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Replaying Xenogears... was a HUGE mistake :(

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To this day I still cant progress past the underwater tunnels as the fighting tournament is happening, cannot for the life of me figure out which way to go :(

Really wish I could get to the ending one day to see how impactful it is for I
 
To this day I still cant progress past the underwater tunnels as the fighting tournament is happening, cannot for the life of me figure out which way to go :(

Really wish I could get to the ending one day to see how impactful it is for I

Same here, I remembered loving it to that point and I just got stuck there, have no idea if that's even the right way to go.
 
Xenosaga series >>>>>>>>>> Xenogears in almost everything, except maybe its music.

Completing Xenosaga 1 to 3 provided me with one of the most satisfying emotional payoff in my history of gaming. Simply just unforgettable.
 
I'd like to remember it the way I did as a young teen. I've tried to replay it, but I don't think I ever get too far past Rico. I just don't have the attention span any more.
 
I agree with the OP. Xenogears was ahead of its time, and it still is. The best story of all time, combined with one of the most memorable soundtracks of all time.

It also contains the best "villain"-combination in video-game history (Miang+Deus). Straight up perfection.
 
Xenogears and Xenosaga remain among the very top of my favorite JRPGs. I would love to see Monolith come back to story heavy games, but I don't know if they can go back to that type of game when they're going to be pressured to recreate Xenoblade again and again (which according to Monolith, was more of an experiment than the type of game that they are most interested in developing).

You might want to look into the Kiseki series, by Falcom, because it's probably the closest thing there is to Xenogears/saga outside of the games. I bought the first game, which appeared to be on the surface a generic RPG but turned out to be fairly ambitious. Moved on to Zero/Ao and I've been thoroughly impressed. It even has an overarching story (taking place on a continent), split up into small sets of games like Xenosaga was intended to be (without massive time leaps).

What does the German subtitle refer to? Also, how much does Xenogears actually relate to Xenosaga? Is it really episode 5? I've only played the Xenosaga series.

Xenosaga is essentially their "second attempt" at the ideas they had for Xenogears, while at the same time being a different story. By splitting off and becoming Monolith, they hoped to have enough to control to ensure 6 games containing 3 story arcs (this didn't happen).
 
I agree with the OP. Xenogears was ahead of its time, and it still is. The best story of all time, combined with one of the most memorable soundtracks of all time.

It also contains the best "villain"-combination in video-game history (Miang+Deus). Straight up perfection.

And to think we were almost never gonna get it. Can you imagine?
 
The last time I played Xenogears, I was about 18, 12 years ago. At the time, I considered it one of my favorite stories on any medium. Today, I remember very little about it. Just bits and pieces. But I still call it my favorite game just purely based on how it made me feel when I first played it. I'm very scared to replay it.
 
Xenogears is an amazing game that was never allowed to be finished. What it does well, it does fantastically. Then the budget dies.
 
I will never understand what people think is so "deep" about this game. It's practically Evangelion fanfiction.

One of the best soundtracks of all time, though. And Hammer's "MAD SKILLZ" line is a nice '90s time capsule.
 
2001: A Space Odyssey.

Same genre, shits ALL over any sci-fi RPG in existence in just about every way possible.

Dude, it's fine to enjoy a game story/setting within the realm of game stories/settings. A good few can indeed be compared to traditional literature. But to claim it's the best of the best? Maaaaaan.

Eh, it's his opinion. Who are you to tell him he's wrong? Very few stories in other mediums have given me the same feeling as Chrono Cross, and that's criticized for its plot as well.
 
In terms of RPGs, Xenogears is pretty much the ultimate of the genre, with Xenosaga not even worthy of being called a second class imitator. To this day, and decades out, nothing will be able to touch it.

It's this game that really makes me miss how SQU/\RE used to be, and not this Square Enix bullshit we are stuck with today.
 
Played and beat it when it first came out and loved it. Storytelling definitely left a impression on me being I was a young teen at the time. Such a huge backlog of games including EP. 3, that perhaps next summer I'll get around to a RTTP.

Monolith Soft needs to kickstarter this bitch or better yet give it one last try at retelling the WHOLE series.
 
I will never understand what people think is so "deep" about this game. It's practically Evangelion fanfiction.
Actually, this isn't correct, not fully anyway.

Soraya Saga likened the game to a buffet, where much of the creative staff just threw in whatever ideas in they liked or thought were cool, usually anime or science fiction ones. Now to extend this analogy maybe Xenogears can be seen as being like a buffet that specializes mainly in more unique or exotic foods, and for many of us it would've been our first time trying this stuff and discovering many new favorites. Some of us continue to see this buffet as the best restaurant ever, but others have moved on to restaurants that specialize in the foods they liked best, and discovered they actually do a way better job at making them than the buffet, or perhaps offered similar dishes we discovered we liked even more. Now we go back to this buffet, and maybe some of us still like it out of fondness, or because they have a variety we like. Or we just straight up hate it now, in any case we discovered they were not, in fact, the masters of all food, they simply liked to make their favorite foods and offer them to everyone, even if they're not exactly master chefs.
Eh, it's his opinion. Who are you to tell him he's wrong? Very few stories in other mediums have given me the same feeling as Chrono Cross, and that's criticized for its plot as well.
This can be said, but we may recognize that others are just better told, or are superior in other ways. To be honest I think if it's anything people have beefs with it's "TEH GREATEST EVER". Man, even back then I didn't see it as the greatest game ever, I gave that honor to Link to the Past (though if I gave it some thought I'd tie it with Super Metroid) since Xenogears just wasn't the funnest game to play. I do think it's good though to at least try to list some alternatives, going off the analogy I used above he may discover some new favorites whether or not they beat out Xenogears for him, rather than simply having the work trashed with no alternatives given to check out.
 
Best story ever told in an interactive medium.

That said, it didn't much like a game, more like the blueprints to one. Though, I'd be terrified if the Square-Enix of today tried to follow them...
 
Best story ever told in an interactive medium.

That said, it didn't much like a game, more like the blueprints to one. Though, I'd be terrified if the Square-Enix of today tried to follow them...

Not even close to qualify for best in any category whatsoever. The gameplay & rpg mechanics were mediocre at best and it just wasn't very fun to play (when I played again, I found it so slow as well) . A great soundtrack, but few would consider it to be even close to the best (Mitsuda did better work on Trigger to begin with) . The story was a complete and utter mess, but I though it was incredibly ambitious and it still is years later.

This is why most of you confuse the best story for most ambitious. :p I would say Planescape: Torment is the best story ever told in an interactive medium because it was almost perfectly executed (although it wasn't even half as ambitious in scope) . Xenogears is a melting pot of ideas tackling on religious beliefs and theological concepts, the Omega point, science-fiction concepts such as the relation between men and machines, cloning, reincarnation, psychology concepts of Jung and Nietzche (dissociative identity disorder play an important part as well) , etc. On paper, it does look absolutely spectacular and it is as it unfold before your eyes. On the other hand, the execution leave a lot to be desired since they deliver information bits in the most convoluted and confusing ways (especially once you do all the sidequests) . Half of the ideas are partially developed and that's not a good thing considered how many are crammed in the package. The writing itself is meh, but I suspect this is probably because the traduction was ok at best (while Planescape had great writing given the game industry standards) .
 
I still haven't beaten Xenogears. When I was younger my game would always freeze right near the end of disc 1.

Played it last Spring break but then got busy again and haven't touched it since. I probably should, because I love the game.
 
i like the part where they drive the submarine into the monster robot only for him to lift in the air with one hand and throw it at the other robots!
 
i like the part where they drive the submarine into the monster robot only for him to lift in the air with one hand and throw it at the other robots!
One of the best moments in the game. It was amazing.
 
scaled.php

This beautiful yet unfinished painting is really a metaphor for the entire game.
 
Same here, I remembered loving it to that point and I just got stuck there, have no idea if that's even the right way to go.

Ahaha, that's exactly where I dropped it too, fed up of going nowhere and being attacked by giant mosquitos IIRC.
 
Loved it. One of the best gams I've ever played. I would rank it in my top 5 favourits of all time.

Sure if I went back and played it now, it migjt not have dated well or something, but at the time I was blown away.

Only Xenosaga III had me feeling the same
 
To this day I still cant progress past the underwater tunnels as the fighting tournament is happening, cannot for the life of me figure out which way to go :(

Really wish I could get to the ending one day to see how impactful it is for I

You just keep going upstream and going left at the forks. You can go downstream to get items, but they're not really worth the effort.
 
At this point I'm pretty much convinced The Praiseworthy is actually posting from the 90s with a magical PC that can someone send and receive NeoGAF posts from the future (our present). Tough break about Squaresoft.
 
At this point I'm pretty much convinced The Praiseworthy is actually posting from the 90s with a magical PC that can someone send and receive NeoGAF posts from the future (our present). Tough break about Squaresoft.
I want to know how the fuck he found a copy of Xenogears in 1988-1992.
 
Eh, it's his opinion. Who are you to tell him he's wrong? Very few stories in other mediums have given me the same feeling as Chrono Cross, and that's criticized for its plot as well.
Technically no one can tell him he's wrong, just like no one can say that the statement "Donald Duck has Car Trouble is way better written than Crime and Punishment" is wrong. It mainly points to an unfamiliarity with good books and movies. Considering written stories have had around 2500 years to develop, it's not that strange that other mediums struggle to come close to the quality of any good book.
 
My all time favourite game. Absolutely love it. Thank you TC.

And after having recently finished Xenoblade, I have a lot of respect for Tetsuya Takahashi. I actually just ended up ordering Xenosaga 1, 2 and 3 (brand new) for $200+ just so I can play those gems and see what awesomeness I missed out on.

What would you give to play those games for the first time? ;]
 
More like both it and Evangelion borrowed from the same source materials. Childhood's End is still one of my favorite books.

Me too; I was disappointed to see that XG's translator (Richard Honeywood, who admittedly was overworked on this project) evidently hadn't read it, because the character "Krelian" should in fact be "Karellen", a homage to that book.
 
Me too; I was disappointed to see that XG's translator (Richard Honeywood, who admittedly was overworked on this project) evidently hadn't read it, because the character "Krelian" should in fact be "Karellen", a homage to that book.

That's actually more likely he changed it to avoid legal disputes. Honeywood did an extremely good job when you take in consideration that he took to sleeping in his workplace to get it done. >_>;
 
it's your fault dude, you're the one who thinks game stories are better than any movie stories. You set yourself up for this fall


and why do we fall?
 
still wish there was a text speed option

if ever someone creates a hack where you can have instant text i will replay it. until then, i'll remember it as it was in 1998.
 
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