Damn. The Chris sections could be easily mistaken for a Gears of War clone.
What have you done, Capcom.
Also, I feel that I watched so much stuff online that I don't even need to play the game.
Also, I feel that I watched so much stuff online that I don't even need to play the game.
...so maybe that doesn't apply to those who seriously think Resident Evil was ever about zombies (you know, the "generic" romero zombies that were the series' goombas until you reached the actual threats).
I'm quite happy that we're fighting a new generation Yawn as Chris. Should be a fun fight. I miss fighting mutated animals. Dogs don't count as they've become shitty bullet sponges in the series.
That Leon scene was cool. Pinning the President's death on Leon by the NSA is just a dick move though. :lol
I can't watch the Chris demo just yet, but did they demo any of those enemies that pull you out of cover? I was more than a little disappointed that they weren't in the playable demo.
Does Chris still take up more than 75% of the screen? Guess any hope or expectation of them moving the camera back is just a pipe dream/unrealistic. :/
I've not sat down and tallied it all up, but I'd estimate that everything we've seen so far totals probably an hour tops (if even that)...not much for a 20+ hour game.
I've not sat down and tallied it all up, but I'd estimate that everything we've seen so far totals probably an hour tops (if even that)...not much for a 20+ hour game.
The main campaign for all three is probably not even going to be close to 20 hours.
Moreover, Capcom has always had the issue of showing way too much for their games either in gameplay or in the story department. Everything we were shown about DMC4 and RE5 were especially notorious for this.
Well all he has to do is say Prez turned into zombie. Pretty sure NSA will understand.That Leon scene was cool. Pinning the President's death on Leon by the NSA is just a dick move though. :lol
It was hard to take this post seriously, because that sentence is so throwaway. Couldn't I just say "No man, RE5 totally had those levels of thought-out design and polish"? I actually don't know why you think RE5 wasn't polished, but then again, you could mean so many things.
And you want me to explain what exactly? How they are similar? RE5 takes a bunch of things from RE4 and just adds new stuff, mainly in the area of cooperative play (which was noticeably more advanced then what you get most games where it usually just feels tacked on, e.g. Gears of War and Halo(outside vehicle combat maybe). The controls, how enemies work, and, probably most importantly, the hybrid combat of shooting and melee is all there and represented (improved even). The level design didn't diverge as much either.
There is a lot of room to argue which of the two execute the formula best (most will say RE4) and whether you like the multiplayer aspect of 5 or not. However often enough I see people who won't admit to that and that this the issue is fundamentally solved and obvious: black and white or shit and gold. These games are shockingly similar to the point that RE5 can't be any less of a mediocre game hurt by a few things at worst or else you'd have to admit RE4 is something less than a great one. A fairly simple conversation turns into a madhouse because how ravenous people get in this shit-flinging contest. The issue gets confused when people bring time into with the idea that "oh RE was okay before Gears/Uncharted, but now things are different". Which is fine for some people, but at the same time I get the feeling most of these same guys think RE4 is a great game today.
NSA is pretty chill like that.Well all he has to do is say Prez turned into zombie. Pretty sure NSA will understand.
Is it too late for Bethesda to lend them Mikami to fix this disaster?
I don't want to see them ever again either, though to be quite honest I do like them.
I want to see more Barry, Billy and Rebecca. I doubt we ever will though. I don't care as much about Barry and Rebecca as I do about Billy.
Seems like a missed opportunity with him =(
There seems to be stuff coming to surface from the Comic Con but cam recorded
a trailor
http://www.youtube.com/watch?v=8bUWePkzMyM&feature=g-user-u
RESIDENT EVIL 6 - FMV Intro Leon/Helena in the Sewers
http://www.youtube.com/watch?v=E0NByfwi1pc&feature=g-user-u
RESIDENT EVIL 6 - FMV Scene Chris/Piers - The Giant & Invisible Snake
http://www.youtube.com/watch?v=tQ8mBWFEMjk&feature=plcp
Look at all that serious talk and angst in those clips.
Why isn't Leon making awesome one liners and suplexing people?![]()
The games returned to their seriousness with 5 and Revelations. And by serious I mean serious dialogue wise. After all one game had magical flowers fromm which you could extract a virus that kills 99.999% of the world or give the rest mystical matrix powers while the other one had a plot revolving around a terrorist organization and a super magic satellite that shoots solar beams.
Capcom are having a senior moment, perhaps?
Sucks that the character development he had at the end of 5 is just thrown away, and we have to deal with a worse version of his RE5 attitude.Depressive Chris is already getting on my nerve.
I understand the distress over Resident Evil losing its genre but frankly... While I'd love to have a slow paced game that pays homage to the originals, Im okay with this new action 3rd person shooter style...
This is why...
What people forget about RE is that the majority characters we play as have already experienced this nightmare before... The first games really had a great way of making you feel powerless.... Like you had no way of escaping a living hell let alone believing it was actually happening.
I mean shit... Look at what Leon went through in RE2 on HIS FIRST DAY ON THE JOB. Seeing these characters have experience in these events helps me believe why the game should play faster now.
Why would anyone be afraid or cautious of a Zombie if they killed something scarier and more dangerous in previous games? If anything, I know what Im up against now.. So Im gonna run up, kick the damn thing in the face, turn around and pop two more in the head... The civilians can freeze up in fear and get chewed up for all I care lol.
Leon has been through a ton of shit by now, Chris has been in some shit too... So I expect them to not be phased and to be less worried about survival... And more about completing this mission to stop the outbreak. Gotta do what you gotta do...
Sucks that the character development he had at the end of 5 is just thrown away, and we have to deal with a worse version of his RE5 attitude.
I liked confidant Chris we just had in Revelations.
Look at all that serious talk and angst in those clips.
Why isn't Leon making awesome one liners and suplexing people?![]()
Yeah. They better have a good reason for him acting all messed up and like he got amnesia. What could've happened between 5 and 6 that caused him to be like that?
Capcom are having a senior moment, perhaps?
Is it too late for Bethesda to lend them Mikami to fix this disaster?
This. I've never been this apathetic for an upcoming Resident Evil game EVER.This game seems to be having an identity crises.
Not sure if want.
There seems to be stuff coming to surface from the Comic Con but cam recorded
a trailor
http://www.youtube.com/watch?v=8bUWePkzMyM&feature=g-user-u
RESIDENT EVIL 6 - FMV Intro Leon/Helena in the Sewers
http://www.youtube.com/watch?v=E0NByfwi1pc&feature=g-user-u
RESIDENT EVIL 6 - FMV Scene Chris/Piers - The Giant & Invisible Snake
http://www.youtube.com/watch?v=tQ8mBWFEMjk&feature=plcp
Why do they keep introducing random throw away characters/partners in these games but never reintroducing them again?
Barry
Carlos
Billy
Rebecca
Steve *they made it a point that he maybe alive.
Sheva
Ashely
They keep introducing these people without any follow up. I would love to see a game where Jill Claire Chris Leon are finally in together...
Why do they keep introducing random throw away characters/partners in these games but never reintroducing them again?
Barry
Carlos
Billy
Rebecca
Steve *they made it a point that he maybe alive.
Sheva
Ashely
They keep introducing these people without any follow up. I would love to see a game where Jill Claire Chris Leon are finally in together...
This is the latest version of the game, and you can see how we’ve pulled the character out of the way now, so when you’re aiming you can still clearly see what you’re trying to shoot.” the producer stated.
Hirabayashi went on to tell Destructoid that not only can the camera speed be adjusted–as it can be in the current demo–but the team is adding the option for players to choose the angle of their cameras. This is something I heaven’t really seen before but the customization option is welcome.
http://www.relyonhorror.com/latest-...-tweaks-resident-evil-6-due-to-demo-feedback/
Good to see they're fixing the glaring issues.
Regardless of what people say, it's nice to see so much of the feedback from fans being implemented as newer builds are shown.
Cannot wait, bring on OCTOBER
Fixed my biggest issue, so looks like i'll be good to go in loving this game.
Using the Destructoid screenshot I've made a comparison of the camera placement. Dramatic improvement.
![]()
Using the Destructoid screenshot I've made a comparison of the camera placement. Dramatic improvement.
![]()
I think we almost reach the state of reviewing the game without playing it already.
http://www.relyonhorror.com/latest-...-tweaks-resident-evil-6-due-to-demo-feedback/
Good to see they're fixing the glaring issues.
^ While it looks better, that screen is from the batch released at E3, they're not from the Comic Con build of the game.
http://www.ign.com/images/games/resident-evil-6-ps3-85710/4fcd269d9670037a1828641b
So I'm assuming the new camera is even more pulled back and much more closer to RE4/5.
Anyone wanna take shots from the gameplay demo videos out of CC ?
+Why do they keep introducing random throw away characters/partners in these games but never reintroducing them again?
Barry
Carlos
Billy
Rebecca
Steve *they made it a point that he maybe alive.
Sheva
Ashely