Lately I've gone back to Xenoblade Chronicles X while awaiting some releases on the Switch. I've always been fond of the game and wanted to do a second playthrough in order to pick up new details along the way.
Mind you, this game is almost two years old. I'm not going to mark spoilers because of that and because this thread is aimed mainly at those who played the game.
One thing remains true: This game has a fantastic world to explore. It's just fun to walk around and see what we find, even if it's not the first time playing.
The combate system is solid. We have plenty of classes to choose from and as we progress and unlock the weapons, we can do some mix and match. Of course the first class I mastered was the Mastermind for Secondary Acceleration, easily the best Skill in the game.
And the Skells! We can't talk about this game without talking about the Skells.
I have a serious crush on the transformation animations:
I understand why people have a beef with the story, but I personally enjoyed it and it has some unexpected turns such as "You're a mimeosome!" and "Surprise! The Lifehold is long gone!"
We also get served a few cool cutscenes, my favourite of which is the Skell battle from Chapter 8.
Playing it, however, also highlights some of this game's shortcoming, which is why I created this thread.
Let's imagine Xenoblade Chronicles X sees a Deluxe release on the Switch. What would you like to see tweaked for a better experience? We're talking feasible tweaks, not a new OST (though I do like it), new voice acting or getting rid of Tatsu.
Improved UI
The game's UI is generally pretty bad. Most of it is so small we can barely red anything. It's especially bad when we have a Soul Voice active and almost need to squint to be able to read what the Soul Voice effect is.
Better sound mix
Who thought this was ok? Most cutscenes are drowned by the background music.
The mute protagonist
This one is just awful. The character talks a fair bit during battle. Couldn't they have reused some of those lines for simple Yes/No options rather than the cringy silent slow nod?
Recruit members
Seriously? We gotta walk all over town to gather team members? Can't we just use our comm devices to call them? It's particularly annoying when they got some affinity and happen to be at a heart-to-heart spot when you try to find them.
Loose ends
What's up with the ending? We need closure, people! Unless a sequel is in the works. I'd welcome a Xenoblade Chronicles XZ.
What would you like to see?
PS: Bozé sucks. Didn't even recruit him.
Mind you, this game is almost two years old. I'm not going to mark spoilers because of that and because this thread is aimed mainly at those who played the game.
One thing remains true: This game has a fantastic world to explore. It's just fun to walk around and see what we find, even if it's not the first time playing.
The combate system is solid. We have plenty of classes to choose from and as we progress and unlock the weapons, we can do some mix and match. Of course the first class I mastered was the Mastermind for Secondary Acceleration, easily the best Skill in the game.
And the Skells! We can't talk about this game without talking about the Skells.
I have a serious crush on the transformation animations:
I understand why people have a beef with the story, but I personally enjoyed it and it has some unexpected turns such as "You're a mimeosome!" and "Surprise! The Lifehold is long gone!"
We also get served a few cool cutscenes, my favourite of which is the Skell battle from Chapter 8.
Playing it, however, also highlights some of this game's shortcoming, which is why I created this thread.
Let's imagine Xenoblade Chronicles X sees a Deluxe release on the Switch. What would you like to see tweaked for a better experience? We're talking feasible tweaks, not a new OST (though I do like it), new voice acting or getting rid of Tatsu.
Improved UI
The game's UI is generally pretty bad. Most of it is so small we can barely red anything. It's especially bad when we have a Soul Voice active and almost need to squint to be able to read what the Soul Voice effect is.
Better sound mix
Who thought this was ok? Most cutscenes are drowned by the background music.
The mute protagonist
This one is just awful. The character talks a fair bit during battle. Couldn't they have reused some of those lines for simple Yes/No options rather than the cringy silent slow nod?
Recruit members
Seriously? We gotta walk all over town to gather team members? Can't we just use our comm devices to call them? It's particularly annoying when they got some affinity and happen to be at a heart-to-heart spot when you try to find them.
Loose ends
What's up with the ending? We need closure, people! Unless a sequel is in the works. I'd welcome a Xenoblade Chronicles XZ.
What would you like to see?
PS: Bozé sucks. Didn't even recruit him.