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Should Nintendo make SMG3 for Wii U?

Pat said:
An actual Mushroom Kingdom in 3D.

We have never seen this. Super Mario 64 occurs in sub-levels (in paintings, what the hell), Sunshine on a island far away with dumb aliens and Galaxy is, in fact, in space. And that's it.

Don't get me wrong, those games are awesome but I wouldn't get angry if Mario gets back to his roots in a huge Mushroom Kingdom hub world.

Except for a very small portion in the intro of Galaxy: http://www.youtube.com/watch?v=bRyFL_Zfeuw
So easily forgettable, I often completely forget how the game started while I'm playing it, and yet one of the most beautiful locations in the whole thing. Does anyone else get a major Howl's Moving Castle vibe from that whole scene? Just imagine if that part didn't follow with going into space, and instead the rest of the game involved adventuring across a war-torn Mushroom Kingdom and into Bowser's dark territory.

Also seeing that closeup of Peach's face reminds me, they have got to make whoever did the concept art for Skyward Sword give a major redesign to Princess Peach.
 
realraptor said:
I'd like a more serious story. IMO, Mario has been nothing but gimmicks starting with Sunshine. It's almost as if they are afraid to tell a story and develop characters and risk tainting the brand/$$$$.
Bad idea

Nothing good could come from it, if you want a great story, look elsewhere.

Mario games are all about platforming and creative level design.
 
You know, it's been so long since there was a terrestrial, straight forward Mario 64 style game with all the standard zones that that feels kind of fresh again. Maybe make the gimmick that there is no gimmick, you know? Back to basics would be fine with me.
 
An open world Mario with a 3D map ala Dragon Quest VIII. The map would countain traditional levels such as ghost house, flying ships, towers, castles, volcanoes ect... and the map itself would be like a giant level or stage filled with platforming goodness and secrets to find.
 
I'd rather they go in a new direction. The galaxy games were good but maybe they could avoid continuing on that trajectory so that they can develop a game from the ground up that really leverages the new input systems of the console.
 
No. Nintendo has had a real problem for a while now with brand overexposure, IMO. Some people have always accused them of that, but that's not what I'm talking about. For example, a new Zelda game used to be a BIG deal, a real event. Now there's always a new one (or more than one) in the pipeline, and I have to admit it's put a dent in my enthusiasm.

SMG2, while welcome, was kinda pushing it. SMG3 doesn't need to happen. Move on to something else, Nintendo.
 
Super Mario Galaxy was pretty much the perfect game minus the poor Wii's visual output. So yeah, add me in the camp that would love to see a true HD sequel to Galaxy with 5.1 surround sound etc. Mind would be blown.
 
Nay, I don't. What's been so enjoyable to the Mario platformers for me is that they change the style, they keep it fresh. Aye a few games have been more of the same, second visits to that style or just continuations of it, but as a whole they change things up and I've enjoyed the series greatly for that.

After Sunshine, though I liked it, I didn't want more of the 64 style. After Super Mario Bros. 2, I didn't want more of the same. After Galaxy 2, it's time to move on and give us something new.
 
PokéKong said:
Mario is long overdue to a return to the basic Mushroom Kingdom in his main games. In fact, he's never been there in 3D, just the castle.
An open world platformer, no hubs, use the controller screen as a map, make it happen.
This is what I'm thinking. Open-world Mario seems to be the next logical progression for the 3D series.

That said, the world would have to be huge. I'm thinking Metroid Prime huge.
 
The creator of Super Mario Land 3D says he must start narrowing down his ideas.


Yoshiaki Koizumi, the director of Super Mario Land 3D, has revealed he has too many ideas for making Super Mario games on Wii U, to the point that he has to work out which are worth pursuing.

"As it turns out, I have too many ideas at the moment for Mario games on Wii U," Koizumi told Official Nintendo Magazine. "I'm going to have to start narrowing them down and thinking about which ideas might work well together so that the whole system will be an enjoyable experience rather than a hodgepodge of ideas."

New Super Mario Bros. Mii was shown at E3, but the platform holder stressed this is merely a concept demo to highlight what can be achieved on Wii U.


videogamer.com
 
Based on sales, I think New Super Mario Bros WiiU is the most logical step.

I'd like to see a fresh successor to SMG2 instead of a straight sequel.
 
super mario galaxy 1 had a good story, i thought. you don't have to look at it very hard to see the death and rebirth theme.

so far in this thread, we've had ideas for an online mario, a mario composed of nothing but water levels, and one with a SO MATURE storyline. do y'all realize the serious repercussions if such a game happened? it would be on the level of dividing by zero.
 
00001.jpg


BELIEVE
 
milkyjay20 said:
super mario galaxy 1 had a good story, i thought. you don't have to look at it very hard to see the death and rebirth theme.

so far in this thread, we've had ideas for an online mario, a mario composed of nothing but water levels, and one with a SO MATURE storyline. do y'all realize the serious repercussions if such a game happened? it would be on the level of dividing by zero.

the problem with super mario and story is that the game sometimes has one when it shouldn't, not that it isn't mature enough. the story being so out of the way in smg2 was one of the game's biggest strengths.
 
How about a sidescroller with SMG creativity and NSMB's gameplay?
You know stuffs that sells REALLY well and are actually way more fun to play.
 
Mael said:
How about a sidescroller with SMG creativity and NSMB's gameplay?
You know stuffs that sells REALLY well and are actually way more fun to play.

new super mario bros. mii was already announced.
 
That Super Mario 3 fake leak from /v/ hyped me up. So that.
 
Link Man said:
This is what I'm thinking. Open-world Mario seems to be the next logical progression for the 3D series.

That said, the world would have to be huge. I'm thinking Metroid Prime huge.
No thanks! Having to look for stars is the only boring part about Galaxy and also the least mario thing in the game(luckily galaxy is a huge improvement in that sense). I just want some streamlined platforming, but i grew up with SMB and not SM64, that might be the reason.
 
Time to go back to a huge Mushroom Kingdom world if you ask me before a third galaxy. Who knows though, maybe next one Mario falls into a hole and ends up in center of underground cave world or gets shrunk inside peach's garden.
 
alexthekid said:
No thanks! Having to look for stars is the only boring part about Galaxy and also the least mario thing in the game(luckily galaxy is a huge improvement in that sense). I just want some streamlined platforming, but i grew up with SMB and not SM64, that might be the reason.
I also grew up with SMB, and greatly enjoyed the Galaxy games. I am also looking forward to Super Mario 3D Land. However, I think it could be fun exploring a huge continuous world (or interconnected by caves/sewers) as Mario, ala Metroid.

Also, is searching for stars all that different from World's Ghost Houses or hidden exits?
 
I want a game with a detailed, spectacular hub-world ala showdown town/delfino island with sidequests and huge, explorable levels accompained by minor levels with a tighter platforming experience (ala galaxy).

basically I want SM64 2 :P
 
super mario dreamworld


What I liked about galaxy was that it gave them a way to experiment with weird levels, gravity, spheres etc.. I enjoy this aspect of the modern mario games - and a dreamworld would give them the same kind of creative freedom.

I wouldn't mind a Mushroom Kingdom, but I think this will be harder to make it appear fresh. Also, NSMB allready fills this roll.
 
Takao said:
This sounds crazy but: give Mario a rest for a bit.

Don't forget that we're talking about Nintendo, the company that is milking the same franchises over and over again and that can't create an interesting new IP.

What could they do without Mario ?
 
Link Man said:
I also grew up with SMB, and greatly enjoyed the Galaxy games. I am also looking forward to Super Mario 3D Land. However, I think it could be fun exploring a huge continuous world (or interconnected by caves/sewers) as Mario, ala Metroid.

Also, is searching for stars all that different from World's Ghost Houses or hidden exits?
No it isnt, but that doesnt make it fun for me. I also believe that a lot of people share your views but i dont.
 
French said:
Don't forget that we're talking about Nintendo, the company that is milking the same franchises over and over again and that can't create an interesting new IP.

What could they do without Mario ?

I take it Sony doesn't have franchises they rely on either.
 
Nope. It's gonna be Super Mario Dimension. It will be about portals and how Mario jumps through altered versions of the same world quantum mechanically.

You heard it here first.
 
Takao said:
This sounds crazy but: give Mario a rest for a bit.
What?

How could you have a Nintendo system without a Mario platformer? I don't understand what people have against Nintendo using it's familiar characters personally. Same coat of paint, different games.

Even with Mario platformers though, I am constantly amazed by the quality of the level designs and the ingenuity of them. No platformer comes close to the Mario titles, theres certainly certainly very good platformers out there but the Mario platformers just have a quality to them nothing else really achieves.
 
At this point, I don't care. I only want two things from the next Mario game:

1. The same development team
2. Imagination gone nuts

It can be 2D, 3D open world or linear, I don't care. After the three Wii marios, I couldn't be happier.
 
It's hard to decide where I want the next 3D mario to go when I consider that I've loved everything they've done with it so far.

Would love the hub world of Sunshine (but based in the mushroom kingdom, not Delphino Plaza or whatever) but gameplay in the style of SMG, with different elements brough in and out throughout the levels, not just one gimmick throughout the whole game, as Sunshine felt.
 
Super Mario World 3: Open world adventure- and exploration-based Mario.
Either that or a dream/psyche-world Mario ala Psychonauts.


MYE said:
Did someone ask for sidequests in a Mario platformer?

what the fuck
3D Mario's are full of side-quests.
 
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