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Settlers: Rise of an Empire demo released

Kabouter

Member
Ubisoft released a demo for the sixth iteration in the long lasting and extremely succesful Settlers series today.

Demo can be downloaded here as well as other usual places:
http://www.gamershell.com/download_20703.shtml

settlersl.jpg
 
Looking forward to playing this and the new MoH demo this evening.

I know that a lot of old-time Settlers fans aren't happy with the changes from the Open Beta, but I thought the game looked and felt great.
 
Fragamemnon said:
Looking forward to playing this and the new MoH demo this evening.

I know that a lot of old-time Settlers fans aren't happy with the changes from the Open Beta, but I thought the game looked and felt great.
I am pretty happy actually, Anno was always my favourite franchise :P. And it's definitely 'borrowed' a few elements from there. Wasn't surprising anyway, with Ubisoft having a stake or ownership of both Bluebyte and Related Designs, the two series were bound to converge. I'd say it'll take maybe two more iterations before the Settlers start wearing nightvision goggles and carry advanced weaponry.
 
Metalmurphy said:
Is this any different from the Open beta that was released weeks ago?
Yup, single-player demo.

And jesus christ is that mission they packed in awesome and long. You get to build every building in the game as far as I can tell. Quite major for a demo. I'm loving it so far, this'll be a day one purchase for me.
 
Has anyone gotten this working on Vista? It crashes on startup for me (E6600, 4GB RAM, 7900GTO 512MB, Vista Ultimate x64) with an error saying I need at least 70MB of video memory but I only have -1839MB. Yeah. A quick google search turned up some other instances of this exact error message but no solution yet.

Edit: Now it seems that the issue is having more than 2GB total video memory counting the AGP aperture set in the BIOS. Who ever heard of such a thing.

Edit2: That can't be it. This board doesn't even have an AGP slot. It's got to be a RAM and/or Vista64 issue.

Edit3: No, maybe it is it. The error log says
SLI/CF detection failed. 1 graphic card(s) detected.
Detected 503 MB available video memory and 1753 MB AGP memory (using -1839 MB).
I hate computers sometimes.
 
BobJustBob said:
Edit3: No, maybe it is it. The error log says

SLI/CF detection failed. 1 graphic card(s) detected.
Detected 503 MB available video memory and 1753 MB AGP memory (using -1839 MB).

I hate computers sometimes.

LOLz. Report a bug to Ubisoft. They're probably using a 32-bit signed integer where they should be using a 32-bit unsigned integer somewhere.
 
Got around to playing it two days ago and I've been playing it non-stop since.

Beautiful game. I was expecting it to disapoint at least a little since the high resolution wallpapers have been so polished, but at max settings on my 8800, it really is that gorgeous. Seasonal changes are stunning, and so is some of the landscaping features like rivers and small waterfalls.

Gameplay seems good enough for my tastes as a die-hard Knights & Merchants fan. I've got lot of little nitpicks: seperate serfs or laborers and slightly deeper resource chains may of been prefered, winter is lacking effects right now (eg; footprints), and I'm unsure if there will be more feature depth to diplomacy politics and trading. Little things, however, I emphasize; the type of things you have trouble recalling en masse on the forum but sort of stick out during 4 hour maps.

What it comes down to for me is that it seems to enough village management depth -- both in gameplay and graphics -- to be satisfying, all while wrapped in absolutely gorgeous and mesmerizing graphics.

Likely near the top of my anticipated titles list now. Which doesn't say too much for most folks since I have niche tastes, I'm busy with PC betas, and most of the 'big hits' I'm fine with 'getting around to them whenever'. Still, though, I'm impressed with what I've seen so far. It could always be a little more hard-core, but if the trade-off was getting the big project funds for the game engine from a cautious publisher or whatever, I can be OK with a slight bit of trimming (as long as it's still deep enough) - if not, there's always classic Settlers to fall back on, anyhow.
 
Anyone else playing it? Thoughts? Dialouge on some of its depth, perhaps? I've been curious how some of the dynamic elements being mentioned, like whether logging near hunt game affects their respawn, or other minor elements. The seasonal changes like no river fishing and grain farming during the winter are a nice touch.
 
KyanMehwulfe said:
Anyone else playing it? Thoughts? Dialouge on some of its depth, perhaps? I've been curious how some of the dynamic elements being mentioned, like whether logging near hunt game affects their respawn, or other minor elements. The seasonal changes like no river fishing and grain farming during the winter are a nice touch.
Fairly certain logging won't affect hunt game respawns. They seem to have chosen a different system from Anno 1701 instead opting for zones instead of a more dynamic system dependant on other factors.

Anyway, I still play the demo from time to time, but I really really wanna play the full game now. Playing the same skirmish level is only fun for so long.
 
Yeah I've eased up a bit because of that (though still typically playing a bit every second day). I still have a lot of interest to play, but I don't want to burn out on the gameplay just because the single map became stale. Hopefully the basic game mode has a lot of customization in terms of size, number of outside villages (and their diplomatic stance), terrain and climate, etc.

It can go a long way to adding replay value on top of actual gameplay features. I think it's one of the big reasons I played (and would still play if I never lost the CDKey) a lot of Rise of Nations. Game is only $5-10 now; I keep forgetting to pick it up.
 
I didn't want to make a new thread about this, but just got this game. I've been able to figure out most of the game, but hell if I can figure out how to trade.


I need wool for clothes. I don't have any sheep anywhere on the map other than a territory of a friendly nation. It says I can trade with them and it even says they are offering wool. I just can't figure out how to start trading with them.


If I go to my wharehouse I can only sell stuff I have. I can't click on their wharehouse to initiate a trade, and I can't find anything in the options to start trading. Anyone know how to do this?
 
Shamrock said:
I didn't want to make a new thread about this, but just got this game. I've been able to figure out most of the game, but hell if I can figure out how to trade.


I need wool for clothes. I don't have any sheep anywhere on the map other than a territory of a friendly nation. It says I can trade with them and it even says they are offering wool. I just can't figure out how to start trading with them.


If I go to my wharehouse I can only sell stuff I have. I can't click on their wharehouse to initiate a trade, and I can't find anything in the options to start trading. Anyone know how to do this?
Send hero to their village, buttons will appear over their warehouse.

golem said:
is this game on steam yet?
No, but I saw the CE for €17 in the store the other day...
It'll probably be cheaper still in the US.
 
I wish they had released it on Steam.

The 'standard GFW' box the game came in is a pain in the ass. Talk about overkill with the size. Wtf was MS thinking with making the standard box so damn thick.
 
KyanMehwulfe said:
I wish they had released it on Steam.

The 'standard GFW' box the game came in is a pain in the ass. Talk about overkill with the size. Wtf was MS thinking with making the standard box so damn thick.
Aren't GFW boxes just standard DVD-case sized?
 
Kabouter said:
Send hero to their village, buttons will appear over their warehouse.


No, but I saw the CE for €17 in the store the other day...
It'll probably be cheaper still in the US.

Thanks man. I didn't think to send the hero to the village to start the trade. This helps me big time I stuck with pissed off citizens who couldn't get their wool pimp shirts:D
 
Kabouter said:
Aren't GFW boxes just standard DVD-case sized?
This one isn't... Maybe it's not standard though?

It's clearly GFW labeled and all but it's about 2x as thick as a regular DVD case. Wasted space, too, since the manual takes up maybe 1/5th of the left side (when open) and flops around since it barely has the size to even stay still in the pressure clips, and the big disc thumb is similarly oversized. So it's big, everything shakes around all the wasted space inside, and it's made of shitty plastic no less. You could almost fix a VHS inside if it was just a bit taller.

Perhaps the other GFW boxes or different? I buy almost all my games on Steam so I wouldn't know.
 
Nah, that's the standard PC game box these days. DVD case width and height but twice as thick. I guess that's to accommodate the rare game that still comes with a real manual.
 
Big in Germany, I played IV. Will check it out. It was a good game but I couldn't get over something about it. Not sure what it was.
 
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