And what if whoever is playing sucks ass thus souring the experience?

Thats the thing, it doesn't affect me anyway because I either choose random parts of the video and I'm pretty sure the person in question tends to play on lower levels of difficulty.
But as a player, spoilers doesn't affect me at all. In fact, I like spoilers.
And as a sidenote I have some kind of faith in them because they created Alan Wake and that game is awesome. My doubt only comes because of Quantum Break and this one sucks in my honest opinion. So until I'm fully sure this game is really for me, I'm gonna hold up and watch a lot of videos.
 
Looks cool, I hope it is more Second Son and less Quantum Break.
 
I was on the edge whether I should buy it but this trailer has convinced me. Looks amazingly weird. Also Max Payne narrating :)
 
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Second Son!!? you mean InFAMOUS? That game is made by Sucker Punch not Remedy.
You gotta give points to AgentP, it really has that InFAMOUS style together with Quantum Break.

It literally looks like Quantum Break but a lot better and with more action and gameplay liberty during enemy encounters.
 
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