Dirtbag 504 said:I figured out what I find really strange about this game:
The fact that they incorporated strict accuracy into a game with such crazy movement/gliders even. I wish any of the guns had the accuracy of a halo 3 carbine / br. Also the fact that the rifle is single shot and not burst is also puzzling. I honestly feel like the SMG owns the shit out of the rifle most of the time. The sniper rifle either lags too much for me, or just plain out blows cuz I pull off many more kills with a rifle. I guess ultimately, outside of the shotgun / smg. The rest of the weapons in the game feel a little - off. I get much more enjoyment running around ressing / treeing / snaggling. And occasionaly squeezing off a few shotgun kills.
You realize it's supposed to be annoying simply because it's amazing, right? You're not supposed to be this huge harvester of bodies with 600 kills per round just because you got a minigun.My Arms Your Hearse said:Minigun can be amazing, but the delay of it firing is annoying.
Smiling Bandit said:I'm still waiting for the PC demo.
Hunter D said:My tag is Charsace.
Played aganist some of the beta testers tonight. There was one guy playing as a troll that was getting 20+ kills.
aku:jiki said:You realize it's supposed to be annoying simply because it's amazing, right? You're not supposed to be this huge harvester of bodies with 600 kills per round just because you got a minigun.
With that said, though, just walk around and rev it up 'til you hear the highest pitch noise it makes and then let go, repeat until someone walks into your line of fire and then don't let go. Dead enemy, especially with a troll with smartlink (the auto-aim he gets with the minigun is ****ing ridiculous).
Personally, I love all of the weapons. They're all awesome in the appropriate situation. I've never felt that way about the game before. Too bad the rocket launcher is a useless piece of shit, though. How did they not notice that the rocket travels at a pace that is insanely out of synch with the pace of the rest of the game? Nobody everrrrrrr stands around long enough to get hit by a rocket, not even snipers or people trying to heal by a tree and not even if you masterfully sneak up behind them. This is twitch gaming and a snail rocket is just retarded here. No clue how that got in the game when everything else seems to play-tested and balanced to perfection. Not looking forward to getting 100 kills with it.![]()
Actually, the Spartans only weight half a ton.gljvd said:I think halo 3 sucks (i feel the same about halo 2 ) the guys feel like they weigh a ton while playing .
Yeah, um, I've had lucky shots that killed several opponents too. But there's no way you're about to tell me you pull that off consistently or often, and there's no way you'll make me believe that you planned that 100% and actually knew for sure that they weren't going to teleport/glide/jump/run (with wired reflexes)/etc.gljvd said:Last night there were 3 guys next to a tree of life , my friend went in with his elf and they started firing , i told him to use smoke and I shot a rocket at them from behind . 3 dead trolls and my friend de-smoked and went to the tree to heal .
All the weapons have their pros and cons. I believe the launcher blast is the same as 4 nades going off so its very powerfull
darkressurection said:AHH I am so mad I can't get into a public game 9 out of 10 times I hope they fix it cause I really like the game.
I am on Vista and I run my PC in DMZ when I play games so I know it is not a firewall issue. Besides it is a known issue by the devs on the Shadowrun forums, I just hope it gets fixed soon.Shamrock said:You should probably run a connection test from the dashboard and make sure your NAT is Open and not Strict or Moderate.
Cerrius said:I hate Katana users.
BrokenSymmetry said:Currently the Shadowrun matchmaking servers seem to have a lot of problems. A lot of people are complaining about very long matchmaking times, sometimes 30+ minutes.
DevelopmentArrested said:Wow. That's pretty much unacceptable.
bigsnack said:I'm loving this game. It's exciting, and the magic/tech really puts a spin on multiplayer. I have a question though, do you guys have any advice on how to take down Trolls easily? I was playing last night and the other team had a troll/minigun/ combo and he was totally mowing all of us down. Any suggestions would be awesome, thanks.
cjelly said:One of my friends has brought Windows Vista today JUST for Shadowrun!
WTF!? :lol
cjelly said:One of my friends has brought Windows Vista today JUST for Shadowrun!
WTF!? :lol
The S-Word said:Wow. I wonder what this game is like online. I feel like i wasted my rental (it was a free rental but what if i had paid???)
i cannot get one match online. Not one. Not once has it connected for me. Well.. it did connect but then it said the game was full :confused. This whole thing is horrible and i feel sorry for those who paid $60 for the game and feel that Searching screen.
Apharmd Battler said:I did too until I discovered the nuaces of smoke, gust, and the shotgun. I used to hope that I didn't run into katana wielding elf, now I WISH to run into a katana wielding elf!![]()
They're decent. I was playing offline one day on the dig site and the enemy bot team set up a base camp at the capture point behind where my entire team was hiding before even making a move towars the artifact.madmook said:Are the bots any fun to play against? Are they customizable in any way (or at least have difficulty settings)?
how long do you wait?MMaRsu said:I've never had problems finding a game. The game is GREAT online!!!!
Narag said:They're decent. I was playing offline one day on the dig site and the enemy bot team set up a base camp at the capture point behind where my entire team was hiding before even making a move towars the artifact.
There's 5 difficulty settings for the bots as well
Cerrius said:Man I don't know. I've been playing against some expert ninjas that give me a really hard time teleporting everywhere, running away, then coming back when I least expect it to slash me in the back and kill me :lol
The S-Word said:how long do you wait?
I'm not sure why there's people running around saying there's no deathmatch mode. Is it because it's not called "kill everybody" or some variation thereof? Deathmatch in Shadowrun is called "attrition."XSamu said:They should add death match
aku:jiki said:I'm not sure why there's people running around saying there's no deathmatch mode. Is it because it's not called "kill everybody" or some variation thereof? Deathmatch in Shadowrun is called "attrition."
Yes, it still has the artifact, but it only works as a radar and there's no dropping it off.
Rly? Never played that, I'll give it a try. (but no respawns right?)aku:jiki said:I'm not sure why there's people running around saying there's no deathmatch mode. Is it because it's not called "kill everybody" or some variation thereof? Deathmatch in Shadowrun is called "attrition."
Yes, it still has the artifact, but it only works as a radar and there's no dropping it off.
XSamu said:Rly? Never played that, I'll give it a try. (but no respawns right?)
I think that aspect of it is pretty lame. It's pretty easy for the last person on a team to sneak away and grab the artifact while everybody else is busy trying to take each other down near the end of a round. NOT having to watch the artifact constantly is supposed to be what the game mode is all about...Schafer said:also if you are holding the artifact when the timer runs out your team gets the win regardless of the kill score.
aku:jiki said:Yeah, um, I've had lucky shots that killed several opponents too. But there's no way you're about to tell me you pull that off consistently or often, and there's no way you'll make me believe that you planned that 100% and actually knew for sure that they weren't going to teleport/glide/jump/run (with wired reflexes)/etc.
You fired and hoped for the best, just as I do, and that's not a very fun weapon. Actually, I guess that's what it's supposed to be. Something you buy when you're rich and have nothing else you really want to buy, so you carry the RL around and hope for the best...but I don't understand how they realized that gust/strangle kills are frustrating and set the achievements at only 5 kills for those, but still went with 100 kills with the RL! 5 gust kills is like 5000% easier than 100 RL kills. Like I said, the biggest instance of completely lost balance in this game.