-tetsuo-
Unlimited Capacity
Halo: MCC says hello about lower scores.
If anything needs to be re-reviewed it is that shit.
Halo: MCC says hello about lower scores.
If a game receives large amounts of free additions and features that ARE available to people who purchase it today, then that should be taken into account.
Diablo 3 is a good example, it's a very different game today than it was at launch. Reviews should be updated to reflect that.
Is Polygon actually doing it for DriveClub? I feel like they tried to make a big deal of their policy of re-reviewing games that warrant it when they first started the site but how often have they actually followed through?
Halo: MCC says hello about lower scores.
If a game receives large amounts of free additions and features that ARE available to people who purchase it today, then that should be taken into account.
Diablo 3 is a good example, it's a very different game today than it was at launch. Reviews should be updated to reflect that.
That's an interesting point. I'd like to think there's a difference between delaying a review in order to experience the game against re-reviewing a game based on updates that render a broken product useable.
A few years later for a highly dynamic game, perhaps it's worth it for the media at large. For each individual game like this? I think it's worth seeing a few places do this just so we can get some word on if a game's significantly improved, but at large I don't think the media should feel beholden to do so. They were supposed to release a functioning game or at least get it fixed sooner than later, and that didn't happen at all here, with how many games come out these days it's not pragmatic to go doing this unless you delay all reviews by a month or more, and that's not pragmatic for different reasons.Honestly, this would be any big game that have substantial free updates, but with the new weather patch and improving online. The game was basically released unfinished.
I know Polygon does this, but should this become de rigueur due the dynamic nature of game development these days?
Absolutely not. Reviews should be based on what you get for your money at the time of purchase.
No. It deserves the criticism that it first received. You shouldn't get second chances at a release of a game, because than that will lead to incompetency.
Exactly and a few months ago they announced a new game. I think people deserve an update.Devs said they were remaking it from scratch, no? That was like almost a year ago.
Also, to everyone saying the game was "unfinished", that's completely false. It was a complete game that suffered massive server and network problems which made the online portion a disaster.
Agreed, but the game is so good now... I think Evo deserves it.
Also, to everyone saying the game was "unfinished", that's completely false. It was a complete game that suffered massive server and network problems which made the online portion a disaster.
Well, also in my mind I was thinking about things like Team Fortress 2.
Reviewing that at launch, it was a fully functional game, but it's vastly, vastly different now than it was then.
Yes, the game changed to reflect what the community wanted. At release, the game was the vision of Blizzard's and should be judged accordingly. Now, it's the community's game. The developer responded to needed and wanted changed and acted accordingly.
What if now is my time of purchase? Or six months from now?
No.
DriveClub doesn't need any more reviews. It needs continuing word of mouth, the launch of the PS+ version and a sales promotion to coincide with it.
And someone who decides to go out and buy a game today should be able to go online and read a review for that game, not a review written 2 years ago that may contain completely false and irrelevant information.
The weather stuff was promised with the finished product, then delayed.
My thoughts as well.You have to remember that the game wasn't broken when they reviewed it. I don't think adding weather to the game should signify having to review something again. If they do something like that, then why not rereview every game after its gets a patch after 2 months.. plus most reviewers aren't gonna give it all that different a score, the core gameplay is still the same.
And someone who decides to go out and buy a game today should be able to go online and read a review for that game, not a review written 2 years ago that may contain completely false and irrelevant information.
I mean
maybe they shouldn't release an unfinished game
The weather stuff was promised with the finished product, then delayed.
How would you re-review that? It's changed because of community needs and wants. Not necessarily the developers.
Absolutely not. Reviews should be based on what you get for your money at the time of purchase.
Publishers should think about that before releasing broken games.
Well, also in my mind I was thinking about things like Team Fortress 2.
Reviewing that at launch, it was a fully functional game, but it's vastly, vastly different now than it was then.
What if now is my time of purchase? Or six months from now?
They'd already gotten a year long delay approved by Sony and by the devs own accounts they didn't realize they had reason to delay further anyway.I'm sure big brother Sony wanted it released at the time. Maybe the developer couldn't veto their publisher and the game was released as is?
Exactly. I bought the game post weather patch, would love to have proper reviews at this point in time.
There's also games like Octodad that add significant free content post launch and fix issues, though the game was hardly "broken" at launch