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SFV:Season passes don't work within accounts

Why you can't buy DLC on your own regions account?

Cause I'll be buying the game from US region? I made my original account ages ago and made the mistake of making it a EU one. EU PSN cards are waaaay too expensive where I live so I have to go for US cards, which means buying the game in US region.
 
Kind of unrelated but on Steam they also disabled using the dynamic bundle pricing feature for the Deluxe Edition so not only do you miss out on a discount (That's displayed on the store page as "Your price") for already owning any content related to SFV, you can't even purchase it as a gift. Completely greyed out. Not sure what whoever is in charge of the distribution of that game and its dlc is thinking by making these stupid decisions.
This made me not buy the season passes, I went to buy the deluxe edition so I could get the passes cheaper and gift the game - yet due to what you posted, it would cost me more to get less.

It's a shame, I would like the seasons, but I'll be dammed if I'm paying more for it whilst getting less.
 
Cause I'll be buying the game from US region? I made my original account ages ago and made the mistake of making it a EU one. EU PSN cards are waaaay too expensive where I live so I have to go for US cards, which means buying the game in US region.

Obviously I don't know where you live but aren't PSN prices pretty much equal across the EU? As in that if you buy something in your own currency it will be pretty much equal compared to euro which again is pretty much equal to dollar.
 
Obviously I don't know where you live but aren't PSN prices pretty much equal across the EU? As in that if you buy something in your own currency it will be pretty much equal compared to euro which again is pretty much equal to dollar.
Don't know about that. I live in middle-east. Not having my country at PSN meant that I had to choose a different one and I went with UK.
 
You know what's even worse. If you own the Season Pass and for some reason it doesn't register and you highlight a DLC character and spam A to get in a fight and start playing, the very next option is Buy With Fight Money. Bye bye 100k where FM is pretty rare and you already "own" that character through the season pass
 
Atleast right now UK prices are very close to US prices. For example SFV Character Pass 2017 is ÂŁ25 which is $30.
The problem is that getting ÂŁ25 with PSN cards costs waaaaaay more in my country than what $30 cards do.

In short, playing with my original account is kinda out of question and I have to use my US account for everything that I want to buy. That's why CFN means that I simply won't be able to support the game. It's that easy.
 
Yeah it is flipping stupid.


You can buy SFV digitally and all accounts on a PS4 can play it, but buy DLC and those very same accounts cannot play it.
 
That's pretty common with a lot of DLC content. Destiny and a few others do this too to my knowledge. For DLC that registers into the 'services' section then unlocks content that's automatically installed for all, they need to be played on the account which they are bought.
 
The problem is that getting ÂŁ25 with PSN cards costs waaaaaay more in my country than what $30 cards do.

In short, playing with my original account is kinda out of question and I have to use my US account for everything that I want to buy. That's why CFN means that I simply won't be able to support the game. It's that easy.

You can get ÂŁ25 PSN card from play-asia for ÂŁ27. And don't get me wrong, I don't think DLC should be handeled this way but that it isn't really that big of a problem.

Ewww, like I hope there is "Tied to your account" notification on the DLC description

Lol. This is Capcom and SFV. You know how it is.

No mention whatsoever on PSN store.
 
You can get ÂŁ25 PSN card from play-asia for ÂŁ27. And don't get me wrong, I don't think DLC should be handeled this way but that it isn't really that big of a problem.
PlayAsia, Ebay,Amazon,GameStop etc none of them are supported in my country. The only shops that we can buy from are the local shops and they all sell ÂŁ PSN Cards at a very very high price.
 
That's pretty common with a lot of DLC content. Destiny and a few others do this too to my knowledge. For DLC that registers into the 'services' section then unlocks content that's automatically installed for all, they need to be played on the account which they are bought.

I only have Destiny on XB1, but it definitely doesn't do this there.
 
That's pretty common with a lot of DLC content. Destiny and a few others do this too to my knowledge. For DLC that registers into the 'services' section then unlocks content that's automatically installed for all, they need to be played on the account which they are bought.

If i buy say, dance emoticons, then yes its locked. But all the expansions, maps etc are sharable between accounts.
 
That's pretty common with a lot of DLC content. Destiny and a few others do this too to my knowledge. For DLC that registers into the 'services' section then unlocks content that's automatically installed for all, they need to be played on the account which they are bought.

As far as I know Destiny DLC can be gameshared on the PS4, COD DLC can be gameshared but you cant get the Season Pass bonus.

Content like electronic money bought with real money and store-market emoticons is account only for obvious reasons
 
If MvCI uses CFN depends on if they do cross-play. The naming does imply that it'd be used across multiple fighting games from Capcom.

Before SFV launched a Capcom rep (Dahlgren?) was asked if CFN implied that it would cover other fighting games and the rep said it would. MvCI is clearly what he was referring to.
 
Cause I'll be buying the game from US region? I made my original account ages ago and made the mistake of making it a EU one. EU PSN cards are waaaay too expensive where I live so I have to go for US cards, which means buying the game in US region.

It doesn't matter which version of the game you buy, as long as you use the account that has the DLC. I.e. you could play EU version on US account, but still use the DLC on the US account.
 
You learn something new everyday. That must suck big time.
You have no idea.

If MvCI uses CFN depends on if they do cross-play. The naming does imply that it'd be used across multiple fighting games from Capcom.
I really hope not. That would mean an instant no-buy from me.

It doesn't matter which version of the game you buy, as long as you use the account that has the DLC. I.e. you could play EU version on US account, but still use the DLC on the US account.
But I still want to play the DLCs that I've bought on my main (EU) account?
 
Before SFV launched a Capcom rep (Dahlgren?) was asked if CFN implied that it would cover other fighting games and the rep said it would. MvCI is clearly what he was referring to.

When was this?

Because I'm pretty sure ALOT has changed with the implementation of CFN even within SFV. Such as the elimination of Zenny as a concept.

and I mean around a month ago prior to season 2 a rep said they were going to reduce the input delay to 4 frames (lol) so I mean I'm not sure how reliable a statement like that is from a USA rep.

Edit: just noticed "before SFV launched". Lol yeeeeeeeeeeeeah I wonder about that.
 
Let me rephrase that.

But I still want to play the DLCs that I've bought by my second account (US) on my main account (EU) ?

Not possible, you'll have to make due with your US account if you want to use the purchased DLC or rebuy on your main account. Same as Rainbow Six, which is server bound and does not leave an unlock file on your Hardware.
 
That's pretty common with a lot of DLC content. Destiny and a few others do this too to my knowledge. For DLC that registers into the 'services' section then unlocks content that's automatically installed for all, they need to be played on the account which they are bought.

nope, it isnt common that's why the surprise and why i made the thread. like other's replied to you, you only lose emoticons and what not but im fine with that since i get what im really trying to pay for which are the expansions in itself but even still i get bonuses like new sparrows, the gallajorn, etc.

i have everything released for Destiny so far and it works with no problems.
 
nope, it isnt common that's why the surprise and why i made the thread. like other's replied to you, you only lose emoticons and what not but im fine with that since i get what im really trying to pay for which are the expansions in itself but even still i get bonuses like new sparrows, the gallajorn, etc.

i have everything released for Destiny so far and it works with no problems.

I don't know. I buy a lot of games and DLC shared across two accounts and about half of it doesn't work across the other account, I have to go and rebuy it on that account specifically.

Batteborn is like this. Rainbow Six Siege is like this, SFV is like this, Uncharted 4 is like this. It's fairly common.

I'm not sure about Destiny's main content but I know for the special edition DLC like the 'vangard edition' that didn't work across our two consoles / accounts. Had plenty of issues with things like that. I own 300+ games on PS4, and it really is pretty common to have this happen with their DLC. I think it's an issue generally and it would be great if it could be fixed, but it's unfair to point your pitchforks solely at Capcom on this one.
 
Yeah this is why I haven't played my US SFV on my AU PS+ account in a long time. I got the game off Amazon when they had the pricing error, and also got a US season pass, assuming it would just work on my AU account like every other foreign DLC I've ever purchased. I only found out after they stopped letting people play the DLC characters for free.

Does AU/EU/JP DLC work on the US game, provided the game is played on the matching AU/JP/EU account?
 
I don't know. I buy a lot of games and DLC shared across two accounts and about half of it doesn't work across the other account, I have to go and rebuy it on that account specifically.

Batteborn is like this. Rainbow Six Siege is like this, SFV is like this, Uncharted 4 is like this. It's fairly common.

I'm not sure about Destiny's main content but I know for the special edition DLC like the 'vangard edition' that didn't work across our two consoles / accounts. Had plenty of issues with things like that. I own 300+ games on PS4, and it really is pretty common to have this happen with their DLC. I think it's an issue generally and it would be great if it could be fixed, but it's unfair to point your pitchforks solely at Capcom on this one.

It maybe pretty common with Sony but it isn't with the Xbox. I've bought DLC from different markets and all the accounts I have on the Xbox can use it. I have never come across a game on the Xbox 360 or Xbox One that does that. SO yeah it must be a Sony thing.
 
It maybe pretty common with Sony but it isn't with the Xbox. I've bought DLC from different markets and all the accounts I have on the Xbox can use it. I have never come across a game on the Xbox 360 or Xbox One that does that. SO yeah it must be a Sony thing.

Guess so, I can't really speak about the X1. I've haven't purchased any DLC for anything on that platform and only own a couple of games.

But in this case we're talking about SFV, so the X1 isn't all that relevant, right?

Either way, yes I think it's Sony's fault more so than Capcom's here. The way the service list is handled makes it so that anything entered here is not shared across users on the same system. Games that have more traditional distribution models for DLC still work, where you download a literal expansion, but games where the service list is used to simply unlock content that is patched into everyone's version of the game, does not share across accounts.

Now it makes sense for Capcom to distribute their DLC licensing via this service license system, because they want everyone to have the DLC installed on their system, so that even though you may not be able to play as Akuma or Guile, you can fight against those characters without owning them. This needs remedying but I do not think directing our complaints towards Capcom and SFV is right. Sony are at fault and this content should be usable across accounts of the primary system where the license is held.

It really is that simple, but as I say, it's how the PS4 works with this kind of DLC. It's Sony's fault.
 
I don't know. I buy a lot of games and DLC shared across two accounts and about half of it doesn't work across the other account, I have to go and rebuy it on that account specifically.

Batteborn is like this. Rainbow Six Siege is like this, SFV is like this, Uncharted 4 is like this. It's fairly common.

I'm not sure about Destiny's main content but I know for the special edition DLC like the 'vangard edition' that didn't work across our two consoles / accounts. Had plenty of issues with things like that. I own 300+ games on PS4, and it really is pretty common to have this happen with their DLC. I think it's an issue generally and it would be great if it could be fixed, but it's unfair to point your pitchforks solely at Capcom on this one.

look man, this isnt you typical let's crap on SFV game. i mean i purchased the CE at launch.

i want it to make it clear, i dont account share with anybody. not with my bro, sister, nephew, friends, etc

SO i dont know how account sharing works or affects your DLC stuff, both my accounts are mine alone (Main and US account), both are set as primary on my PS4 Pro and PS3(well in this one the US is set as primary) since forever.

i mean if you want proof that all my games with season pass are working just fine i can post it, i dont mind to make a point(with screenshots or whatever).
destiny
bf4
xenoverse
BlOps3
AW
BatmanAK
Witcher 3

are all my games from the top of my head ,because i too buy a shitload of games, with season passes and all work as intended. all expansions, DLC, missions, new maps, etc just work.

the point of the thread was first, to feel bad about it and second as a heads up to GAF with the same set up(whether is for account sharing, "game the system", etc) planning to purchase the game or DLC so yeah im targeting this game and CAPCOM because other than MMOs this fuck up from a dev/pub is a first for me this generation
 
look man, this isnt you typical let's crap on SFV game. i mean i purchased the CE at launch.

i want it to make it clear, i dont account share with anybody. not with my bro, sister, nephew, friends, etc

SO i dont know how account sharing works or affects your DLC stuff, both my accounts are mine alone (Main and US account), both are set as primary on my PS4 Pro and PS3(well in this one the US is set as primary) since forever.

i mean if you want proof that all my games with season pass are working just fine i can post it, i dont mind to make a point(with screenshots or whatever).
destiny
bf4
xenoverse
BlOps3
AW
BatmanAK
Witcher 3

are all my games from the top of my head ,because i too buy a shitload of games, with season passes and all work as intended. all expansions, DLC, missions, new maps, etc just work.

the point of the thread was first, to feel bad about it and second as a heads up to GAF with the same set up(whether is for account sharing, "game the system", etc) planning to purchase the game or DLC so yeah im targeting this game and CAPCOM because other than MMOs this fuck up from a dev/pub is a first for me this generation

It just happens that your games with season passes work in a particular way, while many others don't. It's fine that it's a first for you this generation, but I am telling you that this is not an issue that's exclusive to SFV, it's universal to how this type of DLC functions on the PS4. In the OP you say "this is a first for a non-MMO this gen" but that is absolutely not true.

Rainbow Six Siege, Battleborn, Uncharted, SFV, these are just a few off the top of my head that do not work via traditional game sharing. There are many others too, I think even Sony's own LittleBigPlanet is the same.

The difference with the games you list is that only those with the DLC see the content. If you play the zombie maps in Call of Duty, then that doesn't affect people without the DLC. They can't access that content, so they don't need the maps and whatnot installed on their system too. On games like Siege and SFV everyone needs to have the characters installed, therefore they use a different system to unlock the DLC rather than the traditional download. This creates the issue, but it's the services system that's at fault here. The way that Sony allow this to work prevents the traditional game sharing, and so long as that issue persists we're going to have lots of games whose DLC does not share properly.
 
Your Uncharted example doesn't make any sense. Those are consumables that come with the season pass. You only named a handful of games. This is not the norm for actual content like map packs and characters.

Extra pissed about this today. My brother was playing on his account and is just complaining about the lack of characters. I could buy the season pass but it would only apply to my or his profile. So stupid.
 
Guess so, I can't really speak about the X1. I've haven't purchased any DLC for anything on that platform and only own a couple of games.

But in this case we're talking about SFV, so the X1 isn't all that relevant, right?

Either way, yes I think it's Sony's fault more so than Capcom's here. The way the service list is handled makes it so that anything entered here is not shared across users on the same system. Games that have more traditional distribution models for DLC still work, where you download a literal expansion, but games where the service list is used to simply unlock content that is patched into everyone's version of the game, does not share across accounts.

Now it makes sense for Capcom to distribute their DLC licensing via this service license system, because they want everyone to have the DLC installed on their system, so that even though you may not be able to play as Akuma or Guile, you can fight against those characters without owning them. This needs remedying but I do not think directing our complaints towards Capcom and SFV is right. Sony are at fault and this content should be usable across accounts of the primary system where the license is held.

It really is that simple, but as I say, it's how the PS4 works with this kind of DLC. It's Sony's fault.

But according to this topic, there are other games being mentioned that the same thing has happened on the PS4 which are also on the Xbox One. So even if SF5 was on the XOne, MS wouldn't have allowed that to happen.
 
They're treating characters ya can unlock with in-game money as they would paid dlc? What how does that work? Thats like the opposite of how any other game handles it. Its like "copy protected" saves but your "save" is bound to an account. What a mess. Is it any wonder peeps want an updated disc release with all the characters available no strings attached?
 
But according to this topic, there are other games being mentioned that the same thing has happened on the PS4 which are also on the Xbox One. So even if SF5 was on the XOne, MS wouldn't have allowed that to happen.

Yeah, I guess they wouldn't. I don't know enough about how it works over there, but yeah it's a PS4 specific issue. It doesn't happen on Steam either, for what that information worth. It's a PSN problem.
 
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