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Shift can beat 'sterile Gran Turismo 5' - EA

marc^o^ said:
100th GT5 trolling, new achievement unlocked!

Trolling? So I can't have an opinion about it? I've always said I hate all racing sims, regardless of what platform they're on. They're just not fun.

Split Second is where I think racing games should be going. But that's another thread.

Not to mention this is a Need For Speed thread that mentions Gran Turismo, we're not in the OT for GT5.
 
LordPhoque said:
NFS shift had the best cockpit view ever. Driving was awful though.
Yeah, I love it too. The closest thing to it is PGR 4. I wish Forza and GT took a note or two from Shift as far as damage modeling and cockpit view goes.
 
rvy said:
Yeah, I love it too. The closest thing to it is PGR 4. I wish Forza and GT took a note or two from Shift as far as damage modeling and cockpit view goes.

GT5's cockpit is actually similar to Shift in terms of the movement. You don't get all the blurring effects, but the cockpit is a lot more active than it was in Prologue where there wasn't much camera movement at all aside from when you'd slam on the brakes.
 
rvy said:
Yeah, I love it too. The closest thing to it is PGR 4. I wish Forza and GT took a note or two from Shift as far as damage modeling and cockpit view goes.

I was playing Grid yesterday and the damage in that game is pretty damn good. Even in how it affects the car.
 
SolidSnakex said:
GT5's cockpit is actually similar to Shift in terms of the movement. You don't get all the blurring effects, but the cockpit is a lot more active than it was in Prologue where there wasn't much camera movement at all aside from when you'd slam on the brakes.
Also the fact that you can change the view inside cockpit on how much zoom you need. Makes it much more awesomer.
 
Shift 2 is also far beyond Forza 3. Also GT5 has too many cars.

Aside from Gran Turismo, Shift 2's main competition in 2011 is likely to be Forza 4, expected towards the end of the year. But for the time being, Nilssen is confident that his game will beat Turn 10's previous racer.

"I fundamentally think that if you look at Forza 3 and you look at Shift 2, they're not in the same division. Shift 2 is just so far ahead."

http://www.videogamer.com/news/gt5_has_too_many_cars_says_shift_2_dev.html
 
Guy Legend said:
Shift 2 is also far beyond Forza 3. Also GT5 has too many cars.
254vokn.jpg
 
2 Minutes Turkish said:
Trolling? So I can't have an opinion about it? I've always said I hate all racing sims, regardless of what platform they're on. They're just not fun.

Split Second is where I think racing games should be going. But that's another thread.

Not to mention this is a Need For Speed thread that mentions Gran Turismo, we're not in the OT for GT5.

Patrick Soderlund, the man in charge of EA's racing and driving games, has been clear in his intentions for the Shift series: he wants it to kill Gran Turismo and Forza.

"We think we can compete and ultimately become market leading in the simulation authentic motorsport segment," he told Eurogamer.


Probably best to stop following the game right now then.
 
All i got out of those quotes is that they are going to try and be different, especially in presentation and atmosphere, than what Poliphony does. Calling the GT games sterile doesn't really cme across as an insult to me, it's what they are. Very clean and simple UI, the jazzy elevator music in the menus, the feeling of being in some upscale auto dealership. There is room for something different even though the two games are in the same basic genre. You guys read way too much into shit.
 
SolidSnakex said:
GT5's cockpit is actually similar to Shift in terms of the movement. You don't get all the blurring effects, but the cockpit is a lot more active than it was in Prologue where there wasn't much camera movement at all aside from when you'd slam on the brakes.
I have no idea how GT5 works, I only played Prologue. Can you move the camera around like in Shift using the analog? That's one of the most appealing things in it, for me anyway. Forza 3 completely screwed it up.

2 Minutes Turkish said:
I was playing Grid yesterday and the damage in that game is pretty damn good. Even in how it affects the car.
Yeah, forgot about Codemasters. Grid and Dirt are really awesome games. Especially as far as damage and graphics is concerned.
 
1-D_FTW said:
Patrick Soderlund, the man in charge of EA's racing and driving games, has been clear in his intentions for the Shift series: he wants it to kill Gran Turismo and Forza.

"We think we can compete and ultimately become market leading in the simulation authentic motorsport segment," he told Eurogamer.


Probably best to stop following the game right now then.

Never said I liked Shift.

I actually said Shift had no chance of beating GT5.

I mentioned Split Second. Which I feel is currently the most most enjoyable racer on the market at the moment.
 
rvy said:
I have no idea how GT5 works, I only played Prologue. Can you move the camera around like in Shift using the analog? That's one of the most appealing things in it, for me anyway. Forza 3 completely screwed it up.

You can do it in Forza 3. Don't remember for Shift.
 
LordPhoque said:
NFS shift had the best cockpit view ever. Driving was awful though.
You guys may disagree but i loved the cockpit view from... GT Legends :D
Of course Shift's cockpit view is amazing what with the blur effect, but i found the movement to be a bit exagerrated. I'm not sure about racing,but there's no way in hell you'd feel that much movement in a car normally. Sometimes it feels it's like a damn earthquake
 
rvy said:
Yeah, forgot about Codemasters. Grid and Dirt are really awesome games. Especially as far as damage and graphics is concerned.
Play F1 2010.
Well, that goes for everyone really, great game that is.
 
shuyin_ said:
You guys may disagree but i loved the cockpit view from... GT Legends :D
Of course Shift's cockpit view is amazing what with the blur effect, but i found the movement to be a bit exagerrated. I'm not sure about racing,but there's no way in hell you'd feel that much movement in a car normally. Sometimes it feels it's like a damn earthquake

Do you mean Grand Prix Legends? If so, that game was amazing. Why can't modern sims add a few of those cars?
 
Kabouter said:
Play F1 2010.
Well, that goes for everyone really, great game that is.
I keep hearing good things about it, but I'm not into F1. It's hard to feel any interest.
 
rvy said:
I have no idea how GT5 works, I only played Prologue. Can you move the camera around like in Shift using the analog? That's one of the most appealing things in it, for me anyway. Forza 3 completely screwed it up.
You can do it in GT5, and you could do it in Prologue as well.
 
Kabouter said:
Play F1 2010.
Well, that goes for everyone really, great game that is.
Yeah I don't know. I liked Drid and Girt but I'm finding F1 2010 to be fairly rough to play. I can see how if you're into F1, it'd probably be really awesome.
 
2 Minutes Turkish said:
Trolling? So I can't have an opinion about it? I've always said I hate all racing sims, regardless of what platform they're on. They're just not fun.

Split Second is where I think racing games should be going. But that's another thread.


Not to mention this is a Need For Speed thread that mentions Gran Turismo, we're not in the OT for GT5.

Yes, a thread about non-sim racers. You got your other million racers out there, let the racing sims alone. You get your games, we get ours, what's the big deal? Not everything needs to head in one direction, especially a direction not many would find all that appealing.
 
if it has beefy great engine sounds, lots of AA and realistic camera shake, nice tracks, etc., they have my vote. Must be better than Shift1 though. Much better.

I like my racers arcady.
 
Dreohboy said:
Hell to the yes.

Plus after applying this SHIFT provides me with the most enjoyable RX-8 driving experience available.

Love SHIFT.

So does that mod make shift worthwhile? As when I played it on PC it was a giant fucking mess. The steering was horribly implemented and you had to go through configuration hell to set it up to a near playable level. The force feedback was horrible and felt completely disconnected and the cars were so tail happy that drifting was just about the only way to take a corner.
 
Shift 2 Unleashed has a few things going for it over Gran Turismo 5.

-Porsches
-Autolog
-Every car is a premium car
-No Priuses, Beetles or Daihatsus
-Damage unlocked from the start
 
twinturbo2 said:
Shift 2 Unleashed has a few things going for it over Gran Turismo 5.

-Porsches
-Autolog
-Every car is a premium car
-No Priuses, Beetles or Daihatsus
-Damage unlocked from the start
so having less cars is better? :(

just because you don't like them cars doesn't mean they bad !!!!!
 
Yeah..I don't think they want to be Forza or Gran Turismo

Those two games are on pedestals at the moment. When we're thinking about what we want to do in this game, it's not a numbers game. We're not going to add a thousand irrelevant cars. Both those games, to me, are almost like encyclopaedias. You've got a thousand cars, a thousand tracks, whatever, and basically the game is about earning cash to get another car, earning cash to get another car. It's like a grind. It's almost like stamp collecting.
 
twinturbo2 said:
Shift 2 Unleashed has a few things going for it over Gran Turismo 5.

-Porsches
-Autolog
-Every car is a premium car
-No Priuses, Beetles or Daihatsus
-Damage unlocked from the start
Having nothing but supercars is boring shit, plus the main point of having them in forza and gt is to tune them up into something you like or experiment with, especially in forza, race that crappy car against ferrari's even though the car was never built around racing, watch it understeer like mad but have 550 bhp :lol so fun.
 
twinturbo2 said:
Shift 2 Unleashed has a few things going for it over Gran Turismo 5.

-Porsches
-Autolog
-Every car is a premium car
-No Priuses, Beetles or Daihatsus
-Damage unlocked from the start


You're trying starting a list war between Shift 2 and GT5?

really1.jpg
 
DenogginizerOS said:
If he is talking about sales, then Shift could beat GT5 simply because it is on X360 and PC as well as PS3. In addition, I think there are a lot of people who just want to play something more carefree and will gravitate towards NFS. But calling GT5 "sterile" is laughable.
This right here, folks.
 
twinturbo2 said:
Shift 2 Unleashed has a few things going for it over Gran Turismo 5.

-Porsches
-Autolog
-Every car is a premium car
-No Priuses, Beetles or Daihatsus
-Damage unlocked from the start

Isn't comparing GT5 to Shift like comparing Pro Evo to Mario Super Strikers?
 
Blueblur1 said:
This right here, folks.

Do we have numbers for NFS:SHIFT? I took a look and couldn't find anything. I can't imagine that dropping NFS from the title will help. Unless of course they add something hip like SHIFT Nemisis or SHIFT Unleashed.

Either way GT has a habbit of putting up big numbers, I'd be surprised to see it change with GT5 and I'd be surprised to see Shift beat it out. You never know though I suppose, advertising=sales.
 
EA's bluster aside, there's a place for something like Shift. The console driving simulator wars have mostly left a bunch of also-rans behind as Forza and GT have remained at the top. Forza can survive perhaps because uh, heh heh, it can update more frequently than GT.

But there seems to be a gaping hole between 1000 car collection and tuning marathon titles, and pure arcade racers right now. Especially since stuff like Project Gotham is out of commission for the time being.

Shift 1, was an excellent take on a more mainstream audience GT experience.
 
Diablohead said:
Having nothing but supercars is boring shit, plus the main point of having them in forza and gt is to tune them up into something you like or experiment with, especially in forza, race that crappy car against ferrari's even though the car was never built around racing, watch it understeer like mad but have 550 bhp :lol so fun.

Do you see the irony? You are not everyone. Plenty of people want to race cars in their stock form because these are cars they'd never get to experience IRL. Being forced to mod everything into a generic super car to compete defeats the purpose. Everything becomes a generic experience stripped of it's original soul.

I realize the appeal when using a controller. I wanted the fastest car too. But with a wheel, I want stock cars. And the more uncivilized and unrefined the better. That's fun for me. I'll take a Porshe or Ferrari over some Frankencar anyday.
 
Here's a few contentious points!

- I don't think GT5 is going to sell as well as GT5: Prologue. Sales of GT5 will overtake it eventually, but it will take a while.

- I can see where the "sterile" claim comes from. But I think it's intentional on PD's behalf and can be substituted with the word "tasteful".

- Shifts helmet cam is awesome, and gives proceedings a level of intensity that most racers can't match.

Troll on!
 
What do you expect the EA mouthpiece to say?

"Uh yeah, there is no chance in hell we can compete with GT or Forza, buy our game anyway!"
 
Poimandres said:
Here's a few contentious points!

- I don't think GT5 is going to sell as well as GT5: Prologue. Sales of GT5 will overtake it eventually, but it will take a while.


- I can see where the "sterile" claim comes from. But I think it's intentional on PD's behalf and can be substituted with the word "tasteful".

- Shifts helmet cam is awesome, and gives proceedings a level of intensity that most racers can't match.

Troll on!

Stopped reading right there.
 
Tom Penny said:
Yeah..I don't think they want to be Forza or Gran Turismo
Funny how I actually want to race the supercars in those games unlike in Shift where I couldn't really care less what car I had unless it was fast.
 
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