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Richard Garriott, Ultima Creator returns with a Kickstarter project [Complete, $2M]

The guy was awarded $32 million from the NCSoft lawsuit in 2011. That's not counting the personal wealth he had remaining after his space trip. Just for reference.
 
need more info. Right now it doesn't look like anything really.
art is atrocious but ultima never was about art and graphics but big massive world and million things you could do.


I will wait for updates.
 
This guy has enough money to literally spend it on a 20 million dollar ticket to space. There are not enough facepalms in the fucking world for the people actually giving him money.

Is it that bad to basically preorder the game for $25? Facepalm away. This isn't charity. I'm getting the game if it's funded.
 
The guy was awarded $32 million from the NCSoft lawsuit in 2011. That's not counting the personal wealth he had remaining after his space trip. Just for reference.

And there is that.


1. Pledge and get the game
2. Not pledge and not get a game.


Need updates.
 
The guy was awarded $32 million from the NCSoft lawsuit in 2011. That's not counting the personal wealth he had remaining after his space trip. Just for reference.
And absolutely nobody is at anyone's house with a gun to said individual's head demanding they back this game.

Magnets Personal choice, how do they work?

1. Pledge and get the game
2. Not pledge and not get a game.
This. You pay for an actual copy game, or not. It's really that simple.
 
It does say its all alpha. There are similar caveats with all of the Witcher 3 screens so far, which are using old renderer.
Yes, it says that, yes, the Witcher 3 dudes said that, it's not what I spoke of however. An over time improved engine with better effects, lighting, shadows, AA, etc, won't change the models, textures, terrain and animations if they don't make all new stuff...

Dreamfall, Wasteland 2, Shadowrun Returns, all have alpha footage that looks way more accomplished and have no need to announce it's all placeholder content, just the token pre-alpha moniker, which doesn't usually mean 100% content will change.
 
To be fair it looks dickhole-ugly BUT it is there. Ultima was never known for its beauty.
This was only true for Ultima I - V tho. Ultima VI and especially VII were gorgeous albeit hardware-hungry games back in the day. My poor 386DX was sweating like a motherfucker trying to run Ultima VII.
 
The guy was awarded $32 million from the NCSoft lawsuit in 2011. That's not counting the personal wealth he had remaining after his space trip. Just for reference.

This and the fact it looks absolutely hideous are keeping me from pledging for now. The woeful pitch doesn't help much either.
 
This was only true for Ultima I - V tho. Ultima VI and especially VII were gorgeous albeit hardware-hungry games back in the day. My poor 386DX was sweating like a motherfucker trying to run Ultima VII.

VII was such a step up. My 386 at the time was crunchin U6 to the point where I had to deselect the Turbo button to make it run right, but VII was a beast.
 
The guy was awarded $32 million from the NCSoft lawsuit in 2011. That's not counting the personal wealth he had remaining after his space trip. Just for reference.
This stuff pisses me off.... kickstarter was meant for people without funds but ideas...

Its essentially just being used to make games risk free.
 
The game is pretty ugly looking and made by a guy who could afford to fund a dozen of these and not have it affect his quality of life.

I'm not against the advanced pre-order model, but this is beyond the pale.
 
I don't found very immersive a game that actually have the map perspective and move between towns. Don't missundestand me, It can be a great game.
 
Eh, is this really always going to boil down to "this guy could fund it himself"? Even in the case that he did, he would still ask money for the completed product. At some point, it is necessary to get money...whether it is in front or behind, it's roughly the same situation. At least, in front, there is more opportunity for feedback and for getting it at a discount on top of getting fan-driven chotchkies and for those wanting physical versions. I agree that the game isn't pretty and that, maybe, they should have focused on concept art like most KS RPG pitches, instead.
 
They did show that on the stream, there's no doubt he's putting money of his into this.

To be fair it looks dickhole-ugly BUT it is there. Ultima was never known for its beauty.

Ultima was also over 20 years ago and it's been 16 since Ultima Online first came out.

Edit:

Perhaps to harsh thinking about it more. Hmm.
 
A large reason for a Kickstarter like this is to gauge interest in the project.

This. Im probably sure it will cost more then 1 mill to create this franchise.
If you can kickstart it and it shows there is enough interest it seems a saver option to invest your own money in this ip. Because of the interest generated.

And rich people become rich because they dont spend their money on stupid things.
 
I don't think this has to do with it being shown early. They've clearly put a lot of work in having that many areas, models, etc, done. It doesn't look like they're merely testing out things with programmer art or anything. Nothing indicates they will ditch all of this to replace it with vastly better content. Without being told it's in fact 100% placeholder art not representative of the final game, people are right to assume this is roughly how it's going to look. It's not hard to tell people it's placeholder, if it is. At the same time, this much work already done shows they've been funding it themselves for some time now, so I guess not all of the needed money is expected to come from Kickstarter, in response to people saying he should fund it himself etc.

Oh, I think it's at least an iteration of the final art, and I have expressed my dislike of the artstyle upthread, it's just that I am sceptical that it'll end up looking quite like that. There's still lots of scope for effects, for lighting. What they've got right now is the crucial development stage of enough to test stuff with!

...it's also not impossible that that is all we're getting, of course!
 
He has plenty of money and still asks 40$ for the base game?
That's not how Kickstarter works. Too bad it'll reach its goal anyway...
 
And absolutely nobody is at anyone's house with a gun to said individual's head demanding they back this game.

Magnets Personal choice, how do they work?

Was I editorializing? Spare me your memes.

Kickstarters can be treated like a preorder, yes, but usually the intent is beyond that. In most cases a game is unlikely to be made or completed in the desired form without a successful Kickstarter -- like the current Torment 2 campaign.

In the case of Ultima Returns: Shit Mountain here, Richard Garriott has the personal wealth to self-fund a project much larger in scope and probably hire one of those pesky art making humans that don't seem to be involved despite their usefulness.

People should be aware of the author's extreme wealth before deciding whether to pledge, since they're not making something happen that couldn't happen otherwise. Not at all.
 
I do sometimes wonder if showing a game working when it's this early in development is a *bad* idea in a Kickstarter. It's good to know the foundation of the game is there but there is a tendency to look at it and assume that's the best it'll ever look.

That said, I do agree with Evilore somewhat that there's nothing particularly *distinctive* about the artstyle, it's pure medieval fantasy. The only thing that stood out visually and conceptually about the world were the Moonga... uh, "Lunar Rifts".

I don't think its a bad idea but what they have shown looks like it was made 10 years ago. The models, the animations, and the UI are terrible. Dreamfall Chapters' pre-alpha footage looks way better than this.
 
The guy was awarded $32 million from the NCSoft lawsuit in 2011. That's not counting the personal wealth he had remaining after his space trip. Just for reference.

I look at it as, I'm paying $25 for this game. What other people decide to do with their money is not my concern. With other projects, where funding is not as likely, I might go in for more, but this is strictly a 'I just want to play his game' funding for me, and I do.
 
comments section is interesting. It shows that people are not stupid. Most of those people who commented now waits for updates which will state what game is really about. People are confused. Most of them say that if it is MMO or iOS game they will back out.

Everything now is in Richards hands. If he will say right things and proove that this is no sham then i am all aboard even if dude has 400mln$ on his bank account.
 
VI was the bomb, underappreciated. Once I understood Gargish that story! :O
Wow you actually understood Gargish? That's hardcore! Also, I never knew that Ultima VI was underappreciated. It was my first RPG on the PC and I was totally addicted to it. I would even spend time decorating Avatar's room in the castle by moving furniture and other objects from various places and arranging them nicely. :P It's too bad most of the items would just disappear later...

Anyway, maybe I should pledge $10.
I played the pirated version of Ultima VI back then when I was a kid...
 
I loved Ultima I - Ultima VII.5. Ultima VIII was horrible. Ultima IX broke my heart. I know from whom he got the idea of Ultima Online. The art he is showing in his pitch is hideous. It looks like a step back from Neverwinter Nights 2. I have zero faith in this guy as a game designer.

Furthermore, I've seen this guy's house(s) in Austin, along with all the extra features he's put in because I know several realtors in that area. I know what he does for fun. I have zero belief that this guy actually needs a Kickstarter for a business venture.

This seems like an ego thing to me. I don't think he needs my money to help him there. I pass.
 
Got an early answer to my question...

Portalarium said:
Buying the adventurer's pack is all that will be required to play through the full game. There will be some "Fair shake" micro-transaction options that do not involve selling power, that will be aimed more at the multiplayer experience to support on going server costs. Not planning a monthly fee. Houses will be maintainable through in game actions but we'll offer players with more money than time to maintain them through fees.

We'll get a FAQ together clarifying all this stuff ASAP. :)
We'll see what I think of that when they give details, for now I'm not impressed by that.
 
comments section is interesting. It shows that people are not stupid. Most of those people who commented now waits for updates which will state what game is really about. People are confused. Most of them say that if it is MMO or iOS game they will back out.
Well, their Kickstarter page says right now:
Versions:
Shroud of the Avatar is currently planned for downloadable PC, Mac, and Linux.


Shroud of the Avatar general features:
Multiplayer Online Game - which can also be played solo player / offline
 
He has the money to personally fund this.

He's asking for $1,000,000.

He only has 5000 $25 slots.

He launched right after the Torment Kickstarter.

No thanks.
 
I must be blinded by my love for Ultima. I thought the pitch was great. No denying the game looks terrifically ugly, though!


Game looks like ass but we must be clear on something here.

If it will be real Ultima like VII they must go with shitty graphics there is no other way.

You can take any RPG in therms of content and compare it to VII and those RPGs will be simply murdered.
 
The guy was awarded $32 million from the NCSoft lawsuit in 2011. That's not counting the personal wealth he had remaining after his space trip. Just for reference.

And yet Curt Schilling is an example of someone who put all their eggs in one basket. Just because he has the money doesn't mean he is obligated to put it towards his creation. The same can be said of Molyneux and his Kickstarter campaign.
 
I think it's kind of sad we're starting to treat kickstarter as a preorder service instead of what the original goal was...funding games that would not exist any other way.

I would like to think with most of the games we've backed on here that their creators wouldn't have done a KS for a $1 million game (usually what the bigger ones ask for as a goal) if they had $100 million or a billion in the bank.
 
The hell are you talking about? Straw man harder.
How am I straw-manning? Honest question.

The way I see it: guy has money. Guy's been away from the industry (especially the old-school branch) for a while. Guy wants to make a game that people will want/buy/play, and not bomb (especially since it's been ages from the last full-sized/proper game of the sort by him). Simple/easy way to do this is KS. Sum asked is (estimatively) about 1/4 of total game costs (rest will be covered from pocket). KS is mostly for PoC, with some consumer metrics thrown in.

Is using KS for PoC unethical/evil/whatever? As I've stated, there's no obligation on the potential backer's part. You chip in, or you don't.

I dunno, maybe I've lived in the corporate world for too long, but I really don't see what the whole "but he haz teh m0nayz" hubbub is all about.
 
Almost every successful Kickstarter game I've seen plays off nostalgia and involves established developers. It's felt like a preorder service to me from DFA on.

I don't mind playing with nostalgia, that's not a bad thing necessarily. But games like wasteland 2 and PE would not have existed without kickstarter, because Fargo and Obsidian couldn't fund it by themselves. If they could have they would (I hope).

With this you may as well let EA on to the service to ask for funding for something.
 
Personally I don't find important how much money Garriott has or hasn't, I just judge the game from my personal viewpoint of wanting it or not. I don't need to judge the merit of a KS, I just need to check if I'm interested or not and how much money I want to put on it.

That said (just my viewpoint, I understand others feel other way), I 'm not in love with the pledge. Some really interesting stuff but showing the in-game stuff actually put me off.
 
And rich people become rich because they dont spend their money on stupid things.
Yep, they ask stupid people to spend money on stupid things.

This guys is purely cashing in on nostalgia. His last game wasn't good, he hasn't made a game in years and this looks like shit. What makes people think that this will turn out to be a good game? Nostalgia, guess I answered my own question.
 
Isn't Lord British a multi-millionaire who lives in an actual castle? And he wants a million dollars to make this ass ugly game? Fuck off and fund it yourself.
 
If they could have they would (I hope).
Why is this some kind of serious sticking point? It isn't just about getting something funded, it's about getting the game that people who will fund it actually want to play based on the aim of the pitch. Ultimately, that's the thing that gets people to pledge.

With this you may as well let EA on to the service to ask for funding for something.

I'm sure that they're perfectly allowed to, but they likely won't because it will require a level of transparency and disclosure that public corporations cannot easily live with due to concerns of competition and strategic value. Besides, it's not an issue of funding for them. KS isn't just about the money, it's about the direct connection to the consumer before and during production that gives them more or less what they want compared to accepting things that get put into the trough, like standard hands-off products we have the ability to buy, day in and day out.
 
Isn't Lord British a multi-millionaire who lives in an actual castle? And he wants a million dollars to make this ass ugly game? Fuck off and fund it yourself.

You do NOT invest your own money into your businesses like this. I'm sick of seeing people say this shit, that is just a stupid idea.

Personal to business income is a terrible mix, and if it fails he lives in poverty versus a few dollars from everyone that doesn't hurt or a publisher. There is a reason why bands like Metallica who are rich still go through a record label, because you just don't do it.

How would you like it if your boss goes "Well I pay you 100K a year you buy your own work computer, and pens, and paper"? Probably not. That isn't the way the world works and the dumbest idea anyone can do is dump their own cash into a project of any form.

I bet Trump still takes out business loans as well.
 
Looks terrible. I guess the problem with game aficionados is they want to hurl money at known names regardless of if the whole team that made those games theyre famous for are back and in play. Nope, its clearly all this one dude, he'll make good on these promises with a totally visually shoddy game on show, and while he's super rich now, he needs your help and couldnt have possibly developed this thing a little more before asking you to pre-order!
 
Forget the fact that Garriott is crazy rich and could easily fund a project of this scope.

The game looks like dogshit and half of the page is him trying to appeal to our pockets through his past fame. The other half is filled with cliche RPG pitches such as "You can be whatever you want and do whatever you want, but you'll have to live with the consequences"
 
Gross. Exactly the kind of person who doesn't need Kickstarter's help.

At some point people should stop voting with their wallet though and backing any and every Kickstarter they're moderately interested in or they'll continue to get exploited.
 
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