Simbabbad
Member
It's so weird that the OP takes Nintendo examples. Nintendo doesn't care at all about story: their worlds and stories are so abstract and flexible that they can do basically anything they want with them. Narration in those series are pure alibis, who really cares about continuity in Zelda, StarFox or Metroid, really?
Now, take something with a lot more story and narration like Dead Space, and yeah, here they really wrote themselves into a corner...
The only thing really complicating things is the new Fusion suit Samus acquires at the end of the game, and even that can easily be fixed by saying "she had surgery and all is back to normal" in a few seconds cutscene. Or they could go further the Metroid/Samus Fusion route and make it more interesting, a bit like in Metroid Corruption. I really don't see how they're in a dead end story-wise (now, as far as audience goes)...
Now, take something with a lot more story and narration like Dead Space, and yeah, here they really wrote themselves into a corner...
Other M is a prequel set before Fusion and is story-wise a near retelling of Fusion, so it literally doesn't change anything. And even as far as Fusion goes, the Federation will simply pretend it never happened, and go on giving missions to Samus if Nintendo wants it.Nintendo has been particularly bad about this, the Metroid series is for all intents and purposes dead because they just are not interested in continuing after Fusion. Not to mention how badly they messed up the story by including Other M in the mix. Samus is an enemy of the galaxy now, and knows about two Metroid cloning programs. At least she has the adam AI now...
The only thing really complicating things is the new Fusion suit Samus acquires at the end of the game, and even that can easily be fixed by saying "she had surgery and all is back to normal" in a few seconds cutscene. Or they could go further the Metroid/Samus Fusion route and make it more interesting, a bit like in Metroid Corruption. I really don't see how they're in a dead end story-wise (now, as far as audience goes)...