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Resident Evil 7 Spoiler Thread

The game is set 20 years after Resident Evil 1, and Chris' birthdate is 1973. Did the guy at the end look 45 to you? More likely he has a son that was conveniently never mentioned.

what? its after RE6 isnt it, and RE6 was set in 2013 or whatever it was, and Chris looked young there too. I mean, its like comic book age isnt it?

Or are you saying Claire also looks in her 40s in Rev 2 for example
 
One of my favourite things to think about while playing this game is how Chris or any other mainline character would fucking destroy this house like its nothing.

LOL
Its hilarious to imagine.

I freaking love Chris.
i'd pay another $60 to run through the game as real Chris kicking open the keycoded doors and punching the Bakers.
 
One of my favourite things to think about while playing this game is how Chris or any other mainline character would fucking destroy this house like its nothing.

Which is why RE needed to be completely started again from scrap after RE6 turned it into forgettable action movie trash.
 
what? its after RE6 isnt it, and RE6 was set in 2013 or whatever it was, and Chris looked young there too. I mean, its like comic book age isnt it?

Or are you saying Claire also looks in her 40s in Rev 2 for example

True, but Chris looked really young. Younger than he did in 5. Just seems really bizarre to do that if you're going to progress the years in the story.
 
but hey im not well versed in RE lore tbh, if the implication is that it could be like Chris's kid, thats fine too. He can hang out with Wesker's kid and trade awkward stories lol.
 
LOL
Its hilarious to imagine.

"I'm sick of your shit jack"
_68rpw8jjkj.gif
 
LOL
Its hilarious to imagine.

I freaking love Chris.
i'd pay another $60 to run through the game as real Chris kicking open the keycoded doors and punching the Bakers.

Game just ends at the dinner scene. Chris takes the family out hand to hand and snaps grannies neck.
 
what? its after RE6 isnt it, and RE6 was set in 2013 or whatever it was, and Chris looked young there too. I mean, its like comic book age isnt it?

Or are you saying Claire also looks in her 40s in Rev 2 for example

dude is actually pretty worn out in 6
FQSArlK.jpg


not shown but he has pretty significant crow's feet. chris is 40 in RE6 which is pretty insane in it's own right

also claire is 32 in rev2. rev2 takes place in 2011, man
 
I can see why some people like it. But it doesn't sit with me. I think had they maybe cut out the little girl angle and such, I might have liked it more.

Yeah dude, I totally agree.

Evil little girl is probably the most overused concept in horror history, and it being in Resident Evil is even dumber.
 
interesting to see people speculate that Ethan is some sort of agent with one of these companies, from his little "what took you guys so long" line at the end.

I just took it as a generic, movie like "quip" like any john-doe-turned hero would say when the soldiers or cops arrived.

but to be fair Ethan is a blank slate, we dont actually know who he is, so its not my place to think these people are wrong.

Hopefully the DLC will fill in these holes in the coming months.
 
interesting to see people speculate that Ethan is some sort of agent with one of these companies, from his little "what took you guys so long" line at the end.

I just took it as a generic, movie like "quip" like any john-doe-turned hero would say when the soldiers or cops arrived.

but to be fair Ethan is a blank slate, we dont actually know who he is, so its not my place to think these people are wrong.

Hopefully the DLC will fill in these holes in the coming months.
He's either a secret agent or a terribly written character, based on literally all of his interactions with the other characters (and especially Mia) at the beginning of the game. There's also good reason to believe Umbrella knows about Ethan based on the "and you can guess who that is" line on the radio. Plus those notes saying an Ethan W works for Umbrella. PLUS his wife is a secret agent as well, and he goes through all this trouble to get information rather than because he loves his wife ("He doesn't even love you").

The line at the end is just another tiny bit. They seem to have put some thought into the characters so I think a lot of us are giving the writers the benefit of the doubt.

I'd also argue that's he's not really a blank slate, we just don't know his full backstory. He has a pretty defined character, he's clearly done stuff like this before. And he hates bugs.

Also based on the boat segment, I don't think his hand was actually chopped off. I wondered how that thing stayed on the whole game.
 
I may just have not being paying attention, but who puts the watch on Ethan's wrist in the first place? I don't recall it being there when you first arrive on the plantation?

If Ethan was infected before waking up at the family dinner, why would he ever see Eveline as an old woman? Why would he never question her (Eveline in her true form) miraculous appearance all over the plantation at incredibly odd times?

Another question, if Eveline wanted Ethan at the plantation so bad in order to help convince Mia to be her willing mother (assuming Eveline influcened Mia to send Ethan the message), why have literally everything there actively try to kill him? She controls the molded and the Backers (excluding Lucas).

Lastly, why was Ethan bloody in the intro when viewing Mia's message? I could just be remembering wrongly though.

  1. Zoe is the one who attaches the codex to Ethan's wrist and staples his hand back on. He blacks out following that.
  2. That was Eveline's true form. If he's not infected at that point, he can't perceive her as a child.
  3. In the finale, you get to see what Eveline was commanding Mia to do. When Mia's consoling you and then immediately stabs your hand into the wall, it's revealed Eveline said "if he doesn't want to be my daddy, he can die." The Bakers were just toying with Ethan after that.
  4. That wasn't Ethan who was bloody--it was Mia. You're seeing her record her message to Ethan in the first person. You later see this moment occur during the tape on the ship.
 
Parasite Evelyn: The Happy Birthday

- Zoey's role was so minor, especially after her fun, yet suspicious phone calls. I was expecting her to betray Ethan and/or just be insane after trying to evade her family for so long.

- Marguerite was just a boss. That's it. She patrolled a tiny hallway that was made mostly irrelevant with the crank shortcut (which I missed on the first playthrough...) Although her visual similarity to Ledger's Joker in his nurse costume isn't lost on me. (During her penultimate confrontation)

- I always picture Jack as Peter Stormare. Should've been doing donuts in a Volkswagon. It would explain the explosion.

- He cut my limbs at the beginning and during the chainsaw fight. Watching him irritated by his malfunction Clock Tower scissors was amusing.

- Second half is tedious. I've played Revelations 1 like three times, same with watching Ghost Ship. When I first got to the salt mines, I was like "Yes, lab!", thinking there'd be a new section near equal in size to the estate. It makes the ship-filler even more disappointing.

- This game is pretty much Outlast + RE1 + REV1. I played Outlast recently, and the ending stretches are similar enough.

- Save room abuse is a thing.

- The molded are probably among the least interesting enemies in all survival horror. The ship would've been the perfect time to introduce new enemies, but nope, fuck that. Could've at least had Evie stalk you (but no instant kills, no TEW Ruvik shit).

- Madhouse without unlocks on second playthrough. That was... gated by the hardest boss fight in the game. Jack in the garage being a close second- I was only able to start the car successfully after unloading bullets into him for a bit first.

- A difficulty between Normal and Madhouse is needed badly. The former becomes too easy on subsequent playthroughs. And let us skip cutscenes, at least on Madhouse.

- I counted 6+ Madhouse autosaves. Before the Mia fight, the dinner scene, after watching the TV on the couch in Lucas' stage, before the final Jack fight (it even gives you the option of managing your inventory), after the Jack fight, when you enter the first floor of the ship, one or two during the Mia ship tape, when you're Ethan again, one right before you re-enter the house to take on Evelyn, and probably a few more.

- You know you can skip the two fatty fight at the end of the salt mines? Both difficulties. Although on Madhouse, you need to shoot down three tripwires guarding the ladder. Neuro rounds will stagger the fatties and you're home free.

- Final Jack fight took ~25 shotgun shells (M21), three flame rounds, and three first aid meds. Glad I chose not to kill most everything.

Overall, a good game. A good RE. Quite a bit of personality compared to RE6. Preferred on replays over Outlast, Amnesia, etc. Still, LOTS of room for improvement.

And 99.9% no performance issues on an i5 3570k and 1060. Had like two crashes when I launched the game, and a slowdown thing outside the door to Margeurite's stage. (Medium shadows, no shadow cache, everything else very high)

- Ethan needs to do some damned cardio. He run speed is ass.
 
so here's a question to the lore freaks (I mean that lovingly).

for a series all about genetic manipulation and shit, is there no cloning in the RE universe? How is there not a Wesker clone, or even a Jill or Chris clone.

Is that just the thread they never pulled with these games?
 
so here's a question to the lore freaks (I mean that lovingly).

for a series all about genetic manipulation and shit, is there no cloning in the RE universe? How is there not a Wesker clone, or even a Jill or Chris clone.

Is that just the thread they never pulled with these games?

We got clones dawg

_carla_x_ada_by_demon9duc2.jpg


Do the steroids/stabilizers carry over into new games? I imagine not but I asked in the OT and no one responded.

They don't

Parasite Evelyn: The Happy Birthday

- Zoey's role was so minor, especially after phone calls. I was expecting her to betray Ethan and/or just be insane after trying to evade her family for so long.

- Marguerite was just a boss. That's it. She patrolled a tiny hallway that was made mostly irrelevant with the crank shortcut (which I missed on the first playthrough...) Although her visual similarity to Ledger's Joke in his nurse costume isn't lost on me.

- I always picture Jack as Peter Stormare. Should've been doing donuts in a Volkswagon. It would explain the explosion.

- He cut my limbs at the beginning at during the chainsaw fight. Watching him irritated by his malfunction Clock Tower scissors was amusing.

- Second half is tedious. I've played Revelations 1 like three times, same with watching Ghost Ship. When I first got to the salt mines, I was like "Yes, lab!", thinking there'd be a new section near equal in size to the estate. It makes the ship-filler even more disappointing.

- This game is pretty much Outlast + RE1 + REV1. I played Outlast recently, and the ending stretches are similar enough.

- Save room abuse is a thing.

- The molded are probably among the least interesting enemies in all survival horror. The ship would've been the perfect time to introduce new enemies, but nope, fuck that. Could've at least had Evie stalk you (but no instant kills, no TEW Ruvik shit).

- Madhouse without unlocks on second playthrough. That was... gated by the hardest boss fight in the game. Jack in the garage being a close second- I was only able to start the car successfully after unloading bullets into him for a bit first.

- A difficulty between Normal and Madhouse is needed badly. The former becomes too easy on subsequent playthroughs. And let us skip cutscenes, at least on Madhouse.

- I counted 6+ Madhouse autosaves. Before the Mia fight, the dinner scene, after watching the TV on the couch in Lucas' stage, before the final Jack fight (it even gives you the option of managing your inventory), after the Jack fight, when you enter the first floor of the ship, one or two during the Mia ship tape, when you're Ethan again, one right before you re-enter the house to take on Evelyn, and probably a few more.

- You know you can skip the two fatty fight at the end of the salt mines? Both difficulties. Although on Madhouse, you need to shoot down three tripwires guarding the ladder. Neuro rounds will stagger the fatties and you're home free.
Overall, a good game. A good RE. Quite a bit of personality compared to RE6. Preferred on replays over Outlast, Amnesia, etc. Still, LOTS of room for improvement.

And 99.9% no performance issues on an i5 3750k and 1060. Had like two crashes when I launched the game, and a slowdown thing outside the door to Margeurite's stage. (Medium shadows, no shadow cache, everything else very high)

- Ethan needs to do some damned cardio. He run speed is ass.

Yeah they have a good base, but there definitely is room for improvement.
 
so here's a question to the lore freaks (I mean that lovingly).

for a series all about genetic manipulation and shit, is there no cloning in the RE universe? How is there not a Wesker clone, or even a Jill or Chris clone.

Is that just the thread they never pulled with these games?

Cloning has been a crucial part of RE since 1998. All original Tyrants were created from a single working fertilized egg they repeatedly cloned for mass production
 
so here's a question to the lore freaks (I mean that lovingly).

for a series all about genetic manipulation and shit, is there no cloning in the RE universe? How is there not a Wesker clone, or even a Jill or Chris clone.

Is that just the thread they never pulled with these games?

Chris cloned his muscles and then inserted them into his body
 
We got clones dawg

_carla_x_ada_by_demon9duc2.jpg


.



Best thing sbout RE6 is not the amazing gameplay or mercenaries mode.

It's the fact we got a ADA clone because Simmons got rejected by real ada so he decided make a clone who then also rejected him and nearly ruined the world.

The whole event of RE6 happened because a dude got friendzoned
 
so here's a question to the lore freaks (I mean that lovingly).

for a series all about genetic manipulation and shit, is there no cloning in the RE universe? How is there not a Wesker clone, or even a Jill or Chris clone.

Is that just the thread they never pulled with these games?

Um RE6 was about an evil clone
 
Agreed, it's HUNK. See the comparison photo here:

0wJHkBd.jpg


He has HUNK's four known signatures: wears a gas mask, rides in an Umbrella chopper, engages in Umbrella's B.O.W. disposal and clean-up, and has light-colored hair and stubble. Another thing worth noting is that HUNK appeared in the Raid mode of RE: Revelations, and as one of three starting characters in RE: Mercenaries 3D, both games directed by Koshi Nakanishi, who also directed Resident Evil 7.

It also explains why the DLC starring "Redfield" is titled, "Not A Hero." Because in all likelihood he's not Chris Redfield, he's HUNK, Umbrella's wetworks man. Of course, I'm not counting out the possibility that HUNK is a Redfield -- an unknown sibling, a cousin, a clone.

HUNK is presumably using Redfield's name and international reputation with anti-B.O.W. forces to lull Ethan into a false sense of security. We know that Ethan has weapons, engineering, and biochemistry training, based on his gun proficiency and ability to manufacture meds and ballistic ordnance. And we know that he mistrusts B.O.W. research because Mia had to lie to him about taking a B.O.W.-related gig. Yet he was still okay with her taking a gig that involved extended travel by ship, "babysitting" a mysterious VIP -- not a normal job by any means.

All signs point to Ethan Winters being "Ethan W. - Deceased" -- a Level 9 Umbrella scientist who was supposed to have been killed by Wesker during the Spencer purge, but who may have faked his death. This would explain both his lack of concern over B.O.W. monstrostities, and his fixation on Mia explaining her lies to him, rather than providing an explanation of what the crap is actually happening on this crazy plantation. It's why he says, "Took you long enough," when Umbrella shows up at the end.

YXfwsLD.jpg


It explains too why the Umbrella operatives talking on the radio seem to know exactly who Ethan is, and the risks he poses. Some players have proposed they're talking about Lucas, but if so, why not the same "shoot on sight" order as Eveline? Another user pointed out that Lucas may be a company collaborator, but it doesn't explain the deliberately ambiguous references to "him," rather than calling Lucas Baker out by name. They also say this person has been in touch with "you know who." Is this referring to Lucas being in touch with a rival B.O.W. company? Or does it relate to Ethan's phone call at the beginning of the game, perhaps to an Umbrella higher-up who prefers to go unnamed? It might be intentional that you can interpret it either way.

We can infer, too, that Ethan's previous experience and/or exposure to B.O.W. research could be the reason that he alone can resist Eveline's mental coercion. He's clearly infected by the E-series, yet neither he, "Redfield," or Mia seem concerned. Even Eveline seems to recognize this -- she instructed Mia to kill Ethan outright during their initial encounter in the guest house, and later went so far as to imprison him in a molded near-death state, where his mind remained lucid and safe, talking to the Bakers, even though Eveline claimed to Mia that he was dead. Maybe Eveline even thought he was. But ultimately, Ethan was able to escape the mold, which as we saw, turned members of the ship's crew into Molded B.O.W.s rather quickly. Then, he was also able to brush off Eveline's hallucinations and inject her quite easily with the Necrotoxin-E. She could neither kill, nor control him with her E-series infection. This may just be how Ethan's body reacts to it, with no connection to his past, but it's an interesting idea.

Regardless, the ending takes on a whole new meaning. Umbrella has been reformed, under new leadership, and they're bringing two former assets back into the fold. My personal theory is that Mia was an Umbrella freelancer or former employee. I also believe Umbrella is likely where they met, which explains their mutual familiarity with B.O.W.s. This is also why a B.O.W. company would contact her to work on a freelance basis transporting the E-series host.

When Umbrella started up again without Spencer and Wesker -- presumably sometime after the obliteration of Neo Umbrella in 2012, and before the completion of the E-series in 2014 -- Mia decided she could take the risk. She lied to Ethan, who still refused to trust Umbrella and presumably B.O.W. research in general, and went to work another B.O.W. mission. I'm still not clear whether it was Umbrella or a rival company that developed the E-series, but it's clearly at Umbrella that Ethan has a connection, as evinced by his dialogue and reactions. He and Mia don't even question why they would show up, despite the Umbrella name being connected with scandal and disgrace.

And now, the two of them are wrapped up in Umbrella's clutches once again. That's how I see it, at least. I believe Ethan was probably desperate enough to reach out to his old employer for backup, now that the guys at the top who wanted him dead are six feet under. Sure adds context to that, "Took you long enough" at the end, right?

Haha it would be cool if this was actually it. Pretty sure it's HUNK too considering the costume. The Ethan W stuff is amazing. Alex Wesker from Revelations 2 also came from a text file from RE5 DLC so it would not be the first time they do something like this.
 
I just noticed that both TEW and RE7 end up where they start. Is that a spoiler? Play TEW, the enemy designs are so much better, if just aesthetically. Both games are (heavily) flawed, but still admirable successors.
 
I agree with a lot of that long post and it has some good insight, but I doubt his past has anything to do with his resistance because of how Mia is affected, and isn't The E series said to be made by a rival group rather than Umbrella? I got the impression that Umbrella is trying to steal the tech, that's why they set up surveillance.

Although if Umbrella knew it was all there, why didn't Ethan go there sooner if he's an umbrella agent? 🤔
They've been in contact with Lucas at least for a while. Why did they send in or tip off Ethan after 3 years?

I guess Ethan could be hiding from Umbrella, and they know who he is but now the other way around.
 
RE7 could have used a mutated gator or something. Big bugs were a good start. I wish they pushed it further.

4 Legged Molded almost looked like lickers.

They play like dogs/lickers. And are thus the most annoying enemies. On Madhouse, they're the only ones worth killing with the handgun. The regular molded took way too many hits, especially with the tiny/questionable headshot hitbox or whatever.
 
RE7 could have used a mutated gator or something. Big bugs were a good start. I wish they pushed it further.

4 Legged Molded almost looked like lickers.

They were so similar I wondered why they didn't just cheat and make them that.
They alone made me curious on how the game would look if it had hunters, and other BOWs.
 
Maybe this is alternate universe. Blue-logo umbrella on the side of... kinda good if itsuits them.

Or "Redfield" has become a shared codename like 007. Or he's just an imposter, thus "Not a Hero".

Resident Evil 7 |OT| Mama Mia
 
Vanilla RE5. Revelations 2 expanded on it, even though it was a plot twist nobody wanted.

RE6 Carla is sort a a weird variation, as she was a person forced to look like someone else

Wesker is not a clone, he was a child selectively put into the program, along with all the other Weskers.

A lot of Tyrants are cloned from Sergei Vladamir of Umbrella Chronicles disfame, so that's the cleanest example of cloning in the series
 
I wanted there to be a Tyrant in this game so badly. A Tyrant hunting me in VR would seriously be a dream (nightmare) come true.

With RE7 being a return to roots gameplay wise. I would like RE8 to be a return to roots in theme. More focus on a variety on monster and such, and the big bad just be a tyrant of some sort.
 
Wesker is not a clone, he was a child selectively put into the program, along with all the other Weskers.

Oh yeah, that was a eugenics program-thingy, right?

Man, this canon is all over the place.

With RE7 being a return to roots gameplay wise. I would like RE8 to be a return to roots in theme. More focus on a variety on monster and such, and the big bad just be a tyrant of some sort.

"Resident Evil 8: Once again, no longer in a residence"
 
Man I'm just mentally trying to work out how the 3 item box run would go, you're forced to use the box 3 times so you can't ever actually go into it on your own. That means your lugging around the scorpion, snake and crow keys until you get to the birthday party. Inventory space is going to be super tight.

Can't even use infinite ammo until the party since you have to fetch that from your box.
 
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