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Rumor: Sony handing out even more PSP2 dev kits

WVGA should be enough for a handheld, for gaming that is, and would look good enough on a TV if psp2 had HDMIout.
720p at least for video content is a must.

I really hope psp2 has tv out, it could be a portable and a home console at the same time if it has bluetooth like pspgo and can link to a second psp2 as a second controller when hooked to a TV for multiplayer games.
 
well touchscreen is kinda of the standard in handheld market nowdays , but on the other hand 3D is not needed at all , and anyway there is nothing 3D glassless in Sony Electronic line of upcoming/future product so I don't think they will go for that.

so yeah , Sony should add tochscreen and not think about 3D imho.

also they better keep this thing cheap , even that Nintendo is just went and set the price of next gen handheld already to 250+ (I still can't believe that ) I will love to see Sony going for something cheaper here.


and also add R2/L2 even if side by side with R1/L2 like the Panasonic's Jungle :lol
 
StuBurns said:
I think without it it'll be dead on arrival. Unless of course it's a phone. In which case I still don't see it taking off, but I wouldn't expect 3D from a phone as I would expect touchscreen.
It won't be a phone. That would just be stupid, a phones lifespan and a consoles life span are just at complete odds with each other.

As for 3D, I don't know if including it would really held. Could end up backfiring on them and sell the system as a "me too" device. What they need is selling point that's unique.

Totobeni said:
and also add R2/L2 even if side by side with R1/L2 like the Panasonic's Jungle :lol
Trust me, side by side shoulder buttons are completely useless. There's a reason no one uses ZL and ZR on the Wii classic controller.
 
So the consensus is basically moving toward something like the current-gen iPod Touch, but (obviously) with buttons and different hardware specs? iSuppli says that a current-gen iPod Touch costs about $64 to build, which is semi-useful in terms of making a ballpark estimate of the build cost of this hypothetical PSP2 (I'm thinking probably faster processor, bigger battery, lower build quality and less tightly packed internals). Point is, such a hypothetical machine (and running reasonably impressive visuals) is well within the realm of possibility. But it's always been the software, not the hardware, that was going to be Sony's biggest hurdle by far, and that's the biggest unknown at this point, all while Nintendo is aggressively establishing that the 3DS is going to be an absolute software beast.

As discussed above, I'll be interested to see if Sony figures out a way to get four shoulder buttons to work (just one of many complex prerequisites if they're going to attempt PS2 emulation, which would be a great boon to the system but also probably extraordinarily difficult).
 
charlequin said:
I doubt very much that he's lying that they "tried it out" at least. "Weren't happy with it" is kind of meaningless in the big picture since it's easy to be like "...but here's technology we are happy with!" or whatevs.

I mean, I'm on your side that a 3D PSP2 is unlikely, but I don't think reading too much into the denials makes sense. That's what Kaz would say if they tried autostereoscopy and didn't like it -- but it's also what he'd say if they tried it, liked it enough to keep moving forward on developing it, and were banking on hitting the right cost/benefit ratio on it before launch.

He was so specific in his technical criticisms about it though. He certainly sought to give the very strong impression it wouldn't be in their next handheld, and I'm not sure there's any reason for him to do that as opposed to just being coy about it, if they were in fact still quietly developing that tech.

BTW, Neon is an optional SIMD processing unit for the ARM A9. I think it was built into all A8s, but they made it optional again for the A9 (either neon, or a smaller FPU). It would be good for video decoding, but also other FP processing (e.g. if you wanted to do other geometry processing on the CPU, or doing audio processing there, or for physics etc.).
 
Luigiv said:
It won't be a phone. That would just be stupid, a phones lifespan and a consoles life span are just at complete odds with each other.

As for 3D, I don't know if including it would really held. Could end up backfiring on them and sell the system as a "me too" device. What they need is selling point that's unique.
They need parity and a USP though. With Sony shouting about how awesome 3D is with TVs and the PS3, they're also marketing the 3DS over their own 2D handheld systems.

The PSP needs an identity of course, but it also needs to be ticking all the boxes the opposition is I think.

Who knows at this point, I think it'll have 3D, if not I think it's going to bomb incredibly hard, but we'll see.
 
StuBurns said:
But in terms of comparison, the smallest iPod Touch is the fair comparison, which is £190.

ipod touch is gimped compared to iphone4 though... its half of iphone4 basically... half ram, much worse display, much worse battery and much worse pretty much everything else...

... and it is 50% more expensive than PSP/DSl, or more, depending on the country.
 
spwolf said:
ipod touch is gimped compared to iphone4 though... its half of iphone4 basically... half ram, much worse display, much worse battery and much worse pretty much everything else...

... and it is 50% more expensive than PSP/DSl, or more, depending on the country.
I thought it had the same screen?

EDIT: It does have the same screen, and seven hours of video playback, we don't know what the 3DS has, but I doubt it's much better in that regard.
 
StuBurns said:
They need parity and a USP though. With Sony shouting about how awesome 3D is with TVs and the PS3, they're also marketing the 3DS over their own 2D handheld systems.

The PSP needs an identity of course, but it also needs to be ticking all the boxes the opposition is I think.

Who knows at this point, I think it'll have 3D, if not I think it's going to bomb incredibly hard, but we'll see.

Well in that sense, Nintendo is marketing 3D to Sony TV customers and for people who hate 3D (99% of gaf), PSP2 will be vindication.... right? :)
 
charlequin said:
brain_stew: I looked up NEON and was having trouble figuring out exactly what it's good for. It's to improve video decoding?
NEON is a SIMD op set on ARMv7. Possibly the best one on the platform.

You do vector stuff with it. Not because you can't use the normal FPU for that, but because vector-oriented HW is more efficient (and usually a good deal faster) for vector stuff.
 
StuBurns said:
They need parity and a USP though. With Sony shouting about how awesome 3D is with TVs and the PS3, they're also marketing the 3DS over their own 2D handheld systems.

The PSP needs an identity of course, but it also needs to be ticking all the boxes the opposition is I think.

Who knows at this point, I think it'll have 3D, if not I think it's going to bomb incredibly hard, but we'll see.

but Sony Electronics s 3D tech is glasses based ( and I don't see them dropping it this fast ) , they just marketing it to push 3D Bravia TVs and not because it's needed for games , 3D screen on PSP2 will do nothing only rising the price of that system and give them more " Sony copying Nintendo again" bad reputation
 
Going with a TBDR in a mobile device is IMHO the best possible solution if you care about performance, ease of programming (it makes a UMA solution easier to achieve and havign a single shared physical memory pool should help developers manage it and avoid redundant copies), battery life, and cost.
 
Luigiv said:
The screens are the same resolution but the iPod Touch screen is much cheaper. The quality is much worse.
That is a shame, but I doubt it's still not far better than the 3DS screen though. Still seems like the more fitting comparison to me.
 
badcrumble said:
So the consensus is basically moving toward something like the current-gen iPod Touch, but (obviously) with buttons and different hardware specs? iSuppli says that a current-gen iPod Touch costs about $64 to build, which is semi-useful in terms of making a ballpark estimate of the build cost of this hypothetical PSP2 (I'm thinking probably faster processor, bigger battery, lower build quality and less tightly packed internals).
Where did you get this figure from? This article from april http://www.computerworld.com/s/arti..._more_to_make_than_first_thought_says_iSuppli has the BOM to price ratio for the ipod touch (then 3rd generation) at 47% or $141 for the 32GB model.
 
Totobeni said:
but Sony Electronics s 3D tech is glasses based ( and I don't see them dropping it this fast ) , they just marketing it to push 3D Bravia TVs and not because it's needed for games , 3D screen on PSP2 will do nothing only rising the price of that system and give them more " Sony copying Nintendo again" bad reputation

Well, what we are speculating about is, no matter how much more powerful the PSP2, if its 3D-less the perception of technology superiority might go into Nintendo's favor. The last thing that Sony needs.
 
i have no desire to have the psp2 be 3d... i dont believe it adds anything besides price, and its one area where they can spend that money towards better hardware, then a 3d screen that IMO isn't much more then a gimmick on a portable
 
Panajev2001a said:
Going with a TBDR in a mobile device is IMHO the best possible solution if you care about performance, ease of programming (it makes a UMA solution easier to achieve and havign a single shared physical memory pool should help developers manage it and avoid redundant copies), battery life, and cost.
With the risk of bringing the wrath of Lazy8s upon this thread, I'll just say that all you say pertains to any tiler ; )
 
SSJ1Goku said:
Somebody please explain what neon is

Its a media extension instruction set


Advanced SIMD (NEON)

The Advanced SIMD extension, marketed as NEON technology, is a combined 64- and 128-bit single instruction multiple data (SIMD) instruction set that provides standardized acceleration for media and signal processing applications. NEON can execute MP3 audio decoding on CPUs running at 10 MHz and can run the GSM AMR (Adaptive Multi-Rate) speech codec at no more than 13 MHz. It features a comprehensive instruction set, separate register files and independent execution hardware. NEON supports 8-, 16-, 32- and 64-bit integer and single-precision (32-bit) floating-point data and operates in SIMD operations for handling audio and video processing as well as graphics and gaming processing. In NEON, the SIMD supports up to 16 operations at the same time. The NEON hardware shares the same floating-point registers as used in VFP.

Using the ARM vectorizing compiler enables fast porting of algorithms from one architecture to another, or the sharing of the same code across many processors, as C / C++ code can be used unchanged (or with minimum but standards compliant changes).
The use of the vectorizing compiler enables engineers without SIMD experience to generate fast vector code without having to spend a lot of time having to learn a new instruction set or understand how it interacts with the rest of the system.
Using the NEON extensions reduces system cost compared with a CPU with additional hardware accelerator in terms of power and area as well as ongoing royalty costs
Using the vectorizing compiler reduces development cost in terms of design and debugging time as well as the removing the cost of maintaining multiple tools from different vendors.
 
gcubed said:
i have no desire to have the psp2 be 3d... i dont believe it adds anything besides price, and its one area where they can spend that money towards better hardware, then a 3d screen that IMO isn't much more then a gimmick on a portable
Do you also believe it to be a gimmick in home TVs? Because the point is, Sony is spending a fuckton of cash to convince the world they need to drop cash on a new 3DTV, and in a few years a glasses-less one, and few years after that a Quad-HD one.

They are not going to stop pushing 3D, I personally think it's massively superior to 2D, but even to the people who don't, Sony is heavily invested in this 'gimmick' and they aren't going to back down from it.

The PSP2 will need to be around for many years, 3D is just breaking in now, by the time the PSP2 launches autostereoscopic screens will be in stores, a few years into it's life the penetration in homes will be significant.

I just don't see them trying to sell a 2D unit on the same shelf the 3DS is, especially given the DS kicking the teeth down the throat of the the PSP last time around.
 
StuBurns said:
Who knows at this point, I think it'll have 3D, if not I think it's going to bomb incredibly hard, but we'll see.

I wouldn't go that far, but I can say with a good deal of confidence that most prospective consumers would be far more impressed by 3DS' 3D screen than by PSP2's (hypothetical) higher resolution or better graphics capabilities. Unless 3DS starts getting bad word of mouth due to viewing angle or headache issues, I just can't see sticking with 2D benefiting PSP2 commercially in any way (though Sony may well have no other choice at this point).
 
StuBurns said:
Do you also believe it to be a gimmick in home TVs? Because the point is, Sony is spending a fuckton of cash to convince the world they need to drop cash on a new 3DTV, and in a few years a glasses-less one, and few years after that a Quad-HD one.

They are not going to stop pushing 3D, I personally think it's massively superior to 2D, but even to the people who don't, Sony is heavily invested in this 'gimmick' and they aren't going to back down from it.

The PSP2 will need to be around for many years, 3D is just breaking in now, by the time the PSP2 launches autostereoscopic screens will be in stores, a few years into it's life the penetration in homes will be significant.

I just don't see them trying to sell a 2D unit on the same shelf the 3DS is, especially given the DS kicking the teeth down the throat of the the PSP last time around.

i dont, but i dont think its the same thing, when i sit and watch a movie i sit and watch a movie or TV. With varying degrees of closeness to my face, or different viewing angles i often play my portables or phone games, glassesless 3d, at least in its current incarnation (this even applies to glasses 3d, but no one is suggesting that for a portable) makes it a gimmick to me.

I also think the current tech with glasses 3d isnt quite there yet either with high def tv's and viewing angles, but you hit that issue less, at least for the main viewer or two
 
Totobeni said:
but Sony Electronics s 3D tech is glasses based ( and I don't see them dropping it this fast ) , they just marketing it to push 3D Bravia TVs and not because it's needed for games , 3D screen on PSP2 will do nothing only rising the price of that system and give them more " Sony copying Nintendo again" bad reputation


As if the overly paranoid internet Nintendrones won´t spout that no matter what the PSP2 offers. I can´t wait for another generation of kids arguing that Sony stole analogues from Nintendo. The 3DS has one, the PSP2 will have one (or two). COINCIDENCE!? I THINK NOT!!1 etc :D


On 3d touchscreens, were did I put that youtube vid I saw earlier this week about 3d touchscreens? The guy even said they´re aiming at high pixel density screens for cameras, so it can´t be THAT expensive to make them, can it?

Personally I love the few 3d gameplay examples I´ve seen on yotube (ex 1 ex 2, select parallel or cross eyed as viewing method), but I can live without it. In fact, I hate "popping out of the screen" 3d, so maybe not tempting devs with the option to pull it of is actually a plus.

Edit: Eh, totally forgot what I wanted to say :lol If Sony hasn´t a good 3d screen for portables yet they can´t just go to a competitor and order from them, compared to Nintendo. I don´t know what you know about corporate culture (I´m an expert), but honour and shame is a big part of it and admitting that you depend on a direct comeptitor in the screen and tv market to get your portable to market can only be detrimental.
 
StuBurns said:
Do you also believe it to be a gimmick in home TVs? Because the point is, Sony is spending a fuckton of cash to convince the world they need to drop cash on a new 3DTV, and in a few years a glasses-less one, and few years after that a Quad-HD one.

They are not going to stop pushing 3D, I personally think it's massively superior to 2D, but even to the people who don't, Sony is heavily invested in this 'gimmick' and they aren't going to back down from it.

The PSP2 will need to be around for many years, 3D is just breaking in now, by the time the PSP2 launches autostereoscopic screens will be in stores, a few years into it's life the penetration in homes will be significant.

I just don't see them trying to sell a 2D unit on the same shelf the 3DS is, especially given the DS kicking the teeth down the throat of the the PSP last time around.

so far, only screen that could be on shelves by 2011 holidays is Toshibas and it got pretty bad previews, with high price, low resolution and very narrow viewing angles.

Also, i would guess that component price for 3DS displays is higher than the one for iPod Touch or probably even iPhone 4.
 
gcubed said:
i dont, but i dont think its the same thing, when i sit and watch a movie i sit and watch a movie or TV. With varying degrees of closeness to my face, or different viewing angles i often play my portables or phone games, glassesless 3d, at least in its current incarnation (this even applies to glasses 3d, but no one is suggesting that for a portable) makes it a gimmick to me.

I also think the current tech with glasses 3d isnt quite there yet either with high def tv's and viewing angles, but you hit that issue less, at least for the main viewer or two
That's a fair point, however for me it's the opposite. A handheld console, laptop or cell phone is exactly where I want 3D, items designed for a single person to use at once, as those people can always be in the sweet spot.

The other forms of 3D aren't good enough as they are to me really, ghosting issues, flicker issues, headache issues, brightness/saturation issues with polarized glasses etc. Autostereoscopic 3D is the only 3D I really care about at the moment, and handhelds are really the only meaningful gaming experience I can have with that form of 3D.

It's easy to boil the 3D in the 3DS to be a gimmick, but I think it's a stroke of genius, and unless Sony announce the PSP2 is also 3D, I can't wait to buy one.
 
StuBurns said:
That's a fair point, however for me it's the opposite. A handheld console, laptop or cell phone is exactly where I want 3D, items designed for a single person to use at once, as those people can always be in the sweet spot.

The other forms of 3D aren't good enough as they are to me really, ghosting issues, flicker issues, headache issues, brightness/saturation issues with polarized glasses etc. Autostereoscopic 3D is the only 3D I really care about at the moment, and handhelds are really the only meaningful gaming experience I can have with that form of 3D.

It's easy to boil the 3D in the 3DS to be a gimmick, but I think it's a stroke of genius, and unless Sony announce the PSP2 is also 3D, I can't wait to buy one.

dont get me wrong, i can't wait to buy a 3ds, but more so for its game lineup then 3d. TBH i havent seen one in person, so it could change my mind when i start playing with it and seeing where viewing angles begin to play a part with degrading the experience/quality.

I also agree that the brightness loss and saturation is also another major issue with current gen 3d using polarized glasses.
 
Lonely1 said:
Well, what we are speculating about is, no matter how much more powerful the PSP2, if its 3D-less the perception of technology superiority might go into Nintendo's favor.

I don't think that'll happen if Sony designs around the issue. They have an advantage here that nobody else is doing autostereoscopic screens on CE devices either, so at least for the moment 3D is going to come off more like Nintendo's wacky and neat thing instead of an "industry standard." The iPhone is pushing beautiful 2D screens with high pixel density (i.e. basically the opposite of the 3DS) and Sony could easily hitch their wagon to that train instead.

The iPhone 4 is really a signal to Sony that they can avoid getting wedged in on this one too -- the PSP got smacked by touchscreens becoming bog-standard in everything about halfway through its lifespan, but Apple's current direction with their phones suggests they won't be getting into 3D anytime soon and therefore 2D devices will still seem perfectly "cool" in the broader CE market.

Father_Brain said:
I wouldn't go that far, but I can say with a good deal of confidence that most prospective consumers would be far more impressed by 3DS' 3D screen than by PSP2's (hypothetical) higher resolution or better graphics capabilities.

I really, honestly don't think that sharp, beautiful-looking high-dpi screens will stop being impressive even though 3D is going to be a very impressive gimmick.
 
charlequin said:
I don't think that'll happen if Sony designs around the issue. They have an advantage here that nobody else is doing autostereoscopic screens on CE devices either, so at least for the moment 3D is going to come off more like Nintendo's wacky and neat thing instead of an "industry standard." The iPhone is pushing beautiful 2D screens with high pixel density (i.e. basically the opposite of the 3DS) and Sony could easily hitch their wagon to that train instead.

The iPhone 4 is really a signal to Sony that they can avoid getting wedged in on this one too -- the PSP got smacked by touchscreens becoming bog-standard in everything about halfway through its lifespan, but Apple's current direction with their phones suggests they won't be getting into 3D anytime soon and therefore 2D devices will still seem perfectly "cool" in the broader CE market.



I really, honestly don't think that sharp, beautiful-looking high-dpi screens will stop being impressive even though 3D is going to be a very impressive gimmick.
This is all true, however they have to give iPhone 4 owners a reason to buy the PSP2. What these systems need to do is demonstrate why we need to carry two units around with us, our phone and our gaming handheld platform. Our phones are 2D touch screen, the 3DS is giving a nice counter measure, it's giving us something iPhone 4 can't even touch. If the PSP2 is an iPhone with two sticks and 3DS ports, I can't see why people would really want that.

The first parties not only have to win over my money, they need to win a pocket on my jacket, which is considerably harder.

I don't think there is anyway I'll be buying both systems, I'll buy the PSP2 if it's 3D probably, otherwise Nintendo win for me. I don't think that's going to be a very unique stand point.
 
StuBurns said:
This is all true, however they have to give iPhone 4 owners a reason to buy the PSP2. What these systems need to do is demonstrate why we need to carry two units around with us, our phone and our gaming handheld platform. Our phones are 2D touch screen, the 3DS is giving a nice counter measure, it's giving us something iPhone 4 can't even touch. If the PSP2 is an iPhone with two sticks and 3DS ports, I can't see why people would really want that.

The first parties not only have to win over my money, they need to win a pocket on my jacket, which is considerably harder.

I don't think there is anyway I'll be buying both systems, I'll buy the PSP2 if it's 3D probably, otherwise Nintendo win for me. I don't think that's going to be a very unique stand point.

Give me real deal online gaming wise... neither system is doing that now... full on PSN for free out the box would be great....

Nintendo's never done online right EVER, and Apple is TRYING with game center but it's not quite there yet.
 
Vic said:
Looking at the situation of the PSP worldwide, the profits made with the PSP are probably not that great for a corporation like Sony.

Even a single percent of profit means it gets in some dough. Fuck shareholder's "we want 10". As long as it breaks even, things should be fine.
 
StuBurns said:
This is all true, however they have to give iPhone 4 owners a reason to buy the PSP2.
Buttons? Better gaming software? The PSP2 almost certainly won't beat the iPhone 4 as a multimedia/internet/apps device, but it's pretty likely to beat it as a gaming device (and I say this as someone who uses my iPhone for idle gaming on a decently regular basis). I think a better question is how they'll get people who own an iPhone 4 AND a 3DS to buy one. And that's a much tougher nut to crack.
 
Brettison said:
Give me real deal online gaming wise... neither system is doing that now... full on PSN for free out the box would be great....

Nintendo's never done online right EVER, and Apple is TRYING with game center but it's not quite there yet.
I fully agree, PSN is where Sony are going to have to differentiate itself from the 3DS, however that's not easily marketable, so although it's going to help get the hardcore, most potential users aren't going to know or care.

A big focus on mini's, complete connectivity, messaging, the ultimate 'VMU/PocketStation' connectivity with PS3/PC online games etc. That's the kind of thing I hope to see personally.

badcrumble said:
Buttons? Better gaming software? The PSP2 almost certainly won't beat the iPhone 4 as a multimedia/internet/apps device, but it's pretty likely to beat it as a gaming device (and I say this as someone who uses my iPhone for idle gaming on a decently regular basis). I think a better question is how they'll get people who own an iPhone 4 AND a 3DS to buy one. And that's a much tougher nut to crack.
Well that's really what I meant. The PSP2 over the 3DS, not over the iPhone as gaming device.

I guess it's a 'bias' view point, but right now the 3DS probably has my money, so Sony need to convince me to get their system instead of the 3DS.
 
StuBurns said:
What these systems need to do is demonstrate why we need to carry two units around with us, our phone and our gaming handheld platform.

When this question got put to them, Nintendo pretty much just smiled and said "the games." If Sony are smart they're already planning to do the same.

3D, in the 3DS, is more about competing with the PSP2 than about competing with iPhone.

The first parties not only have to win over my money, they need to win a pocket on my jacket, which is considerably harder.

My position remains that the people for whom pocket size is an issue that exists but which can be overcome is basically minuscule. Most cohorts outside of upper-middle-class 18-35 males are more likely to not have a smart phone than to have one, which means they have no meaningful competitor device if they want to play games on the go, while large portions of the iPhone market (even those who buy and play games on it) would never consider buying an additional gaming device no matter what it did.
 
If nobody else is going to inject loathsome buzzwords like "pocketshare" into this thread then this will have to be the post that does it.

Pocketshare.
 
charlequin said:
When this question got put to them, Nintendo pretty much just smiled and said "the games." If Sony are smart they're already planning to do the same.

3D, in the 3DS, is more about competing with the PSP2 than about competing with iPhone.



My position remains that the people for whom pocket size is an issue that exists but which can be overcome is basically minuscule. Most cohorts outside of upper-middle-class 18-35 males are more likely to not have a smart phone than to have one, which means they have no meaningful competitor device if they want to play games on the go, while large portions of the iPhone market (even those who buy and play games on it) would never consider buying an additional gaming device no matter what it did.
Of course games is the biggest thing, but out of the gate I very much doubt either of them are going to have anything worth buying a system for, so I'll buy based on what I think of the system and the software announced down the line.

As for the pocket thing, I didn't mean it quite that literally. I meant that with an iPhone, keys, a wallet, I need to really want something to bother to carry around another device. None of my portable systems have ever gone beyond something I occasionally turn on around the house and don't really buy software for all that often. This time, I want to use a portable system right and carry it around, use it on the tube etc.
 
FoneBone said:
I may sometimes disagree with this guy, but his analysis is pretty smart. I think it's too late in the game for them to add in 3D.

that's talking like nobody knew about small size autosterscopic screens until Nintendo announced 3DS, so now there's no way Sony could "catch up" since 3DS is basically finished. in reality these screens appear to be the "next big thing" in CE and are being announced left and right. Sharp might (might) have an exclusivity deal with Nintendo for their screen, but there's plenty of other options to choose from. in fact Toshiba's similar autostereoscopic screen is said to be even better than the one in 3DS by pundits that have seen both. you have to believe a big player in CE like Sony would be among the first to know about such screens from panel makers who would just love to be in the PSP2.

now none of that guarantees a 3D screen in PSP2, it just goes to show that it's possible.
 
charlequin said:
3D, in the 3DS, is more about competing with the PSP2 than about competing with iPhone.
Actually, I think it's far more about giving DS owners a reason to upgrade than either of those.


MrBelmontvedere said:
that's talking like nobody knew about small size autosterscopic screens until Nintendo announced 3DS, so now there's no way Sony could "catch up" since 3DS is basically finished. in reality these screens appear to be the "next big thing" in CE and are being announced left and right. Sharp might (might) have an exclusivity deal with Nintendo for their screen, but there's plenty of other options to choose from. in fact Toshiba's similar autostereoscopic screen is said to be even better than the one in 3DS by pundits that have seen both. you have to believe a big player in CE like Sony would be among the first to know about such screens from panel makers who would just love to be in the PSP2.

now none of that guarantees a 3D screen in PSP2, it just goes to show that it's possible.
None of that has anything to do with the gofreak quote I posted.
 
charlequin said:
I really, honestly don't think that sharp, beautiful-looking high-dpi screens will stop being impressive even though 3D is going to be a very impressive gimmick.

I don't think they'll stop being impressive; I just think you overestimate their impressiveness in the eyes of the casual, non-techie buyer, and highly doubt that most people in that segment would choose PSP2 over 3DS based on the inclusion such a display.
 
Father_Brain said:
I don't think they'll stop being impressive; I just think you overestimate their impressiveness in the eyes of the casual, non-techie buyer, and highly doubt that most people in that segment would choose PSP2 over 3DS based on the inclusion such a display.

I don't think they need to get people to buy a PSP2 "because" of the screen; they just need to not look old and busted so that the positive aspects of their software library (and, yes, their system's graphical prowess) can shine. I think a high-res screen with good contrast etc. would accomplish that.

MrBelmontvedere said:
in reality these screens appear to be the "next big thing" in CE and are being announced left and right.

Really? What actual products (not demos) from major CE manufacturers are we talking about here?
 
FoxSpirit said:
Even a single percent of profit means it gets in some dough. Fuck shareholder's "we want 10". As long as it breaks even, things should be fine.
And that's exactly how big multinational corporations think!

...No wait...
 
Brettison said:
Give me real deal online gaming wise... neither system is doing that now... full on PSN for free out the box would be great....

Nintendo's never done online right EVER, and Apple is TRYING with game center but it's not quite there yet.
I find it hard to see a feature making a splash unless they make the handheld 3G capable (or at least have one version which is), which is where Apple has the advantage when it comes to the possibility of adding a robust online gaming network. Having a full online network for a portable yet the hardware being limited to wi-fi only is almost a contradiction in itself.
 
charlequin said:
I don't think they need to get people to buy a PSP2 "because" of the screen; they just need to not look old and busted so that the positive aspects of their software library (and, yes, their system's graphical prowess) can shine. I think a high-res screen with good contrast etc. would accomplish that.
I've met way too many people who buy big screen TVs, hook them up with composite cables and watch only the free-to-air SD channels (and think they're watching in HD) to believe that.

PSP2 needs to provide a grand leap in usability much moreso than pixel density.
 
Totobeni said:
but Sony Electronics s 3D tech is glasses based ( and I don't see them dropping it this fast ) , they just marketing it to push 3D Bravia TVs and not because it's needed for games , 3D screen on PSP2 will do nothing only rising the price of that system and give them more " Sony copying Nintendo again" bad reputation

So then in your opinion it shouldn't have a touch-screen either.
 
Is there any chance the PSP2 will have an OLED screen? I dunno what those cost these days but if Sony is going to stick with a 2D screen that would be the way to go.

I know this probably isn't in the cards, but the PSP2 concept photos still blow my mind even though they are a couple years old:

http://www.walyou.com/blog/2008/10/18/new-psp-2-concept-design-with-scrolling-oled-screen/

http://www.oled-display.net/sonys-psp2-design-study-with-flexible-oled

http://www.youtube.com/watch?v=NcAm3KihFho&feature=related

Flexible OLED screen. Would be more than $249 for a device like this! :lol

This last link is showing the new flexible OLED design Sony has which can be rolled up into a pen like cylinder form:


http://gadgetynews.com/sony-psp2-coming-with-a-roll-away-screen/

A device with a screen like this could redefine what a portability is all about. GT being shown on video in the link above. Pretty crazy stuff. Resolution seems a bit low on the screen though.
 
viciouskillersquirrel said:
I've met way too many people who buy big screen TVs, hook them up with composite cables and watch only the free-to-air SD channels (and think they're watching in HD) to believe that.

I don't think that's really analogous. All a fancy high-res screen needs to do on the PSP2 is look nice when people see it demoed in the store and maybe have a good buzzword attached to it. Again, I'm not claiming it'll be a strong, active selling point so much as just something to keep them from looking deficient next to the 3DS.
 
charlequin said:
I doubt very much that he's lying that they "tried it out" at least. "Weren't happy with it" is kind of meaningless in the big picture since it's easy to be like "...but here's technology we are happy with!" or whatevs.

I mean, I'm on your side that a 3D PSP2 is unlikely, but I don't think reading too much into the denials makes sense. That's what Kaz would say if they tried autostereoscopy and didn't like it -- but it's also what he'd say if they tried it, liked it enough to keep moving forward on developing it, and were banking on hitting the right cost/benefit ratio on it before launch.



Yeah, that analysis is spot-on for why 3D certainly won't be bolted onto the system at this stage if it wasn't there before.



There's no excuse for any device to not have them. I literally can't think of any consumer electronic device I could buy today where a touchscreen isn't either standard or rapidly moving towards becoming standard.
And what about desktop PCs?
 
gofreak said:
He was so specific in his technical criticisms about it though. He certainly sought to give the very strong impression it wouldn't be in their next handheld, and I'm not sure there's any reason for him to do that as opposed to just being coy about it, if they were in fact still quietly developing that tech.

BTW, Neon is an optional SIMD processing unit for the ARM A9. I think it was built into all A8s, but they made it optional again for the A9 (either neon, or a smaller FPU). It would be good for video decoding, but also other FP processing (e.g. if you wanted to do other geometry processing on the CPU, or doing audio processing there, or for physics etc.).

a strong opinion seemingly based on technical criticisms would be what they'd use even if they didn't have technical criticisms but had instead just decided it didn't make business sense for them. They have to downplay any perceived technical advantage Nintendo has - partly to try and spoil their launch, but partly to keep positioning themselves as the technology leader in the handheld space.

I originally thought that the glasses 3D comment wasn't relevant - sony want 3D, the only reason they want glasses is because thats what the tech uses. But its a fair point. If they're pushing glasses 3D at the moment for technical reasons (big TVs need glasses) and there is a public and press resistance to that, the last thing they want to do is show that actually you don't need glasses, look at our PSP2. Yes, we know that small handheld device != large screen TV, but it may serve to muddy the waters of the general public.
 
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