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"Shadowrun will be the greatest awesome I'M COVERED IN...500 - Internal Server Error"

WickedLaharl said:
did they fix the framerate? it got kinda low when things got hectic in the beta.

I didn't see any drops during my playtime today and that included several 16 player matches.
 
only 2 game modes in the game?!?!?!

wtf? i was debating whether to get this but with only two modes, guessing slayer and ctf, this is not worth 60 dollars.
 
MaX_PL said:
single player in the game?

you sure you have the game or just trolling?

Uhmmm, DO YOU HAVE THE GAME?

Right under START HERE

You have an option called SOLO PLAY

MaX_PL said:
only 2 game modes in the game?!?!?!

wtf? i was debating whether to get this but with only two modes, guessing slayer and ctf, this is not worth 60 dollars.

No slayer.
 
MaX_PL said:
only 2 game modes in the game?!?!?!

wtf? i was debating whether to get this but with only two modes, guessing slayer and ctf, this is not worth 60 dollars.

the deathmatch is fun. Its more of a team elimination gametype with the ability to be resurrected. As for CTF, there are a few different variations, 1 team is defending only while the other attacks and the other is both teams run after the flag in the middle and return it to its designated spot. I think there may be more variations but at this moment I have not run into anymore. I just finished a 5 hour session and did not find myself bored at all.
 
Mojovonio said:
Uhmmm, DO YOU HAVE THE GAME?

Right under START HERE

You have an option called SOLO PLAY



No slayer.

so theres a single player campaign? i thought there wasnt supposed to be.
 
Schafer said:
Yea well to be fair CS:Source is both 3 years old and free.

CS:Source is $20.

But regardless, like I said before, this is literally CS with magic. They copied virtually everything about the game... for better or worse.
 
yea, I played for about 5 or 6 hours, wasn't bored once. I have come to the conclusion if you like Counterstrike you will love this game.
 
Razoric said:
CS:Source is $20.

But regardless, like I said before, this is literally CS with magic. They copied virtually everything about the game... for better or worse.

hmm, I disagree. The only thing I believe they "copied" was using a money system and no respawns...
 
Broadbandito said:
hmm, I disagree. The only thing I believe they "copied" was using a money system and no respawns...

Its not nearly as clean as counterstrike. The aiming is nothing like CS. But other than that its CS with Magic.

Not a bad game but I'm beginning to think it may not have been worth 60 bucks. Not with how wonderful Forza is.
 
quick impressions:

+ it's counterstrike, with magic (like ive said before)
+ fun spells / tech
+ solid gameplay
+ one button matchmaking
+ bots!
+ 3rd person melee

- bad art in some areas
- stiff animation in 3rd person mode
- interface doesnt explain enough (ie people are confused, you cant tell when a game ends... it just does, no mvp, etc)
- no character customization
- no stats

So far I'm having a lot of fun with the game. The problem is when they copied Counterstrike, they also copied the conventions of online shooters when CS came out instead of updating it for today.

There is no reason why we couldnt have fully customizable characters to take online, persistant stats, etc. A lot of it reeks of developer lazyness which is a shame.

Overall: If you like CS, you'll like this game. But be weary about spending $60 on it. I'm not so sure this game is worth that price. And if/when the developers release download content, it ****ing better be free.
 
Spruchy said:
So you bought a game even though you were in the beta and thought it was a 6-7?

That makes perfect sense.


6-7 is a good game, and as a fan of the genre, I bought it. You know what similarly makes perfect sense? You being an ass.
 
MaX_PL said:
only 2 game modes in the game?!?!?!

wtf? i was debating whether to get this but with only two modes, guessing slayer and ctf, this is not worth 60 dollars.

I really don't mind the lack of game modes. I've never been one for a variety of game modes. Developers seem to go over the top and brag like "We got CTF, slayer, king of the hill, capture and hold, territories, team slayer, ....." In games like Gears of War and Rainbow 6: Vegas, all I ever did was play warzone/team elimination because that's where the game shined. As far as I'm concerned, less game modes are better because that just means that the maps will be designed better with those modes in mind, rather than a game like rainbow 6 where modes are made available on every map and things don't always blend together.
 
No stats? WTF? Did the devs just stick their heads in the sand for five years? Yay for them including bots, but it's amazing all the missing features that I just take for granted in the standard FPS, which also come with a fleshed out SP.
 
I can see how this game is both so-so and pretty good. My impressions :

- graphics aren't great, but they're perfectly fine, IMO. Not too horrible and not great by any means either.
- control itself is nearly dead on, or dead on. Anyways, it controls a lot better than PDZ or COD3, for examples.
- not many gameplay options, at all. You can't even mess with stuff like number of respawns or time limits or any of that normal FPS stuff. REALLY limiting in this way.
- netplay is somewhat flawed. There's not much lag, but I noticed some annoying things, like HUGE pauses when someone joins a server, and when the host drops, the game is basically over.
- core gameplay itself seems nice, varied, complex, and balanced, but the lack of maps and game modes is gonna limit stuff bad.
- some of the best AI I've seen, still nowhere near perfect, sometimes the friendly AI just wigs out. Still, it's actually quite good overall.


For me this game is fine, it won't be a big draw from me like Forza 2, but I will play it from time to time for sure. The price is probably too much for what the game gives you. For $30 or $40 I'd see this as a fairly good purchase for most people.
 
The Topic Title speaks the truth. Except replace man yogurt, with Barf. Honostly, i rented this game from blockbuster for 12 dollars and feel ripped off. (i can have it for 1.5 months). It gets real old fast.

After you do the training you think the game will be so excellent and strategic but its just a chaotic mess. W/e maybe i can switch it for forza
 
Mojovonio said:
aaaand, this game gets old REALLY FAST.

it uses truskill, but you can't see what your rating is.

You have no overall stats.

There's 2 game modes, so its the same shit over and over again.

This game really isn't very good at all.

I don't know if I can trust your opinion on this one. I have a lot of friends that are FPS fans and over the years I've played live in every single instance of one of my buddies telling me the game gets boring or old in the first day it's because they are getting owned Hardcore online. (Unless a games just flat out bad like a budget title or something, but in those cases they don't say it's boring they say it sucks)

A game like ShadowRun had a semi-large beta community so there are a lot of people floating around in the game who are probably pretty good, and here you are on day 1 playing against people who are familiar with the game while your learning to play/learning the maps. In my experience a game is boring equals "I suck at the game, but don't want to say that because it's embarrassing so I say the game is boring".

I'm not saying you flat out suck or anything, but I'm definitely suggesting the possibility.
 
I was going to take the plunge on this... until the last few posts indicating there is no STAT TRACKING? WTF? I'm literally stunned.

Also, wasn't FASA supposed to be put out to pasture upon the completion of the game? There was some rumor/confirmation thread a few months ago. Is there going to be any DL content/patches for the game?

Yikes. I think I'll wait for the demo...
 
This game could have been good if they just spend more time on stats and interface. I might be extremely quick and easy to get in a game, but feels so out of control whatever happens... for better or worse.
 
My Arms Your Hearse said:
I was going to take the plunge on this... until the last few posts indicating there is no STAT TRACKING? WTF? I'm literally stunned.

Also, wasn't FASA supposed to be put out to pasture upon the completion of the game? There was some rumor/confirmation thread a few months ago. Is there going to be any DL content/patches for the game?

Yikes. I think I'll wait for the demo...

FASA is done. It's common knowledge in the area. A skeleton crew is being kept to support the game, but yes, FASA, the studio, is dead.
 
White Man said:
FASA is done. It's common knowledge in the area. A skeleton crew is being kept to support the game, but yes, FASA, the studio, is dead.

There will be DLC though, there is a link earlier in the thread to a shadowrun forums posting to this effect.
 
Narag said:
I feel out of place as a dwarf among elves in most games =p

Gotta have you little bastards runnning around stealing essence and bringing trolls to their knees.
You know what sucks? Dwarves and Trolls unavailable in the upcoming demo.
 
Ravager61 said:
The entire game is designed around teamplay and rounds. A lot of the abilities are team oriented. FFA would not work at all.
Many complained about the same thing in Gears of War, why would it be different with Shadowrun?

I personally don't care since FFA isn't that fun.
 
Just wanted to ask this again in case anyone can confirm from actual play:

Can you play with one online friend vs bots?

So if there are only 2 Live players on the same team, is everything else bots? Your remaining team is bots and the opposing team is bots?
 
I am really enjoying this game a lot. Here is a quick run-down of the game

+graphics-everything looks good, lots of cool environments, looks great

+environmental art- the environments that you play in look really, really awesome. you play in some crazy-looking places in this game.

+magic/tech-really really cool aspect to the game. it forces teamwork, which is usually lacking in this type of FPS. Since you can talk a pretty decent ammount of damage in this game, it makes players want to go alone, but the tech/magic force some really awesome teamplay. This game really shines when you are with a group of a bunch of people who are working together.

+controls-they are very, very tight. all the controls are very fluid, and the radial menu is very accessible. I found it very easy to equip/unequip different magic and tech abilities very quickly

+netcode-this game is virtually lag-free. Unlike the Beta that was plagued with awful lag, this game seems like it is running on dedicated servers.

-character art- I don't really think they lookd horrible like others are saying, but they aren't that good-looking. They are not so bad that they are distracting, they just are not that great.
+/-lack of content- The game has only nine maps, while I only played three of them, I don't seem myself getting bored of the maps very soon, if all the maps are as good as the ones I have played. The maps are very big, and have a great sense of verticality, so while it is big, it is still dense with players.

The lack of gametypes doesn't really bother me, mainly because it has all the gametypes that I typically would want to play. TDM, DM, Assault, CTF, you know the standards.

As you can see, I am really digging this game. It is a hell-of-a-lot of fun, and it has been one of my best XBL experiences.

However, I have not really spent a great deal of time. These are just some base impressions, I will go more in depth after I get more time with it.
 
My Arms Your Hearse said:
I was going to take the plunge on this... until the last few posts indicating there is no STAT TRACKING? WTF? I'm literally stunned.

Also, wasn't FASA supposed to be put out to pasture upon the completion of the game? There was some rumor/confirmation thread a few months ago. Is there going to be any DL content/patches for the game?

Yikes. I think I'll wait for the demo...


Stats are a double edged sword. Anyone who has played online has seen people that strive to be stat gods. The people that will go into some highly campable spot and sit there and wait.


By removing stats, it makes the focus more about teamwork and winning the round. Whats the point of having a high kill ratio if your team looses round after round? There is no "I" in team. Stats are a distraction that corrupts the psyche of certain gamers. The meta game for them becomes the stats, which destroys the game experience for others.

When a person enters a game session worried about his personal stats, the encroachment upon the "team factor" by selfishness has already begun. A team FPS should be about instense moment to moment battle of wits and reflexes, not some guy with a MMO style level grinding stat obsession to have the greatest kill to death ratio.


The only stat people should be worred about is team wins vs. losses.
 
ElectricBlue187 said:
i can't believe people are surprised that this isn't a good game, not with every indication we've had saying exactly that.

??

Who's saying it's not a good game? Most impressions, including mine, are pretty damn positive.
 
ElectricBlue187 said:
i can't believe people are surprised that this isn't a good game, not with every indication we've had saying exactly that.
This is where you are wrong. It is actually a very good game. Sure it has some short-falls, but it is still awesome.
 
ElectricBlue187 said:
wait, there's only 2 game modes, a couple maps...CS with magic and frenetic gameplay with no stats = good game?

i missed something here :lol

Fun?

There's more to a game than just a list of bullet points for forum arguments.
 
Razoric said:
Fun?

There's more to a game than just a list of bullet points for forum arguments.

well I haven't played it so I can't speak to the fun, just going on what everyone seems to be saying who has played it on podcasts, forums, etc

so you recommend me buying it then?
 
9.2 9.7 9.2 9.4 9.9 9.0 9.3 9.7 9.2 8.6 9.6 9.2 9.6 5.7 9.7 9.6 8.0 9.7 9.5 8.3


So 20 user reviews so far on Gamespot


16 9.0 or higher

3 8.0 - 8.9

1 gave it 5.7


So 80% so far have given Shadowrun 9.0 or higher.
 
ElectricBlue187 said:
well I haven't played it so I can't speak to the fun, just going on what everyone seems to be saying who has played it on podcasts, forums, etc

so you recommend me buying it then?

I would say rent it first.

It's not a black or white situation (ie the game 'sucks' or the game is 'must buy'). The game is a blast to play (so far) but I'm not totally sure it was worth the $60 I paid for it and I can see some missed potential. Again though, this is only after one evening play session where I'm still a total noob at the game.

So my advice would be to either rent it or download the demo whenever it comes out.
 
Shamrock said:
I don't know if I can trust your opinion on this one. I have a lot of friends that are FPS fans and over the years I've played live in every single instance of one of my buddies telling me the game gets boring or old in the first day it's because they are getting owned Hardcore online. (Unless a games just flat out bad like a budget title or something, but in those cases they don't say it's boring they say it sucks)

A game like ShadowRun had a semi-large beta community so there are a lot of people floating around in the game who are probably pretty good, and here you are on day 1 playing against people who are familiar with the game while your learning to play/learning the maps. In my experience a game is boring equals "I suck at the game, but don't want to say that because it's embarrassing so I say the game is boring".

I'm not saying you flat out suck or anything, but I'm definitely suggesting the possibility.

I played through all of the training missions, 4 bots matches, since it refused to connect to a game for me for a while, won those, played 5 matches, won about 3.

Its really not a hard game to be good at, as most people don't understand the strategy yet and just run and gun or try to kill you with the katana. I'd merely smoke myself, stand close to the artifcat, let everyone kill each other off, then run with it to the goal.

I'll admit, I suck at Halo 3, but Halo 3 has very skilled players.

The matches I played were people with no idea what to do.

And that's not why I didn't like the game, I don't like it because it feels gravely unfinished. Its got some really cool stuff to it, like using strangle to protect an area, but I got tired of it really really fast.

Though I hated CS as well.
 
Is there LAN play for it? I don't like online play but I usually have LAN parties every two weeks or so, meanwhile I could "practice" with the bots.
 
Back of the cover says 2-16 system link.

What's up with the people saying of course it sucks? The last three pages are pretty much gushing. Players love the game and critics and people wanting an rpg or who have (justified) reservations about the lack of modes are gonna rate it low. I'll say say this, I like team based shooters and so far I LOVE IT. I love the level design, the only bad thing about the graphics imo is how sparse some of the interiors look, but otherwise the lighting, the textures and graphitti on Favela and the magic all look really good. I'll cut it slack cause the levels are huge.

I've played nothing but the Halo 3 beta for the last couple weeks and after the 2 hours last night (with CrimSilver and MMarsu NL) I'm convinced I'll be playing this for a long time.
 
Tieno said:
Has Brimstone posted his impressions yet? I'd like to see what he thinks...


Shadowrun is off to a great start. You can tell the game has been broken in. All the mechanics feel right. The game has great potential to become out-of-this-world awesome.




I think the people that are calling for more game modes are wrong. Instead, they need to make a map like Fun Allinone like Counter-Strike has. But of course put a Shadowrun spin to it.


The way Fun Allinone in CS works, both teams start off in seperate rooms and they foot-race to choose one of six maps (this might cause a problem with elves being so fast but I'm sure easily solved with a little thought).

Anyway so a person goes to one of six doors with a weapon label above it, and goes thru and teleports to that map. So if a person goes to the sniper map, each person ends up with a sniper rifle. If you go to the shotgun map, each player has a shotgun, and so on.

With Shadowrun this could so be taken to the next level by having player race thru multiple doors to choose one magic power, one technology, and one weapon. So much potential.


Anyway my gripes are the same as I've held for a while. The minions need to be more exotic. I wouldn't have loved to see something like the time power in Prince of Persia for when a minion is killed. The game state reverses 5 seconds back in time and play resumes with of course without the minion. Bizzare stuff like that.
 
WickedLaharl said:
did they fix the framerate? it got kinda low when things got hectic in the beta.

I fought in a couple of 8 player games last night where the frame rate looked really solid, even when all eight of us were around the flag/artifact hurling magic at one another. So far I haven't seen much in the way of egregious framedrops, but I'm not a framewhore, so I might be missing it.
 
ElectricBlue187 said:
wait, there's only 2 game modes, a couple maps...CS with magic and frenetic gameplay with no stats = good game?

i missed something here :lol

Yes, you missed playing it, apparently. It's a flawed game. It could have been a very good game if they had done the details right (more maps/more gameplay modes/stats), but the core gameplay is a blast, which is what nearly everyone on the thread has said.
 
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