Bartski
Gold Member
Maybe it's just me, but sometimes I find games that are like Ed Wood movies - they're so bad they cross that threshold and suddenly become good.
Just like for the unintentionally funny '80s and '90s "vhs horror" I have a soft spot for ultra janky action-adventure games.
So as I wait for "daymare 1998" to go on sale, and because it's weekend on GAF - I'd like to take this opportunity to recommend you a really shit game I liked and invite you to do the same.
When you do, make sure to say why you think your picks are worth checking despite the obvious.
Hoping to see some of your STEAM shovelware gems!
Now, imagine a school project made by 5 people trying to make The Last of Us clone. For PC only.
Introducing: POTENTIA.
I beat it and I've had a blast. I don't remember laughing this hard while playing a video game, it really is a lot of fun despite being all kinds of horrible.
The GOOD:
- Dead enemies don't lose collision! They remain as rigid bodies you can step on and walk over. That's way better tech than, say, Resident Evil 2 Remake, where you just clip right through everything you shot as you walk.
- Enemies have hit reactions on models with blood effects, really bad but still makes shooting feel superior to something like Shadow of Tomb Raider. Shooting is OK and it's easily the least shit no.1 thing they focused on in production.
- it's less than 2 hours long.
- Fighting small groups works ok despite being easy to cheese, better than I thought!
- Stealth and Melee mechanics with a crowbar. Sometimes work as intended, despite enemies spotting you when they shouldn't.
- Multiple weapons - guns, rifles, bow.
- Only a couple of "boss" bullet sponge enemies.
The BAD as in REAL BAD:
- Complete nonsense story and characters. Insanely bad writing. You're a dude in post world war/apocalypse fighting bad gang dudes to take care of your Russian wife. That final twist man...
- Totally broken "cover" mechanic... As if they were trying to make one but dropped halfway there. Can hide behind stuff but can't pop out. Combat kind of works early on but totally goes to shit later with large enemy numbers because of this.
- Changing weapons and reloading is the no.1 reason to get you killed later on.
- Retarded companion AI breaking your stealth. Has unlimited ammo and works ok as a human shield tho.
- Absolutely pointless garbage collectibles - "notes" saying random, totally unrelated shit like "we were here. John".
The UGLY but AWESOME:
- Worst of all time voice acting. Seriously, it's just next-level bad. But that's what makes the game so funny so at the end, that's the key, unintentional positive making POTENTIA an instant shit game classic!
As I said, I've had a great time playing. Got one of those? Share!
Just like for the unintentionally funny '80s and '90s "vhs horror" I have a soft spot for ultra janky action-adventure games.
So as I wait for "daymare 1998" to go on sale, and because it's weekend on GAF - I'd like to take this opportunity to recommend you a really shit game I liked and invite you to do the same.
When you do, make sure to say why you think your picks are worth checking despite the obvious.
Hoping to see some of your STEAM shovelware gems!
Now, imagine a school project made by 5 people trying to make The Last of Us clone. For PC only.
Introducing: POTENTIA.
I beat it and I've had a blast. I don't remember laughing this hard while playing a video game, it really is a lot of fun despite being all kinds of horrible.
The GOOD:
- Dead enemies don't lose collision! They remain as rigid bodies you can step on and walk over. That's way better tech than, say, Resident Evil 2 Remake, where you just clip right through everything you shot as you walk.
- Enemies have hit reactions on models with blood effects, really bad but still makes shooting feel superior to something like Shadow of Tomb Raider. Shooting is OK and it's easily the least shit no.1 thing they focused on in production.
- it's less than 2 hours long.
- Fighting small groups works ok despite being easy to cheese, better than I thought!
- Stealth and Melee mechanics with a crowbar. Sometimes work as intended, despite enemies spotting you when they shouldn't.
- Multiple weapons - guns, rifles, bow.
- Only a couple of "boss" bullet sponge enemies.
The BAD as in REAL BAD:
- Complete nonsense story and characters. Insanely bad writing. You're a dude in post world war/apocalypse fighting bad gang dudes to take care of your Russian wife. That final twist man...
- Totally broken "cover" mechanic... As if they were trying to make one but dropped halfway there. Can hide behind stuff but can't pop out. Combat kind of works early on but totally goes to shit later with large enemy numbers because of this.
- Changing weapons and reloading is the no.1 reason to get you killed later on.
- Retarded companion AI breaking your stealth. Has unlimited ammo and works ok as a human shield tho.
- Absolutely pointless garbage collectibles - "notes" saying random, totally unrelated shit like "we were here. John".
The UGLY but AWESOME:
- Worst of all time voice acting. Seriously, it's just next-level bad. But that's what makes the game so funny so at the end, that's the key, unintentional positive making POTENTIA an instant shit game classic!
As I said, I've had a great time playing. Got one of those? Share!
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