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RTTP: Trauma Team - Six Doctors, Six Specialties, No Sequel

GSR

Member
First things first:

mT3mtZC.png

This is a game where a diagnostician who looks like Spike Spiegel jumps off a roof to escape the FBI, lands on a waiting helicopter, and then does a finger gun. This is far from the oddest thing that happens, it was just the one I got around to ripping the graphics of back in 2010.

Now that we've got that out of the way, let's talk about the rest of Trauma Team.

I'll preface this by saying I'm an unabashed fan of the Trauma series; I S-ranked all of Under the Knife, and New Blood was the main reason I got a Wii. The series' gameplay never got all that tiring for me (except for Under the Knife 2, but that mostly recycled New Blood missions), and I still think it's a fantastic example of arcade-style, bite-size gameplay. Tough as nails, too.

Trauma Team was totally different (see EmCeeGrammar's sadpreciation thread for details), but it worked perfectly for me. The new styles of operation gave the core gameplay a needed freshening up, and the 'adventure' portions were an interesting change of pace.

I hadn't really played Trauma Team since late 2010, though. I went on a mad kick for it when it first came out, then I replayed it in parts with a bunch of friends at my dorm that year, but I never bothered to give it a full replay after that. So I've been working my way through the game again these past few weeks. I'm most of the way done with the six separate campaigns, with the final one still to go.

It occurs to me I don't have a really good way to organize my thoughts, so I'll be weak and resort to the bullet list:

  • The story is even more melodramatic and crazy than I remembered. Hank's story in particular will never fail to make me laugh. This isn't a bad thing, though! I actually started replaying New Blood instead of this and it was just so much dryer. I think the move to this sort of over-the-top storytelling was the right one for the series, which always took itself a bit too seriously.
  • I still love the way chapters in the game are laid out. Left-to-right gives different campaigns, top-to-bottom gives chronology. Makes it possible to either power through a single story or to play it as one huge, constantly-POV-switching campaign (which I prefer).
  • Building off of that, it's just fun to have a game with six protagonists who each get their own chances to shine while still showing up in others' campaigns.
  • That said, some of the campaigns are as inconsequential as I'd remembered. Like, does Hank ever do anything important? Ever? I guess he
    grabs some electrical wires
    in CR-S01's story, but that's about it. Tomoe at least
    gets the first succesful treatment of Rosalia
    near the end.
  • I'm a fan of their version of acheivements - "Doctor Medals" of dfferent ranks that you get for doing all sorts of extra stuff. Diagnosis is probably the most fun, since the ones there are designed around finding abnormalities that don't actually relate to the patient's disease.
  • Love the soundtrack, though the porno-sax of Gabe's diagnosis music cracks me up, especially considering that's probably the most fanservicey part of the game.
  • The voice acting is surprisingly strong all around, except Hank (who might be sounding ridiculous on purpose) and a few of the secondary characters.
  • Orthopedics is still my least favorite discipline, but that's probably because I've got naturally shaky hands. Goddamned synthetic bone cutouts.
  • Forensics is fucked up. It's so fucked up. I'd forgotten just how fucked up it got. Case two
    girl gets a disease, abuses her parents, winds up locked in her room, then vomits blood and crawls to the door, scratching at it until her nails break off and she dies
    that's so fucked up. Case three
    an old lady gets a brain tumor, goes insane, hears voices, thinks God's telling her to kill her family, chases her daughter down dressed like a monster, stabs her, carves a sigil into her, thinks she did it wrong and tries again with her husband who winds up killing her in self-defense
    that's so fucked up.

At the end of the day though this is just making me wish for the sequel that will never come now, though. I had hopes that the Wii U gamepad would convince someone in Atlus to greenlight a new entry just because of the hardware possibilities, but no way it's happening now, not with Trauma Team's sales, Atlus' current situation, and the Wii U's lack of momentum.
 

cj_iwakura

Member
It's a good game, but I thought it was unfocused. Some parts were great, others were just bland. I'm glad I bought and played it(at launch even), but IMO, New Blood is the strongest.

Never let it be said that Atlus don't try to innovate, though.
 
I was halfway through the game when I lost my Wii, and I'm only now a little less devastated enough to consider picking it up to play on my Wii U's BC.

A proper Wii U game could be absolutely incredible with the touchpad, especially if they integrate a doctor/nurse co-op mode for two people.

I got the impression that Trauma Team might have been one of Atlus's biggest bombs in a while, or at least the NA release, which makes me believe the series is all but dead.

I remember the promo shots of the game where

1) a man took a girder through the heart and
2) someone's skull exploded

That's a damn good medical team to bring both of those back from the brink.
 

Aeana

Member
Such an amazing game. The endoscopy parts were the low point, but even then they didn't bother me that much. Sigh.
 

TehOh

Member
Amazing game, amazing series, and I am so sad that we never got a sequel.

Trauma Center: New Blood is still my favorite of the series, and my wife and I still play the co-op multiplayer. It's so much fun.

But, I love the sheer variety of missions in Trauma Team.

Man, I need to go back and replay some of it now. I'd do about anything for a Trauma Team 2.
 

GSR

Member
It's a good game, but I thought it was unfocused. Some parts were great, others were just bland. I'm glad I bought and played it(at launch even), but IMO, New Blood is the strongest.

Never let it be said that Atlus don't try to innovate, though.

I can understand that. It's definitely an uneven game because of how much they pack into it, but most of it worked for me.

And in terms of surgery gameplay, New Blood remains the series' high point, I'm with you on that. Tons of missions, good balance of standard and Stigma operations, the challenge levels, co-op... I did miss the depth surgery had.

i'm bawling right now like a baby

sorry
ibakvDZWqh2fEU.gif
 

Currygan

at last, for christ's sake
incredible game, absolutely crammed with great gameplay and stuff to do. Can be hard as nails but that can be considered a plus. I so so so want another one
 

bndadm

Member
I was thinking about giving this a try again, as I just grabbed New Blood and Second Opinion to play again.

I remember having a lot of trouble with the x-rays in Diagnostics? and had to look it up.

Agree with OP, this style/series should return.
 

Koppai

Member
I'm hoping Atlus brings the series back to 3DS or Wii U. I doubt the latter since it has yet to re.cover sales wise.
 

Parablank

Member
I'd buy a game focused only on Naomi's part.

tumblr_m8wnvr88o51rrdvx9o1_250.gif


Forensics was easily the best section of TT for me (probably because it played so much like AA). Atlus should give her a spin-off game with 6-7 cases and just mold it into their own AA series, I think it'd do well (especially in midst of the current Wii U library).
 

GSR

Member
Should give her a spin-off CSI game.

My favorite levels were hers and Gabriel's. Best music, too.

tumblr_m8wnvr88o51rrdvx9o1_250.gif


Forensics was easily the best section of TT for me (probably because it played so much like AA). Atlus should give her a spin-off game with 6-7 cases and just mold it into their own AA series, I think it'd do well (especially in midst of the current Wii U library).

I dunno, Naomi's sections are fun, but I don't think they could carry a game on their own without some serious expansion. Part of the "oomph" of the Ace Attorney series, for instance, is meeting the characters in person and nailing the true criminal face-to-face; in Naomi's gameplay, it's always at a remove, with you just looking at the body and the scene.

Also they really needed to cut down on the "hey are you paying attention" questions. I just finished
the first bombing case
and I think I pointed out the dust on the victim's hand on about four or five different occasions.
 

jj984jj

He's a pretty swell guy in my books anyway.
Aside from the endoscopy section it was a good game. Shame we'll never see another. Or if it's possible I'd love one done AA style but focusing on characters who know each other, with some sections being an investigation and others being at the hospital. I think part of the problem with the appeal of Trauma Team is that it has a story but it's still appears too disconnected for anyone not interested.
 

The Hermit

Member
I´ve only played the first one for the DS, and ,as a physician, I had different ,herm... expectations.
I imagine how my girlfriend, who is a lawyer, might think about Phoenix Wright though... and I fucking love that series.

I will try again and try to think it has no relation with medicine whatsoever
 

GSR

Member
I´ve only played the first one for the DS, and ,as a physician, I had different ,herm... expectations.
I imagine how my girlfriend, who is a lawyer, might think about Phoenix Wright though... and I fucking love that series.

I will try again and try to think it has no relation with medicine whatsoever

The thing about Trauma Team is that for the most part the actual medicine involved is far more realistic and accurate than in past games, but the rest of the story is thirty times more crazy (ninjas are involved). It's like they had to balance it out.
 

efyu_lemonardo

May I have a cookie?
I don't get the hate for the endoscopies.. Controls were great and perfectly suited to the wiimote and nunchuck, plus it felt real and made for an excellent addition to the mostly 2D gameplay.
 

shadowkat

Unconfirmed Member
I don't get the hate for the endoscopies.. Controls were great and perfectly suited to the wiimote and nunchuck, plus it felt real and made for an excellent addition to the mostly 2D gameplay.

I could never get the hang of them. I was terrible at them. :(

Such a great game though.
 

Vandole

Member
Loved, loved, loved this game. Naomi's segments were good, but the First Response levels with Maria were my favorite. Trying to juggle multiple patients at once was intense, particularly at the later levels.

Really wish Atlus would throw Trauma fans a bone. I'd hate to see the series abandoned.
 

Daknight

Member
I love this game so much! It was a combination of some of my favorite style of games. I loved Diagnostic and of course Forensic. It was so different in style between all the characters. Playing it with my brother was darn fun too, both of us tyring to find the Diagnostic we needed, checking where the 'problem' was in the MRI or X-ray. Forensic first case was a 'Oh my God! Criminal Mind/CSI has nothing on this'.

I remember the first game made me love my Wii so much...and I still can't beat the fist one (yes, is my biggest shame, right there with not being able to beat Punch-out (NES). New Blood was such a good game, manage to finish it with my brother.
 

Zonic

Gives all the fucks
I think I got this for about $20 & considering how I enjoyed Trauma Center on DS & Wii (should try New Blood & TC2 one of these days), I thought this was rather decent. While it was a bit mixed, it was rather cool to see them try to change things up & bring more variety to the series. Would be cool to see either a 3DS or Wii U sequel (imagine the diagnosis part where the Gamepad is the patient's "chart").

I don't get the hate for the endoscopies.. Controls were great and perfectly suited to the wiimote and nunchuck, plus it felt real and made for an excellent addition to the mostly 2D gameplay.
They were okay, though a bit sensitive at times with hitting the walls. I think as long as you took your time, they weren't that bad.
 
I own Under the Knife and Under the Knife 2. Loved those games. Never got a Wii, but I always wanted to play Second Opinion, New Blood, and Trauma Team. Was disappointed that they didn't continue with Derek and Angie, but from what I can tell, Trauma Team does look like a worthy sequel to the "Trauma" series name.
 
The Naomi sections are easily the best part of the game for me. That section should be expanded into its own game. If Atlus doesn't continue thel trauma games I hope some indie dev makes a spiritual continuation.
 

kayos90

Tragic victim of fan death
I love the TC franchise but I'm definitely one of the few who did not enjoy this game. Gameplay was just way too easy in comparison to its predecessors and its varied gameplay, while interesting, felt like it just tried to do things without much depth. I just found it very barebones game without much personality outside of the narrative. Eh. I'd rather have a full-fledged sequel that follows the roots of NB or UtK.
 
Yeah, I was trying to find this awhile back and couldn't believe the price for a pre-owned copy was a lot.

I really liked the first two on the Wii, although playing with the Wii-mote took away the precision of the DS versions.
 

Daknight

Member
I love the TC franchise but I'm definitely one of the few who did not enjoy this game. Gameplay was just way too easy in comparison to its predecessors and its varied gameplay, while interesting, felt like it just tried to do things without much depth. I just found it very barebones game without much personality outside of the narrative. Eh. I'd rather have a full-fledged sequel that follows the roots of NB or UtK.

Got to agreed on the difficulty aspect. I was expecting hard last level or something that reminds me of the frantic difficulty of Second Opinion/New Blood. The operations were rather easy coming from those two games.
 
Least favorite Trauma Center game. I like the idea of it but it just felt clumsy and the co-op wasnt nearly as good as Second Opinion or New Blood
 

GSR

Member
Got to agreed on the difficulty aspect. I was expecting hard last level or something that reminds me of the frantic difficulty of Second Opinion/New Blood. The operations were rather easy coming from those two games.

The low difficulty was a bit of a disappointment. I think the worst I got playing on Resident was losing one patient in the final First Response mission. Specialist kicked up the difficulty a good notch, but it's not really until the later missions that things get to be like the old Trauma Center games.

I can understand why they did it, though. Trauma Team wasn't meant to be the same all-gameplay, hardcore style of game that Trauma Center was, and that's not necessarily a bad thing.

That said, while clearing the operations might have been easier, XS-ranking them is insanity. I pulled it off for CR-S01 and Tomoe, but there's no way I'll ever do it for Hank.
 

zeldablue

Member
I always wanted to buy this game but couldn't find it.

I played the other ones so much that I seriously started to consider becoming a surgeon in real life. Hahaha...
 
Cna someone help me out? I sort of forgot how Stiles looked in the first game compared to the remake and sequels, or is that too off topic. Not many good comparison shots on Google.
 

Zonic

Gives all the fucks
Damn, it'll never happen, but I'd totally buy a HD/3D Collection of both Under The Knife games bundled together for the 3DS.
 
It's a good game, but I thought it was unfocused. Some parts were great, others were just bland. I'm glad I bought and played it(at launch even), but IMO, New Blood is the strongest.

Never let it be said that Atlus don't try to innovate, though.
I agree with every single word in this post.
 
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