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Resident Evil 7 - PC Performance Thread

Specs:
i7 6700k
2x1080's SC
32GB DDR4

So.....getting an insane amount of flickering just in the title screen. All I've done is update to the newest drivers and set the SLI Bits in Nvidia Inspector to the Battlefield 1 profile which seems to work because I see both GPU's putting in work.

Everything maxed out in 4k Windowed, reflections set to variable but it's flickering so bad I can't even play. Any suggestions? Maybe I've got something on that shouldn't be?

EDIT - Looking at the .ini I see that HDR refuses to turn off. Anyone experience this? This has to be the issue. I'm on a 4K Monitor, no HDR:

HDRMode=1

Tried setting it to 0 but it reverts. Tried deleting it, which sticks but still HORRIBLE flickering. Just going into the menu's it flickers about 100x in 10 seconds.

EDIT 2 - It was the SLI Bits I was using. Changing them around fixed it initially but seeing a small amount 10 mins into the game. Going to play around with it and see what happens.

What about altering the .ini then setting it to read only?
 
My experience has been rather strange... with an i5-6600k and GTX 970, I am getting the strangest stutters- as in the game is essentially unplayable on the highest settings at 1080p.
 
Runs pretty good on my two rigs.

Dedicated gaming rig with twin Titan X Pascals = 125fps at 3440x1440 everything pushed to Max settings. SLI obviously not available, the second card was idling.

VR rig in the living area with GTX1080 Hybrid Liquid Cooler = 50fps at 3840x2160, everything Max settings with FXAA only.

These two running on previous version drivers, hopefully the newly made available drivers today pushes 4K closer to 60fps.
 
Think at this moment I'm going to stick with SMAA. As much as I like TAA, it's very blurry and they have no sharpness slider.

Getting solid 60fps, but I'm literally at the beginning and haven't entered the house.


Edit: ok, now back to TAA! Lol.
 
7700k@ 4.8
1070 Founders
16gb DDR4 3200

Running at 1080 with no stuffers, issues and no FPS drops. I did not update drivers. Loving my time with the game. I ran it in 4k with AA LOW/OFF and it still felt 50-60 fps. Can't tell without a frame counter.
 
The slowdown in this game has made the game near unplayable for me now that I'm at the next area of the game. It was tolerable before but it has now gotten so bad that I just shut the game off. Guess I should of got this for PS4 instead.
 
My game crashed right after I cam out of that scene as well. Also happened the first time I was watching the dinner scene. Game still would appear on screen with sound but was unresponsive. Hasn't happened since I turned shadows down to high and turned shadow cache off.

It wasn't a complete crash, it's just the mouse that wasn't working, I could still move around with WASD.

Aside from that, the demo has been running great on my rig aside from the occasional stutter people have been talking about. (Reminds me of the stutter Dark Souls III had on launch - A patch is what fixed that)

Playing at 1440p/60fps G-Sync with Shader Cache off/Shadows on High and everything else maxed with SMAA.

i7 6700k
GTX 980ti
16GB RAM
 
PSA

I have been running MSI Afterburner/Riva Tuner and if you have 4GBs of VRAM or less even 1080p/60fps might be suspect at High or Very High textures..

On my 1070 with high textures
1920*1080 is 4.4 GBs of VRAM.

4096*2160 is over 6 GBs of VRAM

With Very High it's 5.5 and 6.5 GBs VRAM respectively.

If you are experiencing stuttering I would suggest lowing your texture settings.

I had this problem on Arkham Knight at 2GBs of VRAM.
 
They really should have added VRAM warnings to certain settings, as that is mainly the cause of bad performance on some NVIDIA GPUs (970/980/1060) and the Fury line. This is what a writer for PCGH had to say: https://www.reddit.com/r/nvidia/comments/5pwm05/guru3d_resident_evil_7_benchmarks/dcv0bi5/

Hi, I've done benchmarks for PCGH, so I might be able to offer some clarification (though I was somewhat stumped by these measurements as well).

There's some problems with the shadow-settings, these are responsible for the dodgy performance. We've disabled shadow-cache to counter this somewhat, but on cards with less than 6 or 8 GB of VRAM, it's still a factor. AMD is also affected, but it seems quite a bit less dramatic. You can pretty much explode performance on cards with 4 or less GB of VRAM by reducing shadow-quality. Take a look at this – there's not even much of a difference, optical-wise.

When you don't disable shadow-cache (and reduce shadow-quality, if that doesn't suffice), the framerate will fluctuate hard. At 4K, I even had to disable caching with an GTX 1080 with 8 Gigs, to get playable performance. Once that's done, RE7 will run pretty fine and fluently though.

tl;dr at the very minimum, lower your Shadow settings to High and disable Shadow Caching.
 
No 21:9 is a deal breaker for me unfortunately, honestly don't understand why it isn't supported, 21:9 is becoming increasingly popular these days.
 
What are some tweaks to get better performance? On a 970 right now with everything maxed (except shadows on high) and I am getting 30 FPS.
 
They really should have added VRAM warnings to certain settings, as that is mainly the cause of bad performance on some NVIDIA GPUs (970/980/1060) and the Fury line. This is what a writer for PCGH had to say: https://www.reddit.com/r/nvidia/comments/5pwm05/guru3d_resident_evil_7_benchmarks/dcv0bi5/



tl;dr at the very minimum, lower your Shadow settings to High and disable Shadow Caching.

Weird. They should have

With Very High textures. I went from 6GB VRAM to 4.5GB by going to high shadows(vs Very high) and disabling shadow cache.
 
Okay, thanks!

Goddamn Nvidia and their 3.5 GB of RAM!

Was thinking the same thing lol. It seems some games like GTA V are flexible with VRAM requirements. I played it on my 7870XT with 2GB VRAM at 60fps mostly. The entire time I had the VRAM limiter disabled and never hit the limit.

Arkham Knight on the other hand. If I went over the recommended VRAM limits my fps tanked hard.

RE7 seems like it's in between, but not worth the hassle of pushing it. It needs a VRAM warning for sure though.
 
Any reports of differences between the Steam and Windows 10 versions? Tempted to get the Windows 10 version since it's a play anywhere title.
 
Any reports of differences between the Steam and Windows 10 versions? Tempted to get the Windows 10 version since it's a play anywhere title.

I know no one who has it, but generally W10 games perform worse. That doesn't mean RE7 does, but that's the history of UWP games.
 
PSA

I have been running MSI Afterburner/Riva Tuner and if you have 4GBs of VRAM or less even 1080p/60fps might be suspect at High or Very High textures..

On my 1070 with high textures
1920*1080 is 4.4 GBs of VRAM.

4096*2160 is over 6 GBs of VRAM

With Very High it's 5.5 and 6.5 GBs VRAM respectively.

If you are experiencing stuttering I would suggest lowing your texture settings.

I had this problem on Arkham Knight at 2GBs of VRAM.

Very high shadows and very high textures brought my 980ti to its knees. Well over 6GBs of VRAM used. It took a while to get there, but it always maxes out my memory eventually. Crazy thing is I tried lowering my res to 1280x720 just to see what it did and the game still reported over 6 GBs of VRAM being used, and yes this is with shadow caching being disabled.

There's gotta be a memory leak, there's no way this game is hogging 6+ GBs of VRAM and maxing out my card at 720p.
 
GTX 1080 FE (OC 150/400) w/ 376.33
6800K @ 3.8GHz
16GB RAM

Currently everything is maxed at 1440p and I'm averaging 100fps which is perfect considering my refresh rate is 100. No resolution scaling though, left that at default 1.0. I wonder how taxing that is, if I up it I'm sure I won't maintain that 100fps so I'm leaving it alone.

Game looks great.
 
Wow, I'm very impressed with this game. Played about an hour or so and now I'm really loving it. I have had zero issues, no stuttering/freezes whatsoever. Running locked 60fps whith TAA everything maxed 1080p on 980ti/3770k stock/16GB win 10. Latest NVIDIA drivers

For those who want to know, I'm up to the part just
after you kill Mia with the axe and receive a phone call to go to the attic.


I was worried from reading this thread that I'd run into problems, but so far nothing!.
 
Very high shadows and very high textures brought my 980ti to its knees. Well over 6GBs of VRAM used. It took a while to get there, but it always maxes out my memory eventually. Crazy thing is I tried lowering my res to 1280x720 just to see what it did and the game still reported over 6 GBs of VRAM being used, and yes this is with shadow caching being disabled.

There's gotta be a memory leak, there's no way this game is hogging 6+ GBs of VRAM and maxing out my card at 720p.

That's possible. All of my reported numbers were with a 30fps cap. I didn't realize it until I switched back to 60fps.

At 1440p. very high textures, very high shadows and shadow caching. I'm at over 7.5 GBs of VRAM usage, which is insane, but it doesn't seem to go up.

Wow, I'm very impressed with this game. Played about an hour or so and now I'm really loving it. I have had zero issues, no stuttering/freezes whatsoever. Running locked 60fps whith TAA everything maxed 1080p on 980ti/3770k stock/16GB win 10. Latest NVIDIA drivers

SPOILER was worried from reading this thread that I'd run into problems, but so far nothing!.

My sweet summer child
 
Wow, I'm very impressed with this game. Played about an hour or so and now I'm really loving it. I have had zero issues, no stuttering/freezes whatsoever. Running locked 60fps whith TAA everything maxed 1080p on 980ti/3770k stock/16GB win 10. Latest NVIDIA drivers

For those who want to know, I'm up to the part just
after you kill Mia with the axe and receive a phone call to go to the attic.


I was worried from reading this thread that I'd run into problems, but so far nothing!.
The part just after that is when the game starts to hammer you. I have the same card as you and that's basically the point just before the performance issues brought my 980ti to its knees. 6100+ VRAM usage, crippling stuttering. Lowering texture and shadow options help a bit, but I still get intermittent stuttering here and there.
 
I've had to do some demanding things to get the AA to my liking. I was able to get a nice crisp image.

BEFORE
1440p maxed / FXAA / Variable Reflections (becuase of crawl) /Scaling x 1 / CA off

32359550972_ea4061c759_o.png


AFTER
1440p Maxed / FXAA+TAA / Variable Reflections / Scaling x 1.7 / CA off / LumaSharpen x 2

31668387644_03abd5df65_o.png


This is very demanding. Scaling can be cut back for lower end hardware. The LumaSharpen is what helps out the most. I'm probably going to dial it back to 1.5 to get 90-100 fps again.

Here's a direct comparison using downscaled images

http://screenshotcomparison.com/comparison/198320
 
The part just after that is when the game starts to hammer you. I have the same card as you and that's basically the point just before the performance issues brought my 980ti to its knees. 6100+ VRAM usage, crippling stuttering. Lowering texture and shadow options help a bit, but I still get intermittent stuttering here and there.

Ok. Well I see how I go and will update.
i just lost my hand!
 
Yeah I'm really not happy so far. Just played a bit of the beginning on my 980 and it's not even close to holding 60. Tried turning settings down to medium at 1080 and i still get drops down to 50, especially during cutscenes. Feels awful to play, I think I'll need to lock it at 30fps if I can't get this sorted out.

And yes I did the following as others recommended earlier:

-Set fps to variable
-Turned in-game vsync off
-Enabled vsync in ndivia CP
 
Was getting the after-dinner stuttering on my 970. Suggested changes in the thread (Update driver, shut off Shadow cache, turn down textures) seem to have smoothed it out
 
PSA: Turn off Shadow Cache and set shadows to High instead of Very High. This will get rid of performance degradation and stuttering.
 
Was getting the after-dinner stuttering on my 970. Suggested changes in the thread (Update driver, shut off Shadow cache, turn down textures) seem to have smoothed it out

PSA: Turn off Shadow Cache and set shadows to High instead of Very High. This will get rid of performance degradation and stuttering.

One or the other or both. I think it would be safe to do both and not really see the difference.
 
Is there a fix to playing this on an HDR TV if your videocard can't do hdr over hdmi (only have a 780)? Game is extremely washed out for me, seems like it's trying to force HDR always or something. Even Steam Big Picture is washed out.
 
with a 980ti and 6700k none of the fixes stop my stutters, game is running at over 100 frames at 1440 but will stutter when walking or turning anywhere
 
I know no one who has it, but generally W10 games perform worse. That doesn't mean RE7 does, but that's the history of UWP games.

I thought that was just for Quantum Break, and only for NVidia owners since DX11 mode offered a performance boost for their cards.
 
Is there a fix to playing this on an HDR TV if your videocard can't do hdr over hdmi (only have a 780)? Game is extremely washed out for me, seems like it's trying to force HDR always or something. Even Steam Big Picture is washed out.

Disable HDR or use an non HDR input.

with a 980ti and 6700k none of the fixes stop my stutters, game is running at over 100 frames at 1440 but will stutter when walking or turning anywhere

If you're using variable frame rate with or without VSYNC what do you expect?

Use variable frame rate with VSYNC and limit frame rate with Riva or drivers for best results.
 
Has been solid for me so far. I'm a past the dinner scene, got 2 of the 3 dog head emblems and quit in the save room after that. A minor stutter here or there, but staying solid at 60FPS aside from those.

Playing in 1080p, 60fps, everything (I think) very high except for shadows down to high and turned shadow cache off. Any other settings (not on a high/very high type scale) are at defaults.

GTX970, 4790k, 16gb ram.
 
Disable HDR or use an non HDR input.



If you're using variable frame rate with or without VSYNC what do you expect?

Use variable frame rate with VSYNC and limit frame rate with Riva or drivers for best results.
Disabling HDR gives me a really washed out picture. Enabling it gives me what looks like crushed blacks. Not sure what you mean by using a non HDR input


So a bit more tinkering and I've discovered:

If you want hdr, you have to run in 4k.
If you run below 4k with hdr you get a tiny window in the middle of a black screen.

If you want non hdr and you have an hdr tv? Too fucking bad, the game will tell your tv that its running in hdr even when you turn hdr off in the options. This leads to an extremely washed out image.

So basically, if youre using a 4k hdr tv, your ONLY option is to run it at 4k with HDR.

What a piece of shit.

This sounds like my problem, but I don't think I can get HDR output from my 780's non hdmi 2.0a port. So I'm stuck with bad picture either way until this is fixed?
 
So I've got the option of playing this on the PS4 pro or with a 1080? I'm playing it tonight with my brother and and friend so I want it to be running perfectly like right now. Should I do the Pro, I'm worried about the stutter talk?
 
This game is a flawless locked 60 about 90% of the time. It has a few slight hangups when switching areas, but these are quick dips, and always during loading, on the rare occasions they happen. I started experiencing some severe issues after about 5 hours of solid play. Quit game, seems to be okay now. Might be a memory leak in there somewhere.

GTX 1070 over here, running off a 7200 RPM HD. I forget the CPU. i7 somethin. 16GB RAM.
 
Has been solid for me so far. I'm a past the dinner scene, got 2 of the 3 dog head emblems and quit in the save room after that. A minor stutter here or there, but staying solid at 60FPS aside from those.

Playing in 1080p, 60fps, everything (I think) very high except for shadows down to high and turned shadow cache off. Any other settings (not on a high/very high type scale) are at defaults.

GTX970, 4790k, 16gb ram.

Same, I also recommend turning reflections to variable, it looks weird with the setting on.
 
Still no stutters for or frame drops. My exact position in the game is
just meet deputy that gave me a knife and said to meet him in the garage

From the above, have I reached the point where the stutters begin?
 
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