I finished the game last week, and overall I enjoyed the experience, but I'd be sad if this is the new direction the mainline RE series is taking.
This really felt more like an Outlast sequel with higher production values and a combat system than it did a RE game. In fact, remove and alter a few things, and one could've had me believe I was playing Outlast 2.
I enjoyed the first half of the game much more than the last half. The Lucas and Ship chapters were terrible, and I had to fight to stay interested enough to clear them. The Salt Mines weren't so bad, just because I knew I was reaching the end. All 3 of these chapters just felt sloppy and rushed, though.
My biggest letdown was the fact they didn't make better use of wheelchair-bound Eveline. She was so creepy, finding her unexpectedly in rooms one moment and gone in the next. I just couldn't wait for her to finally attack me, but instead, we never even saw her escape her catatonic state, despite the opening cinematic having footage of her rolling around and pulling up to the camera like a bad ass (which threw me off, haha).
Don't even get me started on the molded. I would've enjoyed the game more if they had not been in it at all and the areas that they infested were just creepy and eerie quiet zones with a few paranormal scares here and there.
I also hated that the Bakers couldn't duck or crawl, and gave up a pursuit so easily to return to their origin point, which was usually central to a place you needed to go. I rarely felt vulnerable due to the fact they couldn't crawl or shimmy (outside of scripted moments), and that they didn't actively patrol areas randomly. Outlast did that much better. Seeing them shimmy or crawling towards me would have given me a huge starte, and I'm sad they passed that feature up.
I sound like I'm just beating the game up, when I actually really did like it when I treat it as a spin-off, rather than a mainline sequel. I'm crossing my fingers for the extremely unlikely event that the free Chris Redfield DLC plays more like a melding of Resident Evil 4/5/6, and it ends with a Resident Evil 8 logo, confirming the return the formula that the series has become known for since 2005.