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Rocket League the next big E-Sport?

You can quite easily pull off pool/snooker type shots when comfortable with the control, then aerial skills make any ball reachable.

There is a ridiculous amount of depth in this game, not too much luck.

I'm not talking about pool shots I'm saying when you both hit the ball at the same time on say a type off or jump ball the ball does what it wants, again watch kronovi Gibbs it happens a ton.
 
But why would I watch this instead of soccer? Not to say it has no place, but to me it just doesn't look that interesting.
Every competitive game I really liked following had huge emphasis on strategy instead of pure skill, might just not be my cup of tea.
 
I'm not talking about pool shots I'm saying when you both hit the ball at the same time on say a type off or jump ball the ball does what it wants, again watch kronovi Gibbs it happens a ton.

You mean the ball does unexpected things when two people hit the ball in different ways?

No way.
 
That was amazing to watch. I would rather watch that than most sports. Just those aerial saves and goals - unreal!!!

(Need to play the tutorials a few
hundred
more times)
 
Again meaning you have no skill based control over it, making it chance dependant, and that happens a ton.

There's a chance of this happening even if two professional soccer/futbol players kick a ball at the exact same time. The skill portion of it is "don't let two people hit it at the same time"

You make it sound like the game just picks a random direction for a ball to go in when two people hit it at the same time.

Also this.
 
There's a chance of this happening even if two professional soccer/futbol players kick a ball at the exact same time. The skill portion of it is "don't let two people hit it at the same time"

Uhhhhhhh wut? How often does this happen in soccer during the course of a match?


Also this.

You make it sound like the game just picks a random direction for a ball to go in when two people hit it at the same time.

You don't have control over it is what I'm driving at.

For the record I'm talking mostly 1v1
 
Again meaning you have no skill based control over it, making it chance dependant, and that happens a ton.
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So I finished watching the games in the OP, and HOLY SHIT at that game winning goal at the end of game 3. I thought it was crazy that Kronovi was able to tie it up with 30 seconds left, but then Kings of Urban was able to score with no time on the clock by keeping the ball juggled in the air. Simply incredible, and is one of the defining reasons as to why this game has so much potential.
 
K so kronovi vs Gibbs with all the luck based goals and even kronovi saying so didn't happen then.

Luck happens in sports. Pucks and balls take weird bounces and deflect, often unpredictability. It's part of the sport, and it's part of Rocket League. All that matters is the physics in the game operate consistently and obey their own rules.

The majority of goals scored at a high level are still the result of skill.
 
K so kronovi vs Gibbs with all the luck based goals and even kronovi saying so didn't happen then.
Nothing is unpredictable when it comes to sports. Human processing times are lacking but the rules of gravitational physics are pretty well defined. The physics of Rocket League are defined as well. There's no luck. There are only actions happening faster than humans can process.
 
Luck happens in sports. Pucks and balls take weird bounces and deflect, often unpredictability. It's part of the sport, and it's part of Rocket League. All that matters is the physics in the game operate consistently and obey their own rules.

The majority of goals scored at a high level are still the result of skill.

Listen I agree, however this is an e sport and if it has too much luck it may not gain too much traction. I prefaced by saying I could be wrong, but I wasbbasing that off the fact that in kronovi vs Gibbs the number 1 and 2 players in the world, having the same luck based issues happens weird bounce from collision to wide open net, tip off met at exact same time and Gibbs rolls over ball and kronovi comes out clean wide open. I'm just saying its got a lot of luck when it comes to the 1v1, which may hamper it, where say quake 3, fatal1ty, either wins it or blows it.
 
Nothing is unpredictable when it comes to sports. Human processing times are lacking but the rules of gravitational physics are pretty well defined. The physics of Rocket League are defined as well. There's no luck. There are only actions happening faster than humans can process.

LOL uhh sure dude, people man to smash into the ball as everyone else does and have it bounce of the ceiling and in.

Edit- also videogame physics are fare from perfect.
 
Listen I agree, however this is an e sport and if it has too much luck it may not gain too much traction. I prefaced by saying I could be wrong, but I wasbbasing that off the fact that in kronovi vs Gibbs the number 1 and 2 players in the world, having the same luck based issues happens weird bounce from collision to wide open net, tip off met at exact same time and Gibbs rolls over ball and kronovi comes out clean wide open. I'm just saying its got a lot of luck when it comes to the 1v1, which may hamper it, where say quake 3, fatal1ty, either wins it or blows it.

The best Rocket League player in the world was in the finals and was wrecking everyone in his path, almost pulled an amazing come from behind win, and it took a last second skilled-as-fuck team play to beat him in the end. I don't think luck is a huge game changer in Rocket League. You're vastly over estimating the luck factor of the game for very specific scenarios in my opinion. Also it's not like Rocket League resorts to RNG for simultaneous hits on the ball - you're basically arguing that Rocket League's math isn't math enough for you.
 
The best Rocket League player in the world was in the finals and was wrecking everyone in his path, almost pulled an amazing come from behind win, and it took a last second skilled-as-fuck team play to beat him in the end. I don't think luck is a huge game changer in Rocket League.

Again I said 1v1 in this case. Teams often side step these issues such as tipoff stuff.
 
LOL uhh sure dude, people man to smash into the ball as everyone else does and have it bounce of the ceiling and in.

Edit- also videogame physics are fare from perfect.
Take a wet bar of soap and sandwich it with your fists. Tell me what happens.

They're rigidly defined (barring any glitches).
 
Just watching kronovi vs. Gibbs and I could be wrong, but a ton of points come off of tip off luck with the way the ball bounces or collisions leading to bizarre launches that somehow find the net.

Edit- these are supposedly the 2 best in the world. In quake 3 or cs go you dont have circumstances like that. Again could be over thinking it, but some of the bounces simply make no sense.

Yea the game with RNG bullets in the spray pattern doesn't involve any luck circumstances like that looooooooool
 
Take a wet bar of soap and sandwich it with your fists. Tell me what happens.

They're rigidly defined (barring any glitches).

K which channel can I find the world championship of soap squeezing? You've missed the point again.

Here's how skill comes into play for that. Don't let simultaneous hits happen in 1v1.

I agree with this, easier said than dine, but I imagine as people get better it'll happen less often. I'm just saying this more in surprise at just how little control kronovi and Gibbs had at times.
 
I'm not talking about pool shots I'm saying when you both hit the ball at the same time on say a type off or jump ball the ball does what it wants, again watch kronovi Gibbs it happens a ton.

That called physics, and there's nothing wrong with it. If two people kick a soccer ball at the same time there's no telling where it's going to go.
 
Yea the game with RNG bullets in the spray pattern doesn't involve any luck circumstances like that looooooooool

Umm it does in lower tiers, but the higher tier players control those spray pattern which are consistent. It also doesn't play a factor as often as what I'm referring to.
 
That called physics, and there's nothing wrong with it. If two people kick a soccer ball at the same time there's no telling where it's going to go.

Ong I know lol, I've already said its about frequency not its existence, every single thing involves luck in life at least to an extent.
 
Did you not read my post? How often luck plays a factor may turn people away.

Well we've already concluded that it isn't luck, just the nature of physics. And no. If anything is going to turn people away it won't be that the opening play is difficult to control because two of the best players in the world are going after the ball at the same time. Just as the tip off in basketball doesn't stop people from enjoying that game, and multiple people going after the same ball in soccer doesn't stop it from being the most popular sport in the world.

You're argument just doesn't make any sense.
 
K which channel can I find the world championship of soap squeezing? You've missed the point again.
The argument is that this doesn't happen in real sports? Real sports have these kinds of collisions. The only difference is that a soccer ball colliding with the roof removes it from play. The same goes for hockey.
 
Umm it does in lower tiers, but the higher tier players control those spray pattern which are consistent. It also doesn't play a factor as often as what I'm referring to.

You can't control RNG man. I'm gonna go ahead and assume you're not too familiar with the game. It's ok, you're Q3 example actually worked you should have just said that only. CS:GO is a random game.
 
Well we've already concluded that it isn't luck, just the nature of physics. And no. If anything is going to turn people away it won't be that the opening play is difficult to control because two of the best players in the world are going after the ball at the same time. Just as the tip off in basketball doesn't stop people from enjoying that game, and multiple people going after the same ball in soccer doesn't stop it from being the most popular sport in the world.

You're argument just doesn't make any sense.

Annnnddd case closed.
 
Annnnddd case closed.

Yeah because scoring directly off the tip off happens so often in the NBA and it gets reset every single time somebody scores. Bad analogy.

The argument is that this doesn't happen in real sports? Real sports have these kinds of collisions. The only difference is that a soccer ball colliding with the roof removes it from play. The same goes for hockey.

No it isn't! Lol. its the frequency and how much it affects the game. In the NBA a blocked shot doesn't ricochet in, same with the NHL. Could it happen or has it? Yes/maybe, but it doesn't happen often enough. If it happened multiple times per hockey game I can guarantee you that would turn people away.

Edit-and again you're focusing on team sports where I'm more focused on the 1v1 aspect.
 
I'm getting where you're coming from, and I think you established it would only really be an issue in 1v1. At least in regards to the beginning tip off part.

I don't think it will be so much of an issue that it would prevent RL from becoming a viable e-sport though. As much as I think 1v1 is the best game type, I thought the community generally had their focus on 2v2 or 3v3 anyway?
 
No it isn't! Lol. its the frequency and how much it affects the game. In the NBA a blocked shot doesn't ricochet in, same with the NHL. Could it happen or has it? Yes/maybe, but it doesn't happen often enough. If it happened multiple times per hockey game I can guarantee you that would turn people away.

Edit-and again you're focusing on team sports where I'm more focused on the 1v1 aspect.
If it happened frequently in those games, they would be played differently. Rocket League players don't have to smash into each other like mountain goats.
 
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