Gorgon said:
Easy on the quadruple posting. Just edit your first post and add everything. You dont want to lose your account.
Gorgon said:
AndyD said:Easy on the quadruple posting. Just edit your first post and add everything. You dont want to lose your account.
amar212 said:I really do not understand why people cry about 599 euro/$/whatever for new console and have no problem to give more than 599 euro/$/whatever for new Nokia phone.
Pimpbaa said:So all the people who complained about the price of the PS3 buy 599 dollar phones? wtf? I have never and will never pay that much for a phone or console.
Gorgon said:I wont either. But there's people who will not esitate to buy the last iPhone model for that price and complain that a PS3 for 499 USD is too expensive. I know one :lol
However the sweet spot is no doubt at 299 USD at launch and I think this is what we are going to see next gen, with a possible second SKU at 399 at most.
Gorgon said:Thank you, you're right. I edited my post but I can't seem to find the option for deleting the others :/
I still think Nintendo had it right with the one console, one model, one SKU philosophy. I think Sony should probably price at 349-399. As long as the power in the console justifies the price, I'll be all over it.
thuway said:I still think Nintendo had it right with the one console, one model, one SKU philosophy. I think Sony should probably price at 349-399. As long as the power in the console justifies the price, I'll be all over it.
AndyD said:You cant delete them. But leave them empty and say ou accidentally multiposted. They will be deleted by a mod if he/she strolls through.
camineet said:SEGA chose PowerVR Series 2 for Katana (Dreamcast) in 1997, and now, apparently, Sony chooses PowerVR Series 6 for PS4. Heh.
Linkified said:So does this mean no backwards compatibility with PS3 games?
camineet said:SEGA chose PowerVR Series 2 for Katana (Dreamcast) in 1997, and now, apparently, Sony chooses PowerVR Series 6 for PS4. Heh.
This article does a fairly good job translating the details as well actually: http://www.andriasang.com/e/blog/2009/12/25/ps4_cell/gofreak said:A PC Watch Impress article on new rumours and speculation about Sony's choices on the CPU side.
http://pc.watch.impress.co.jp/docs/column/kaigai/20091224_339258.html
http://kotaku.com/5435384/report-sony-working-on-multi+core-design-for-ps4
Apparently Sony's now decided against Cell, a new design based on modified SPUs and Larrabee. Apparently they want 'a bit more horsepower' than these solutions offer, and are working on a new multi-core design with ease of development in mind.
It seems all a bit outlandish to me, but it's just a musings/rumour article so...take with a grain of salt...
edit - reading the original...or the google translate of the original...and not Kotaku's take, the basic thrust is that CPU plans for PS4 are in a state of flux. That Sony seems to have been turned off Larrabee because of graphics performance concerns, they think it might be a solution for the longer term but not necessarily PS4. He goes on to say there are two other plans on the table - 1) a SPU based design with a modified memory architecture vs Cell (to overcome difficulties devs have had with grasping Cell's memory architecture - the LS vs cache and so on) and 2) a more 'regular' PC-like multicore design which would obviously be easier still for many developers. In the latter case he suggests that the GPU could play host to a lot of general purpose processing that a more highly parallel CPU (like a Cell based design) might otherwise have taken care of.
He says this insight comes from developer interviews and feedback Sony's been conducting on next-gen plans from Summer 2008 onward. In short, the whole picture on their CPU plans seem quite 'shaky' and uncertain right now.
At least that's the gist of what I got from the article..
Taurus said:Sony is a business company. Sony wants to make money.
gofreak said:A PC Watch Impress article on new rumours and speculation about Sony's choices on the CPU side.
http://pc.watch.impress.co.jp/docs/column/kaigai/20091224_339258.html
http://kotaku.com/5435384/report-sony-working-on-multi+core-design-for-ps4
Apparently Sony's now decided against Cell, a new design based on modified SPUs and Larrabee. Apparently they want 'a bit more horsepower' than these solutions offer, and are working on a new multi-core design with ease of development in mind.
It seems all a bit outlandish to me, but it's just a musings/rumour article so...take with a grain of salt...
edit - reading the original...or the google translate of the original...and not Kotaku's take, the basic thrust is that CPU plans for PS4 are in a state of flux. That Sony seems to have been turned off Larrabee because of graphics performance concerns, they think it might be a solution for the longer term but not necessarily PS4. He goes on to say there are two other plans on the table - 1) a SPU based design with a modified memory architecture vs Cell (to overcome difficulties devs have had with grasping Cell's memory architecture - the LS vs cache and so on) and 2) a more 'regular' PC-like multicore design which would obviously be easier still for many developers. In the latter case he suggests that the GPU could play host to a lot of general purpose processing that a more highly parallel CPU (like a Cell based design) might otherwise have taken care of.
He says this insight comes from developer interviews and feedback Sony's been conducting on next-gen plans from Summer 2008 onward. In short, the whole picture on their CPU plans seem quite 'shaky' and uncertain right now.
At least that's the gist of what I got from the article..
Goldrusher said:Drop the PS3 $50 every year and look:
2010: $249
2011: $199
2012: $149
Nirolak said:Generally the other reason I don't advocate posting new articles in threads like these is it just gets people talking about the OP again, as opposed to the new article, which is why we have seen this article pop up in a few other Sony hardware threads as well, since most people miss them after the bump happens.
Rez said:that's all well and good, but 2012 is too early. I'm happy with my PS3 for a fair while yet.
Corto said:Considering the previous launch dates it's not too far fetched... And I think Sony will try to be at the start of next hardware generation, maybe not as first contender but launching just after the first move.
PS - December 94
PS2 - March 2000
PS3- November 2006
Rez said:that's all well and good, but 2012 is too early. I'm happy with my PS3 for a fair while yet.
avaya said:Sony would be extremely stupid to go with IMG. The effort will fall on it's face because it will not be supported easily.
Sure, if it's an incremental upgrade (just graphics) that costs too much like PS3 was. But surely besides graphics they will be going for something innovative, whether it's controls or online. Graphics alone won't cut it anymore.alistairw said:Early release (well, early in the sense that this generation doesn't seem to have moved toward its potential as quickly as others did) is a really tough call this time around though. I'd say there's a real chance of the general public not picking up on a new system if it's out too soon - it really feels like most people out there are only just starting to get rid of their PS2s and jumping on board current gen systems.
I have no basis for that statement, just FYI. Just anecdotal blather.
Chuck Norris said:Glad to hear Sony is looking at ease of development as a focus next gen. It bit them hard this gen.
Panajev2001a said:PSP2 will be SGX based though....
Software support in a closed box is not that problematic, they are not trying to provide a WDDM or X.org driver, but something co-developed alongside the entire PS4 software stack and that some developers will access at a low level. Still, maybe their solution scales better on a portable system rather than a big beast like PS4 (the MIMD approach they take with SGX might be a bit excessive when dealing with a very large number of cores/execution units needed in a high-performance part). So, we agree on that kind of.
Again... fast task oriented x86 CPU with OOOe cores + throughput/data oriented LRB based GPU hub + single and fast shared memory pool == PS4... IMHO.
KAL2006 said:Am I the only one who wants a next gen handheld than a next gen console. I want a PSP2, with dual analogs, multi touch screen, PS1/PS2 emulation and good web browser. Or a DS2 with the same features but instead of PS1/PS2 emulation, Virtual Console support.
KAL2006 said:Am I the only one who wants a next gen handheld than a next gen console. I want a PSP2, with dual analogs, multi touch screen, PS1/PS2 emulation and good web browser. Or a DS2 with the same features but instead of PS1/PS2 emulation, Virtual Console support.
It's improved, but multiplats still show inferiorities because PS3's main capabilties were focused on things that are rarely utilised outside of exclusives, like Cell for graphics processing.Lagspike_exe said:Not really. The only major problems were back in 2005. and 2006. and those were only with multiplatform games. From 2007. multiplatform was ok, and 1st party was pupming out some seriously impressive games - graphics wise.
I'm hoping Sony can find an interesting way to mix a multi-touch interface with a 3D capable screen.KAL2006 said:Am I the only one who wants a next gen handheld than a next gen console. I want a PSP2, with dual analogs, multi touch screen, PS1/PS2 emulation and good web browser. Or a DS2 with the same features but instead of PS1/PS2 emulation, Virtual Console support.
avaya said:Can't say I disagree with that but I stil don't like the idea of legacy x86 wasting silicon. A Nehalem core has 10-15% of the space dedicated to it. How much of that would they be able to stip out without making it too alien?
Jason's Ultimatum said:I think what I want most as far as graphics goes is realistic lighting, like some awesome CG lighting we currently see in games. That would make me happy.
avaya said:Also 4GB XDR-II?
shagg_187 said:Just release something that:
1. is easy to develop for
2. has backward compatibility
3. is as awesomely designed and plug-n-play as PS3
4. is on par with PC gaming (atleast till 2012)
5. partners up with Valve and integrate Steam as their default online infrastructure*
and I'll be happy!
*which will NEVER EVER EVER happen
Same here.Rez said:that's all well and good, but 2012 is too early. I'm happy with my PS3 for a fair while yet.