sonycowboy
Member
Nice 2 page interview at GameInformer, with some unfortunate smack talking about the 360 (which is going on in interviews all around as Moore has some nice words out there).
And Killzone for 2007? Not particularly interested in it currently, but I know it's a magnet for folks on both sides.
http://www.gameinformer.com/News/Story/200701/N07.0108.1833.15034.htm
Some selected excerpts:
And Killzone for 2007? Not particularly interested in it currently, but I know it's a magnet for folks on both sides.
http://www.gameinformer.com/News/Story/200701/N07.0108.1833.15034.htm
Some selected excerpts:
...
GI: Sold in means the retailers have the units, correct?
Dille: Correct. What the sell-in number refers to is that weve shipped it, weve sold it to retail, and the fact that we got to a million was possible because we were air shipping these products in. If we had gone with a boat, there was no way we would have gone to a million. So were not playing games with the numbers. These were sold into retail, and you can image the retailers incentive: If theyre shipped on a plane, they can go up onto the shelves as quickly as possible. And really, as soon as theyre getting there, theyre evaporating. Theres a tremendous demand.
GI: Are you surprised that Microsoft has met their sales numbers of 10 million? What do you think of the early acceptance of Wii and their sales?
Dille: Im not sure if they had gone to 10 million or if they had announced that they had. I know a lot of people were wondering if they would ever get there. I think initially, their bravado speech was: Were going to get to 10 million before they ship. And then it was: Were going to get to 10 million by the time the year is over. I havent seen a new announcement from them, but what we do pay attention to is that month in, month out, the PlayStation 2 continues to outsell Xbox 360. I think you see the consumers voting with their wallets on the PlayStation brand. But also, if people want to go out and buy a 360, their stacked pretty high at retail and yet, six-year-old technology is outselling it. I also think theres another trend going on. Every Sunday in the paper, theres a new deal with a free controller or a free game or 100 dollars off all discounting the 360. I dont think you take those measures if youre selling as expected.
GI: Whats your road map for addressing some of the PlayStation Network issues that people are experiencing, like download speed, having background downloads or patching?
Dille: Its all very important to us. What we have said is that the experience on the PlayStation Network on day one is very different than it is on day two and very different on day 102. These are all things were working on. I think that our competitor launched with a service thats quite different today than what it was before. They addressed some of these problems as well. We havent talked about timing, but theyre all things were working on as well.
GI: If you had to pick one first-party title that would be the killer app here in 2007 and will really blow open the PS3 sales, what do you think that will be?
Dille: I think we have a good first half of the year. Games like Lair that people are really excited about. MLB is coming out and is looking great and is the best-selling sports game from a first-party studio. Motorstorm. Heavenly Sword. And dont forget you have games like Killzone in the back half of the year. Were not really saying that there is one game that consumers have to wait for. I think that the content is there now and the content is coming. Its going to be a steady stream of really great PlayStation 3 content.
...
GI: Are you still on track for Europe in the spring?
Dille: Absolutely. Theyre set for March and looking forward to it.
GI: As far as the PSP, how do you plan to reinvigorate the PSP market? You recently announced your sales numbers, but the PSP is being outsold by the Nintendo DS. Do you have a plan to pump more vigor into the PSP?
Dille: What I can tell you is that the PSP had a tremendous Christmas. The consumers really flocked to the PSP in big numbers. Were really excited about the traction that weve seen in the PSP. We feel its a great platform and feel it has a great feature potential with what weve talked about here today, and there are some great games in development. We think PSP has a really bright future.