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Resident Evil 5 is coming to the Xbox 360!

Guys ..

I have it on good authority that Final Fantasy XIII is also coming to the Xbox 360. I know a friend whose neighbors nephew's cousin works at a Gamestop.
 
Guys ..

I have it on good authority that Final Fantasy XIII is also coming to the Xbox 360. I know a friend whose neighbors nephew's cousin works at a Gamestop.

lmao suree because ff has been such a hit on xbox
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cmon you don't believe that yourself do you
 
PS3 is so shit that it has no exclusive series left. All companies are realizing the 360 is the better console, so either jump in or get left in the dust.
Who needs Blu-Ray anyway lol. Got my X360 HDDVD add-on already hooked, don't need anything else.
 
Oh God I've just been reminded of some Sony fanboy videos from Youtube from the PS3 days. I can't remember his name though. I remember one video where he put an empty 360 console box in the toilet and pee'd on it. Anyone remember who he was?
 
Guys ..

I have it on good authority that Final Fantasy XIII is also coming to the Xbox 360. I know a friend whose neighbors nephew's cousin works at a Gamestop.


Square just shot themselves in the foot.

I don't know how much the rest of you know about Japanese culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in America where you can become successful by being an asshole. If you screw someone over in Japan, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is the japanese public, after hearing about this, is not going to want to purchase FFXIII for either system, nor will they purchase any of Square's games. This is HUGE. You can laugh all you want, but Square has alienated an entire market with this move.

Square, publicly apologize and cancel FFXIII for 360 or you can kiss your business goodbye
 
Square just shot themselves in the foot.

I don't know how much the rest of you know about Japanese culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in America where you can become successful by being an asshole. If you screw someone over in Japan, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is the japanese public, after hearing about this, is not going to want to purchase FFXIII for either system, nor will they purchase any of Square's games. This is HUGE. You can laugh all you want, but Square has alienated an entire market with this move.

Square, publicly apologize and cancel FFXIII for 360 or you can kiss your business goodbye

This was a post made in the E3 thread at the reveal of FFXIII right? Incredible post that still makes me laugh. What was the name of the user? The (I'm and expert) part is just genius.
 
I saw Mark Cerny at a grocery store in Los Angeles yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything.

He said, “Oh, like you’re doing now?”

I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen copies of Resident Evil 5 for Xbox 360 in his hands without paying.

The girl at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.

When she took one of the cases and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each game, she put them in a bag and started to say the price, he kept interrupting her by yawning really loudly
 
RESIDENT EVIL 5 UPDATE

An update on Resident Evil 5 has just come our way from the latest issue of one of our favorite Japanese magazines, Famitsu Xbox (soon to be Famitsu Xbox 360). The September issue of the magazine features a four-page look at Resident Evil 5, and while the screenshots are old, the interview with Producer Jun Takeuchi is new.

In the interview, Takeuchi reveals some juicy details on the visual side of the game. You may have noticed the particularly impressive shot of the main character aiming his gun at the screen. The character uses a whole lot of polygons, with modeling going down to the detail of each blade of hair that makes up his stubble.

The game's powerful visual engine will contribute to facial expressions. The game engine, in its current form, gives the developers the ability to set values for muscles throughout character faces, allowing for fine tuned facial expressions. Takeuchi notes that he's unsure if this will make it into the final game or not.

Capcom is working to make the game run at a smooth 60 frames per second, twice the framerate of the GameCube Resident Evil 4. In making this move, Takeuchi's team felt that they would be able to express things that couldn't be expressed with 30 frames per second. He points to the increased framerate as evidence that the game will indeed have a strong action component.

Outside of visuals, we can expect real physics from the game. Takeuchi is hoping to make the world reactive to your actions, enabling you to break things by shooting them and topple things by kicking them.

For the complex visuals and physics that will go into the game, Famitsu Xbox asks Takeuchi if it's possible that the game will use middleware, such as the Unreal 3 engine. Takeuchi responds that his team is currently investigating such solutions. Takeuchi feels that, while many Japanese developers have spent time creating their own engines until now, this requires too much money and time.

This was touched upon in our original story on the game, but one area the development team is hoping to focus on with Resident Evil 5 is giving players a sense of the surrounding atmosphere through visuals. Heat and cold are key words for Resident Evil 5, Takeuchi reveals, with the game's visual engine being able to clearly express changes in temperatures. This focus on heat and cold came about as the development team considered things they wanted to do using high defintion output. Takeuchi feels that his team has been able to create a sense of atmosphere that was previously impossible through standard definition.

http://www.ign.com/articles/2005/08/01/resident-evil-5-update-3

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where have you been for the last 12 years!?
 
Sony just shot themselves in the foot.

I don't know how much the rest of you know about Knack culture (I'm an expert), but honor and shame are huge parts of it.

Sony, publicly apologize and get Knack as June's PS Plus freebie or you can kiss your business goodbye.
 
I just hope they don't force some AI controller partner on your hands in Resident Knack 5: The Second Coming.
 
Pretty jaded outlook on the forum imo.
I avoid certain threads around here, yes.

That reminds me, wasn't there supposed to be a dehydration system in RE5 or something related to heat and whatnot? I think it was long before Sheva was announced.
 

For the complex visuals and physics that will go into the game, Famitsu Xbox asks Takeuchi if it's possible that the game will use middleware, such as the Unreal 3 engine. Takeuchi responds that his team is currently investigating such solutions. Takeuchi feels that, while many Japanese developers have spent time creating their own engines until now, this requires too much money and time.

A Japanese title running on Unreal 3, huh? That's new.
 
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