Sapphire Dreams
Member
The 360 version is a total mess, and almost unplayable at certain parts. Noveria in particular got down to slideshow territory. I've been playing through the game again recently after having finished the whole series for the first time in the last month, and I keep wondering, as I did with the first time through the game, "How was this acceptable, even in 2007?"
I'm actually able to do the sidequests that I skipped over the first time because I would enter a room with like a ten rocket drones, but the game would slow to a crawl, causing me to not be able to do anything and die. It helps this time though that I'm doing new game plus, so I'm at a higher level, so dying due to terrible frame rate is less of a problem (though it does suck when I forget to manually save due to the terrible auto-save system). My knowledge on how to actually play the game and use biotics and stuff more strategically also comes from my experience with ME2 and 3. My first time though ME1, I had no idea how the combat system even worked. It was too complicated for its own good.
The terrible inventory system is still terrible, but since I'm playing a New Game Plus, I'm just selling/converting everything to omnigel anyway.
My first time through the game, the Mako was absolute crap, and I couldn't control it worth crap, especially during the final run on Ilos. Now I'm not having as much trouble, so I'm gonna blame my crappy controller with that lacks a "dead zone" on the right stick for why it controlled so badly. It's still stupid, though. Like I said before, I'm actually doing sidequests now, and exploring planets with the Mako is booooring. I actually like planet scanning in ME2 the best (though I played through that game post-patch, which apparently made it go faster).
I think Mass Effect 1 did a good job of setting up the world. Also, you got Wrex in your party. Those are the best things about Mass Effect 1.
Man, seems like the 360 version needed more play-testing.