cereal_killerxx
Junior Member
I loved all 3 games in the series. Fantastic series overall.
U3 was dumb in a good way
U2 was dumb in a bad way
U1 kinda just exists.
U3>> 2 and 1 I guess
At least you're not saying its one of the best tps with gears max Payne and vanquish existing
At least you're not saying its one of the best tps with gears max Payne and vanquish existing
The problems with UC3 are mainly through the lacklustre plot, plotholes or abandoned storylines out the wazoo, and their obsession with making every setpiece as nuts as possible to nonsense levels. E.G. That entire section in the ship graveyard being superfluous and having literally nothing to do with the plot.
It's the only way I communicate with peoplePassive aggressive potshots in a different thread? You feisty, pizzacat
No, UC2 is better. Plus it's about 3 hours longer too.
The only thing UC3 does better is the puzzles and maybe the main villain, I didn't like the generic Russian dude in UC2.
1. It has the best storyline.
Okay, none of the Uncharted games really have great storylines. They all pretty much account to "Hey, there's this ancient legendary thing, let's get it!". Then "Oh no, bad guys also want it! Let's get it before they do!". And lastly, "We finally got it before the bad guys, but we found out that it has some mythical power that will end mankind! We better dispose of it so it can never be used."
The difference with Uncharted 3 is that there's real emotional resonance behind it all. Questions are now being asked, like why does Drake continue to put his life and the lives of others in danger for the pursuit of treasure? Is it his love of adventure? Is he trying to prove something? Is he addicted to tempting death so that he can feel alive?
The third game also adds a history and lore to the character of Nathan Drake and the Uncharted world itself. The childhood flashbacks do a brilliant job of illustrating what drives Nathan, and how important Sully's role is in his life. Did Sully save him from his life, or doom him to it? These are some great questions from a storytelling perspective.
2. It has the best, and most varied, gameplay.
There, I said it. I know there's going to be backlash on this point, but I stand by it.
I'll start with hand-to-hand combat, which was abysmal in the first game and an afterthought in the second. The hand-to-hand combat in #3 is challenging, has more depth (with counters and shoves), is great in it's interaction with the environment (smashing someone in the head with a bottle, slamming them against a well, throwing them over a bar, etc..), and most importantly, is fun!
Second, the "boss battles", which in my opinion was Uncharted 2's weak point. As brilliant as the train sequence in Uncharted 2 was (and it WAS absolutely brilliant), the whole thing was soured by the stupid "boss battle" in the train car at the end. What genius thought it was a great idea to put a giant, bullet sponge, heavily armored guy with a chain gun in a tiny, cramped train car? What a pointless, frustrating endeavor. The final boss of Uncharted 2 was even worse. It essentially amounted to me running in circles until the boss eventually died. Awful.
Uncharted 3 mostly does away with these annoying boss battle encounters, and it's all the better for it.
The gameplay is also more varied and creative. The vertical battles in the Ship Graveyard were unique and fun. The shootouts as you tried to escape a sinking ship being filled by water was great. Being blown out of the citadel, and working your way back up to re-join the battle was seamless and fantastic.
The pacing in this game is just god awful to the point that i border on being completely dismissive of anyone who suggests otherwise. It's the biggest problem i have with the game and drives me mental that some how people don't see it. Taken from another post i made a while back:3. It has the best pacing, platforming, and puzzles
As good of a game as it is, Uncharted 1 grew boring rather quickly because it was mostly just a standard third person shooter. Shoot through waves and waves of enemies, rinse and repeat.
Uncharted 2 started to transition a bit more away from this, but I still found myself annoyed and bored by the seemingly endless waves of countless enemies. It really made me disinterested in moving forward, and I found that I usually only wanted to play Uncharted 2 in hour-long segments before taking a break.
Uncharted 3 moves further away from this, and in my opinion, has the best balance of all of the games. The puzzle segments are well thought out, visually interesting, and more complex and elaborate than in the prior games. Uncharted 3 also isn't afraid to slow down the pace, which is something that Uncharted 1 and 2 rarely ever did. The flashbacks, the hallucinatory sequences, and the lost in the desert sequence are all excellent examples of where the game gives you some time to breathe and ponder the story and the character of Nathan Drake a little bit more.
4. It has the best graphics.
This game holds the fuck up. Uncharted 2 still looks fantastic, but it's quite evident that it's a last-gen game. Uncharted 3 is a whole different beast. The animations are top notch and the lighting is incredible. It's a joy to look at.
This is a bit difficult for me to quantify given that i feel like impact of the set pieces needs to work within the scope of the story which as i pointed out earlier, they kind of don't. Individually, in their own right, i'd say the set pieces are certainly more over the top and bombastic but i'd probably still take the set pieces from UC2 as they all just flowed better and felt like they made sense narratively.5. It has the most and best set pieces of the entire series.
The train sequence in Uncharted 2 was fantastic, but honestly, It would've felt like just another set piece in Uncharted 3. Uncharted 3 just keeps hitting you over and over with these absolutely incredible moments. It's almost unbelievable how much they were able to fit into this game. Escaping the collapsing, burning Chateau. Being blown out of a window and fighting your way back up the building in the Citadel. Escaping the aforementioned sinking ship as water filled the insides. Jumping from ship to ship as they explode in a race through the water in the chapter that followed. Boarding the cargo plane by clinging onto its' landing gear by jumping from a speeding jeep. And of course the now-iconic plane crash sequence that followed. Chasing a caravan of trucks on horseback through the desert. Etc.. What a brilliant series of set pieces.
I couldn't bring myself to finish UC1 since the enemies were so bullet-spongey.
So because of that(and my OCD of not doing things in order) I didn't want to give UC2 and 3 a chance since I feel like I would be missing a large chunk of the narrative.
Honestly, how much am I missing out on if I skip UC1?
Nailed it. Go home folks, nothing more to see here.UC3 was an absolutely mediocre game with pretty terrible gunplay, story and pacing. There were some bright spots and I liked the caravan chase ( still not as good as the convoy chase in 2 ) but overall it was a spectacular disappointment for me.
UC2 will be the only great game in the franchise and by god what a game. One of the greatest of all time.