RurouniZel
Asks questions so Ezalc doesn't have to
fistfulofmetal said:I think the game was terrible.
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fistfulofmetal said:I think the game was terrible.
Yeah, I agree with that. See, having music even when there were no enemies in the immediate vicinity was one of the things that RE4 kept (though to a lesser extent than the old games) that I really appreciated and wanted to see more of. RE5 pretty much ditched that and only kept the encounter music, heavy encounter music, and boss music.Lionheart1827 said:And godamnit, WTF happened to the music? I hate hearing just silence when theres no enemies around. I was listening to the RE2 soundtrack yesterday and it gave me chills.
Rash said:It wasn't a massive disappointment or anything. The game just feels a lot more forgettable than most of its predecessors. It's on the level of RE0 in terms of memorability, as I see it, and that's unfortunate considering that the game was in development for four years.
Anything that RE4 had that kept it at least feeling somewhat like Resident Evil is gone in RE5.
Not only that, but at least RE4 had funny dialogue and a cool protagonist to support its crappy story and main villain, whereas RE5 has the crappy story, the overly-cliche villain (though I hate to say it), and characters that really just feel "typical." Good ol' self-righteous Chris and his trusty sidekick.
RE5 improved upon its predecessor in some ways. It has better gameplay, more control options, an improved Mercenaries mode, online play, and most importantly, co-op. However, most of these things mattered very little to me; I wanted to see the best parts of RE4 improved; I didn't want to see Capcom take the game in a direction that resembles nothing more than an action-focused tangent with a summer blockbuster feel.
So I'd say it's certainly not a fantastic disappointment. But, as I said, it's more of a misguided tangent away from what made Resident Evil good in the past than a natural series evolution. Yeah, it's fine that people are enjoying getting high scores in Mercs, are enjoying playing the game for collect-a-thon-focused achievements/replay value, and are having fun playing co-op with their buds, but I as a Resident Evil fan am not entirely pleased with this direction, regardless of those that do appreciate it.
That said, the control complaints are the most retarded complaints about the game. The controls are fine. In fact, I think Type A is a glorious control style for games in general.
http://www.youtube.com/watch?v=KfTCgpXB9rYyoopoo said:And the soundtrack, while excellent...I wanted the creepy music from RE4
http://www.youtube.com/watch?v=FNVehfz9Rxw
yoopoo said:I was expecting RE5 to be RE4 in HD. That is not what I got...at least RE4 had some horror/creepy elements. A lot of night time environments, brilliant enemy design like Garrodor, Regenerators, Iron Maiden, Armaduras or U3.
Besides the lickers nothing in RE5 really stood out, and every environment besides the village scenes not at all interesting.
And the soundtrack, while excellent...I wanted the creepy music from RE4
http://www.youtube.com/watch?v=6guAuXJ-Gv0
http://www.youtube.com/watch?v=H053Etciapk
http://www.youtube.com/watch?v=wN9sG23LFJQ
http://www.youtube.com/watch?v=FNVehfz9Rxw
RE4 took away many elements of a RE game...but RE5 removed all elements of a RE game. An excellent game, a horrible RE game.
See I don't even remember hearing that while playing, I think the default music volume is too low in the game.Prime Blue said:http://www.youtube.com/watch?v=KfTCgpXB9rY
Not that I accuse Hideki Okugawa of plagiarism, I just found the resemblance funny.
TheChillyAcademic said:Good stuff eh?
BUT WHERE THE HELL IS THE RESIDENT EVIL!?
Honestly, RE5 was a great action game, active adventure or shooter or whatever the devil you want to designate it.\
Snaku said:Fantastic disappointment. What they did to Jill was unforgivable. Not enough horror either.
RadioHeadAche said:Sorely disappointed. I thought it was pretty dull. I loved RE4, so I was ecstatic for this, but I just found myself uninterested. I loved the demo, though. I think what really killed my interest was knowing that I was missing some treasures and emblems and thus never feeling satisfied. Damn obsessive compulsiveness.
Himuro said:No, he didn't. Stop saying this.
omg rite said:They're pretty much equal, but they're both completely different than what RE4 once was.
dragonlife29 said:
Suburban_Nooblet said:I can agree with you op, I loved the game yet as a huge horror fan it was lacking something.
I did recently play up to chapter 12 on Siren and I recommend it.
omg rite said:"no player adjustment for new sorts of enemies"
I don't even know what this means.
Lionheart1827 said:How about this?
http://www.youtube.com/watch?v=gsZ9z04Kbts
http://www.youtube.com/watch?v=V09VyfD8QpI
http://www.youtube.com/watch?v=yhIx3-GCnss
Damn that's good.
EDIT- Oh god and this one.
http://www.youtube.com/watch?v=RRQI9GlGjsE
GhaleonQ said:Resident Evil 5 was a conceptual mess, as it whored out the gameplay just enough to cleave it from the "Resident Evil style" without actually capturing the whiz-bang fun of western 3-d shooters. It was a design mess, with numerous vestigal aspects (no player adjustment for new sorts of enemies, horrible inventory, poorly planned level design, so many other things) that undermined the new experience. They just poured money on it. Oh, and it wasn't scary.
GhaleonQ said:As people have mentioned, it will make me question the work of the lead designer and director from now on.
scitek said:I honestly wonder how much Shinji Mikami was missed with this game. I said years ago when we found out he wasn't going to be involved that I was worried about it.
scitek said:I honestly wonder how much Shinji Mikami was missed with this game. I said years ago when we found out he wasn't going to be involved that I was worried about it.
a Master Ninja said:Phenomenal replay value. I loved the DMC chapter select and upgrade structure. Not perfect, but probably my favorite co-op game of the gen so far.
a Master Ninja said:Phenomenal replay value. I loved the DMC chapter select and upgrade structure. Not perfect, but probably my favorite co-op game of the gen so far.
This.jett said:If you want your horror kick + awesome gameplay buy Dead Space plz.
If you want archaic controls and creatively defunct game design then RE5 is the game for you.
Fafalada said:This.
I don't care if action focus is faithful to RE or not - the problem is it's a Bad action game.
TheChillyAcademic said:Besides the obvious control issues, what makes you say this?
Tylahedras said:How about the awful plot that takes itself to seriously? But just speaking generally, they pulled out all the sense of dread and made it a shooter... minus the atmosphere and controls...
Deadspace is a better game in every way. And it's not like Deadspace is the second coming either.
IrrelevantNotch said:Fabulous Disappointment - Basically retconned everything good about RE4, and doubled everything bad about RE4. Sidekick was a pain, logical inventory system was removed, simplistic control scheme was tossed for a more complex one, quadrupled human enemies instead of removing them altogether...
Only good thing I can say about it is that they kept the story short and simple instead of going the MGS4 route.