I simply don't understand.
In both the Wii/Gamecube, those OS doesn't actually run in parallel to the system, so it's not a fair comparison. Once a game is launched in either, the main menu stuff disappears.Seriously, why?
It shouldn't take so long to open up options and messages. How was the GameCube, Wii, PS....hell every system ever had such a faster OS than the most powerful home console currently on the market?
I simply don't understand.
no idea but they'll be updating it twice this year to make it faster.
I just have so little faith of this actually happening...
Seriously, why?
It shouldn't take so long to open up options and messages. How was the GameCube, Wii, PS....hell every system ever had such a faster OS than the most powerful home console currently on the market?
I simply don't understand.
What you mean the OS print money?the amazing part is the huge OS print memory . You assume it would be lightning fast
the amazing part is the huge OS print memory . You assume it would be lightning fast
I just have so little faith of this actually happening...
I just have so little faith of this actually happening...
Miiverse is quick. The OS as a whole is slow. Going to miiverse then checking which friends are online just takes unnecassarily long. Friend list and Miiverse should be one in the same. Why do I got to go to miiverse to look at my friends profile? #stupid
Clearly, not enough GDDR5.
Seriously, I had thought that was just a consequence of people hammering the service at launch. It's disappointing to hear its a persistent thing.
How can you have zero fates in their OS updates when you compare the current 3DS system software with the one at launch? People are being again over dramatic, of course they'll speed up the process it's nothing impossible and they did it on 3DS as well.This is where I'm at as well. I have zero faith in Nintendo at this point when it comes to stuff like this. I hope the OS was a result of being rushed, but come one, they've been designing this console for years and the OS they put out is behind what Microsoft and Sony put out 8 years ago. I just don't get it. They clearly want Miiverse to be the star of the show, but they make it so tedious just to get to it. They make it so it auto-shuts off the console when a download completes. That's good. But they don't let you turn off the gamepads screen. You can turn the gamepad screen off, just not if you want the device to shut off when the download finishes. It makes zero sense.
Makes you wonder if Microsoft really is setting the Xbox 720 OS RAM reserve at 3 GB what they are planning to do with it.
Because it's bloated as hell taking up 1GB like it does right now.
I think a huge part of that is running multiple games/apps at once and saving their states and being able to switch between them.Makes you wonder if Microsoft really is setting the Xbox 720 OS RAM reserve at 3 GB what they are planning to do with it.
Also even if the OS reserves this RAM can't games still dip into it while playing?
How can you have zero fates in their OS updates when you compare the current 3DS system software with the one at launch? People are being again over dramatic, of course they'll speed up the process it's nothing impossible and they did it on 3DS as well.
Makes you wonder if Microsoft really is setting the Xbox 720 OS RAM reserve at 3 GB what they are planning to do with it.
Also even if the OS reserves this RAM can't games still dip into it while playing?
Uh...Why does my 360 spend 30+ seconds on a spinning icon whenever I start it up?
The OS doesn't take up 1 GB. Lol.
Uh...
The 3DS is the example you're going to give me of an efficient OS? It takes just as long to get into settings in the 3DS as it does on the Wii U. That's why I have little faith in them. They keep doing it the same way over and over. You can pretend it's about being dramatic all you want. It's actually just wanting them to take advantage of the hardware they chose and the amount of memory they dedicated to the OS, which if they're using all of it, they're not doing it efficiently.
Because it's bloated as hell taking up 1GB like it does right now. The comparison to the GC and Wii is pointless considering their OS's do not run concurrently with software. The system was probably pushed out the door to make the holidays last year, a lot of things are half baked, and will probably remain that way while they go about fixing stuff over the next however many months.
You can probably blame part of this on the slow as shit ram in the system. It's slower than both the ps3 and 360s ram. The Edram makes up a lot for game performance, but system os does not have that luxury.
Well, it's not because of the hardware. That's the good news. It means it can be fixed.
I have heard that the predominant reason is hardware related. The WiiU has a secondary, low power ARM chip in it, which handles all OS and security tasks. This includes running all the system apps. It just doesn't have the cycles available to produce fast results.
We know the WiiU isn't limited by RAM. It has a whopping 1GB reserved for the OS. But CPU is in very short supply, as it doesn't use the main CPU. So there is little that software or firmware updates can do. It could be the system apps are poorly written and can be optimised, but if the bottleneck is actually the ARM chip, speed and responsiveness will always be an issue. There is no fucking way that just opening up the Setting app should take 30-40 seconds. Something is fundimentally fucked.
Iwata said in the January direct that the speed will get fixed in the spring AND summer update this year.
no idea but they'll be updating it twice this year to make it faster.
I hope so. I'm just passing on what I've read on other forums, by folks who know the hardware.
Let Bayonetta show you.
http://www.youtube.com/watch?v=bsErwrdAua4
In all seriousness, I have faith it will get better through patches. Or at least, it better. It's terrible right now.
And I just checked.
9 seconds on 3DSXL
16 seconds on Wii U
Both atrocious. They're settings. It should be instantaneous. Think about it, do you own any other handheld, console, phone, or tablet that takes more than 1 or 2 seconds to bring settings up? As for Iwata saying it will be fixed, he also said there would be an account system. We got one, but it's not the one anyone wanted. They need to do something about the speed it takes to get Miiverse up and running, and how long it takes to load the store (on both the handheld and console).
WTF?
3DS - Going to system settings: 5 seconds
Wii U - Going to systems settings : 20 seconds
And yes i just checked.
I have heard that the predominant reason is hardware related. The WiiU has a secondary, low power ARM chip in it, which handles all OS and security tasks. Apparently, Nintendo also make this ARM chip run all the system apps. It just doesn't have the cycles available to produce fast results.
We know the WiiU isn't limited by RAM. It has a whopping 1GB reserved for the OS. But CPU is in very short supply, as it doesn't use the main CPU. So there is little that software or firmware updates can do. It could be the system apps are poorly written and can be optimised, but if the bottleneck is actually the ARM chip, speed and responsiveness will always be an issue. There is no fucking way that just opening up the Setting app should take 30-40 seconds. Something is fundimentally fucked.
The 3DS is the example you're going to give me of an efficient OS? It takes just as long to get into settings in the 3DS as it does on the Wii U. That's why I have little faith in them. They keep doing it the same way over and over. You can pretend it's about being dramatic all you want. It's actually just wanting them to take advantage of the hardware they chose and the amount of memory they dedicated to the OS, which if they're using all of it, they're not doing it efficiently.
Both atrocious. They're settings. It should be instantaneous. Think about it, do you own any other handheld, console, phone, or tablet that takes more than 1 or 2 seconds to bring settings up?