The PSP version has been good on my Vita so far.
If you can take the slow battle system then BoF3 is very much worth playing.
Good to know! Will try to pick it up later this year then.It's a better version, has a few fixes.
The PSP version has been good on my Vita so far.
If you can take the slow battle system then BoF3 is very much worth playing.
Good to know! Will try to pick it up later this year then.It's a better version, has a few fixes.
DragonQuarter said:
The banquet gif is always a fascinating one because of just how much it says about each of the characters present, without actually saying anything. For instance, Ryu clearly has zero interest in his wine and doesn't have half a clue what to do with most of the things on his plate or with silverware in general. Meanwhile Nina isn't eating because the King isn't, but is also very accustomed to having wine at mealtimes since her glass is empty and she's got two wine bottles at her side. Hell, even the knight captain gets a bit of characterization here and they don't even get a name.
I actually ended up disliking the game, and never finished it... lost interest by the time I got to some factory boat or something, maybe 10-15 hours in. (Great game; just wasn't my thing).Love the art for that game.
I must have started this game 3 or 4 times, never could bring myself to stick around for more than a few hours.
How does 4 compare?
You mean 2 is better in every way right?IMO, 4 is better in almost every way, faster, better combat, better art and animations. The only way it loses to 3 in my eyes is the ending and some of the emotional moments in 3's story.
You mean 2 is better in every way right?
I MADE IT THROUGH THE DESERT!
I have no idea how I managed that as a kid. I think my mom may have helped me.
Yeah, really fond memories of this one. Multiple people have mentioned it already, but Ryu's changing attack animation was such an amazing touch. I only played through once and never beat it (stopped right before the final boss), so I don't remember it that well. This was in the days where I'd pick characters that I thought were the coolest and not really experiment much, so my final party was Ryu, Rei and Garr. Apparently Pico is a BAMF and I missed out by not using him?
Myria has paid for her crimes and the races of the world are free to make their own decisions. What I am trying to say is, I beat the game! Yay!
I kind of want to just go play Dragon Quarter now. Does it have any storyline connections to the previous games?
How more games aren't aping the back up party mechanics and the magic combos? So good.With the retranslation 2 might possibly have the best story and characters, but 4 definitely has better combat.
As much as I love IV I really can't get behind what they did with the dragon stuff compared to the first three. Mixing and matching genes and the cool forms you could create were so much fun. Some of the combinations were utterly bizarre. I guess you have different abilities to use from IV's transformations but the unique visuals for each form were sorely missed.
Kinda interesting to have 3D pllygonsl dragon summons dependent on how well you do the mini games though. I read that on the internet recently and had no idea that was a thing.
How more games aren't aping the back up party mechanics and the magic combos? So good.
Haven't played 1&2 in 20+ years so I probably shouldn't mentioned them. Thanks for correcting.Breath of Fire III is the only one with the gene system. I and II only had a few transformations each. Hell in II they were just big spell attacks, not even real transformations. III did it best, but I think IV did it better than I or II
Literally just started IV as my first BoF.
These game are usually self contained right?
Because I plan on playing III after.
Literally just started IV as my first BoF.
These game are usually self contained right?
Because I plan on playing III after.
I definitely want to believe the theory that IV takes place in the distant past of I, II and III, and that Myria and Deis are just aliens like the Endless, even if there are some issues with it.
I always through it was kind of weird how Child Ryu, Nina, Teepo, and Garr's sprites didn't look much like their artwork, but apparently that's because the artist changed his entire style during development, and it must have been after they had already done some of the graphics. You can see how those sprites are actually a pretty spot on reflection of the early designs:
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There's a similar thing with Breath of Fire 1 where some of the field sprites don't resemble the final character designs because they were based on early artwork done by Keiji Inafune.
I played a little bit of it this summer, but the encounter rate was driving me crazy... I also remember that running away wasn't a great idea since every new area would throw at you pretty strong monsters, so you had to grind.
I think I was just at the beginning of Momo's Tower.
Does it get better about this? Did I fail to notice something really stupid that would have made walking around less painful\the combat easier? I loved BoF IV and I really want to love this game too, but I can't be bothered with the grind anymore.
I still think the best part of the game is the intro sequence with Rei and Teepo.
I'm stuck on training that stupid nerd on my current playthrough. I want to get to, dammit!the timeskip