Considering literally every 2D Disney movie has very well defined sketch lines, should we expect something similar with KH3? There is plenty of talk of the "Kingdom Shader" which is going to be used to give every world a unique look so it matches that movie better, so does this include cel shading? Would be amazing to see switching back and forth between a celshaded (Aladdin), puppet (Nightmare), soft looking 3d (Pixar) and realistic (Pirates) shaders, but it creates a very distinct look that could be confusing between worlds (see Playstation All Stars).
So Do you want to see a cel-shaded look for certain world or would you rather they just keep with the look they have used the past few games?
So Do you want to see a cel-shaded look for certain world or would you rather they just keep with the look they have used the past few games?