clarknova156
Member
It's a beautiful mess. I love it for my own reasons. I get why people dislike it but it deserves respect.
Not just an awful Zelda game but a truly awful game in general.
Controls are awful, overworld is boring, Fi, flight mechanics, mindless enemies, incredibly dull boss fights.
I really thought it was going to suck, but it ended up being my favorite Zelda. They actually tried with the story, which was nice.
It's you're set up somehow. Controls were flawless for me.No, it's not. And don't matter how many times people try to pass the blame on the user, the controls are terrible.
Yes, I know I can recalibrate them, I did it at least once per session as they started to fail on every session I'd with the game.
The only thing I agree, is that I really liked the visual style (that and that Fi ain't as bad as people say)
Boy, that's one way to get me to keep reading about why you think one of the worst mainline Zelda games isn't one of the worst mainline Zelda games
I will say this though: the final boss was fucking awesome. One of my favorites in any Zelda game.
I enjoyed the motion controls, the story, the soundtrack. The Koloktos battle still stands out today as one of the most memorable bosses in any Zelda game. But the dungeons were boring and uninspired
Motion controls and swordplay - great
Dungeons and bosses - pretty great
Graphics and presentation - pretty good
Overworld - more barren and boring than The Wind Waker's Ocean
Flying on bird - missed opportunities
Skyloft - wtf the only town? it's ok.
Fi - god awful
Last 1/3rd of the game - horribly padded mess
Game is a mixed bag that for me lands at a 7/10. By far the worst of the 3D Zelda's. How some reviewers gave it a 10/10 is beyond me.
Even though I loved the motion controls, you couldn't convince me it's a great game.
If it wasn't for your numbers, I would find what you described to be a great game. Maybe not the best, maybe not amazing, but definitely better than average. There are barely any adventure games that offer puzzles and gameplay and dungeons like this.
Ghirahim is an amazing villain with unsettling evil and charisma we have yet to see in Zelda.
i can overlook any of the game's problems but i don't see how anybody could've had "fun" with the game's padding, i.e. like 75% of the game.
i guess the exception is laranyu, as the time warp mechanic was fantastic, you could base an entire game around that. but othewise it's "go back to this place and find a bunch of shit on the map"
Ghirahim is an amazing villain with unsettling evil and charisma we have yet to see in Zelda.
Oof, no. There's a lot I don't really care for in Skyward Sword, but Ghirahim is near the top. Far and away the worst villain of the series.