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RTTP: The Pokemon. All 721 of them, and counting.

I've always liked the Cubone line's designs, it's a shame they're not useful at all. Though they're not close to being one of my favorites, so it's not a big loss.

As for the disconnect between it's story and breading, I don't like to put much thought into breading outside of it being a gameplay mechanic, otherwise all the newborn Pokemon I threw in the bank because of bad IVs and so I can get more battle points might make me feel like a bad person, haha.
Breading falls apart when you start to think about it with a lot of different Pokemon actually.
 
Cubone has always been a favourite design of mine, cute little guy.

Marowak needs an evolution though. Not a mega, a regular evolution. They could expand the skull motif and go for a more shaman look.
 
My Thick Club Marowak was pretty ass kickin' in my Leaf Green playthrough. High attack bonemarang is awesome.
That low speed stat brings back forgotten memories of him biting the dust before he could attack though.
Whatever, you still cool in my book, Cubone/Marowak.
 
I've been playing Pokemon since day one, and until the most recent generation I would replay each game multiple times, and yet I've only ever seen two shiny Pokemon.

One was a shiny Pineco that I caught in one of the GBA games - but I didn't recall doing it until some years later when I was getting my GBA carts ready to transfer to D/P and I found it in the PC.

The other was not long after that discovery, during my first time through Diamond, in which I found a shiny Graveler... who promptly exploded.
 
I always loved shiny Noctowl design and always wanted one and I finally get my wish in Soul Silver when I run into a shiny Hoothoot... except I didn't have any Pokémon ball. :(

Of course in Generation I, it was probably even worse without Thick Club existing and even less moves, so if you let Cubone's sob-story get to you and decided to use one, you probably made a big mistake. I'm pretty sure every other fully-evolved Ground-type Pokemon in Generation I except Onix is probably more useful than it is. .

I disagree, Wak, my Marowak, was actually pretty good since his defence was high so he could tank hits like it was nobody business and he was capable to taking out Pokémon as well. His only flaw was that he couldn't learn Rock slide in gen 1.

Honestly speaking I wouldn't have him on my team if he was weak.
 
IIRC Marowak's actually a pretty damn good Trick Room pokemon, or at least was at some point. Which isn't really for a single player playthrough, but I'm pretty sure he's been competitively relevant at least.
 
Edit: Updating this post for my own use.

If we're still talking about shinies, I've been really lucky with them over the years.

GEN II

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My first (excluding the Red Gyarados) was a Golbat, which I found in the cave connecting Kanto and Johto in Gold. He immediately became part of my team and I was able to use him while battling my way through Kanto, which was pretty cool! When it evolved...I'll admit I was initially kinda disappointed that he turned super pink, but I got over it pretty quickly and loved the crap out of him from that point on. I remember being devastated when I found out I wouldn't be able to transfer him to Ruby. ;'(

I also found a shiny Tentacool while surfing in Silver. Didn't use it much though, so it never evolved. I wasn't a fan of the sea jellyfish back then, probably because they were so damn common and it wasn't very different looking from the regular coloured Tentacool.

GEN IV

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I hatched a shiny Scyther and Staryu while breeding for competitive ones in Diamond. Wasn't even using the Masuda method. Sadly, and I still regret this...but I ended up giving them to my best friend. Maybe it was bitterness over losing Crobat, or just that I was super focused on the competitive side of things, but I wasn't at all interested in shinies at that point. My friend actually lost his copy of Pearl not long afterwards too, so it was a complete waste. :(

I caught a Plusle in the National Park in HeartGold. I don't even like Plusle and it's an absolutely terrible shiny, but the randomness of the encounter was exciting. It made me interested in shinies again, so I started reading about how to intentionally get them, and started working on...

Charmander! He was my first Masuda method shiny, and I freaking adored it. I took my time raising it too; he didn't evolve into Charmeleon until level fifty-something, and I waited a while longer before finally reaching Charizard. Unfortunately, I was young, and figured that my awesome black Charizard should have an equally awesome name. I decided upon ARMAGEDDON. :( Note that all Pokemon names were in capitals back then, so I didn't have any control over that, but still...every time I see his name these days, I cringe a little.

Still in HeartGold, I hatched a shiny Ekans and Electrike with the Masuda method too, and continued the tradition of giving my early shinies terrible nicknames. Once Ekans evolved into Arbok, I named him BASILISK. Ugh. :/ I gave Manectric a slightly better nickname: INAZUMA, which is the Japanese word for lightning.

GEN V

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Jumping ahead to Black version, in which I managed to complete my Pokedex and get the shiny charm. I wasn't about to let that go to waste, so I hatched a shiny Totodile using the MM method. I used him during my playthrough of White2, although I never actually finished the game (because I hate Gen V) so I haven't been able to transfer him into Gen VI yet.

GEN VI

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The period of time between finishing the main game of Pokemon Y and Pokemon Bank releasing was pretty damn awesome. Nobody was able to transfer their old Pokemon into the game yet, so everybody was starting from scratch again. Online trading during this time was on FIRE. I would spend hours each night trading competitively bred Pokemon with people here, reddit, Nuggetbridge and the Smogon forums. Anyway, somebody asked me to breed them a female 5IV Charmander, but given the 12.5% chance of females this isn't always an easy task, especially considering you have to get one with the right IV spread, too. I accidentally hatched another shiny Charmander while doing this (granted I was using the MM), and it was perfect. PERFECT. 31/31/31/31/31/31. Timid, had all the egg moves you'd need. Incredible. I use him in most of my online teams.

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These are the rest of the MM shinies I have hatched with the shiny charm in Y and Omega Ruby, in order of arrival. I evolved the Eevee into an Umbreon, of course. Froakie was the first that I started breeding for after getting my shiny charm, and it took me five tries until I found one with Protean. It also took me five tries before I got a male Shinx, and I wasn't willing to settle for a female one because I prefer the larger mane of the male. The third shiny Phanpy was male, which I wanted because the male has longer tusks. I'm ridiculous, I know. Of these, only Gligar has the right IV spread, but that's just a bonus when it comes to shinies tbh.

GEN VI RANDOM ENCOUNTERS

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I found a Scatterbug in Santalune Forest well after beating the game. I found a Taillow in my first visit to Petalburg Woods when playing Omega Ruby. That was a great start to the game, and I obviously used him on my team during the game.

SOFT-RESETTING
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These three were all soft-reset for (or in Latias' case, ran from) in Omega Ruby. I was woefully unprepared during my battle with Ho-Oh and almost lost it when it started struggling.

FRIEND SAFARI, HORDES & CHAIN FISHING
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Separate section for these ones, since there is a much higher-than-usual chance of finding a shiny with these methods. I swear, almost every time I go into the Friend Safari I leave with a shiny. Top row are all Friend Safari. Gligar was from a Horde while EV training, and both Skrelp's are from chain fishing.
 
I think my first shiny was a golden Geodude in Diamond, which I renamed Nugget.
Put it up for trade for a Glameow immediately because I wanted one for my singleplayer playthrough badly and there's no way people will bother trading with you unless they get a good deal.
 
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Oh, and I also found a Taillow in my first visit to Petalburg Woods when playing Omega Ruby. That was a great start to the game, and I obviously used him on my team for the rest of it. :)
 
I've only gotten 3 shinies in my life.

A Marowak and Unown W in Fire Red and an Octilery in X through Wondertrade.


Unfortunately I don't have my copy of Firered anymore.

:(
 
Seen as how I kicked off this whole shiny discussion I might as well add mine.

My first real shiny was a Drifloon I soft-resetted for in Diamond
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Which then evolved into a shiny Drifblim
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I really love the colour scheme.

My next real shiny was a Super Size Pumpkaboo I bred for, and I then caught a lot of shinies in X due to the friend safari, such as Pinsir, Kadabra, Krabby, Duosion, and lots more that I can't remember. Also a lot of water pokemon due to the Fishing Chaining mechanic, like Clauncher.
 

Goddamn Macka, that's a whole bastion of Shinies you've got there. And I was happy finding Ivysaur (my favourite Pokemon line) as a Shiny in the friend safari. Slight dissapointment it was Adamant as physical Venusaur only really works in Sun Teams (which is so dead in Gen VI), but I love the look of Shiny Mega Venu. Working on SR the ORAS legends, but all I have so far is a Shiny Reshiram.

Also found a Shiny Wingull, Lombre (!) and Pansear (Jesus christ this thing sucks in battles and is ugly to boot).

I really should work on trying out the MM or Chain fishing sometime. But I think I enjoy resetting the game and using a team of 6 Pokes that I've never used before all the way to the Elite 4 and putting them in my PokeBank's Hall of Fame.
 
The only shiny that I have used on my main team is Gyara, my Gyarados, as the Pokémon that I use on my team need to be easy to catch again every time I reset the game.

So if I was to use a shiny on my team they would need to be quick and easy to capture, I did have a shiny Clauncher in my X team but I reconned Pokémon X out of my head story so that never happened.

But using a shiny on my team won't be hard thanks to chain fishing and horde hunting, just need to find the right Pokémon.

Unfortunately, I was young, and figured that my awesome black Charizard should have an equally awesome name. I decided upon ARMAGEDDON. :( Note that all Pokemon names were in capitals back then, so I didn't have any control over that, but still...every time I see his name these days, I cringe a little.

Actually you can have Pokémon nickname in lower case, they had that option since gen 1.


Speaking of nickname, who else nicknames their Pokémon?

I nickname the one that I use on my team and I used either part their English or Japanese name. I also give each member of my team their own unique marking.
 
Shinies....let's see:

As far as Gen 2 went, I remember my first one being a Spearow that I nabbed in Kanto (which I then evolved to Fearow and used it as my Flyer). Also remember nabbing a Shiny Lickitung one Thanksgiving.

Gen 3, I nabbed a Tentacool and two Spindas (not sure about anything else beyond those).

After that, I'm pretty sure any other Shinies I got were basically through trades or events.
 
The only shiny that I have used on my main team is Gyara, my Gyarados, as the Pokémon that I use on my team need to be easy to catch again every time I reset the game.

Shit. This reminded me that my first non scripted shiny actually was a Gyarados lol. I'd bred one in Gen 4, but I don't have it anymore x.x So the oldest one I still own is the Palpitoad I got in BW.
 
Speaking of nickname, who else nicknames their Pokémon?
I nickname some but nowhere near all of them, and I tend to use legacy names instead of always thinking up new ones.

I do have a full team of 5IV Rotom in X & Y though and they all have nicknames, the main one is a Wash Rotom named Kilvinator.

EDIT: Also my Talonflame's named Cpt. Falcon and I instinctively start humming that GP Legend song whenever she uses Brave Bird.
EDIT2: And my Reckless Staraptor is named Taiatari which is the term the Japanese use to refer to aerial ramming
 
Speaking of nickname, who else nicknames their Pokémon?
Nearly all the time, even the ones I immediately shelve. Sometimes I take a few minutes thinking up a name that isn't completely stupid for the ones I use for the singleplayer playthrough.
For the longest time I just named them after one of their features/attacks. Think I still have a couple of monsters with claws named Slash, ha...

I also remember my very first party of six had a Raichu named Wolf and a Haunter named Andross because I was such a big Starfox 64 nut.
 
My proudest ever (and most obsessive in terms of looking for the right stats) shiny was an Eevee with 31/X/31/31/31/31 stats and the ability Anticipation. I entered it in all the Pokemon contests to get the ribbons and the extra contest sparkle, then turned it into a Sylveon.


I also tried my hand at soft resetting for legendaries at one point, and managed to get a shiny Lugia after fewer than 20 attempts. I had started the encounter, then got up to go to the toilet. On my way leaving the room, I listened out for the telltale shiny *ping* - and actually heard it. *_*
 
aside form a shiny male Ralts, my only other shiny encounter was exactly like this...

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and I'm now sobbing, you should know why I'm sobbing

;_;

(no I don't count the gyarados shiny encounter in Gen 2 as a real encounter for obvious reasons)
 
aside form a shiny male Ralts, my only other shiny encounter was exactly like this...

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and I'm now sobbing, you should know why I'm sobbing

;_;

(no I don't count the gyarados shiny encounter in Gen 2 as a real encounter for obvious reasons)[/QUOTE]

rofl! Didn't have a master ball you could use?
 
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#106 - Hitmonlee & #107 - Hitmonchan
Fighting & Fighting

Thought it'd be fitting to do these two together---they're actually unique among all the Pokemon in that they're the only Pokemon who were ever linked together after their introduction by a shared Baby, although in Generation I most folks figured they were somehow related due to their similar names, stats, and appearances. I do wonder if they were always intended to be linked together, and Game Freak was saving it for a future game, or if it was a decision made after the fact and because fans were requesting a "canon" relationship between the two? These two were likely the most popular Fighting-type Pokemon in Generation I, obtainable through a rather easy side-quest around the mid-point of the game, but you could only pick one---this was probably the hardest choice next to choosing your Starter in the entire game because both Pokemon were rather cool. Throughout Pokemon history, these two have been rather rare Pokemon...I don't think they've ever appeared in the Wild, and the only way to get them outside of Generation I and FRLG is to evolve a Tyrogue, which means you'll always have to choose between the two (well...three actually), although of course with breeding the choice isn't as difficult to make as it originally was. You know, I always thought these guys were really good, but it's surprising to learn in Generation I they were considered the weakest Fighting-type Pokemon basically---and the years have only been moderately kind to them.

I consider the two of them the quintessential Fighting-type Pokemon alongside the Machop-line, the first Pokemon most people think of when they hear Fighting-type. Like most Fighting-type Pokemon they're vaguely humanoid, to the point that Hitmonchan is pretty clearly wearing clothing, but have enough monstrous elements to keep them from feeling too humanoid compared to some other human-shape Pokemon, and they specialize in a specific form of combat, in this case kick-boxing and boxing. As everyone knows, Hitmonchan and Hitmonlee are named after the two most well-known martial artists among Westerners, Bruce Lee and Jackie Chan. Bruce Lee is dead, so he can't really offer an opinion on it, but I'm pretty sure Jackie Chan knows---I swear I remember one of the interview segments at the end of KidsWB's "Jackie Chan Adventures" had him actually comment on this but I can't find a source on this, so I probably imagined that. Luckily, unlike Uri Geller and Kadabra, this hasn't led to any legal issues. You know, Bruce Lee works well enough for Hitmonlee, but naming a boxer of all things after Jackie Chan is actually pretty dumb---but Nintendo of America probably didn't want to name him after Mike Tyson, although Nintendo of France actually did just that as he's called Tygnon (Tyson + thump) over there. In Japan, the two of them have completely different names---the "hitmon" was created by the localization, and their names over there are Sawamura and Ebiwara, the names being linked due to both ending in the katakana of "ラー", an extended "ra" sound. Hitmonlee, "Sawamura", is named after "The Demon of Kickboxing" Tadashi Sawamura, while Hitmonchan, "Ebiwara", is named after Hiroyuki Ebihara, the first flyweight boxing champion ever certified by the World Boxing Council. It's no surprise the localization changed these though since they're people who basically no one outside of Japan, especially children, would be familiar with, and I wonder if even Japanese kids knew right off the bat who they were named for. It's the opposite situation for the Japanese names compared to the English names, incidentally, as Bruce Lee and Hiroyuki Ebihara are dead, whereas Tadashi Sawamura and Jackie Chan are still living. By the way, I'm shocked that Game Freak never actually created Pokemon inspired by Bruce Lee or Jackie Chan, they both seem pretty ripe to base Pokemon off of...

And now let's look at the them individually, starting with Hitmonlee, who I feel was always the most popular in both looks and strength. Hitmonlee has one of the simpler designs among Fighting-type Pokemon, a weird "headless" humanoid creature with spring-like ligaments that I imagine are meant to resemble the tape that fighters will wrap around their body to protect from injuries. There are numerous creatures throughout the world's mythologies that resemble Hitmonlee, humanoids that were said to have eyes on their chest and no actual head, and he also seems to draw inspiration from the Ashinaga-jin, a Yokai known for having extremely long legs but relatively weak and short arms., although Hitmonlee can use his arms fairly well based on some of the attacks he's capable of learning. Hitmonlee's main gimmick is of course its role as the "Kick Master", the "Kicking Fiend", a term I recall the show used, which I imagine was originally a reference to the "Demon of Kickboxing" title Sawamura is known for. Maybe it was literally that in the Japanese version but they edited out the "demon"? Its legs are extremely powerful and limber, and they can stretch to amazing lengths to take opponents by surprise.

Hitmonlee I believe was, and still is, considered the stronger among the two original Hitmon due to being more offensively orientated than Hitmonchan, which is really how most Fighting-type Pokemon, especially in the earlier days, probably should be. Hitmonlee originally had a boat-load of signature moves: Mega Kick (only he can learn it without a TM or Move Tutor from Gen 1/FRLG), Jump Kick (only seven other Pokemon can learn it), Hi Jump Kick (a stable of quite a few Fighting-type Pokemon now), and Rolling Kick, which became a shared signature move with his Gen II evolutionary relative and breedable to Machop and Elekid. But really, Hi Jump Kick is all you really need! Hitmonlee never got an Ability that specifically powered up "kick" moves, rather he was given Reckless, which powers up moves with recoil damage, specifically meant to be used in conjunction with Jump Kick and Hi Jump Kick which have exactly that if they miss. This has become the best strategy with him it seems---god, do I love Hi Jump Kick, best move in the game as far as I'm concerned---although in Gen V it was using the one-use item "Fighting Gem" in conjunction with his other Ability, Unburden, which boosted his speed when the Fighting Gem is used.Gen VI removed the gems except for the Normal Gem, making this strategy legally impossible, presumably in order to help balance things out---well, maybe, this was the Generation that also went ahead and introduced stuff like Mega Alakazam.

And then there's Hitmonchan, who I think you could argue is one of the oddest looking Pokemon introduced in Generation 1, and even to this day still kind of bugs me. Hitmonlee has this really sleek, simplistic design, but then you have this dude who looks like he's some fashion victim of the 80s with huge shoulder pads and a skirt. Yeah, people have always tried to write it off as a "tunic", but in my opinion no matter how you try and spin it, Hitmonchan is dressed like Billy Jean King training for a fight with Raoh. I remember a lot of folks were pretty surprise when it turned out to be an all-male species in Generation II, when I think a lot of folks identified it as a female Pokemon actually even though its anime voice was pretty deep and all. A lot of people are bothered by it wearing boxing gloves at birth, but that's the least of its problems. That being said, I think most people forgive Hitmonchan due to its role as a classic Pokemon, and I sort of think being paired with Hitmonlee helped it a bit as the latter's popularity and cool design seems to have rubbed off on it. Still, I think it's the weakest of the Hitmon-trio in terms of design, and probably one of my least favorite Fighting-type designs. Unlike Hitmonlee, Hitmonchan doesn't appear to stem from any mythological creature---there's a counterpart to the Ashinaga-jin known for having long arms and short legs, but Hitmonchan's body overall is pretty balanced in terms of length, so I don't think that's what they were going for. Hitmonchan is simply a boxer, and there's some little references to this hidden in its design---it's said to take breaks every three minutes during a fight, like the length of rounds in a boxing match, and its Shiny gives it blue boxing gloves, referencing the red and blue corner. Oh, and its head is shaped like a hand, if you never picked that up. The PokeDex claims Hitmonchan has the "spirit of a boxer" within it, and I wonder if this is meant to actually be Hiroyuki Ebihara, its namesake in Japan, who died a few years before Red and Green were released? Kind of morbid if you think about it...

In the games, Hitmonchan was a pretty gimmicky Pokemon, having amazing coverage from the get-go with Ice Punch, Fire Punch, and Thunder Punch, although given that they were special moves originally it couldn't make much use of them, and its slow speed meant a lot of Pokemon could easily get a good hit in before it could strike back, but it got a bit better thanks to the Ability Iron Fist, increasing the power of all the punch moves it's capable of using, and the miracle of the Physical/Special split in Generation IV, which finally allowed it to make good use of the Elemental Punches. But even with all this, it doesn't seem Hitmonchan is all that good, as the buffs it has gotten is the kind of stuff many of the newer Fighting-types had right out of the gate, so it's got a lot of training to do to catch up with them. With its extensive Type Coverage, though, it'd make a pretty cool Pokemon to use during the main game, but unfortunately there's been no game since the Physical/Special split where it's been readily available during the main adventure, so most folks probably haven't really used it for this purpose.

In the show, Hitmonlee and Hitmonchan tend to appear alongside one another, most famously in the "Punchy Pokemon" where Hitmonchan served as the "face" and Hitmonlee as the "heel"...I wouldn't be surprised if this episode influenced future players to pick Hitmonchan over Hitmonlee, since the former was shown to be stronger and more heroic than the latter. They've made a few minor appearances since then individually, but usually they appear alongside one another whenever they appear in a central role, sometimes as allies, other times as rivals. It wasn't till the Battle Frontier season that they actually reference the Saffron Fighting Dojo where you got them from in Generation I, somewhat, in "Pasta La Vista", in which the dojo's master challenged his son to a battle between the two Hitmons in order to decide if he'd take over the dojo, or open a noodle-shop instead. Yeah, not exactly the same plot in the games, but close enough? By the way, Pasta La Vista was the last episode of the show that used the 4Kids voice-actors before PUSA took over with "Fear Factor Phony". Somewhat of a morbid fact is that Meowth's voice-actor Maddie Blaustein directly referenced this in this episode, having Meowth actually say "Team Rocket's Blaustein off again", which took on a new meaning following her death not too long after.

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#236 - Tyrogue
Fighting

Another Baby Pokemon---but unlike Pichu, Cleffa, and Igglybuff, I think this is one who was probably needed as Hitmonlee and Hitmonchan definitely felt like fully-evolved Pokemon, and many fans wanted them to be officially linked, so Game Freak gave us this dude, Tyrogue! Tyrogue is obtained from an NPC character late during the Johto journey, and is the only way to obtain Hitmonlee and Hitmonchan outside of trading them over from Generation I. Tyrogue itself is quite weak, and like most Baby Pokemon isn't worth using, but evolves into either Hitmonlee or Hitmonchan based on its stats, the only Pokemon to evolve through this method. If the Attack is higher upon reaching Level 20, it evolves into Hitmonlee, but if its Defense is higher, it evolves into Hitmonchan instead, although technically Hitmonchan's Attack is higher than its Defense, but you get the gist. A neat evolution method, but unfortunately many players likely left this up to chance, not understanding how stats were influenced or raised back during the Generation II days where the more complex elements of Pokemon were hidden behind the scenes for the most part. Of course, the easiest way to go about this was to raise Tyrogue to Level 19, and use the Vitamins to manipulate the stats, but overall this probably wasn't the most intuitive evolution method. By the time you get Tyrogue in Generation II, you're already close to the Elite Four, so I imagine a lot of folks didn't want to bother training Tyrogue up to use on their team, especially since Johto had like no good places to train at, so most probably boxed it, and if they wanted one of the Hitmons, they probably just traded them over from Red and Blue.

Tyrogue doesn't seem to be named after anyone in particular---some say he's the one named after Tyson, but I think it's obviously a portmanteau of "tyke" and "rogue"---and even his Japanese name just seems to be a pun on "bulky". Tyrogue's theme seems to be a youthful fighter, and his overall design brings to mind a school-age wrestler, the little circles on the side of his head together with his spikes giving the impression he's wearing a helmet, and thus he doesn't fight with any specific ligament, he's all about using his entire body to take down the foe. Tyrogue loves to train, and is full of energy, so he's not a Pokemon just anyone can use---if you choose to raise a Tyrogue, be prepared to be ready for rigorous, daily training. And if you think about it, this is reflected quite well in Tyrogue's stats as they're so low, and he has so very few attacks, that the player really will have to do some serious grinding with Tyrogue to help him evolve, especially in Generation II without all the quick level-up tricks available.

Tyrogue's a Pokemon that's grown on me only recently, I always thought his Gold and Silver sprite made him look like some weird robot, and his original Sugimori Art was also pretty dull and lacked the coolness factor of Hitmonchan and Hitmonlee. Then I saw the Heart Gold and Soul Silver artwork, seen here, with him in a badass wrestling pose, and I realized what a cool looking Pokemon he actually was when he wasn't in a lame, static pose. This is one Sugimori Art I can definitely say without a doubt is an improvement of the original, and I wish more of his recent art had the same oomph that Tyrogue shows instead of the relaxed pose they tend to be in now. Since Tyrogue evolves into both Hitmonlee and Hitmonchan, he was purposefully given elements of both---Hitmonlee's "tape" and three-fingered hands, and Hitmonchan's...everything else. Seriously, maybe it's just me, but whenever I look at Tyrogue, I can see him evolving into Hitmonchan, but Hitmonlee seems like a bit of a stretch. Perhaps they should've left off the mouth, or gave him Hitmonlee's eyes, but either way it makes me question if Tyrogue was always intended to evolve into both, or if at one point Hitmonlee had his own Baby, but it was cut for space, and they hurriedly changed Tyrogue to kind of look like Hitmonlee. Actually we'll talk more about this with our next Pokemon...

Tyrogue only had one major appearance all the way back in Johto, "Tyrogue Full of Trouble", which featured the NPC from the game who owned Tyrogue, Kiyo, who was also the Dojo Master from Generation I, although he was nameless then (and the original localization of FR/LG called him Koichi, this was fixed in HGSS though), and in the show this part wasn't mentioned and he instead was training under Chuck. I really like this episode, as it ends with a cool fight between Tyrogue and Kiyo as he attempts to tame the troublesome Pokemon and in a way, you can kind of see this episode as possibly serving as a "backstory" to why he has Tyrogue in the games. On the other hand, this episode is infuriating as Kiyo mentions the P1 Grand Prix, and there's a Primeape in the episode in a supporting role, but no mention of Ash's is made whatsoever, nor does anyone remember him winning the tournament. Why?

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#237 - Hitmontop
Fighting

I imagine during the programming of Tyrogue, someone at Game Freak perhaps realized there was an issue if it ended up having an equal Attack and Defense upon evolution, and thus the solution was to create a third "Hitmon". Well, maybe Hitmontop was always planned, but he always felt like the odd one out among the three---getting the Attack and Defense to equal out is pretty frustrating, especially when raising one with a specific Nature/EV spread in mind, and I imagine there were very few folks who actually got one on their own when they originally played Gold and Silver. The only Hitmontop I ever owned, for instance, was the one from Pokemon Colosseum. Maybe it's slightly easier now with Super Training and all, but I've yet to bother evolving one, I'd just pick one off the GTS. Despite being sort of off-kilter, Hitmontop has held a strong niche among the competitive scene unlike the other two due to being a great Rapid Spinner to take care of all the hazards common in the metagame, but from my understanding Generation VI hasn't been exactly kind to it, but it hasn't been completely dethroned.

Hitmontop was designed in the same vein of Tyrogue, to serve as a "balance" between Hitmonlee and Hitmonchan, and thus he's based around the concept of a top, as well as the Brazilian art of capoeira which influenced his Japanese name, Kapoerer. Unlike the other three, Hitmontop looks far less humanoid, and actually pretty cute---I always thought he kind of resembled a dog with his hair looking a bit like floppy ears, and his cute, beady eyes. In fact, Hitmontop is easily my favorite of the three, and it's a shame I've never got around to using one because I don't want to deal with the evolution method. Hitmontop is all about spinning, he spins faster than he walks, and it's said if he spins too fast, he'll even spin right into the ground like a drill! Despite that last bit, though, I don't believe he's ever actually been able to learn any "drill moves", but it's not like he really needs to so this doesn't bother me much. Generation VI really messed up by having Hitmontop dance around on his feet instead of on his head like he did in every other game, and I have no clue what Game Freak was thinking when they decided upon that. He's a Pokemon that's all about spinning on his head, how difficult is it to get that right? I know there's 721+ Pokemon to model, and Hitmontop isn't vital to either Gen VI game, but that's just one example of many little issues I think put a lot of people off during the switch to 3D.

You know, have you ever noticed Hitmontop looks like he could've been the Baby form to Hitmonlee like Tyrogue is to Hitmonchan? Hitmontop shares way more visual elements with Hitmonlee than he does to Hitmonchan, and doesn't look much like Tyrogue either. Furthermore, he's all about kicking, so despite being a Pokemon intended to be "between the two", he leans more so towards resembling Hitmonlee. I really wonder if there was a time where Hitmontop, perhaps slightly smaller and weaker, was intended to be the pre-evolution of Hitmonlee opposite Tyrogue, but during development it was decided they'd share a Baby since that made more sense, and Hitmontop was spun off into a new evolution instead. Well, that's just a theory, but look at Hitmontop and tell me you can't see that theory making sense....he's actually about the same size as Hitmonlee, but the latter looks much taller and larger due to having a lankier body while Hitmontop could easily pass for a "child" Pokemon. Alternatively, I wonder if Hitmontop was just going to be another Pokemon at one point and was quickly changed a bit to fit into the Hitmon line, despite having his own thing going on. This theory actually has some basis, because there's an old Japanese magazine, MicroGroup Game Review, released before Gold and Silver in 1997 that shows three prototype Pokemon---one clearly became Tyranitar, another is believed to be an early version of a Gen V Pokemon, and finally there's a strange, Clefairy-looking dude with a top-theme going on that most folks assume became Hitmontop. But I imagine most Pokemon actually have gone through a lot of changes behind the scenes, so it's hard to really claim Hitmontop was just "thrown in".

Hitmontop doesn't seem as popular as the other Hitmon in the show, and has more single appearances outside of the group, but still has appeared alongside the other two such as in "Pasta La Vista", and memorably at the very end of Johto under the ownership of a gang of Hitmon-using punks who kept messing with Ash and Co., even following Misty back to her Gym and causing trouble in one of the Pokemon Chronicles episodes. Its original focus episode in Johto oddly enough just had Hitmonlee, which it battled against, and Hitmonchan was oddly absent, one of the few times the original duo was absent in favor of just Hitmontop and one of the others.
 
I've found several wild shinies over the years but have never been successful at breeding them...

I remember finding a wild scrafty on Mother's Day laat year. It was a female as well. Had some pretty good IVs and a decent nature but I don't like the line so she's banked.

Wandering randomly around alpha sapphire I have also found a shiny Lombre and a shiny Hariyama. Both were traded away eventually.

Back in Black version I found a shiny Pidove and used her on my team. Her stats and nature were horrible, but I was so overjoyed at my first shiny that I didn't care. Still have her today in my bank.

All other shinies I own are from WT or events like shiny Rayquaza, and the WT ones I can't say for sure if they are legit or not. I accidentally fainted a shiny Cinccino I was dexnav chaining for though :( I forgot that Signal Beam had a chance to confuse other pokemon and of course it faints itself.
 
I know I'm not the only person here who nicknamed their Hitmontop Beyblade.

And the Hitmontop minigame in Pokemon Stadium 2 is probably the best. Either that or the Chansey one.
 
I love the Hitmon line, which makes me kind of sad that I've never really used them in-game. My preference is probably Hitmontop > Tyrogue > Hitmonlee > Hitmonchan in terms of pure design.

I find it interesting that you believe that Tyrogue lacks elements of Hitmonlee. I personally think that its bottom half looks like a mixture of Hitmontop and Hitmonlee. The lower torso and legs seem closest to Hitmonlee, while the rounded feet are closer to Hitmontop. On the other hand, its upper body is closer to Hitmonchan with some aspects, like the head spikes, being closer to Hitmontop, but that's just me.

I hope that Sawk and Throh can get their own counterpart to Tyrogue and Hitmontop one day. I'm a big fan of branched evolutions.
 
I might be alone in this, but I would be all for a major streamlining of the current national dex by regrouping all the distended evolutionary families together. It's silly that we have some groups spread across like three different generations at this point. I also wouldn't mind GameFreak rethinking a lot of the more obtuse evolution methods. Ditch the moss rock and ice rock for a Leaf Stone and Shiny Stone. Make Probopass a Steel Coat evolution and Magnezone a levelup one. And make is so I don't have to grind out BP or whatever to get more than one Steel Coat or whatever in my game.
 
unlike most of the internet I'm not really fond of Hitmonlee and Hitmonchan

they're too... basic? like their personification is kinda shallow

however Hitmontop is the one I like, both a top and a capoeira basis?
 
Hitmonchan would learn all elemental punches by leveling-up and that's essentially an overkill after Gen IV where those punches became Physical moves. It wasn't very effective up to III due to it's low Sp. Atk but after IV it became a monster. Viva la Chan!
 
Hitmontop is most popular in competitive play for its various strengths in double battles (Intimidate, Wide Guard and Quick Guard for example).

Hitmonlee's my favorite of the bunch. Its glass cannon nature appeals to me and I like its simple distinctive design with the face torso.
 
I consider the two of them the quintessential Fighting-type Pokemon alongside the Machop-line, the first Pokemon most people think of when they hear Fighting-type. Like most Fighting-type Pokemon they're vaguely humanoid, to the point that Hitmonchop.....

Honestly, while for a long time they would've been among the first to jump to my mind, Lucario's the first nowadays when I think of Fighting types. It's just everywhere plus it's a Pokemon I actually like using.

While I was never a big fan of Hitmonlee or Hitmonchan's designs, I did always prefer Hitmonlee. Hitmonchan's design will probably never grow on me lol.

Also I want Hitmonchop to become a real thing =p

Hitmontop's my favorite of the line hands down, and I don't have a problem with its XY animation not being in perma-spin. I never felt like it should be in general and always figured, like many other sprites, that the art and sprites were just like "action shots" if you will.

Sadly, as a male-only Pokemon, I can't breed it while passing down a luxury ball so =(

Edit: If anything when it comes to Gen VI animations I don't like, it'd be how so many birds are just in perma-glide. That shit just looks weird.
 
I've fairly recently completed a run of HGSS from start to finish with Tyrogue into Hitmontop and while the whole evolving it is an absolute pain in the ass, Technician and Rock Smash slaps everything silly until you get Close Combat.

Shame that all of it's Fighting (and signature moves!) bar Close Combat is all learnt before he evolves, so I had to Heart Scale Revenge back into it.

Throh/Sawk

I've always hated Sawk because he had Sturdy.
I still prefer him over Throh.

I hate all pokemon with Sturdy. Pain in the ass.
 
I might be alone in this, but I would be all for a major streamlining of the current national dex by regrouping all the distended evolutionary families together. It's silly that we have some groups spread across like three different generations at this point. I also wouldn't mind GameFreak rethinking a lot of the more obtuse evolution methods. Ditch the moss rock and ice rock for a Leaf Stone and Shiny Stone. Make Probopass a Steel Coat evolution and Magnezone a levelup one. And make is so I don't have to grind out BP or whatever to get more than one Steel Coat or whatever in my game.

Maybe for a spinoff or something it could work. All the starters at the front, followed by the early rodents/birds/bugs etc, and all the legendaries at the end. And make the Nidorans a single Pokemon with gender differences.

But for mainline games, it's just too much change, I couldn't deal with it.

Though I agree with the evolution methods. So dumb that you've got Vaporeon, Jolteon and Flareon using the water, thunder and fire stones, but Leafeon doesn't use the leaf stone.

And new babies only being breedable through incense.

Like, literally no one cares if you 'retcon' this stuff Game Freak.
 
Though I agree with the evolution methods. So dumb that you've got Vaporeon, Jolteon and Flareon using the water, thunder and fire stones, but Leafeon doesn't use the leaf stone.
Sun Stone should evolve Eevee into Espeon.

Moon Stone should evolve Eevee into Umbreon.

Shiny Stone should evolve Eevee into Sylveon.

Only one without an easy stone counterpart is Glaceon.

And new babies only being breedable through incense.

Like, literally no one cares if you 'retcon' this stuff Game Freak.
The Incense thing defeats the entire point of baby Pokemon existing. So dumb.
 
After Drowzee and Hypno, Hitmonlee is my second favorite Pokemon. I guess it sort of came to be because in that strategy guide I had back then, it listed the pokemon of the best types and the strategy guide recommended Hitmonlee over Hitmonchan and I've always chosen Lee over Chan ever since. I did actually wonder if he was named after Jackie Chan or if I was just reading too much into the Chan part, but looks like I was right.

Hitmonchan seemed tempting, but I have to stick with my Lee. Hitmonlee just has this sort of appeal to me and it was sort of an imaginary play friend I had when I was in school and I used to play fight with one of my friends back then vs his Machamp. His Machamp carried a sword in each arm, while my Hitmonlee used a metal staff and could stretch his kicks like Dhalsim.

Hitmonlee is a keeper and he'll be in every playthrough of every pokemon I play if he's available. After my long break from Pokemon from 2000, I played Emerald about 3 years ago and sought out for Hitmonlee. Unfortunately he's not in the game, but Blaziken was a nice substitute. In my first playthrough of Silver actually, I decided to go with Hitmontop because he was new and different, but I didn't like him, so when I played Soul Silver I just went with Hitmonlee. I liked that he got Blaze Kick to help him against Grass types, but I feel he should've gotten a kick that dealt against his most common enemies, Psychics and Birds. Fire already covers the stuff he can beat with his type; Steel and Ice. Being able to take out Grass types is nice, but that's it. I think he basically got it because it was already a part of Blaziken's moveset. I ended up leveling him to Level 90 with the following moves: Blaze Kick, Rock Climb, Fake Out, and Hi-Jump Kick. I hate Rock Climb taking a spot, but it was needed to get to Red. You're right about Hi Jump Kick. That shit is strong. Decided to name my Hitmonlee BruceBruce because it's a reference to his Western name and I also like the comedian of the same name.

Tyrogue, I don't particularly care for his design and it's a baby so it's terrible in battle.

Edit: Hitmontop is actually easy to get, just level up a Tyrogue and never give him Protein or Iron.
 
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