With these Souls games, there are some people who might lack the patience or willingness to train their muscle memory through 20 deaths to revel in the glory of finally defeating an enemy, as the games creators deigned.
Some players might start throwing things after just 5 attempts. They have the skill but not the patience.
Would an easier mode allow the less patient players to get the same exhilaration?
Afterall, you CAN alter the difficulty of any of the games in one direction already..
You can decide not to level, or try to complete the game without taking a single hit, no armour or a simple weapon.
Are those ways possible for every Souls fan to manage? possibly, but do they have the patience and skill? Oh.
If those kind of crazy requirements were the default, would the other 99% of us be asking for an easier mode then?
So what I am saying is it's about ensuring every player enjoys the thrill of the kill. Every player has the ability to feel that satisfaction, but not every player has the same tolerance for the effort required, or willingness for another 10 tries. It will vary.